vectors | They're everywhere. - They're everywhere | Video Utils library

 by   taye JavaScript Version: Current License: LGPL-3.0

kandi X-RAY | vectors Summary

kandi X-RAY | vectors Summary

vectors is a JavaScript library typically used in Video, Video Utils applications. vectors has no bugs, it has no vulnerabilities, it has a Weak Copyleft License and it has low support. You can download it from GitHub.

Keeps things together and gives us the VectorSet.
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            kandi-support Support

              vectors has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              vectors has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of vectors is current.

            kandi-Quality Quality

              vectors has no bugs reported.

            kandi-Security Security

              vectors has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              vectors is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              vectors releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            vectors Key Features

            No Key Features are available at this moment for vectors.

            vectors Examples and Code Snippets

            Interpolate two vectors .
            pythondot img1Lines of Code : 39dot img1License : Permissive (MIT License)
            copy iconCopy
            def neville_interpolate(x_points: list, y_points: list, x0: int) -> list:
                """
                   Interpolate and evaluate a polynomial using Neville's method.
                   Arguments:
                       x_points, y_points: Iterables of x and corresponding y points throu  
            Calculate the squared difference between two vectors .
            pythondot img2Lines of Code : 37dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _SquaredDifferenceGrad(op, grad):
              """Returns the gradient for (x-y)^2."""
              x = op.inputs[0]
              y = op.inputs[1]
              skip_input_indices = None
              try:
                skip_input_indices = op.skip_input_indices
              except AttributeError:
                # No gradient skippin  
            Find the indices of two target vectors .
            pythondot img3Lines of Code : 32dot img3License : Permissive (MIT License)
            copy iconCopy
            def two_pointer(nums: list[int], target: int) -> list[int]:
                """
                >>> two_pointer([2, 7, 11, 15], 9)
                [0, 1]
                >>> two_pointer([2, 7, 11, 15], 17)
                [0, 3]
                >>> two_pointer([2, 7, 11, 15], 18)
                [1, 2]
              

            Community Discussions

            QUESTION

            Modifying private pointer of object within same type (but different object) public method
            Asked 2021-Jun-15 at 20:20

            I've been attempting to create a node class which mimics a node on a graph. Currently, storage of the predecessor and successor nodes are stored via a node pointer vector: std::vector previous. The vectors for the predecessor/successor nodes are private variables and are accessible via setters/getters.

            Currently, I am dealing with updating the pointer values when adding a new node. My current method to update the predecessor/successor nodes is through this method (the method is the same for successor/previous nodes, just name changes):

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:20

            I think this should get you going (edge-cases left to you to figure out, if any):

            Source https://stackoverflow.com/questions/67991595

            QUESTION

            How to use a generic method to remove outliers only if they exist in R
            Asked 2021-Jun-15 at 19:58

            I am using a method to remove univariate outliers. This method only works if the vector contains outliers.

            How is it possible to generalize this method to work also with vectors without outliers. I tried with ifelse without success.

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:58

            Negate (!) instead of using - which would work even when there are no outliers

            Source https://stackoverflow.com/questions/67992709

            QUESTION

            R How to remap letters in a string
            Asked 2021-Jun-15 at 18:21

            I’d be grateful for suggestions as to how to remap letters in strings in a map-specified way.

            Suppose, for instance, I want to change all As to Bs, all Bs to Ds, and all Ds to Fs. If I do it like this, it doesn’t do what I want since it applies the transformations successively:

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:21

            We could use chartr in base R

            Source https://stackoverflow.com/questions/67990650

            QUESTION

            How can I use paste0() to access a column from a reactive expression that returns a data frame in r?
            Asked 2021-Jun-15 at 15:12

            I have the following piece of code in a shiny app. My goal is to generate the choices for the "cutFamily2" selectInput widget based on what the user chose for the "machine2" selectInput.

            If I use corte2() instead of eval(paste0("corte",2)) on the observerEvent the app runs properly. The problem is that I want to use the paste0() because the integer "2" in eval(paste0("corte",2)) will be an argument of a function (function(data,n)) so I can easily generate corte1, corte2 and so on.

