NetworkView | Dynamics CRM 2015 managed solution

 by   scottdurow JavaScript Version: v1.2.0 License: MIT

kandi X-RAY | NetworkView Summary

kandi X-RAY | NetworkView Summary

NetworkView is a JavaScript library. NetworkView has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A Dynamics CRM 2015 managed solution that allows exploring of your Contact/Account networks in a fun and visual way. Take a look - I'll be pushing the code soon.
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            kandi-support Support

              NetworkView has a low active ecosystem.
              It has 20 star(s) with 5 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 12 open issues and 13 have been closed. On average issues are closed in 132 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of NetworkView is v1.2.0

            kandi-Quality Quality

              NetworkView has no bugs reported.

            kandi-Security Security

              NetworkView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              NetworkView is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              NetworkView releases are available to install and integrate.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of NetworkView
            Get all kandi verified functions for this library.

            NetworkView Key Features

            No Key Features are available at this moment for NetworkView.

            NetworkView Examples and Code Snippets

            No Code Snippets are available at this moment for NetworkView.

            Community Discussions

            QUESTION

            Main camera rotation by swipe
            Asked 2019-May-19 at 17:20
            using System.Collections;
            using System.Collections.Generic;
            using UnityEngine;
            
            [AddComponentMenu("Camera-Control/Mouse Look")]
            public class MouseLook : MonoBehaviour
            {
            
                public enum RotationAxes { MouseXAndY = 0, MouseX = 1, MouseY = 2 }
                public RotationAxes axes = RotationAxes.MouseXAndY;
                public float sensitivityX = 15F;
                public float sensitivityY = 15F;
            
                public float minimumX = -360F;
                public float maximumX = 360F;
            
                public float minimumY = -60F;
                public float maximumY = 60F;
            
                float rotationY = 0F;
            
                void Update()
                {
                    if (axes == RotationAxes.MouseXAndY)
                    {
                        float rotationX = transform.localEulerAngles.y + Input.GetAxis("Mouse X") * sensitivityX;
            
                        rotationY += Input.GetAxis("Mouse Y") * sensitivityY;
                        rotationY = Mathf.Clamp(rotationY, minimumY, maximumY);
            
                        transform.localEulerAngles = new Vector3(-rotationY, rotationX, 0);
                    }
                    else if (axes == RotationAxes.MouseX)
                    {
                        transform.Rotate(0, Input.GetAxis("Mouse X") * sensitivityX, 0);
                    }
                    else
                    {
                        rotationY += Input.GetAxis("Mouse Y") * sensitivityY;
                        rotationY = Mathf.Clamp(rotationY, minimumY, maximumY);
            
                        transform.localEulerAngles = new Vector3(-rotationY, transform.localEulerAngles.y, 0);
                    }
                }
            
                void Start()
                {
                    //if(!networkView.isMine)
                    //enabled = false;
            
                    // Make the rigid body not change rotation
                    //if (rigidbody)
                    //rigidbody.freezeRotation = true;
                }
            }
            
            ...

            ANSWER

            Answered 2019-May-19 at 17:18

            Get the first Touch, then use touch.deltaPosition to find how much the touch has moved since the last update. Then, you can scale with screen size and sensitivity.

            Source https://stackoverflow.com/questions/56209989

            QUESTION

            First element in data getting rerendered rather than updated
            Asked 2018-Sep-17 at 12:52

            Here is something similar to what is happening in my code : https://codepen.io/anon/pen/zJmvXa?editors=1010

            Press the Update button to see the issue.

            The problem in this codePen, is its only redrawing the first element (Myriel).

            I think it must be around the enter,exit or the merge, but I don't fully grasp what's going on.

            I thought the merge was to merge existing data with new, and the only data that should go into the enter should be the new data. And the exit is for removing redundant data?

            As this graph has both circles and text, should the merge be made on the 'g' element that contains these ?

            Perhaps it's to do with the data function :

            ...

