Tilt | Tilt: a WebGL-based 3D visualization of a Webpage | Graphics library

 by   victorporof JavaScript Version: Current License: Non-SPDX

kandi X-RAY | Tilt Summary

kandi X-RAY | Tilt Summary

Tilt is a JavaScript library typically used in User Interface, Graphics, WebGL applications. Tilt has no bugs, it has no vulnerabilities and it has low support. However Tilt has a Non-SPDX License. You can download it from GitHub.

Tilt represents a new way of visualizing a web page. This tool creates a 3D representation of the document, with the purpose of displaying, understanding and easily analyzing the DOM. It will take advantage of the great tools Firefox has to offer, as it is an extension which contains a WebGL implementation, providing rich user-experience, fun interaction and useful information, while taking full advantage of 3D hardware acceleration, GLSL shaders and what OpenGL ES 2.0 has to offer. The implementation consists of a Firefox extension containing a 3D representation of a web page, as both a fun visualization tool and a developer-friendly environment for debugging the document’s structure, contents and nesting of the DOM tree. Various information besides the actual contents will be displayed on request, regarding each node’s type, class, id, and other attributes if available. The rendering will be dynamic, in-browser, using WebGL and GLSL shaders. It is being developed by Victor Porof (3D developer responsible with the Firefox extension itself), along with Cedric Vivier (creating a WebGL optimized equivalent to the privileged canvas.drawWindow, see #653656) and Rob Campbell (who first thought about creating a 3D visualization of a webpage). Everything started initially as a Google Summer of Code project, but now, with an enthusiastic team behind it and so many new features and ideas, it has become an active Developer Tools project.
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            kandi-support Support

              Tilt has a low active ecosystem.
              It has 485 star(s) with 56 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 9 open issues and 16 have been closed. On average issues are closed in 44 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Tilt is current.

            kandi-Quality Quality

              Tilt has 0 bugs and 0 code smells.

            kandi-Security Security

              Tilt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Tilt code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Tilt has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              Tilt releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              Tilt saves you 228 person hours of effort in developing the same functionality from scratch.
              It has 558 lines of code, 0 functions and 67 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Tilt and discovered the below as its top functions. This is intended to give you an instant insight into Tilt implemented functionality, and help decide if they suit your requirements.
            • Beautifies javascript code .
            • Main HTML parser function
            • The Parser object .
            • Get next token in input .
            • Create document html
            • print new line
            • Load a file
            • Handle mouse move events
            • Set the mode and flags .
            • Z operator .
            Get all kandi verified functions for this library.

            Tilt Key Features

            No Key Features are available at this moment for Tilt.

            Tilt Examples and Code Snippets

            No Code Snippets are available at this moment for Tilt.

            Community Discussions

            QUESTION

            Python count amount of cells forming a line with random shape in an array
            Asked 2022-Apr-16 at 01:45
            1. Context: I work with satellite images that I filter to transform to arrays of 1s and 0s, based on the presence of snow (0 for snow, 1 for non-snow). My code creates an array of NaNs, searches for each snow pixel if at least one of the neighbor is non-snow (in a cross patter, cells painted red in the picture below), and inputs "1" in the nan array. Once I do that for my entire matrix I end up with lines where a line cell = 1, rest are nans.
            2. Problem: I end up with a matrix with several lines inside. What I count as a line is at least two cell equal to 1, in the direct neighborhoods. Meaning that for each line cell, if any of the 8 surrounding cells has a 1 inside, they are forming a line (figure below shows the boundary between snow (purple) and non-snow cells (yellow).
            3. What I have: I wrote an algorithm that counts the amount of cells in a line and records its starting/ending cells (see figure below, amount of cells through which the red line passes) so I can filter my lines by size at the end.
            4. What I want: my code works but is extremely slow. I coded it the best way I could but O was wondering if there was a way to be more efficient ?

            Ps: Sorry about the clanky explanation, it is hard for me to explain clearly. The code will show you how it works, and the figures generated should make it clearer.

            Some code to generate a "lines" matrix:

            ...

            ANSWER

            Answered 2022-Apr-16 at 01:45

            There's an idea in image processing, which is find to a group of pixels which is contiguous, or a connected component. Once you break the image up into connected components, you can find the size of each component, and filter out small ones.

            There's a fast way of doing this in the scipy package, called scipy.ndimage.label which you could apply like this:

            Source https://stackoverflow.com/questions/71887673

            QUESTION

            How to make a Stack of Gesture Detectable Custom Painted Shapes
            Asked 2022-Mar-23 at 16:11

            I managed to make these 3 weird shapes using CustomPainter the slide button shape, pan button shape and tilt button shape respectively... i want to make them detectable so i added GestureDetector but it doesnt work properly.

            This is how i Stacked my Custom Painted shapes, I added GestureDetector to each CustomPaint but the area that they are gesture detectable are off completely i want the shapes to be detectable only within the boundaries of the shape.

            ...

            ANSWER

            Answered 2022-Mar-23 at 16:11

            instead of CustomPainter you should extend ShapeBorder, something like PathBorder class below:

            Source https://stackoverflow.com/questions/71538797

            QUESTION

            Can't update table using "executemany" in python sqlite
            Asked 2022-Mar-20 at 20:36

            I have to update simple table using below expression:

            ...

