scripted | The Scripted code editor | Editor library

 by   scripted-editor JavaScript Version: 0.5.0 License: Non-SPDX

kandi X-RAY | scripted Summary

kandi X-RAY | scripted Summary

scripted is a JavaScript library typically used in Editor applications. scripted has no bugs, it has no vulnerabilities and it has medium support. However scripted has a Non-SPDX License. You can install using 'npm i scripted' or download it from GitHub, npm.

Scripted is a fast and lightweight code editor with an initial focus on JavaScript editing. Scripted is a browser based editor and the editor itself is served from a locally running Node.js server instance. What are the key features?. The editor is actually the Eclipse Orion editor with a few additional bells and whistles. Anyone familiar with editing in Eclipse will immediately know many of the key bindings the Scripted editor supports.
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            kandi-support Support

              scripted has a medium active ecosystem.
              It has 1584 star(s) with 176 fork(s). There are 149 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 113 open issues and 172 have been closed. On average issues are closed in 69 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of scripted is 0.5.0

            kandi-Quality Quality

              scripted has 0 bugs and 0 code smells.

            kandi-Security Security

              scripted has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              scripted code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              scripted has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              scripted releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              scripted saves you 1575 person hours of effort in developing the same functionality from scratch.
              It has 3503 lines of code, 0 functions and 466 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of scripted
            Get all kandi verified functions for this library.

            scripted Key Features

            No Key Features are available at this moment for scripted.

            scripted Examples and Code Snippets

            On every button click, I want to switch between two functions
            JavaScriptdot img1Lines of Code : 48dot img1License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            $(document).ready(function(){
              var readMore=true;
              $(".more-less").on("click",  function(){
                var txt=$(this).html();
                console.log($(this));
                if(readMore){
                $(this).html("Read Less");
                $(this).parent().find('.content
            On every button click, I want to switch between two functions
            JavaScriptdot img2Lines of Code : 32dot img2License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            $(document).ready(function(){
              $('#read-options')
                .on('click', "#click-me.expanded", function(){
                  $(this).html("Read More").removeClass('expanded');
                  $(".content").css("overflow","");
                  $(".content").css("height",""

            Community Discussions

            QUESTION

            "add_cpoint" not working in a method in SketchUp's Ruby
            Asked 2022-Mar-08 at 21:32

            I have a piece of code below which plots two points at [2,3,4] and [5,6,7] when the code is run in SketchUp's Ruby console. The end goal is to be able to allow the user to select a line and create points at both ends of the line, but I am taking it step by step at a time.

            ...

            ANSWER

            Answered 2022-Mar-08 at 21:32

            Here is an example for creating a 'construction point' at each vertex of selected edges...

            Source https://stackoverflow.com/questions/71261358

            QUESTION

            Run Render.ui logic only after file has been uploaded
            Asked 2022-Feb-05 at 00:23

            I am trying to run a shiny app with several scripted functions attached. I have a sidebar select input that accesses a variable which is only created after a file is uploaded and the "db_prep" R script is processed. The "db_prep" R script also combines elements of the "full_db" that is first loaded. I have tried to use renderUI to solve this problem but I cant identify where I am going wrong. Ideally, I would like to run the app, upload my file and then run my functions on the uploaded file and full_db to generate the output in the next boxplot tab.

            Here is the ui:

            ...

            ANSWER

            Answered 2022-Feb-05 at 00:23

            The problem I was having was due to calling the source code which was also dependent on the creation of the data frame that could only be built after a csv file was uploaded. Initially, I was only able to create a data frame as an object after the shiny session had ended but I was able to fix this by wrapping my source files and functions in an observeEvent handler like this:

            Source https://stackoverflow.com/questions/70980662

            QUESTION

            pygame "move_ip" method seems not working
            Asked 2022-Jan-02 at 20:49

            I'm doing a simple script, using pygame, that simply moves a rectangle, but the method move_ip seems it is not doing anything (I followed the code found on a RealPython tutorial ). In sum, I got a class Player, as follows:

            ...

            ANSWER

            Answered 2022-Jan-01 at 18:07

            The player is constantly drawn at (SCREEN_WIDTH/2, SCREEN_HEIGHT/2)

            Source https://stackoverflow.com/questions/70550193

            QUESTION

            How to create a Windows Shortcut in Powershell to a file with special characters in filename?
            Asked 2021-Nov-29 at 09:48

            I usually never have programming problems because I can easily find the answer to most of them. But I am at my wits' end on this issue.

            The well known way of creating a Windows shortcut in Powershell is as follows:

            ...

            ANSWER

            Answered 2021-Nov-29 at 09:48

            When in doubt, use C#:

            Source https://stackoverflow.com/questions/70131309

            QUESTION

            Apply mesh color or mesh color32 and render it for procedural generation
            Asked 2021-Nov-22 at 19:19

            I am here cause I have a problem with my project.

            Actually I want to create an unicolor cube named voxel. I have created 6 quads for building a cube and there's the result:

            My fabulous cube with no texture or color

            During this creation, I give to my quad a color with mesh.color. But it doesn't affect the quad color, nor take the color.

            I try to follow the documentations below for the mesh color:

            https://docs.unity3d.com/ScriptReference/Mesh-colors.html

            https://docs.unity3d.com/ScriptReference/Mesh-colors32.html

            So my question is: how can I use color or color32 on my mesh for create a cube with color ?

            You can look my code here:

            ...

