nop | javascript function that does nothing ; it 's like super

 by   supershabam JavaScript Version: 1.0.0 License: MIT

kandi X-RAY | nop Summary

kandi X-RAY | nop Summary

nop is a JavaScript library. nop has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i nop' or download it from GitHub, npm.

a library for providing a javascript function that does nothing; it’s like super useful.
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            kandi-support Support

              nop has a low active ecosystem.
              It has 20 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              nop has no issues reported. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of nop is 1.0.0

            kandi-Quality Quality

              nop has 0 bugs and 0 code smells.

            kandi-Security Security

              nop has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              nop code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              nop is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              nop releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            nop Key Features

            No Key Features are available at this moment for nop.

            nop Examples and Code Snippets

            No Code Snippets are available at this moment for nop.

            Community Discussions

            QUESTION

            NopCommerce: How to generate DLL file by updating the project build output path of custom plugin
            Asked 2021-Jun-14 at 08:42

            I want to make a Test plugin for nopcommerce and as the documentation says, I have to create a folder at /plugins directory and the name should goes like this:

            Nop.Plugin.Widgets.Test

            Now I need to update the project build output path. But I don't know where should I do that !

            So if you know how can I do that and properly generate the DLL, please let me know, I would really appreciate that (my career depends on this)

            Thanks in advance.

            ...

            ANSWER

            Answered 2021-Jun-14 at 08:42

            You should update the output path in the .csproj file of the just created project. I've attached an image as where to click in visual studio. The example is identical to your situation, only difference is that the desired plugin's name is 'Payments.CheckMoneyOrder' instead of 'Widgets.Test'.

            Next, edit the output path as demonstrated in the xml below. In your case, this would mean replacing the 'Payments.CheckMoneyOrder' by 'Wigets.Test'. Link to image

            Source https://stackoverflow.com/questions/67709269

            QUESTION

            Find out where rop gadgets are actually loaded in memory using Ropper
            Asked 2021-Jun-13 at 14:57

            I am studying ROP on Arm64, I posted my thread here Return Oriented Programming on ARM (64-bit)

            However a new/separate issue about choosing rop gadgets has arisen which requires the opening of a new thread. So to sum up i am studying ROP vulnerability on ARM 64 bit and i am trying to test it using a very simple c code (attached to the previous thread). I'am using ropper tool in order to search for gadgets to build my rop chain. But when i overflow the pc with the address of the gadget i got this within gdb:

            ...

            ANSWER

            Answered 2021-Jun-13 at 14:57

            Your gadget is at 0x55555558f8.

            Ropper shows the addresses of gadgets the way the ELF header describes the memory layout of the binary. According to that header:

            • The file contents 0x0-0xadc are to be mapped as r-x at address 0x0.
            • The file contents 0xdb8-0x1048 are to be mapped as rw- at address 0x10db8.

            Account for page boundaries and you get one page mapping file offset 0x0 to address 0x0 as executable and two pages mapping file offset 0x0 to address 0x10000 as writeable.

            From your GDB dump, these mappings are created at 0x5555555000 and 0x5555565000 in the live process, respectively.

            Source https://stackoverflow.com/questions/67953651

            QUESTION

            Vim showing random trailing colors on wsl
            Asked 2021-Jun-12 at 18:05

            Every time I use a colorscheme for vim(WSL) from Github it shows some trailing colors normally within the first 10 lines and sometimes for the entire code like in the link. At first, I thought that it was just highlighting the trailing spaces, but even after removing them, it reverts to its original form on changing cursor locations. Pretty new to vim, so please help me.

            My .vimrc:

            ...

            ANSWER

            Answered 2021-Jun-12 at 18:05

            So, apparently the problem lies with windows, or the WSL to be precise. WSL does not seem to support the set termguicolors which is responsible for the weird colors appearing on screen. And because this is essential for several colorschemes (otherwise they look very different). So unless WSL2 provides this feature I don't think it is possible for windows to have any of the fancy colorschemes. The best option is to probably use a virtual machine and run linux or dual-boot your device.

            Source https://stackoverflow.com/questions/65695850

            QUESTION

            Cannot reach some devices from different Subnet
            Asked 2021-Jun-11 at 17:32

            I am a little bit confused about my network setup at home.

            This is the setup:

            VLAN1 - 172.16.20.0/24 VLAN2 - 10.11.12.0/24

            I am in the VLAN2 net (which is my WiFi), for the moment I allowed all traffic between both subnets.

