randomizer | Pick a random student 's homework to show in class | Machine Learning library
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kandi X-RAY | randomizer Summary
Pick a random student’s homework to show in class.
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QUESTION
I'm trying to add a GUI to the predator-prey simulation. It can allow users to choose which simulation(species involved) they want to do, set the simulation field size they want, and show the progress of the simulation and result.
The question is after I generate the field, I can't reset the simulation or run the next step or run the next hundred steps by clicking the buttons I set, not to mention show the progress of the simulation.
Here is the code of my GUI Class:
...ANSWER
Answered 2021-Jun-09 at 13:25Never mind... I find out where caused the problem:
I create new objects method again when I click those button, that's why the data generated by generate button is not accessed when I use rest of the buttons.
QUESTION
So I'm doing a rpg trait randomizer, where I have the traits in a array, and I can choose to random or add based on a select, but , whenever I click any of those buttons, the state on the select that should show the array, doesn't get update, only if I open the add trait select.
In short, the problem is the array after a add is not showed in the display.
...ANSWER
Answered 2021-Jun-07 at 01:40Whenever you do this const tempTraits = traitsList;
replace with following.
QUESTION
Can someone tell me what's wrong or what I need to add to make it run the way that I want? I need to make it slower, then slower again, then make it stop.
Heres what I have tried:
...ANSWER
Answered 2021-Jun-06 at 16:11If you want something to decelerate then you need to multiply the speed by a constant less than one, which in this case is equivalent to increasing the display time interval by a constant greater than one.
So, you can start something at one speed, and then add a deceleration by changing the amount the interval is changed by.
Something like this:
QUESTION
I'm learning Tkinter and at the moment I'm making a dice rolling program, I have encountered a problem where Tkinter freezes, I don't want that to happen as I want the program to have a simple animation where a Label changes from a random number between 1 - 6 and eventually stops giving you the number you rolled.
here's my code:
...ANSWER
Answered 2021-May-28 at 11:35To get the animation that you need first thing you missed is a loop inside randomizer()
. Since you use an if statement it only generates one random number. Secondly you should not call time.sleep()
function because that stops execution of the whole program for some time that's why the screen freezes. There is a work around this using threading. If u run the randomizer function on a different thread you will get the desired animation without screen freezing.
QUESTION
I want to make a randomizer for the SPECIAL stats from Fallout New Vegas, i've built most of the code, but there's cases that the sum of the variables exceed/are below the cap of 40.
Is there a way to limit them, or in cases that the sum is below or over 40, distribute the difference?
...ANSWER
Answered 2021-May-26 at 20:58Instead of generating seven independent random numbers, generate seven numbers less than 40, and use their differences to generate your stats.
QUESTION
This may be more of a math question than numpy, so I'm not sure, this may need to be posted on Cross Validated instead.
Problem descriptionI am using numpy's function np.random.multivariate_normal()
to produce randomized, correlated data. I want to have 5 correlated variables, each distributed standard normal. I believe my covariance matrix is correctly specified, with diagonals equal to 1.0 and the inner values being my desired correlations. The generated data consistently have the correct mean of 0, but the standard deviation is unpredictable.
Here is a reproducible code example:
...ANSWER
Answered 2021-May-13 at 21:41Not sure if this is the thing causing your problem, but the covariance matrix of a multivariate normal is positive semidefinite, whilst rho
here has a negative eigenvalue and hence is not.
QUESTION
I am trying to generate a simple webpage will generate a random value. Right now I am able to select a button and it will select a value out of my list, but I wanted to try to make the webpage look like it was cycling through the items in the list until it stops. The code below will have the values change in the console display but it will only the webpage with the last value selected randomly instead of updating the webpage each time a new value is selected. In the code below I was able to get random change with the Random1 button. Random2 will generate a different item in the list 10 times (once per second) but the webpage doesn’t update until the 10th update.
HTML Code:
...ANSWER
Answered 2021-May-02 at 19:32The reason is that because you are using a while loop that pauses the javascript, everything is paused, the browser cannot render the web page, the buttons can't be clicked, and the entire website basically is stopped. The reason it only changes until it's finished is that it is just constantly running the while loop, and the browser can only have time to render until it's done running. Using a while loop isn't a great way to do this, and I would recommend using setTimeout like this:
QUESTION
I'm new in C# and trying to make a dice game. I've made a do
-while
loop, and it works. My problem is I've made a randomizer with number, but once I throw the dice and it shows 5. It keeps showing 5, and not a new number. Kinda destroying the game.
Here's my code:
Ps. I'm Danish, that's why some of the words you may not understand. Hope you can help.
...ANSWER
Answered 2021-Apr-23 at 13:09Like @Charlieface wrote in his comment, you set the dice
only at the beginning of your program.
The solutions for your problem is to set it again with the Random
object:
QUESTION
I am learning ReactJS and I am building a color randomizer, tutorial is using plain text i.e. "purple, blue" , but i want to take a step further and make Hex strings values for the color, the problem I cant solve is how to export a string made up from elements in an array in my props, currently I am able to export 1 elements at a time, and have to call the function six times in order to make a hex value.
This is my function that exports one value:
...ANSWER
Answered 2021-Apr-18 at 08:46Maybe something like this.
QUESTION
I'm using fullpage.js to create a site with scrolling slides. Everything is working as expected, except a button that randomizes which slide displays. When the button is clicked, the site scrolls to the expected slide, but the anchor name in the URL bar does not update.
What's strange is if you click the back button on the browser, it DOES display in the URL bar, before returning to the previous slide upon a second click. My assumption is that the actual anchor is being captured correctly, but something is preventing it from displaying in the URL bar.
Here's the code that I'm working with:
...ANSWER
Answered 2021-Apr-13 at 06:26That's because .randomizer
is anchor tag. On click of any anchor tag, it has a default behavior of redirecting to it's href
. In your case i.e. #
, so after your click handler event listener finishes it's execution it's redirecting to anchor tag's href.
Possible solutions are
You can use
event.preventDefault()
to stop that default behavior.
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