            ANSWER

            Answered 2021-Nov-22 at 19:19

            Unity doesn't know what to do with vertex colors without a shader to handle them, and Unity uses the material of the mesh to determine which shader to use.

            So, you will need to assign a material to your meshrenderer with a shader appropriate for your needs.

            You can either write your own shader which uses the vertex colors and assign that to your material, or you can use a builtin shader which does that already, such as the default or diffuse sprite shaders.

            If you write your own shader you could write one which does not make use of a texture, and only uses the vertex colors to determine the albedo, as well as other customizations.

            However you decide to create your shader & material, once you have your material, you could add a [SerializeField] voxelMat; field to your World, assign your material to it in the inspector, then use renderer.material = voxelMat; to assign it.

            Source https://stackoverflow.com/questions/70070364

            QUESTION

            How to get the local day of week from timestamp in elasticsearch
            Asked 2021-Nov-09 at 14:39

            I'm using the ingest pipeline script processors to extract the day of the week from the local time for each document.

            I'm using the client_ip to extract the timezone, use that along with the timestamp to extract the local time, and then extract day of week (and other features) from that local time.

            This is my ingest pipeline:

            ...

            ANSWER

            Answered 2021-Nov-09 at 12:33

            Thanks for a well formed question + example.

            I was able to replicate your problem and figured it out.

            ctx is "The document source as it is". Consequently, ingest does not automatically dig-up dot-delimited fields.

            Your client data is added as such:

            Source https://stackoverflow.com/questions/69887591

            QUESTION

            Jenkins scripted pipeline nested environment variable
            Asked 2021-Nov-03 at 13:58

            I'm using the Jenkins scripted pipeline and having trouble understanding how to nest environment variables within each other, here is a MWE:

            ...

            ANSWER

            Answered 2021-Nov-03 at 13:58

            QUESTION

            Jenkins scripted pipeline environment variable
            Asked 2021-Oct-29 at 12:31

            I'm using the Jenkins scripted pipeline and since the last update I get a new warning, which I want to silence, here is an MWE:

            ...

            ANSWER

            Answered 2021-Oct-29 at 12:31

            The warning occurs when you use Groovy string interpolation in the first sh step like "${PASSWORD}" for the reasons explained in Interpolation of Sensitive Environment Variables.

            That's why you should always let the shell resolve environment variables as you correctly do in the 2nd sh step.

            To use non-environment variables like timestamp, convert them to environment variables by wrapping the sh step in withEnv step:

            Source https://stackoverflow.com/questions/69764632

            QUESTION

            How to print on a serie sof graphs pairwise comparisons bars and effect size value?
            Asked 2021-Oct-19 at 18:50

            I'm struggling to create a series of high-quality ggboxplots, like the one I attach as follows:

            1. With labels for ANOVA with F(df) test value, p.value and effects size
            2. With multi-pairwose comparisons bars with bars and stars with significant difference.

            Statistics for post-hocs comparisons have been obtained for the example above in the way you could find following this link page and I've run the following code

            ...

            ANSWER

            Answered 2021-Oct-15 at 22:32

            After running the code as it is I obtain this arrangement:

            Source https://stackoverflow.com/questions/69528926

            QUESTION

            SQL Server Transaction Replication error Online index operations can only be performed in Enterprise edition of SQL Server from Ent to Standard
            Asked 2021-Oct-05 at 22:56

            I'm setting up transactional replication for multiple databases in SQL Server where the publisher is on SQL Server 2014 Enterprise Edition and the target is SQL Server 2017 Standard. All but 2 of the databases work great, and the error I'm running into is right at the end of applying the snapshot to the subscriber for those 2.

            ...

            ANSWER

            Answered 2021-Oct-04 at 08:22

            Awesome! I LOVE THIS QUESTION 😀😀😀

            Finally we have excuse to dig to the internals

            I'm assuming this means that those 2 databases have at one point applied indexing or changes with ONLINE=ON?

            This make sense...

            But remember that "Online index operations" can include multiple tasks like CREATE/ALTER/DROP INDEX; ALTER TABLE (add or drop UNIQUE or PRIMARY KEY constraints with CLUSTERED index option and alter columns).

            am curious if anyone out there knows the solution

            For first step, we need to find who/how/which task was executed and used ONLINE which lead to this issue. Meaning we need to find the task which was used ONLINE and block you from using none-Enterprise edition.

            Note! For the sake of the discussion I will speak about CREATE INDEX but the same procedure can be applied to other ONLINE tasks, which are logged in the transaction log.

            This might be a bit complex and advance, since the information about how we created the index, is not stored in the database tables (metadata) as much as remember since once it was created it has no value/uses (usually, since as we found now it might have a value in this question).

            Therefore, we need to pull the information from the transaction log exactly from the same place that the transaction replication takes it from.

            For this task we will use the undocumented function fn_dblog

            Q: Is there a way to tell which articles in the database have been scripted with ONLINE=ON

            The answer is yes :-)

            Lets demonstrate it from start to end

            Source https://stackoverflow.com/questions/69424655

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install scripted

            Once unzipped, ensure the bin folder contents are executable on mac/linux: chmod 755 bin/*. And add the bin folder to your PATH.

            Support

            The scripted-dev google group is open for questions and discussionThe issuetracker to raise issues or take a look and vote on existing issues.
            Find more information at:

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            Install
          • npm

            npm i scripted

          • CLONE
          • HTTPS

            https://github.com/scripted-editor/scripted.git

          • CLI

            gh repo clone scripted-editor/scripted

          • sshUrl

            git@github.com:scripted-editor/scripted.git

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