            My setup uses a KVM host for most of the services, my firewall lies on this machine and is virtualized (opnsense).

            So the KVM network interfaces looks like this:

            ...

            ANSWER

            Answered 2021-Jun-11 at 17:32

            I fixed it by myself. The management interface itself was missing a route to the VLAN2 net. Works now :)

            Source https://stackoverflow.com/questions/67941077

            QUESTION

            Why does my empty loop run twice as fast if called as a function, on Intel Skylake CPUs?
            Asked 2021-Jun-08 at 02:35

            I was running some tests to compare C to Java and ran into something interesting. Running my exactly identical benchmark code with optimization level 1 (-O1) in a function called by main, rather than in main itself, resulted in roughly double performance. I'm printing out the size of test_t to verify beyond any doubt that the code is being compiled to x64.

            I sent the executables to my friend who's running an i7-7700HQ and got similar results. I'm running an i7-6700.

            Here's the slower code:

            ...

            ANSWER

            Answered 2021-Jun-07 at 22:21

            The slow version:

            Note that the sub rax, 1 \ jne pair goes right across the boundary of the ..80 (which is a 32byte boundary). This is one of the cases mentioned in Intels document regarding this issue namely as this diagram:

            So this op/branch pair is affected by the fix for the JCC erratum (which would cause it to not be cached in the µop cache). I'm not sure if that is the reason, there are other things at play too, but it's a thing.

            In the fast version, the branch is not "touching" a 32byte boundary, so it is not affected.

            There may be other effects that apply. Still due to crossing a 32byte boundary, in the slow case the loop is spread across 2 chunks in the µop cache, even without the fix for JCC erratum that may cause it to run at 2 cycles per iteration if the loop cannot execute from the Loop Stream Detector (which is disabled on some processors by an other fix for an other erratum, SKL150). See eg this answer about loop performance.

            To address the various comments saying they cannot reproduce this, yes there are various ways that could happen:

            • Whichever effect was responsible for the slowdown, it is likely caused by the exact placement of the op/branch pair across a 32byte boundary, which happened by pure accident. Compiling from source is unlikely to reproduce the same circumstances, unless you use the same compiler with the same setup as was used by the original poster.
            • Even using the same binary, regardless of which of the effects is responsible, the weird effect would only happen on particular processors.

            Source https://stackoverflow.com/questions/67877913

            QUESTION

            Strategy for AMD64 cache optimization - stacks, symbols, variables and strings tables
            Asked 2021-Jun-05 at 00:12
            Intro

            I am going to write my own FORTH "engine" in GNU assembler (GAS) for Linux x86-64 (specifically for AMD Ryzen 9 3900X that is siting on my table).

            (If it will be success, I may use similar idea for make firmware for retro 6502 and similar home-brewed computer)

            I want to add some interesting debugging features, as saving comments with the compiled code in for of "NOP words" with attached strings, which would do nothing in runtime, but when disassembling/printing out already defined words it would print those comment too, so it would not loose all the headers ( a b -- c) and comments like ( here goes this particular little trick ) and I would be able try to define new words with documentation, and later print all definitions in some nice way and make new library from those, which I consider good. (And have switch to just ignore comments for "production release")

            I had read too much of optimalization here and I am not able to understand all of that in few weeks, so I will put out microoptimalisation until it will suffer performance problems and then I will start with profiling.

            But I want to start with at least decent architectural decisions.

            What I understood yet:

            • it would be nice, if the programs was run mainly from CPU cache, not from memory
            • the cache is filled somehow "automagically", but having related data/code compact and as near as possible may help a lot
            • I identified some areas, that would be good candidates for caching and some, that are not so good - I sorted it in order of importance:
              • assembler code - the engine and basic words like "+" - used all the time (fixed size, .text section)
              • both stacks - also used all the time (dynamic, I will probably use rsp for data stack and implement return stack independly - not sure yet, which will be "native" and which "emulated")
              • forth bytecode - the defined and compiled words - used at runtime, when the speed matters (still growing size)
              • variables, constants, strings, other memory allocations (used in runtime)
              • names of words ("DUP", "DROP" - used only when defining new words in compilation phase)
              • comments (used one daily or so)
            Question:

            As there is lot of "heaps" that grows up (well, there is not "free" used, so it may be also stack, or stack growing up) (and two stacks that grows down) I am unsure how to implement it, so the CPU cache will cover it somehow decently.

