THREE.DecalGeometry | object creates a decal geometry | Graphics library

 by   spite JavaScript Version: Current License: No License

kandi X-RAY | THREE.DecalGeometry Summary

kandi X-RAY | THREE.DecalGeometry Summary

THREE.DecalGeometry is a JavaScript library typically used in User Interface, Graphics, Unity, Three.js, WebGL applications. THREE.DecalGeometry has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i three-decal-geometry' or download it from GitHub, npm.

Decals for three.js
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            kandi-support Support

              THREE.DecalGeometry has a low active ecosystem.
              It has 147 star(s) with 25 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 4 have been closed. On average issues are closed in 274 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of THREE.DecalGeometry is current.

            kandi-Quality Quality

              THREE.DecalGeometry has 0 bugs and 0 code smells.

            kandi-Security Security

              THREE.DecalGeometry has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              THREE.DecalGeometry code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              THREE.DecalGeometry does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              THREE.DecalGeometry releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              THREE.DecalGeometry saves you 166 person hours of effort in developing the same functionality from scratch.
              It has 413 lines of code, 0 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            THREE.DecalGeometry Key Features

            No Key Features are available at this moment for THREE.DecalGeometry.

            THREE.DecalGeometry Examples and Code Snippets

            No Code Snippets are available at this moment for THREE.DecalGeometry.

            Community Discussions

            QUESTION

            Property 'DecalGeometry' does not exist on type 'typeof "..node_modules/@types/three/index"'
            Asked 2019-Jan-31 at 21:04

            I am using 'three.js' and 'three-decal-geometry' with an Angular6 application. See below for imports:

            ...

            ANSWER

            Answered 2018-Aug-27 at 23:12

            This isn't a Three.js issue. Looks like you're using TypeScript, and the problem is that you're using an external script (that's not part of the core three.js) without declaring its type.

            When you include "@types/three" on your dev dependencies, you're including TypeScript definitions of only the core three.js library. So when you try to use THREE.DecalGeometry, your compiler is saying "Wait a minute, DecalGeometry is not part of THREE!"

            A quick solution is to simply cast the type to any. Doing this tells TypeScript not to perform type-checking, although it won't catch any errors:

            Source https://stackoverflow.com/questions/52046443

            QUESTION

            Three.js - add text to plane using decal
            Asked 2019-Jan-13 at 21:19

            Following https://github.com/spite/THREE.DecalGeometry, I am trying to 'place' text on a simple 20X20 plane positioned at (0,10,0), as below. However, the decal is being rendered below the plane:

            Am I oversimplifying this?

            ...

            ANSWER

            Answered 2019-Jan-13 at 21:19

            I think the code is actually working as intended, the decal mesh does not overlap the original one but makes a new one. I actually tried changing the plane to a sphere and the "top.png" texture gets projected accordingly.

            The parameters in decalGeometry define the position of the projection mesh, but not the resulting mesh (which is positioned on (0,0,0)). The end result is that you end up rendering two meshes: the original one displaced and the resulting one (with the decal projection) centered at (0,0,0).

            The following code does not work if the "top.png" image is not found, but you can try it out locally.

            Source https://stackoverflow.com/questions/54172388

            QUESTION

            Three.js DecalGeometry is not a constructor
            Asked 2019-Jan-13 at 17:22

            I've installed and imported three.js as a module (v0.100.0) like:

            ...

            ANSWER

            Answered 2019-Jan-13 at 17:22

            THREE.DecalGeometry it no part of the core but of the examples directory. You have to include the following file manually to your project:

            https://github.com/mrdoob/three.js/blob/master/examples/js/geometries/DecalGeometry.js

            Source https://stackoverflow.com/questions/54171285

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install THREE.DecalGeometry

            You can install using 'npm i three-decal-geometry' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/spite/THREE.DecalGeometry.git

          • CLI

            gh repo clone spite/THREE.DecalGeometry

          • sshUrl

            git@github.com:spite/THREE.DecalGeometry.git

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