counter | Realtime counter with node.js , socket.io and smoothie.js | Websocket library

 by   shapeshed JavaScript Version: Current License: Non-SPDX

kandi X-RAY | counter Summary

kandi X-RAY | counter Summary

counter is a JavaScript library typically used in Networking, Websocket, Nodejs, Express.js applications. counter has no bugs, it has no vulnerabilities and it has low support. However counter has a Non-SPDX License. You can download it from GitHub.

An example of a realtime counter with node.js, socket.io and smoothie.js.
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            kandi-support Support

              counter has a low active ecosystem.
              It has 36 star(s) with 17 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              counter has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of counter is current.

            kandi-Quality Quality

              counter has 0 bugs and 0 code smells.

            kandi-Security Security

              counter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              counter code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              counter has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              counter releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              counter saves you 93 person hours of effort in developing the same functionality from scratch.
              It has 237 lines of code, 0 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed counter and discovered the below as its top functions. This is intended to give you an instant insight into counter implemented functionality, and help decide if they suit your requirements.
            • Construct a new time series .
            • Constructs a new version of the chart
            Get all kandi verified functions for this library.

            counter Key Features

            No Key Features are available at this moment for counter.

            counter Examples and Code Snippets

            No Code Snippets are available at this moment for counter.

            Community Discussions

            QUESTION

            Why does this Cairo program put powers of 2 in the memory?
            Asked 2022-Mar-17 at 18:03

            I'm trying to solve this bonus question from the "How Cairo Works" tutorial. I ran the following function, opened the Cairo tracer and saw that the memory is full with powers of 2. Why is that?

            ...

            ANSWER

            Answered 2022-Mar-17 at 15:43

            Here are some leading questions that can help you reach the answer. Answers to the questions after a break:

            1. Where does the jmp rel -1 instruction jump to?
            2. What does the target instruction do? What happens after it?
            3. How did this instruction end up in the program section of the memory?
            1. jmp rel -1 is encoded in the memory at addresses 5-6. When it is executed, we have pc = 5, thus after the jump we will execute the instruction at pc = 4, which is 0x48307fff7fff8000.
            2. This bytecode encodes the instruction [ap] = [ap - 1] + [ap - 1]; ap++ (to check, you can manually decode the flags and offsets, or simply write a cairo program with this instruction and see what it compiles to). After it is executed, pc is increased by 1, so we again execute jmp rel -1, and so on in an infinite loop. It should be clear why this fills the memory with powers of 2 (the first 2, at address 10, was written by the [fp + 1] = 2; ap++ instruction).
            3. The instruction [fp] = 5201798304953761792; ap++ has an immediate argument (the right hand side, 5201798304953761792). Instructions with immediate arguments are encoded as two field elements in the memory, the first encoding the general instruction (e.g. [fp] = imm; ap++), and the second being the immediate value itself. This immediate value is thus written in address 4, and indeed 5201798304953761792 is the same as 0x48307fff7fff8000. Similarly, the 2 at address 2 is the immediate argument of the instruction [fp + 1] = 2, and the -1 at address 6 is the immediate of jmp rel -1.

            To summarize, this strange behavior is due to the relative jump moving to an address of an immediate value and parsing it as a standalone instruction. Normally this wouldn't occur, since pc is incremented by 2 after executing an instruction with an immediate value, and by 1 when executing an instruction without one, so it always continues to the next compiled instruction. The unlabeled jump was necessary here to reach this unexpected program counter.

            Source https://stackoverflow.com/questions/71500794

            QUESTION

            reverse_iterator weird behavior with 2D arrays
            Asked 2022-Mar-15 at 20:06

            I have a 2D array. It's perfectly okay to iterate the rows in forward order, but when I do it in reverse, it doesn't work. I cannot figure out why.

            I'm using MSVC v143 and the C++20 standard.

            ...

            ANSWER

            Answered 2022-Mar-15 at 20:06

            This is very likely a code generation bug of MSVC related to pointers to multidimensional arrays: The std::reverse_iterator::operator*() hidden in the range-based loop is essentially doing a *--p, where p is a pointer type to an int[4] pointing to the end of the array. Decrementing and dereferencing in a single statement causes MSVC to load the address of the local variable p instead of the address of the previous element pointed to by the decremented p, essentially resulting in the address of the local variable p being returned.

            You can observe the problem better in the following standalone example (https://godbolt.org/z/x9q5M74Md):

            Source https://stackoverflow.com/questions/71468722

            QUESTION

            Motorola 68000 assembler syntax for Program Counter Indirect with Index
            Asked 2022-Mar-02 at 01:39

            I've been putting together my own disassembler for Sega Mega Drive ROMs, basing my initial work on the MOTOROLA M68000 FAMILY Programmer’s Reference Manual. Having disassembled a considerable chunk of the ROM, I've attempted to reassemble this disassembled output, using VASM as it can accept the Motorola assembly syntax, using its mot syntax module.

