Blackjack | A Blackjack in simple functional javascript | Functional Programming library
kandi X-RAY | Blackjack Summary
kandi X-RAY | Blackjack Summary
This project was inspired by an interview question in which I was asked to write some code for a Blackjack-like game in object-oriented JavaScript. At the end of the interview, I mentioned that I preferred functional programming patterns over OO patterns when writing JavaScript. My interviewer suggested that applications such as games may be better written using OO since they model real-world objects. I had heard the same reasoning several times. I was intrigued, so this repo contains my attempt to write a game using FP. But since this is JavaScript, it's not your traditional FP….
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QUESTION
I'm having an endless stream of problems with the Blackjack program I'm making for one of my final projects. While I've used while loops a lot, in this instance whenever I instantiate one it freezes the windows forms app and won't allow any input.
I've tried doing the while loop based on int values, putting it in the main method, and trying to re-write it several times with no luck. Here's an example, I want the player's turn to last until they hit "stand".
...ANSWER
Answered 2022-Apr-17 at 05:48The thing you need to understand about windows forms programs is that there is just one thread that does everything. When that thread is not running your code it is off somewhere else doing important things like drawing the user interface
Your user moves the mouse over your program, they click stuff and they press keys on the keyboard. These things cause huge numbers of tiny messages to be posted into a queue that is dedicated just to your program. Windows posts the messages and it keeps an eye on the queue. When the thread that runs your program is not actively running your code it is consuming these messages. Mostly they're probably thrown away, sometimes they lead to actions, like if you have a button click handler and Windows posts a message that the user has clicked on button X, then the consuming thread comes into your code and starts doing those things you've coded into your click handler
It is absolutely critical that you let this thread go; that your click handler finishes its work quickly and you release that thread/free it up to go back to wherever it normally lives, doing the thing it normally does (processing the messages). If you hold it up for a long time or forever, windows will notice that the message queue is growing and growing, no longer being consumed because you've trapped the thread - the window acquires a "Not responding" message and fades out- Windows does this when the message queue hasn't been consumed for longer than a particular timeout
Doing something like this will trap the UI thread forever:
QUESTION
I'm new to using strapi.
I have created a "events" Collection Type.
My events collection type has the following fields (pls take note of the image field)
- name
- slug
- venue
- address
- date
- time
- performers
- description
- image
When I go to http://localhost:1337/api/events
I get the following json which does not contain info of the image field. This is a problem. Why is the info for image not showing? What should I do to make the image info included in the json returned from the api?
...ANSWER
Answered 2022-Apr-12 at 03:00Images data will not show without populating it. You need to use something like this http://localhost:1337/api/events?populate=yourImage
replace yourImage
with the property name you are using in your strapi for images
QUESTION
I have a blackjack game, where i would like it to display the odds of going above 21 and busting, relative to the remaining cards in the deck.
Something like
- Everycard drawn is removed from list
- 21 - current value of cards in hand
- From this we can say something like
- Number of cards that won't bust me = x
- Number of cards that will bust me = y
- (1 - x/y) * 100 = chance of going above 21 (busting)
But in code. this is the code till now:
...ANSWER
Answered 2022-Mar-16 at 13:46First, check which cards are still left in the deck:
QUESTION
I'm currently trying to understand this BASIC program. I especially have issues with this part:
...ANSWER
Answered 2022-Mar-06 at 17:18In the original BASIC program, there is a GOTO 1500
on line 90, which comes before lines 16-19, that you’ve reproduced here. Line 1500 is the start of the program’s main loop. This particular programmer uses the (not uncommon) pattern of placing subroutines at the beginning of their BASIC program, using a GOTO to jump to the main code.
The code you’ve reproduced from the Creative Computing program you’ve linked is a subroutine to “get a card”, as indicated by the comment above that section of code:
QUESTION
so I have been trying to create any form of connection between these two, I don't know if missing something or not, but I can't communicate between the two.
I want to be able to "Announce" when someone enters a room with Angular, and I want to "Greet" the user entering the room in Unity.
I can't seem to make this work, I have no errors.
If I invoke a method in Unity it can receive it just fine, but if Angular invokes the method Unity doesn't respond.
So here is all the code (that I know of) that is relevant.
This would help me out a lot if you figure it out.
signalr.service.ts (angular)
...ANSWER
Answered 2022-Mar-04 at 09:57So the issue was the following.
My hub was calling the method "UpdateMessage" on the clients.
But my Unity connection was listening on "SendMessage" which was the wrong one.
Very simple over look on my side.
I apologize to anyone that tried to figure it out.
QUESTION
I have made a little console BlackJack game. It is my first game when working with C#. The game works fine for a few rounds until I get an error message of "Stackoverflow". When I look at the error I see that when in the DealerCardGenerator and the PlayerCardGenerator that the variable "con" has a null value. I do not understand why this is. Any help would be much appreciated.
I don't know how to resolve the issue.
Here is the code:
...ANSWER
Answered 2022-Feb-23 at 21:42There's a flaw in the way you're trying to prevent duplicated cards using the allCards
list. Once the deck is exhausted, your PlayerCardGenerator
and DealerCardGenerator
methods infinitely recurse. In general this isn't a great way to manage a deck (you'd be better off actually storing indices to cards and shuffling an array to mimic shuffling a deck), but in either case you'll need to decide when/how to handle the deck emptying.
QUESTION
So I was doing a blackjack program. Everything was working until I got this:
...ANSWER
Answered 2022-Feb-17 at 14:03get_move
always returns 'hit', so the break
can never run. This is caused by a logic error.
You need to change the following lines:
QUESTION
I've seen different similar answers but none with the level of nesting I'm dealing with. I have two sets of buttons, circular ones and rectangular ones that I want the background to change to white on hover. The only thing I have been able to successfully change is the text color for the rectangular ones.
I previously had the button styles inline and thought that was the issue. Guess not :/
Does the ID override the :hover change? And if so do I need to reformat all of my buttons? Thank you!
(previous code solutions involve jquery and I have no knowledge of it whatsoever)
...ANSWER
Answered 2022-Feb-14 at 07:43Question - Does the ID override the :hover change?
Answer - The style rule for a:hover will override the paragraph as long as it is written in the CSS after the rule for p or #id. The problem is that the selector handling your :hover behavior has a lower Specificity than the rule for the default behavior (p#id selector).
Question - If so do I need to reformat all of my buttons?
Answer - No, you don't need to reformat all the buttons as you can use !important on the button:hover in the CSS file.
QUESTION
Environment:
- Python: 3.9
- OS: Windows 10
When I try to create the ten armed bandits environment using the following code the error is thrown not sure of the reason.
...ANSWER
Answered 2022-Feb-08 at 08:01It could be a problem with your Python version: k-armed-bandits library was made 4 years ago, when Python 3.9 didn't exist. Besides this, the configuration files in the repo indicates that the Python version is 2.7 (not 3.9).
If you create an environment with Python 2.7 and follow the setup instructions it works correctly on Windows:
QUESTION
So I'm learning some cool plain Kotlin by making a blackjack game called DeadJack (Dead simple Blackjack). Here's the code:
...ANSWER
Answered 2022-Feb-05 at 11:00The problem is that number
is a Number
and 12
is an Int
, which can't be compared like that. Either you make number
as Int
:
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