            My idea is to use one "big heap" (and increse it with brk() when needed), and then allocate big chunks of alligned memory on it, implementing "smaller heaps" in each chunk and extend them to another big chunk when the old one is filled up.

            I hope, that the cache would automagically get the most used blocks first keep it most of the time and the less used blocks would be mostly ignored by the cache (respective it would occupy only small parts and get read and kicked out all the time), but maybe I did not it correctly.

            But maybe is there some better strategy for that?

            ...

            ANSWER

            Answered 2021-Jun-04 at 23:53

            Your first stops for further reading should probably be:

            so I will put out microoptimalisation until it will suffer performance problems and then I will start with profiling.

            Yes, probably good to start trying stuff so you have something to profile with HW performance counters, so you can correlate what you're reading about performance stuff with what actually happens. And so you get some ideas of possible details you hadn't thought of yet before you go too far into optimizing your overall design idea. You can learn a lot about asm micro-optimization by starting with something very small scale, like a single loop somewhere without any complicated branching.

            Since modern CPUs use split L1i and L1d caches and first-level TLBs, it's not a good idea to place code and data next to each other. (Especially not read-write data; self-modifying code is handled by flushing the whole pipeline on any store too near any code that's in-flight anywhere in the pipeline.)

            Related: Why do Compilers put data inside .text(code) section of the PE and ELF files and how does the CPU distinguish between data and code? - they don't, only obfuscated x86 programs do that. (ARM code does sometimes mix code/data because PC-relative loads have limited range on ARM.)

            Yes, making sure all your data allocations are nearby should be good for TLB locality. Hardware normally uses a pseudo-LRU allocation/eviction algorithm which generally does a good job at keeping hot data in cache, and it's generally not worth trying to manually clflushopt anything to help it. Software prefetch is also rarely useful, especially in linear traversal of arrays. It can sometimes be worth it if you know where you'll want to access quite a few instructions later, but the CPU couldn't predict that easily.

            AMD's L3 cache may use adaptive replacement like Intel does, to try to keep more lines that get reused, not letting them get evicted as easily by lines that tend not to get reused. But Zen2's 512kiB L2 is relatively big by Forth standards; you probably won't have a significant amount of L2 cache misses. (And out-of-order exec can do a lot to hide L1 miss / L2 hit. And even hide some of the latency of an L3 hit.) Contemporary Intel CPUs typically use 256k L2 caches; if you're cache-blocking for generic modern x86, 128kiB is a good choice of block size to assume you can write and then loop over again while getting L2 hits.

            The L1i and L1d caches (32k each), and even uop cache (up to 4096 uops, about 1 or 2 per instruction), on a modern x86 like Zen2 (https://en.wikichip.org/wiki/amd/microarchitectures/zen_2#Architecture) or Skylake, are pretty large compared to a Forth implementation; probably everything will hit in L1 cache most of the time, and certainly L2. Yes, code locality is generally good, but with more L2 cache than the whole memory of a typical 6502, you really don't have much to worry about :P

            Of more concern for an interpreter is branch prediction, but fortunately Zen2 (and Intel since Haswell) have TAGE predictors that do well at learning patterns of indirect branches even with one "grand central dispatch" branch: Branch Prediction and the Performance of Interpreters - Don’t Trust Folklore

            Source https://stackoverflow.com/questions/67841704

            QUESTION

            Unable to compile assembly code with xmmword operand-size using nasm
            Asked 2021-Jun-03 at 21:55

            I was trying to compile an assembly code using nasm (nasm -o file input.asm) and threw an error at line 2 in the following code snippet:

            ...

            ANSWER

            Answered 2021-Jun-03 at 21:55

            You don't need to specify an operand size for the memory operand,
            just use movdqu xmm0, [rsi] and let xmm0 imply 128-bit operand-size.
            NASM supports SSE/AVX/AVX-512 instructions.

            If you did want to specify an operand-size, the name for 128-bit is oword, according to ndisasm if you assemble that instruction and then disassemble the resulting machine code. oword = oct-word = 8x 2-byte words = 16 bytes.

            Note that GNU .intel_syntax noprefix (as used by objdump -drwC -Mintel) will use xmmword ptr, unlike NASM.

            If you really want to use xmmword, %define xmmword oword at the top of your file.

