podium

 by   tammersaleh JavaScript Version: Current License: MIT

kandi X-RAY | podium Summary

kandi X-RAY | podium Summary

podium is a JavaScript library. podium has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

podium
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            kandi-support Support

              podium has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              podium has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of podium is current.

            kandi-Quality Quality

              podium has 0 bugs and 0 code smells.

            kandi-Security Security

              podium has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              podium code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              podium is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              podium releases are not available. You will need to build from source code and install.
              podium saves you 740 person hours of effort in developing the same functionality from scratch.
              It has 1706 lines of code, 9 functions and 30 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            podium Key Features

            No Key Features are available at this moment for podium.

            podium Examples and Code Snippets

            No Code Snippets are available at this moment for podium.

            Community Discussions

            QUESTION

            Finding winners of races in SQL
            Asked 2021-May-16 at 01:26

            I have a table with results for users, participating in different races. The one with the highest performance score in each race is the winner of each race. So in the example below Alice has 0 wins, Bob has 1 and Chris has 2 wins.

            What I need, is to be able to calculate for a given user how many wins he/she has across all races he/she participated in, and also another number of how many podium results (1st second or 3rd place).

            Is this even possible with SQL alone? I'm using MySQL

            P.S. I have no idea why the table isn't rendered correctly, it looks perfect in the preview, so if anyone can fix it, it's much appreciated.

            RaceID UserID Performance 1 Alice 90 1 Bob 100 2 Alice 100 2 Bob 90 2 Chris 110 3 Alice 90 3 Bob 80 3 Chris 150 ...

            ANSWER

            Answered 2021-May-14 at 17:34

            You can use NOT EXISTS to get the rows of wins for each user and sum them:

            Source https://stackoverflow.com/questions/67538312

            QUESTION

            Dicord.py how do I take in exactly 3 Members and put them into a variable? It gets MemberNotFound
            Asked 2021-May-14 at 23:06

            So basically what is happening now is when I pass in the 3 arguments with exact mentions it says all 3 can not be found. I have other commands that use one mention only and those find the users without issue. Here is the error: discord.ext.commands.errors.MemberNotFound: Member "<@!137608530323701760> <@!842433014692577332> <@!235088799074484224>" not found. Here is the code in question:

            ...

            ANSWER

            Answered 2021-May-14 at 23:06

            Your code is passing all three members as one member. Try moving the asterisk onto members

            Source https://stackoverflow.com/questions/67541601

            QUESTION

            Realigning the Cursor in a Container
            Asked 2021-Apr-24 at 02:04

            Currently making a game for a project and added a "flashlight" effect over the top of the game.
            See: https://codemyui.com/wp-content/uploads/2019/10/Flashlight-Mouse-Pointer.gif

            The problem is that the torchlight does not align with the cursor, which is way over to the left of the screen. Blue circle is the cursor's rough position to highlight the issue.Here is what it looks like

            I couldn't find much in the way of re-aligning the cursor on a container. I have a suspicion that it is the JS that is causing the issue but I don't know for certain. Any ideas?

            Here is the relevant code:

            ...

            ANSWER

            Answered 2021-Apr-24 at 02:04

            You need to getBoundingClientRect() of the target element and then subtract that from your event.clientX position to get the proper position of your mouse within the element.

            Use pointer-events: none; to allow your mouse to click through your flashlight element to the underlying elements.

            EDIT:

            Note on your second question...

            Your code is looking for the event.target for the mouseover and mouseout events, so when you add pointer-events: none, this now creates an event target for the child elements when they are hovered over, which are your img tags. The issue is that now the equation subtracting the client cords with the client bounding coords will change due to the target changing. So to alleviate this, you will need logic that accommodates for the children in relation to your parent element which is the relative compartment for finding where the flashlight element is located on the page.

            So a fix is to add a class to your img tags class="img" then run a conditional to make sure the elements you are firing your event on are either the parent or its img children...

            So, add a conditional to check the event.target.id is gameBox or classList.contains('img') each of these conditionals will be different: The parent element when mouseover will be e.target.getBoundingClientRect() and e.clientX/Y and subtract those to get the cursor position within the parent element, while the e.target.classLists.contains('img') conditional will get the parentNode of the e.target and then e.target.parentNode.getBoundingClientRect() and subtract it from the e.clientX/Y. So no matter the mouseover event, it will get the proper coords and display the flashlight coords in the element properly, while allowing you to click through using pointer-events:none css rule.

