soundload | Desktop application build with React and Electron | Dektop Application library
kandi X-RAY | soundload Summary
kandi X-RAY | soundload Summary
Cross platform desktop app. Using electron and React for UI. It's a simple Soundcloud client for searching, downloading tracks and finding related items.The application uses Soundcloud API.
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Community Discussions
Trending Discussions on soundload
QUESTION
i cannot remove widget using the screen with kivy python, i dont know why it just does not do anything the code was suppose to remove textinput with id:name on the first screen but it just does not do anything and no error message. here is all of the code it is tested on python 3.7.4, kivy 1.11.1 on window.
module_media_player.py
...ANSWER
Answered 2021-Jun-08 at 12:26Your code:
QUESTION
I am creating a music player in kivy using kivy.core.audio.Sounloader and I have come across a problem. When the user hits the start button I want them to be able to slide the slider and change the position of the song, however, the function just doesn't work. It also does not raise any errors, it just doesn't work. I also tried getting the position of the song with music_obj.get_pos() but it always returned 0. I did a couple of searches and others seem to have this problem too. How can I solve this? My code:
...ANSWER
Answered 2021-May-16 at 19:06I tried running your code and the seek bar works just fine as long as it's playing. Once the music stops, the seek bar stops working. If that is the problem you encountered, I suggest you play the audio again first before seeking.
QUESTION
I have made a relatively simple app with Kivy and the root directory contains an "audio" folder with two subfolders in it, each containing a few .wav files. The app runs fine on my desktop but once deployed onto my Android, logcat gives me a FileNotFoundError in relation to the .wav files.
I have included "wav" as a included extention in buildozer.spec:
...ANSWER
Answered 2021-Mar-18 at 10:39Nevermind my original answer. I noticed too late, that I was wrong.
I did some research and apparently Buildozer can resort to cached versions of the build and not rebuild the project before compiling. Try deleting the hidden buildozer folder and rebuild the project.
EDIT 1:
Try using the absolute path of the file with this method:
QUESTION
When i run my program with this code:
...ANSWER
Answered 2021-Mar-03 at 07:14I somehow found out myself, just delete it
QUESTION
I am working on a project with python, and I need my main page to be scrollable, but it doesn't work... I've tried like literally everything. Here's my code:
main.py
...ANSWER
Answered 2021-Jan-15 at 18:33You can just put the FloatLayout
in a ScrollView
, like this:
QUESTION
I am trying to play a sound using Kivy. The sound plays perfectly and everything works perfectly on my laptop, but when I load the APK on my Android device, the sound does not play.
I have manually allowed "storage permissions" on my android device, and in my buildozer.spec file I have included permissions to write and read external storage. I created a test file to try and debug to see what was going wrong but to no avail. I will share the details of this test file below.
To start, here is the .py file:
...ANSWER
Answered 2020-Sep-29 at 07:23There may be quite a few reasons for this. First of all, I don't see anything wrong with the code so there must be a problem with the target system. I suggest that you check whether any access (to speaker) is blocked by antivirus software.......This has happened repeatedly with me in the past, checking the app permissions is probably the only solution.
QUESTION
Ive tried looking for an answer to this without much luck.
Im trying to build an application in kivy that starts and stops a sound as the button is toggled. The sound does what I want the first time the button is toggled, but the second time the button only starts the sound, but does not stop the sound.
Here is my code so far.
'''code'''
...ANSWER
Answered 2020-Nov-06 at 14:17The problem is that your on_press_button()
method always creates a new instance of Sound
(using SoundLoader
). So, when the ToggleButton
state is not down
, it calls the stop()
method on that new instance, and the Sound
that was created on the previous call continues to play.
You can fix that by keeping a reference to the created Sound
instance, and using that instance to call stop()
:
QUESTION
It's not getting the path of the when I run it.
It says b'Resource not found.' and b'GStreamer error: state change failed and some element failed to post a proper error message with the reason for the failure.'
ANSWER
Answered 2020-Nov-01 at 16:33The method os.path.abspath()
returns an absolute version of the provided path, but it can't know what folder that path is in. It actually assumes that the provided path is in the current working directory. To get the correct path, change:
QUESTION
#So this is a simple mp3 player I'm trying to make on python/kivy. I'm using FileListView to display my mp3 files. Is there a way I could select a song from the FileListView (by click), load it to the Soundloader and play it with the PLAY button?#
...ANSWER
Answered 2020-Oct-30 at 14:15A few modifications gets your code working. First, your binding of the filechooser selection
should use the property name, like ths:
QUESTION
I develop a Kivy Python application. It should have a sound effect. In Kivy it is simple as:
...ANSWER
Answered 2020-Oct-25 at 19:12Finally I found that when I installed using conda:
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