entry | Qt binding for JavaScript/TypeScript Showcase example
kandi X-RAY | entry Summary
kandi X-RAY | entry Summary
entry is an application created to allow rapid develop- and deployments of Qt based JavaScript applications, by leveraging the Qt binding for JavaScript/Go provided by therecipe/qt. It also acts as a showcase for these technologies and is the successor of the widgets_playground, which showcased the browser engine based Qt binding for JavaScript, as well as the "js" and "wasm" targets in general. This showcase now builds upon the widgets_playground showcase and extends it about the third binding for Qt provided by therecipe/qt, namely the QJSEngine based one which is now available for all targets supported by therecipe/qt if the used Qt version is >= 5.6. entry is also meant to lower the barrier to entry into the Qt ecosystem and was created to provide a more performant and traditional alternative to the current web based desktop/mobile development solutions in general. To lower the barrier to entry, the application develop- and deployments processes where simplified and it's now possible to instantly deploy to Windows, macOS and Linux with just the click of a button. (The web version also supports deployments to various additional targets). The development process was in so far simplified, that you can let entry live reload your application after source code changes. (This feature currently only supports state-less and local reloads, but it should be possible to extend it to state-full and remote reloads in the future as well). Beside the live reload feature, there are also TypeScript definition files provided, which can be used to type check your JavaScript code. The tsd_full dir contains the full JavaScript API available if you build entry yourself, while the tsd_minimal dir contains only the API that is available for the pre-built binaries at runtime. entry itself is written mainly in JavaScript, but certain parts are still written in Go to showcase the interoperability between Go and JavaScript and how to fallback into Go code from JavaScript when using therecipe/qt. The JavaScript API of the Qt binding used by entry was modeled to match the Qt Go API of therecipe/qt as close as possible, which opens up the possibility to gradually move Qt JavaScript code to Qt Go code without much hassle. On desktop/mobile systems, the QJSEngine is used to evaluate the JavaScript code, while on the web the JavaScript engine of your browser is used.
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QUESTION
Now that type parameters are available on golang/go:master
, I decided to give it a try. It seems that I'm running into a limitation I could not find in the Type Parameters Proposal. (Or I must have missed it).
I want to write a function which returns a slice of values of a generic type with the constraint of an interface type. If the passed type is an implementation with a pointer receiver, how can we instantiate it?
...ANSWER
Answered 2021-Oct-15 at 01:50Edit: see blackgreen's answer, which I also found later on my own while scanning through the same documentation they linked. I was going to edit this answer to update based on that, but now I don't have to. :-)
There is probably a better way—this one seems a bit clumsy—but I was able to work around this with reflect
:
QUESTION
I've created a new React app by running npx create-react-app@latest --typescript .
and I've run the project using npm start
and it all works as expected. I ran npm install semantic-ui-react semantic-ui-css
and that installs correctly.
But when I add import 'semantic-ui-css/semantic.min.css';
to index.tsx
as instructed, I get a failed to compile error
.
Here's my index.tsx
file:
ANSWER
Answered 2021-Dec-15 at 21:37Judging from this issue:
CSS import breaks webpack 5 compilation
I believe this is an issue with Semantic-UI-React and Webpack 5 (which is used by Create-React-App).
The final answer in that issue is a suggestion to switch to Fomantic-UI 😅
This should be reported into the upstream repo: https://github.com/Semantic-Org/Semantic-UI. The problem is that it's dead 🙄 Reasonable solution is to switch to https://github.com/fomantic/Fomantic-UI.
https://github.com/Semantic-Org/Semantic-UI-React/issues/4287#issuecomment-935897619
QUESTION
I have been using the #[tokio::main]
macro in one of my programs. After importing main
and using it unqualified, I encountered an unexpected error.
ANSWER
Answered 2022-Feb-15 at 23:57#[main]
is an old, unstable attribute that was mostly removed from the language in 1.53.0. However, the removal missed one line, with the result you see: the attribute had no effect, but it could be used on stable Rust without an error, and conflicted with imported attributes named main
. This was a bug, not intended behaviour. It has been fixed as of nightly-2022-02-10
and 1.59.0-beta.8
. Your example with use tokio::main;
and #[main]
can now run without error.
Before it was removed, the unstable #[main]
was used to specify the entry point of a program. Alex Crichton described the behaviour of it and related attributes in a 2016 comment on GitHub:
Ah yes, we've got three entry points. I.. think this is how they work:
- First,
#[start]
, the receiver ofint argc
andchar **argv
. This is literally the symbolmain
(or what is called by that symbol generated in the compiler).- Next, there's
#[lang = "start"]
. If no#[start]
exists in the crate graph then the compiler generates amain
function that calls this. This functions receives argc/argv along with a third argument that is a function pointer to the#[main]
function (defined below). Importantly,#[lang = "start"]
can be located in a library. For example it's located in the standard library (libstd).- Finally,
#[main]
, the main function for an executable. This is passed no arguments and is called by#[lang = "start"]
(if it decides to). The standard library uses this to initialize itself and then call the Rust program. This, if not specified, defaults tofn main
at the top.So to answer your question, this isn't the same as
#[start]
. To answer your other (possibly not yet asked) question, yes we have too many entry points.
QUESTION
Constructor injection of a logger into Startup
works in earlier versions of ASP.NET Core because a separate DI container is created for the Web Host. As of now only one container is created for Generic Host, see the breaking change announcement.
Startup.cs
ANSWER
Answered 2021-Oct-05 at 16:00If you are using NLog the easiest way to log in you startup.cs is to add private property.
QUESTION
[I ran into the issues that prompted this question and my previous question at the same time, but decided the two questions deserve to be separate.]