            When I run it using eval(paste0("corte",2)) I am getting the "error in $: $ operator is invalid for atomic vectors" and the app won't even run. I tried to use enframe() to convert it to a tibble, then the app runs, but I get a "Unknown or uninitialised column: CutFamily" error and the SelectInput choices will be empty. I also tried [[ instead, but nothing.

            Any ideas on how to solve the problem?

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:12

            You can try this code -

            Source https://stackoverflow.com/questions/67978600

            QUESTION

            How to map values in R?
            Asked 2021-Jun-15 at 11:01

            Good afternoon ,

            Assume we have the following :

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:01

            Maybe this is simpler?

            Source https://stackoverflow.com/questions/67984942

            QUESTION

            My variadic templated constructor hides copy constructor, preventing the class to be copied
            Asked 2021-Jun-15 at 10:51

            I made a Vector class. I was happy with it, it's kinda weird but it seemed to work at the start. But I just found out copying the vectors is impossible.

            The reason is that to allow the number of coordinates to be a template, there is a templated variadic constructor which expects the right number of coordinates.

            This is what it looks like, with the utility math methods removed:

            ...

            ANSWER

            Answered 2021-Jun-15 at 10:51

            You might:

            • SFINAE your variadic constructor, for example:

            Source https://stackoverflow.com/questions/67984603

            QUESTION

            Count the number of how often a number occurs across list elements
            Asked 2021-Jun-15 at 10:35

            Assume I have a list containing 5 vectors filled with integers between 1 and d, where d can be any integer

            ...

            ANSWER

            Answered 2021-Jun-15 at 10:35

            You could use vapply to do this (assuming you want a vector of integers):

            Source https://stackoverflow.com/questions/67984381

            QUESTION

            How to put expression in ggplot title/label/legend from character vector?
            Asked 2021-Jun-15 at 08:21

            I want to generate legend labels with code and use them as expressions because they contain greek letters and subscripts. However the same problem occurs with the title, and it is much easier to show, so I will use that in my example.

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:05

            It might be preferable to create an expression instead of a character string.

            If you want to turn a character string into an expression, you need to parse it:

            Source https://stackoverflow.com/questions/67981911

            QUESTION

            Is a string necessarily smaller than a Vector3 in storage?
            Asked 2021-Jun-15 at 08:12

            I'm working on a system in Core to save the transforms of furniture, specifically position and rotation, which are both Vector3's. I have these in player storage, so at some point to save all the player's furniture, I think I will end up maxing out player storage. So I'm converting all the Vector3's to strings, with a modified version of a Roblox script that I found:

            ...

            ANSWER

            Answered 2021-Mar-03 at 03:23

            Most likely the Vector3 format is more efficient than a string conversion for storage. Each number in the Vector3 requires 4 bytes to be stored because each number is a 16-bit float. By converting the Vector3 values to strings, additional bytes are required (each digit you add requires one byte since a character requires one byte). If you need to store a Vector3 as a string I would suggest using the method below.

            For anyone who would like to learn how computers can store such a wide range of numbers in only four bytes, I would highly recommend researching the IEEE 754 format.

            Video that explains the IEEE754 Format

            You can use the string.pack and string.unpack functions to convert floats to byte arrays which can be sent as strings. This method will only require 12 bytes (12 characters) in total when sending data and has around 5 to 6 decimals points of precision. While this method may only save a few bytes it will allow you to send/save far more precise numbers/positions.

            Source https://stackoverflow.com/questions/66404333

            QUESTION

            Random.Range always returns same value
            Asked 2021-Jun-15 at 00:53

            I'm trying to make a small simulation of traveling salesman in Unity C# and I can't get through this, my code looks right but start and nxtCity vectors always result in the same position, I really can't understand why, could any of you help?

            cities is the number of total cities

            positions is the array of cities taken from cities generator these two values are right in unity editor

            Here the code:

            ...

            ANSWER

            Answered 2021-Jun-11 at 00:22

            Unity's Random.Range with (int, int) overload (NOT float, float) generates random number in range [min; max), max is exclusive, so if you call var randomInt = Random.Range(0, 1) result will be always 0. var randomInt = Random.Range(0, 2) would be 0 or 1, e.t.c

            Source https://stackoverflow.com/questions/67929836

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install vectors

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone taye/vectors

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            git@github.com:taye/vectors.git

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