SoundManager2 | JavaScript Sound API supporting MP3 , MPEG4 and HTML5 audio | Audio Utils library
kandi X-RAY | SoundManager2 Summary
kandi X-RAY | SoundManager2 Summary
A JavaScript Sound API supporting MP3, MPEG4 and HTML5 audio + RTMP, providing reliable cross-browser/platform audio control in as little as 12 KB. BSD licensed.
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Top functions reviewed by kandi - BETA
- Constructs a new SoundManager instance
- Constructs a new PlayerPlayer .
- Initialize a new Pageplayer object .
- Initializes xl and YAHOO . widget . js
- XML animation
- Define a class
- Controller for playing playlist .
- Constructor for the ternable element
- The BasicPlayplayer class .
- An inline player .
SoundManager2 Key Features
SoundManager2 Examples and Code Snippets
Community Discussions
Trending Discussions on SoundManager2
QUESTION
I am unable to get my libGDX game in the browser using gradlew html:superDev
After executing the command gradlew html:superDev
on a terminal inside my IDE (Inteliji), I get the response: The code server is ready at http://127.0.0.1:9876/
I navigate to that site, copy the bookmarks, and when I try to play my game using the website http://localhost:8080/index.html
, only a grey reload button appears!
When I click the button, I get a compile option, which does nothing.
After compiling, In the terminal, scrolling up, I see a lot of
X can't be instantiated. Constructors not generated
and
ANSWER
Answered 2020-Sep-09 at 15:09The problem is related that the latest setup application generates the template files for the snapshot version for libGDX 1.9.12, but you use an older libGDX.
Two ways to resolve this:
- Use libGDX 1.9.12-SNAPSHOT
or
- Merge your html/war directory to the 1.9.11 style by downloading its content at tag 1.9.11 from Github.
Bonus quickfix: Deactivate audio in the HTML config.
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