entry | Qt binding for JavaScript/TypeScript Showcase example

 by   therecipe JavaScript Version: v0.0.0 License: No License

kandi X-RAY | entry Summary

kandi X-RAY | entry Summary

entry is a JavaScript library. entry has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

entry is an application created to allow rapid develop- and deployments of Qt based JavaScript applications, by leveraging the Qt binding for JavaScript/Go provided by therecipe/qt. It also acts as a showcase for these technologies and is the successor of the widgets_playground, which showcased the browser engine based Qt binding for JavaScript, as well as the "js" and "wasm" targets in general. This showcase now builds upon the widgets_playground showcase and extends it about the third binding for Qt provided by therecipe/qt, namely the QJSEngine based one which is now available for all targets supported by therecipe/qt if the used Qt version is >= 5.6. entry is also meant to lower the barrier to entry into the Qt ecosystem and was created to provide a more performant and traditional alternative to the current web based desktop/mobile development solutions in general. To lower the barrier to entry, the application develop- and deployments processes where simplified and it's now possible to instantly deploy to Windows, macOS and Linux with just the click of a button. (The web version also supports deployments to various additional targets). The development process was in so far simplified, that you can let entry live reload your application after source code changes. (This feature currently only supports state-less and local reloads, but it should be possible to extend it to state-full and remote reloads in the future as well). Beside the live reload feature, there are also TypeScript definition files provided, which can be used to type check your JavaScript code. The tsd_full dir contains the full JavaScript API available if you build entry yourself, while the tsd_minimal dir contains only the API that is available for the pre-built binaries at runtime. entry itself is written mainly in JavaScript, but certain parts are still written in Go to showcase the interoperability between Go and JavaScript and how to fallback into Go code from JavaScript when using therecipe/qt. The JavaScript API of the Qt binding used by entry was modeled to match the Qt Go API of therecipe/qt as close as possible, which opens up the possibility to gradually move Qt JavaScript code to Qt Go code without much hassle. On desktop/mobile systems, the QJSEngine is used to evaluate the JavaScript code, while on the web the JavaScript engine of your browser is used.
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            kandi-support Support

              entry has a low active ecosystem.
              It has 49 star(s) with 3 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              entry has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of entry is v0.0.0

            kandi-Quality Quality

              entry has 0 bugs and 0 code smells.

            kandi-Security Security

              entry has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              entry code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              entry does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              entry releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              entry saves you 594 person hours of effort in developing the same functionality from scratch.
              It has 1384 lines of code, 43 functions and 33 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of entry
            Get all kandi verified functions for this library.

            entry Key Features

            No Key Features are available at this moment for entry.

            entry Examples and Code Snippets

            No Code Snippets are available at this moment for entry.

            Community Discussions

            QUESTION

            How can I instantiate a new pointer of type argument with generic Go?
            Asked 2022-Mar-18 at 20:27

            Now that type parameters are available on golang/go:master, I decided to give it a try. It seems that I'm running into a limitation I could not find in the Type Parameters Proposal. (Or I must have missed it).

            I want to write a function which returns a slice of values of a generic type with the constraint of an interface type. If the passed type is an implementation with a pointer receiver, how can we instantiate it?

            ...

            ANSWER

            Answered 2021-Oct-15 at 01:50

            Edit: see blackgreen's answer, which I also found later on my own while scanning through the same documentation they linked. I was going to edit this answer to update based on that, but now I don't have to. :-)

            There is probably a better way—this one seems a bit clumsy—but I was able to work around this with reflect:

            Source https://stackoverflow.com/questions/69573113

            QUESTION

            Create-React-App with TypeScript failing to compile after importing Semantic UI
            Asked 2022-Mar-15 at 08:26

            I've created a new React app by running npx create-react-app@latest --typescript . and I've run the project using npm start and it all works as expected. I ran npm install semantic-ui-react semantic-ui-css and that installs correctly.

            But when I add import 'semantic-ui-css/semantic.min.css'; to index.tsx as instructed, I get a failed to compile error.

            Here's my index.tsx file:

            ...

            ANSWER

            Answered 2021-Dec-15 at 21:37

            Judging from this issue: CSS import breaks webpack 5 compilation
            I believe this is an issue with Semantic-UI-React and Webpack 5 (which is used by Create-React-App).