            The operand-size is always implied by the mnemonic and / or other register operands for all SSE/AVX/AVX-512 instructions; I can't think of any instructions where you need to specify qword vs. oword vs. yword or anything, the way you do with movsx eax, byte [rdi] vs. word [rdi]. Often it's the same size as the register, but there are exceptions with some shuffle / insert / extract instructions. For example:

            • SSE2 pinsrw xmm0, [rdi], 3 loads a word and merges it into bytes 6 and 7 of xmm0.
            • SSE2 movq [rdi], xmm0 stores the qword low half
            • SSE1 movhps [rdi], xmm0 stores the high qword
            • AVX1 vextractf128 [rdi], ymm0, 1 does a 128-bit store of the high half
            • AVX2 vpmovzxbw ymm0, [rdi] does packed byte->word zero extension from a 128-bit memory source operand
            • AVX-512F vpmovdb [rdi]{k1}, zmm2 narrows dword to byte elements (with truncation; other versions do saturation) and does a 128-bit store, with masking at byte granularity. (One of the only ways to do byte-granularity masking without AVX-512BW, other than legacy-SSE maskmovdqu which has cache-evicting NT semantics. So I guess that makes it especially interesting for Xeon Phi KNL.)

            You could specify oword on any of those to make sure the size of the memory access is what you think it is. (i.e. to have NASM check it for you.)

            Source https://stackoverflow.com/questions/67819051

            QUESTION

            How do I solve * Multiply two 8 bit data and store in 6000 location and onwards * in MSDOS For masm 8086?
            Asked 2021-May-28 at 18:12

            Emulation Image

            I was asked to Multiply two 8 bit and show the output in 6000 memory location but am unable to do so i can get output with RET without memory location in AX only.

            ...

            ANSWER

            Answered 2021-May-28 at 18:11

            mul al multiplies AL by AL and puts the result in AX. Since you set AL to 10h, the result is AX=100h and then you store AL which is zero. If you want to multiply AL by AH and store the result you should do this:

            Source https://stackoverflow.com/questions/67743452

            QUESTION

            Kotlin 1.5.10, Gradle 7.0.2_2 - Could not find method testCompile() group=org.junit.jupiter, name=junit-jupiter-api, version=5.7.2
            Asked 2021-May-27 at 17:51

            After following: https://youtrack.jetbrains.com/issue/KT-46090

            I'm still issues with:

            Configure project : POM relocation to an other version number is not fully supported in Gradle : xml-apis:xml-apis:2.0.2 relocated to xml-apis:xml-apis:1.0.b2. Please update your dependency to directly use the correct version 'xml-apis:xml-apis:1.0.b2'. Resolution will only pick dependencies of the relocated element. Artifacts and other metadata will be ignored.

            FAILURE: Build failed with an exception.

            • Where: Build file '/Users/NOTiFY/IdeaProjects/GoStopHandle/build.gradle' line: 53

            • What went wrong: A problem occurred evaluating root project 'GoStopHandle'.

            Could not find method testCompile() for arguments [{group=org.junit.jupiter, name=junit-jupiter-api, version=5.7.1}] on object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.

            Gradle:

            ...

            ANSWER

            Answered 2021-May-27 at 17:51

            May 19, 2021 upgrade JUnit with 5.7.2_1 still get:

            Source https://stackoverflow.com/questions/67545818

            QUESTION

            Header files for STM32F439 timer interrupts
            Asked 2021-May-25 at 16:38

            I wrote the following code to program a STM32F439 microcontroller based on the ARM Cortex-M4 processor core. I defined a timer interrupt handler that is triggered every time when TIM7 counts to the end of 1 second so that it executes a specified piece of code every second. The contents of functions InitRCC() (which initialises RCC to enable GPIOs) and ConfGPIO() (which configures GPIO pins) are omitted.

            ...

            ANSWER

            Answered 2021-May-25 at 16:38

            Never include core_cm4.h or stm32f439xx.h directly.

            You need to define the correct part number macro STM32F439xx using a command line flag eg: -DSTM32F439xx.

            After that you should only include "stm32f4xx.h". This will include the correct CMSIS headers which define _enable_irq and _disable_irq and all the valid IRQ numbers for the part.

            Regarding TIM7_DAC_IRQn, this is incorrect. The DAC shares an interrupt with TIM6, and TIM7 has its own separate one. Chose either TIM6_DAC_IRQn or TIM7_IRQn.

            Source https://stackoverflow.com/questions/67688968

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            Vulnerabilities

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