THREE.FBOHelper | FrameBuffer Object inspector for three.js | Graphics library

 by   spite JavaScript Version: Current License: MIT

kandi X-RAY | THREE.FBOHelper Summary

kandi X-RAY | THREE.FBOHelper Summary

THREE.FBOHelper is a JavaScript library typically used in User Interface, Graphics, Three.js, WebGL applications. THREE.FBOHelper has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i three.fbo-helper' or download it from GitHub, npm.

FrameBuffer Object inspector for three.js. ####Check out a demo here: Goth GPU Physics.
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              THREE.FBOHelper has a low active ecosystem.
              It has 95 star(s) with 6 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 3 have been closed. On average issues are closed in 0 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of THREE.FBOHelper is current.

            kandi-Quality Quality

              THREE.FBOHelper has 0 bugs and 0 code smells.

            kandi-Security Security

              THREE.FBOHelper has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              THREE.FBOHelper code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              THREE.FBOHelper is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              THREE.FBOHelper releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              It has 724 lines of code, 0 functions and 10 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            THREE.FBOHelper Key Features

            No Key Features are available at this moment for THREE.FBOHelper.

            THREE.FBOHelper Examples and Code Snippets

            No Code Snippets are available at this moment for THREE.FBOHelper.

            Community Discussions

            QUESTION

            GLSL uv lookup and precision with FBO / RenderTarget in Three.js
            Asked 2017-Oct-09 at 02:24

            My application is coded in Javascript + Three.js / WebGL + GLSL. I have 200 curves, each one made of 85 points. To animate the curves I add a new point and remove the last. So I made a positions shader that stores the new positions onto a texture (1) and the lines shader that writes the positions for all curves on another texture (2). The goal is to use textures as arrays: I know the first and last index of a line, so I need to convert those indices to uv coordinates.

            I use FBOHelper to debug FBOs.

            1) This 1D texture contains the new points for each curve (200 in total): positionTexture

            2) And these are the 200 curves, with all their points, one after the other: linesTexture

            The black parts are the BUG here. Those texels shouldn't be black. How does it work: at each frame the shader looks up the new point for each line in the positionTexture and updates the linesTextures accordingly, with a for loop like this:

            ...

            ANSWER

            Answered 2017-Oct-09 at 02:24

            Texture coordinates go from the edge of pixels not the centers so your formula to compute a UV coordinates needs to be

            Source https://stackoverflow.com/questions/46634647

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install THREE.FBOHelper

            You can install using 'npm i three.fbo-helper' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/spite/THREE.FBOHelper.git

          • CLI

            gh repo clone spite/THREE.FBOHelper

          • sshUrl

            git@github.com:spite/THREE.FBOHelper.git

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