            The final answer in that issue is a suggestion to switch to Fomantic-UI 😅

            This should be reported into the upstream repo: https://github.com/Semantic-Org/Semantic-UI. The problem is that it's dead 🙄 Reasonable solution is to switch to https://github.com/fomantic/Fomantic-UI.

            https://github.com/Semantic-Org/Semantic-UI-React/issues/4287#issuecomment-935897619

            Source https://stackoverflow.com/questions/70367443

            QUESTION

            What is the built-in `#[main]` attribute?
            Asked 2022-Feb-15 at 23:57

            I have been using the #[tokio::main] macro in one of my programs. After importing main and using it unqualified, I encountered an unexpected error.

            ...

            ANSWER

            Answered 2022-Feb-15 at 23:57

            #[main] is an old, unstable attribute that was mostly removed from the language in 1.53.0. However, the removal missed one line, with the result you see: the attribute had no effect, but it could be used on stable Rust without an error, and conflicted with imported attributes named main. This was a bug, not intended behaviour. It has been fixed as of nightly-2022-02-10 and 1.59.0-beta.8. Your example with use tokio::main; and #[main] can now run without error.

            Before it was removed, the unstable #[main] was used to specify the entry point of a program. Alex Crichton described the behaviour of it and related attributes in a 2016 comment on GitHub:

            Ah yes, we've got three entry points. I.. think this is how they work:

            • First, #[start], the receiver of int argc and char **argv. This is literally the symbol main (or what is called by that symbol generated in the compiler).
            • Next, there's #[lang = "start"]. If no #[start] exists in the crate graph then the compiler generates a main function that calls this. This functions receives argc/argv along with a third argument that is a function pointer to the #[main] function (defined below). Importantly, #[lang = "start"] can be located in a library. For example it's located in the standard library (libstd).
            • Finally, #[main], the main function for an executable. This is passed no arguments and is called by #[lang = "start"] (if it decides to). The standard library uses this to initialize itself and then call the Rust program. This, if not specified, defaults to fn main at the top.

            So to answer your question, this isn't the same as #[start]. To answer your other (possibly not yet asked) question, yes we have too many entry points.

            Source https://stackoverflow.com/questions/71024443

            QUESTION

            How to perform logging in ConfigureServices method of Startup.cs in ASP.NET Core 5.0
            Asked 2022-Feb-12 at 09:53

            Constructor injection of a logger into Startup works in earlier versions of ASP.NET Core because a separate DI container is created for the Web Host. As of now only one container is created for Generic Host, see the breaking change announcement.

            Startup.cs

            ...

            ANSWER

            Answered 2021-Oct-05 at 16:00

            If you are using NLog the easiest way to log in you startup.cs is to add private property.

            Source https://stackoverflow.com/questions/68518223

            QUESTION

            Destructuring/list assignment with the `has` declarator
            Asked 2022-Feb-10 at 18:47

            [I ran into the issues that prompted this question and my previous question at the same time, but decided the two questions deserve to be separate.]

            The docs describe using destructuring assignment with my and our variables, but don't mention whether it can be used with has variables. But Raku is consistent enough that I decided to try, and it appears to work:

            ...

            ANSWER

            Answered 2022-Feb-10 at 18:47

            This is currently a known bug in Rakudo. The intended behavior is for has to support list assignment, which would make syntax very much like that shown in the question work.

            I am not sure if the supported syntax will be:

            Source https://stackoverflow.com/questions/69147504

            QUESTION

            Passing URL as a parameter to Jetpack Compose Navigation
            Asked 2022-Feb-02 at 23:58

            I have created a destination for HistoryDetail screen in my app.

            ...

            ANSWER

            Answered 2021-Aug-27 at 09:24

            Navigation routes are equivalent to urls. Generally you're supposed to pass something like id there.

            When you need to pass a url inside another url, you need to encode it:

            Source https://stackoverflow.com/questions/68950770

            QUESTION

            Symbols that break the identifier rules, e.g. `sub ::("☺") { }`
            Asked 2022-Jan-15 at 15:50

            With the current Rakudo compiler (v2021.10), symbols declared with the ::(…) form do not need to follow the rules for identifiers even when they declare the name of a routine.

            This means that the following is code produces the indicated output:

            ...

            ANSWER

            Answered 2021-Dec-14 at 21:01

            In short, yes, it's legal.

            The concept of an identifier is a syntactic one: when parsing Raku, the parser needs to classify the things it sees, and the identifier rules indicate what sequences of characters should be recognized as an identifier.

            By contrast, stashes, method tables, and lexical scopes are ultimately hash-like data structures: they map string keys into stored values. Just as there's no limit on what keys one can put into a hash, there's not one here either. Given meta-objects can be user-defined, it's unclear one could reliably enforce limits, even if it was considered desirable.