            Now, for the vast majority of the reassembly, this has worked well, however there is one wrinkle with operations that have effective addresses defined by the "Program Counter Indirect with Index (8-Bit Displacement) Mode". Given that I'm only now learning Motorola 68000 assembly, I wanted to confirm my understanding and to ask: what is the proper syntax for these operations?

            Interpretation

            For example, if I have two words:

            ...

            ANSWER

            Answered 2022-Feb-27 at 12:17

            QUESTION

            BUG! exception in phase 'semantic analysis' in source unit '_BuildScript_' Unsupported class file major version 61 on Apple Arm
            Asked 2022-Feb-20 at 02:41

            I have installed Android Studio Canary 2020.3.1.22 and trying to run Flutter project on Apple Silicon(ARM) Mac. Unfortunately, it is giving me this error when I try to run default flutter counter app.

            Here is the error I am getting:

            ...

            ANSWER

            Answered 2022-Jan-03 at 06:03

            Basically, I installed jdk using brew install java which was not compatible with my current gradle I guess. So

            1. I uninstalled java first using: brew uninstall java
            2. installed JDK 8 or JDK 11 from azul.
            3. Installed gradle: gradle-6.9-all.zip

            When done, everything worked smoothly.

            Source https://stackoverflow.com/questions/68597899

            QUESTION

            Finding the longest chain of array element indices and values
            Asked 2022-Jan-19 at 22:38

            I can't solve a problem. We have an array. If we take a value, the index of it means port ID, and the value itself means the other port ID it is connected to. Need to find the start index of the longest sequential connection to element which value is -1.

            I made a graphic explanation to describe the case for the array [2, 2, 1, 5, 3, -1, 4, 5, 2, 3]. On image the longest connection is purple (3 segments).

            I need to make a solution by a function getResult(connections) with a single argument. I don't know how to do it, so i decided to return another function with several arguments which allows me to make a recursive solution.

            ...

            ANSWER

            Answered 2022-Jan-19 at 22:38

            The code doesn't work completely properly. Would you please explain my mistakes?

            You were quite close. The main problem is that the return keyword in front of the recursive calls terminates the for loop and the entire f function prematurely. This will cause it to visit only the nodes on the first possible branch, not all of them.

            The other issue is that branches might be empty at the end of the function, yet you still access [0][0]. Instead return the entire array from f, and access the first tuple on in getResult.

            These two small fixes already make the function work1:

            Source https://stackoverflow.com/questions/70771787

            QUESTION

            std::erase_if delete an extra elements on std::vector?
            Asked 2021-Dec-28 at 07:50

            I use std::erase_if to erase half the elements from containers using a captured counter as follows. C++20 compiled with gcc10

            ...

            ANSWER

            Answered 2021-Dec-28 at 07:50

            remove_if takes a Predicate. And the standard library requires that a Predicate type:

            Given a glvalue u of type (possibly const) T that designates the same object as *first, pred(u) shall be a valid expression that is equal to pred(*first).

            Your predicate changes its internal state. As such, calling it twice with the same element will yield different results. That means it does not fulfill the requirements of Predicate.

            And therefore, undefined behavior ensues.

            Source https://stackoverflow.com/questions/70503725

            QUESTION

            How to build the resultant docker image file directory?
            Asked 2021-Dec-20 at 17:41

            I have the following Dockerfile:

            ...

            ANSWER

            Answered 2021-Dec-05 at 23:05

            Does it make sense to iterate through layers like this and keep adding files (to some target, does not matter for now) and deleting the added files in case they are found with a .wh prefix? Or am I totally off and is there a much better way?

            There is a much better way, you do not want to reimplement (with worse performances) what Docker already does. The main reason is that Docker uses a mount filesystem called overlay2 by default that allows the creation of images and containers leveraging the concepts of a Union Filesystem: lowerdir, upperdir, workdir and mergeddir.

            What you might not expect is that you can reproduce an image or container building process using the mount command available in almost any Unix-like machine.

            I found a very interesting article that explains how the overlay storage system works and how Docker internally uses it, I highly recommend the reading.

            Actually, if you have read the article, the solution is there: you can mount the image data you have by docker inspecting its LowerDir, UpperDir, WorkDir and by setting the merged dir to a custom path. To make the process simpler, you can run a script like:

            Source https://stackoverflow.com/questions/70176754

            QUESTION

            Why `f x = x x` and `g x = x x x x x` have the same type
            Asked 2021-Dec-05 at 05:36

            I'm playing with Rank-N-type and trying to type x x. But I find it counter intuitive that these two functions can be typed in the same way.

            ...

            ANSWER

            Answered 2021-Nov-08 at 16:22

            The key is that x :: a -> b is a function that can provide a value of any type, no matter what argument is given. That means x can be applied to itself, and the result can be applied to x again, and so on and so on.

            At least, that's what it promises the type checker it can do. The type checker isn't concerned about whether or not any such value exists, only that the types align. Neither f nor g can actually be called, because no such value of type a -> b exists (ignoring bottom and unsafeCoerce).