The docs describe using destructuring assignment with my
and our
variables, but don't mention whether it can be used with has
variables. But Raku is consistent enough that I decided to try, and it appears to work:
ANSWER
Answered 2022-Feb-10 at 18:47This is currently a known bug in Rakudo. The intended behavior is for has
to support list assignment, which would make syntax very much like that shown in the question work.
I am not sure if the supported syntax will be:
QUESTION
I have created a destination for HistoryDetail
screen in my app.
ANSWER
Answered 2021-Aug-27 at 09:24Navigation routes are equivalent to urls. Generally you're supposed to pass something like id
there.
When you need to pass a url inside another url, you need to encode it:
QUESTION
With the current Rakudo compiler (v2021.10), symbols declared with the ::(…)
form do not need to follow the rules for identifiers even when they declare the name of a routine.
This means that the following is code produces the indicated output:
...ANSWER
Answered 2021-Dec-14 at 21:01In short, yes, it's legal.
The concept of an identifier is a syntactic one: when parsing Raku, the parser needs to classify the things it sees, and the identifier rules indicate what sequences of characters should be recognized as an identifier.
By contrast, stashes, method tables, and lexical scopes are ultimately hash-like data structures: they map string keys into stored values. Just as there's no limit on what keys one can put into a hash, there's not one here either. Given meta-objects can be user-defined, it's unclear one could reliably enforce limits, even if it was considered desirable.
The ::(...)
indirect name syntax in declarative contexts comes only with the restriction that what you put there must be a compile-time constant. So far as parsing goes, what comes inside of the parentheses is an expression. The compiler wants to get a string that it can use to install a symbol somewhere; with identifiers it comes directly from the program source text, and with indirect name syntax by evaluating the constant that is found there. In either case, it's used to make an entry in a symbol table, and those don't care, and thus between the two, you have a way to get symbol table entries that don't have identifier syntax.
QUESTION
I have the following Dockerfile
:
ANSWER
Answered 2021-Dec-05 at 23:05Does it make sense to iterate through layers like this and keep adding files (to some target, does not matter for now) and deleting the added files in case they are found with a .wh prefix? Or am I totally off and is there a much better way?
There is a much better way, you do not want to reimplement (with worse performances) what Docker already does. The main reason is that Docker uses a mount filesystem called overlay2
by default that allows the creation of images and containers leveraging the concepts of a Union Filesystem: lowerdir
, upperdir
, workdir
and mergeddir
.
What you might not expect is that you can reproduce an image or container building process using the mount
command available in almost any Unix-like machine.
I found a very interesting article that explains how the overlay storage system works and how Docker internally uses it, I highly recommend the reading.
Actually, if you have read the article, the solution is there: you can mount
the image data you have by docker inspect
ing its LowerDir
, UpperDir
, WorkDir
and by setting the merged dir to a custom path. To make the process simpler, you can run a script like:
QUESTION
I have a simple chat app using Firebase v9, with these components from parent to child in this hierarchical order: ChatSection
, Chat
, ChatLine
, EditMessage
.
I have a custom hook named useChatService
holding the list of messages
in state, the hook is called in ChatSection
, the hook returns the messages
and I pass them from ChatSection
in a prop to Chat
, then I loop through messages
and create a ChatLine
component for every message.
I can click the Edit
button in front of each message, it shows the EditMessage
component so I can edit the text, then when I press "Enter", the function updateMessage
gets executed and updates the message in the db, but then every single ChatLine
gets rerendered again, which is a problem as the list gets bigger.
EDIT 2: I've completed the code to make a working example with Firebase v9 so you can visualize the rerenders I'm talking about after every (add, edit or delete) of a message. I'm using ReactDevTools Profiler to track rerenders.
- Here is the full updated code: CodeSandbox
- Also deployed on: Netlify
ChatSection.js
:
ANSWER
Answered 2021-Dec-13 at 23:35This is what I think, You are passing Messages
in ChatSection
and that means that when Messages
get updated ChatSection
will rerender and all its children will rerender too.
So here is my idea remove Messages
from ChatSection
and only add it in Chat
.
You already using useChatService
in Chat so adding Messages
there should be better.
Try this and gets back too us if it working.
If still not as you like it to be there is also other way we could fix it.
But you have to create a working example for us so we could have a look and make small changes.
QUESTION
In this programming problem, the input is an n
×m
integer matrix. Typically, n
≈ 105 and m
≈ 10. The official solution (1606D, Tutorial) is quite imperative: it involves some matrix manipulation, precomputation and aggregation. For fun, I took it as an STUArray implementation exercise.
I have managed to implement it using STUArray, but still the program takes way more memory than permitted (256MB). Even when run locally, the maximum resident set size is >400 MB. On profiling, reading from stdin seems to be dominating the memory footprint:
Functions readv
and readv.readInt
, responsible for parsing integers and saving them into a 2D list, are taking around 50-70 MB, as opposed to around 16 MB = (106 integers) × (8 bytes per integer + 8 bytes per link).
Is there a hope I can get the total memory below 256 MB? I'm already using Text
package for input. Maybe I should avoid lists altogether and directly read integers from stdin to the array. How can we do that? Or, is the issue elsewhere?
ANSWER
Answered 2021-Dec-05 at 11:40Contrary to common belief Haskell is quite friendly with respect to problems like that. The real issue is that the array
library that comes with GHC is total garbage. Another big problem is that everyone is taught in Haskell to use lists where arrays should be used instead, which is usually one of the major sources of slow code and memory bloated programs. So, it is not surprising that GC takes a long time, it is because there is way too much stuff being allocation. Here is a run on the supplied input for the solution provided below:
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