            The ::(...) indirect name syntax in declarative contexts comes only with the restriction that what you put there must be a compile-time constant. So far as parsing goes, what comes inside of the parentheses is an expression. The compiler wants to get a string that it can use to install a symbol somewhere; with identifiers it comes directly from the program source text, and with indirect name syntax by evaluating the constant that is found there. In either case, it's used to make an entry in a symbol table, and those don't care, and thus between the two, you have a way to get symbol table entries that don't have identifier syntax.

            Source https://stackoverflow.com/questions/70351538

            QUESTION

            How to build the resultant docker image file directory?
            Asked 2021-Dec-20 at 17:41

            I have the following Dockerfile:

            ...

            ANSWER

            Answered 2021-Dec-05 at 23:05

            Does it make sense to iterate through layers like this and keep adding files (to some target, does not matter for now) and deleting the added files in case they are found with a .wh prefix? Or am I totally off and is there a much better way?

            There is a much better way, you do not want to reimplement (with worse performances) what Docker already does. The main reason is that Docker uses a mount filesystem called overlay2 by default that allows the creation of images and containers leveraging the concepts of a Union Filesystem: lowerdir, upperdir, workdir and mergeddir.

            What you might not expect is that you can reproduce an image or container building process using the mount command available in almost any Unix-like machine.

            I found a very interesting article that explains how the overlay storage system works and how Docker internally uses it, I highly recommend the reading.

            Actually, if you have read the article, the solution is there: you can mount the image data you have by docker inspecting its LowerDir, UpperDir, WorkDir and by setting the merged dir to a custom path. To make the process simpler, you can run a script like:

            Source https://stackoverflow.com/questions/70176754

            QUESTION

            Avoid rerendering every component in list while updating only one in React
            Asked 2021-Dec-17 at 07:39

            I have a simple chat app using Firebase v9, with these components from parent to child in this hierarchical order: ChatSection, Chat, ChatLine, EditMessage.

            I have a custom hook named useChatService holding the list of messages in state, the hook is called in ChatSection, the hook returns the messages and I pass them from ChatSection in a prop to Chat, then I loop through messages and create a ChatLine component for every message.

            I can click the Edit button in front of each message, it shows the EditMessage component so I can edit the text, then when I press "Enter", the function updateMessage gets executed and updates the message in the db, but then every single ChatLine gets rerendered again, which is a problem as the list gets bigger.

            EDIT 2: I've completed the code to make a working example with Firebase v9 so you can visualize the rerenders I'm talking about after every (add, edit or delete) of a message. I'm using ReactDevTools Profiler to track rerenders.

            ChatSection.js:

            ...

            ANSWER

            Answered 2021-Dec-13 at 23:35

            This is what I think, You are passing Messages in ChatSection and that means that when Messages get updated ChatSection will rerender and all its children will rerender too.

            So here is my idea remove Messages from ChatSection and only add it in Chat.

            You already using useChatService in Chat so adding Messages there should be better.

            Try this and gets back too us if it working.

            If still not as you like it to be there is also other way we could fix it.

            But you have to create a working example for us so we could have a look and make small changes.

            Source https://stackoverflow.com/questions/70319227

            QUESTION

            Haskell: Can I read integers directly into an array?
            Asked 2021-Dec-05 at 11:40

            In this programming problem, the input is an n×m integer matrix. Typically, n≈ 105 and m ≈ 10. The official solution (1606D, Tutorial) is quite imperative: it involves some matrix manipulation, precomputation and aggregation. For fun, I took it as an STUArray implementation exercise.

            Issue

            I have managed to implement it using STUArray, but still the program takes way more memory than permitted (256MB). Even when run locally, the maximum resident set size is >400 MB. On profiling, reading from stdin seems to be dominating the memory footprint:

            Functions readv and readv.readInt, responsible for parsing integers and saving them into a 2D list, are taking around 50-70 MB, as opposed to around 16 MB = (106 integers) × (8 bytes per integer + 8 bytes per link).

            Is there a hope I can get the total memory below 256 MB? I'm already using Text package for input. Maybe I should avoid lists altogether and directly read integers from stdin to the array. How can we do that? Or, is the issue elsewhere?

            Code ...

            ANSWER

            Answered 2021-Dec-05 at 11:40

            Contrary to common belief Haskell is quite friendly with respect to problems like that. The real issue is that the array library that comes with GHC is total garbage. Another big problem is that everyone is taught in Haskell to use lists where arrays should be used instead, which is usually one of the major sources of slow code and memory bloated programs. So, it is not surprising that GC takes a long time, it is because there is way too much stuff being allocation. Here is a run on the supplied input for the solution provided below:

            Source https://stackoverflow.com/questions/70143678

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            You can download it from GitHub.

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