            Source https://stackoverflow.com/questions/69884616

            QUESTION

            Loop takes more cycles to execute than expected in an ARM Cortex-A72 CPU
            Asked 2021-Dec-03 at 06:02

            Consider the following code, running on an ARM Cortex-A72 processor (optimization guide here). I have included what I expect are resource pressures for each execution port:

            Instruction B I0 I1 M L S F0 F1 .LBB0_1: ldr q3, [x1], #16 0.5 0.5 1 ldr q4, [x2], #16 0.5 0.5 1 add x8, x8, #4 0.5 0.5 cmp x8, #508 0.5 0.5 mul v5.4s, v3.4s, v4.4s 2 mul v5.4s, v5.4s, v0.4s 2 smull v6.2d, v5.2s, v1.2s 1 smull2 v5.2d, v5.4s, v2.4s 1 smlal v6.2d, v3.2s, v4.2s 1 smlal2 v5.2d, v3.4s, v4.4s 1 uzp2 v3.4s, v6.4s, v5.4s 1 str q3, [x0], #16 0.5 0.5 1 b.lo .LBB0_1 1 Total port pressure 1 2.5 2.5 0 2 1 8 1

            Although uzp2 could run on either the F0 or F1 ports, I chose to attribute it entirely to F1 due to high pressure on F0 and zero pressure on F1 other than this instruction.

            There are no dependencies between loop iterations, other than the loop counter and array pointers; and these should be resolved very quickly, compared to the time taken for the rest of the loop body.

            Thus, my intuition is that this code should be throughput limited, and considering the worst pressure is on F0, run in 8 cycles per iteration (unless it hits a decoding bottleneck or cache misses). The latter is unlikely given the streaming access pattern, and the fact that arrays comfortably fit in L1 cache. As for the former, considering the constraints listed on section 4.1 of the optimization manual, I project that the loop body is decodable in only 8 cycles.

            Yet microbenchmarking indicates that each iteration of the loop body takes 12.5 cycles on average. If no other plausible explanation exists, I may edit the question including further details about how I benchmarked this code, but I'm fairly certain the difference can't be attributed to benchmarking artifacts alone. Also, I have tried to increase the number of iterations to see if performance improved towards an asymptotic limit due to startup/cool-down effects, but it appears to have done so already for the selected value of 128 iterations displayed above.

            Manually unrolling the loop to include two calculations per iteration decreased performance to 13 cycles; however, note that this would also duplicate the number of load and store instructions. Interestingly, if the doubled loads and stores are instead replaced by single LD1/ST1 instructions (two-register format) (e.g. ld1 { v3.4s, v4.4s }, [x1], #32) then performance improves to 11.75 cycles per iteration. Further unrolling the loop to four calculations per iteration, while using the four-register format of LD1/ST1, improves performance to 11.25 cycles per iteration.

            In spite of the improvements, the performance is still far away from the 8 cycles per iteration that I expected from looking at resource pressures alone. Even if the CPU made a bad scheduling call and issued uzp2 to F0, revising the resource pressure table would indicate 9 cycles per iteration, still far from actual measurements. So, what's causing this code to run so much slower than expected? What kind of effects am I missing in my analysis?

            EDIT: As promised, some more benchmarking details. I run the loop 3 times for warmup, 10 times for say n = 512, and then 10 times for n = 256. I take the minimum cycle count for the n = 512 runs and subtract from the minimum for n = 256. The difference should give me how many cycles it takes to run for n = 256, while canceling out the fixed setup cost (code not shown). In addition, this should ensure all data is in the L1 I and D cache. Measurements are taken by reading the cycle counter (pmccntr_el0) directly. Any overhead should be canceled out by the measurement strategy above.

            ...

            ANSWER

            Answered 2021-Nov-06 at 13:50

            First off, you can further reduce the theoretical cycles to 6 by replacing the first mul with uzp1 and doing the following smull and smlal the other way around: mul, mul, smull, smlal => smull, uzp1, mul, smlal This also heavily reduces the register pressure so that we can do an even deeper unrolling (up to 32 per iteration)

            And you don't need v2 coefficents, but you can pack them to the higher part of v1

            Let's rule out everything by unrolling this deep and writing it in assembly:

            Source https://stackoverflow.com/questions/69855672

            QUESTION

            In Blazor, is there a way to undo invalid user input, without changing the state?
            Asked 2021-Nov-26 at 19:02

            In Blazor, how can I undo invalid user input, without changing the state of the component to trigger a re-render?

            Here is a simple Blazor counter example (try it online):

            ...

            ANSWER

            Answered 2021-Nov-18 at 20:12

            Here's a modified version of your code that does what you want it to:

            Source https://stackoverflow.com/questions/70016908

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install counter

            Assuming you have node.js and npm installed you can install with. Then you can start the server with. Then open http://0.0.0.0:10927 in your favorite browser.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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