            Source https://stackoverflow.com/questions/67238037

            QUESTION

            Creating a "flashlight" effect on a specific container without JQuery
            Asked 2021-Apr-24 at 00:58

            I am creating a game for a project and wanted to add a flashlight effect on top of the game.

            Looking for something similar to this, just to a specific container on my webpage: https://codemyui.com/wp-content/uploads/2019/10/Flashlight-Mouse-Pointer.gif

            I've tried to do it their way, but I cannot get it to work. It doesn't apply correctly to the container I want it to and the flashlight does not work. I'm not allowed to use JQuery or any imports for this projecet, just HTML, CSS and JS. Any help would be appreciated.

            Here is the code that applies:

            ...

            ANSWER

            Answered 2021-Apr-24 at 00:58

            Not sure where documentElement came from, but it definitely not belong there..

            Without it it seems to be working:

            Source https://stackoverflow.com/questions/67219161

            QUESTION

            naming an asciimatics scene
            Asked 2021-Mar-24 at 01:26

            I am trying to make a game with a fight. to do this i need to loop through a certain scene until either the player or monster has a health value of 0 or less. so i have variables set up to play the next scene (which is the same scene that i want to loop) after the variable hits 0. but the problem s that i dont know how to name a scene. here is my code:

            ...

            ANSWER

            Answered 2021-Mar-23 at 09:08

            It's just a parameter on the Scene object. For an explanation of how to use them, read the relevant section in the docs (https://asciimatics.readthedocs.io/en/stable/widgets.html#exceptions).

            The key example is as follows.

            Source https://stackoverflow.com/questions/66759844

            QUESTION

            how to run an animation screen before a ray-tracing maze (python asciimatics)
            Asked 2021-Mar-12 at 07:44

            I'm playing around with asciimatics, however I'm new to python and don't understand asciimatics fully. I'm trying to run the ray-casting sample code after running an animation (the backstory for the game), but it just runs the ray-casting maze at the start. here is my code. Please help!

            ...

            ANSWER

            Answered 2021-Mar-12 at 07:44

            The problem is that you're calling screen.play when you're setting up the effects for the GameController. Don't do that. Just call play once at the end.

            Source https://stackoverflow.com/questions/66542247

            QUESTION

            Converting a list of strings into an indexed tuple list on Dataframe column
            Asked 2021-Feb-12 at 10:13

            I have a dataframe with columns tweet_text and lang where I am trying to convert the tweet_text when the lang is en which are a list of strings i.e. ['The', 'Squad', 'for'] to an indexed tuple list [(0, 'The'), (1, 'Squad'), (2, 'for')].

            ...

            ANSWER

            Answered 2021-Feb-12 at 10:13

            Here is problem values for en in column tweet_text are not lists, but strings repr of lists. So is necessary converting them to list, here by ast.literal_eval:

            Source https://stackoverflow.com/questions/66169868

            QUESTION

            Display search output using json data in react native
            Asked 2020-Dec-30 at 11:19

            I am at a very primitive stage of learning react-native. And I am trying to solve a simple problem, which may sound silly, but I really want to know the answer.

            I have a json file

            data.js

            ...

            ANSWER

            Answered 2020-Dec-30 at 11:19

            This might help please look into it

            Source https://stackoverflow.com/questions/65506063

            QUESTION

            How to count the values in a tibble or data frame to produce a new output table?
            Asked 2020-Nov-30 at 19:52

            I have the following code:

            ...

            ANSWER

            Answered 2020-Nov-30 at 19:52

            We could use pivot_longer to reshape to 'long' format, then do the count and reshape it back to 'wide'

            Source https://stackoverflow.com/questions/65080082

            QUESTION

            Unable to start kibana
            Asked 2020-Nov-25 at 10:09

            I've installed latest binaries of both elasticsearch/kibana from AUR. I am unable to start the kibana service. It keeps failing with the following error.

            ...

            ANSWER

            Answered 2020-Nov-25 at 10:09

            The problem is that even the latest kibana 7 does not support nodejs 14, and requires nodejs 10.

            Source https://stackoverflow.com/questions/62742307

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install podium

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/tammersaleh/podium.git

          • CLI

            gh repo clone tammersaleh/podium

          • sshUrl

            git@github.com:tammersaleh/podium.git

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