            ANSWER

            Answered 2018-Sep-17 at 12:51

            The problem here is that you'er merging the update and enter selections...

            Source https://stackoverflow.com/questions/52367815

            QUESTION

            Making "direct" RPC style calls in new Unity networking?
            Asked 2018-Aug-09 at 06:30

            Say you have

            Using "new" Unity networking, you must have (as far as I know) a NetworkManager somewhere. It will spawn the ridiculous "player" object.

            The ridiculous "player" object must have a class which inherits from NetworkBehaviour.

            Most teams call that class something like "Comms" or "AbstractPlayer" or "Junction".

            ...

            ANSWER

            Answered 2018-Jul-23 at 06:37

            The short answer to your question is No. Simply because using the [Command] keyword in a MonoBehavior will immediately result in an error in your editor, since the code can't be compiled.

            UNetWeaver error: Script XXXXXX uses [Command] YYYYY but is not a NetworkBehaviour.

            However there are other possibilities that get very close to what you want to achieve.

            • As discussed in the comments, you could use Events and Delegates to subscribe your [Command] function to another function from a class that inherits from MonoBehavior.
            • Another very clever possibility that I have just attempted and had success with is using Interfaces.

            I have just made a simple interface that does not implement any other interfaces, it just declares a command. It looks like this:

            Source https://stackoverflow.com/questions/51381964

            QUESTION

            show alamofire related alert outside the api class
            Asked 2018-Jun-25 at 15:40

            i have file of API model which contains api call and i am getting different responses on api call and then i am parsing the call and comparing the parsing keys in code and show the alert. I do not want to show alert in api model class, i want to show alert in that other class of LoginVC which contains IBAction of Loginpressed. Please see the following code.

            ...

            ANSWER

            Answered 2018-Jun-25 at 15:40

            Do you want to display a custom error message?

            if so add an error string to your completion closure

            func loginApiCall(email : String,password : String, completion:@escaping (_ isSuccesfull :Bool, _ errorMessage :String?) ->())

            then when login fails in your API class change failure to

            Source https://stackoverflow.com/questions/51027041

            QUESTION

            D3 fit nodes on screen
            Asked 2017-Nov-09 at 23:20

            I have a simple D3 Graph but I am struggling but for some reason the nodes won't stay within the bounds of the svg. I have given them a height and width and when the nodes render they spill outwidth said height and width and are therefore invisble.

            ...

            ANSWER

            Answered 2017-Nov-09 at 23:20

            There is a conceptual misunderstanding here. size() will not restrain your nodes. According to the API, it will simply:

            ...set the available layout size to the specified two-element array of numbers representing x and y [...] The size affects two aspects of the force-directed layout: the gravitational center, and the initial random position.

            A possible solution is using this simple math:

            Source https://stackoverflow.com/questions/47212862

            QUESTION

            How to make Java program wait while a listener is working?
            Asked 2017-Oct-22 at 08:00

            I have a JSlider in my program. Program does something when the value of slider is changed. What I want to do is to increase the value of slider until its max value and I need to wait every time slider value is increased for the things that I do in the ChangeListener class.

            Here is my related codes (svPlay is like a play button):

            ...

            ANSWER

            Answered 2017-Oct-21 at 17:35

            This is what I understand from your question: you have long calculations going on in Slider change listener. You want to perform calculations for a range of values, and reflect that on the slider.

            If the above premise is correct, you don't want to sleep n seconds while calculations are going on -- you want to wait for them to finish and proceed asap. One way to do it, is using wait and notify commands on a lock (note, that recent Java comes with java.util.concurrent package, which contains higher level multithreading control and I think would be better to use, however I'm not familiar with it myself)

            Source https://stackoverflow.com/questions/46865309

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install NetworkView

            You can download it from GitHub.

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            https://github.com/scottdurow/NetworkView.git

          • CLI

            gh repo clone scottdurow/NetworkView

          • sshUrl

            git@github.com:scottdurow/NetworkView.git

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