onScreen | light library that does stuff when the matched elements | Graphics library
kandi X-RAY | onScreen Summary
kandi X-RAY | onScreen Summary
A light library that does stuff when the matched elements enter or leave the viewport. Tested to work in IE9+, Edge, Gecko, Blink, and Webkit.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of onScreen
onScreen Key Features
onScreen Examples and Code Snippets
var bored = document.getElementsByClassName("border-gradient")[0];
var anim = {'running':0,'deg':0,'time':0};
var animator;
var boredy = bored.getBoundingClientRect().top;//grab the y of the element relative to the top of the web page
che
const statusElem = document.querySelector('.status');
const onScreen = new Set();
const intersectionObserver = new IntersectionObserver((entries) => {
entries.forEach(entry => {
if (entry.isIntersecting) {
onScreen.add(e
$(document).ready(function() {
var sync1 = $("#sync1");
var sync2 = $("#sync2");
var slidesPerPage = 4; //globaly define number of elements per page
var syncedSecondary = true;
sync1.owlCarousel({
items : 1,
sl
var numParticles;
// Inside init(), after creating all the Particle instances
numParticles = particles.length;
function animate(){
// Note: if offscreen canvas has background color drawn, this line is unnecessary
canvasContext2d.cle
var e = 1;
function setup() {
createCanvas(200, 200);
makeOneMove(); // call makeOneMove in `setup`
}
function makeOneMove() {
loop();
}
function draw() {
background(255); // used to remove the "trail" of circles (re
const animData = ... // Let's pretend that you loaded this from a .json file
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
canvas.className = 'myAnimation';
// Create the animation
const anim = lott
function love.load()
textures = {} -- creates a table to store textures
textures['dirt'] = love.graphics.newImage('dirt.png') -- adds the 'dirt' texture, with a dictionary-like key
onScreen = {} -- creates a table to store wha
/// If true the [body] and the scaffold's floating widgets should size
/// themselves to avoid the onscreen keyboard whose height is defined by the
/// ambient [MediaQuery]'s [MediaQueryData.viewInsets] `bottom` property.
///
///
//AJAX works here to send a request but table doesn't refresh.
function updateDBService(request){
var dataStr = JSON.stringify(request);
var url = '/updateDBService';
$.ajax({
url: url,
contentType
Community Discussions
Trending Discussions on onScreen
QUESTION
I am trying to dynamic bind an image path inside a method. It seems possible, but I'm not sure if I am applying the code correctly. Can someone take a peak? Basically I am trying to get the selected image from the model instead of hardcode the url inside of the onscreen text.
...ANSWER
Answered 2021-Jun-07 at 18:26You can do it by adding the variable in the text.
QUESTION
I am trying to display the results of the prepared statement into a table.
Here is the query and attempted table:
...ANSWER
Answered 2021-May-26 at 14:53I think the problem is that you are using fetchAll which returns all the rows of the query not one row by one. So replace your while loop with this code and I think it should work.
QUESTION
I am trying to make chat room with ajax. Till now I am able to store data in db without page load. And also able to fetch data and display onscreen using ajax. Here is what I did with ajax
...ANSWER
Answered 2021-May-26 at 08:55I solved my issue earlier, What I did was, just added this jquery script which keep refreshing (every second) a certain div inside page in which I have put query to fetch chat from db and printing them.
QUESTION
I am trying to build a search bar component that will later make an api call and store the results in redux. however I am having trouble getting the onChange method working properly. My text onscreen doesn't change, but I can see in the console that it keeps printing out the initial state plus the last letter I entered. I did some console logs but I can't seem to get my searchReducer to run at all.
...ANSWER
Answered 2021-May-25 at 05:17You need to destructure it
QUESTION
I am trying to rotate a rectangle from-to a specified angle, but I'm not sure I understand the docs. My code below runs, and my started and completed slots print the correct angles. But the rectangle has not rotated onscreen. What am I missing?
...ANSWER
Answered 2021-May-18 at 21:04Your RotationAnimation
is missing a target
. Though it is the child of the Rectangle
, this relationship does not automatically make the Rectangle
the target
of the animation; it must be explicit. I have given the Rectangle
an id
and color
, and made this the target
of the animation:
QUESTION
I am trying to create a fullscreen tkinter application on a raspberry pi. The application needs to have an on screen keyboard (it's being used on a touchscreen). I would also like there to not be a title bar (I don't want people to be able to close the app, plus it looks cleaner). I've been able to get all of that working except for the title bar using the zoomed attribute, but it can't be combined with any of the other methods I've found to remove the title bar. The keyboard that I am using is florence with a raspbian based raspberry pi 3B+. Below are the cases that I've tried.
Overrideredirect and fullscreen attributes don't allow the onscreen keyboard to work (it opens behind the app).
The splash attribute was very close to working, the issue was my Entry widgets didn't work (when I clicked on them the cursor wouldn't pop up, I could actually tab back to python and the cursor popped up but typed in python. I think this was because the app was behind Python). This was used in combination with the root.geometry to fullscreen the app.
I was able to find two similar stack overflow questions Updating entry widget using text from onscreen keyboard in tkinter and How do I remove the title bar with tkinter on linux LXDE without overrideredirect or attributes?. The first question doesn't require fullscreen (this is where I am at with my current code) and the second doesn't require a keyboard.
...ANSWER
Answered 2021-May-06 at 07:36There is a workaround to be able to use the splash attribute: you can bind the click on the entry to entry.focus_force()
which then allows you to type in the entry. Here is a small example:
QUESTION
I want to detect when the enter key is pressed in a textarea
I want it to work on mobile too
When the textarea is focused, and they press enter on the onscreen keyboard, it still detects and when they are using an external keyboard or computer keyboard it also detects.
...ANSWER
Answered 2021-Apr-14 at 18:45You can directly check the keyCode
.
QUESTION
I am trying to create a pie chart, to display data. When I edit the file and save to see the result, the pie chart suddenly loads onscreen(displaying the data correctly). If I refresh the page though, I only have the logo on screen loaded, no pie. Can anyone point me to what I am doing wrong?
Component:
...ANSWER
Answered 2021-Apr-20 at 09:06You need to add a conditional render to check if data is not an empty array:
QUESTION
I'm attempting to build a very simple app that displays a webview to a site which contains a field to input product upc information. Only reason for the app is to provide our warehouse employees with a built in barcode scanner feature. All works well so far, up to inserting the scanned barcode information into the textfield with the following code:
webView.evaluateJavaScript("document.activeElement.value='\(text)'")
The problem I've run into is I am trying to code a way for the form to submit/search immediately following scan. As of now, the Search button does not even appear as using the value property does not seem to register as text input.
I have searched (perhaps incorrectly) for hours online for a similar issue and the only resolve I can think of is simulating keypresses with the textfield focused. At best, a simple keypress for the Enter key. However, with the search button not appearing until text is actually typed on the onscreen keyboard, I'm wondering if a combination of Space/Delete keys are needed, followed by the Enter key. So far, nothing has worked and I'd love some suggestions on what approach should be used here.
...ANSWER
Answered 2021-Apr-12 at 18:31Add an event listener to the input and submit a form accordingly
QUESTION
I'm building a calculator app and like the title states, I want to find a way where I can store my 'display value' in a variable to be used in math functions (+ - * /). The buttons do display as expected but the next use case would be to capture that value and place it in a variable.
...ANSWER
Answered 2021-Apr-05 at 17:37You have already done the work needed to capture key presses. You can just make a global variable and update that variable in each click
listener.
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