            ANSWER

            Answered 2022-Mar-20 at 20:20

            Your code would work if you used execute() and maybe this is what you want to do, but for executemany() you should use a tuple of tuples as the 2nd argument, because this is the point of executemany(), to execute the same statement many times and each time supply a different list of parameters:

            Source https://stackoverflow.com/questions/71550108

            QUESTION

            how to use foreach loop with css
            Asked 2022-Mar-08 at 11:18

            hi I am trying to get data from the database by the use of foreach loop in Laravel, I want to organize them horizontally.I mean the fist group of data beside second group of data. The problem is that when I use cards or slider it reapted data vertically. as it is shown in the pictures. So any one can help me to bring data from db and orgnize them horizontally? ! just the idea

            it looks like that when I used foreach loop:

            I want to show it like that horizontally:

            This is the code that I used in the blade

            ...

            ANSWER

            Answered 2022-Mar-08 at 11:18

            Just change the placement of loop. You can do it as following:

            Source https://stackoverflow.com/questions/71394031

            QUESTION

            How to pass JSON data using useNavigation Hooks in React Js?
            Asked 2022-Mar-05 at 09:22

            This is my Json file which I created in my app.

            ...

            ANSWER

            Answered 2022-Mar-05 at 09:21

            Since you are importing the data in both places you just need to find the data by the id property instead of mapping it to booleans. Keep in mind that your id property is a number but the id route param will be a string, so you will need to convert them to a compatible type for the strict equality (===) check.

            Example:

            Source https://stackoverflow.com/questions/71360904

            QUESTION

            Input stack size=5000 error when using \include
            Asked 2022-Mar-03 at 14:59

            I am "including" a .tex file. I get the error "TeX capacity exceeded, sorry [input stack size=5000].@nomath ...e@font@warning etc." The error is located by latex in the line that says

            \pic[current plane, draw,fill=orange!50,fill opacity=.5, text opacity=1,"\footnotesize $\phi$", angle eccentricity=2.2]{angle=ketplus--origin--psiProjectedEquat}; %je nachdem, ob der Psi Pfeil links oder rechts von der z-Achse ist, muss man die Reihenfolge bei "angle=" umkehren }

            I should point out that the file that is "included" works when compiled on its own (where the preamble isn't in the masterfile but in the file itself. It seems that the \usepackage[ngerman]{babel} in the masterfile causes the problem.

            MWE:

            "file.tex":

            ...

            ANSWER

            Answered 2022-Mar-03 at 14:56

            As you've noticed, the combination of your tikz picture and babel causes the problem. You can fix this by loading the babel tikz library:

            Source https://stackoverflow.com/questions/71337919

            QUESTION

            Add timer so that image changes automatically in 3 seconds
            Asked 2022-Feb-18 at 04:56

            Hey guys I wanted to add timer along with these gestures to the following react-spring example. I've been struck with this since a long time. It'll be of great assistance. Also I'm working with makestyles from material ui. It would be an additional help if you can tell me how to convert the css in to make styles too. Link to the code: https://codesandbox.io/embed/j0y0vpz59

            ...

            ANSWER

            Answered 2022-Feb-18 at 04:56

            This is a great question!

            The solution is to add a useEffect hook that calls a setInterval timer to update the springs.

            First, the code sandbox: https://codesandbox.io/s/epic-mendeleev-w8zm7s?file=/src/index.js

            And here is the useEffect hook. Notice that the callback returns a cleanup function that clears the intervals and timers.

            Source https://stackoverflow.com/questions/71133408

            QUESTION

            Reading a .js file into R
            Asked 2022-Feb-15 at 13:18

            I dowloaded the file from my huawei notes from the cloud, and I want to make an R object with the notes on R. The files that one downloads is a zip file that unloads a folder of folders, each with an html file and a js file. I have no idea how to load the file, but aparently the content of the note is in the js file, I know because I can see the things I've written in the notes in the js file when I open it with a text editor. Here's what is written in it:(and example from one note

            ...

            ANSWER

            Answered 2022-Feb-15 at 13:18

            You can use the V8 package to read this file:

            Source https://stackoverflow.com/questions/71097601

            QUESTION

            Error getting a simple example to work in Rails / Turbo / Hotwire
            Asked 2022-Feb-09 at 10:13

            I am learning Hotwire-rails, following both the gorails.com and the Hotwire.dev examples. I am running Ruby 3.0.2 and Rails 6.1.4.1. The symptom is at the very start. After rails new xxx, I edit Gemfile to add gem 'hotwire-rails', then bundle install. At this point my app/javascript/packs/application.js is now:

            ...

            ANSWER

            Answered 2021-Nov-11 at 12:27

            This seems like everything is working correctly rails just likes to output what its doing to the console but it should have added those to your file.

            Source https://stackoverflow.com/questions/69916763

            QUESTION

            Use MoveRotation to Look At Another Object Unity3d
            Asked 2022-Jan-10 at 19:57

            Basically I am looking for a simple way for using the rigidbody/physics engine to have my ship look at another object (the enemy). I figured getting the direction between my transform and the enemy transform, converting that to a rotation, and then using the built in MoveRotation might work but it is causing this weird effect where it just kind of tilts the ship. I posted the bit of code as well as images of before and after the attempt to rotate the ship (The sphere is the enemy).

            ...

            ANSWER

            Answered 2022-Jan-08 at 19:03

            Well the Quaternion.Euler is a rotation about the given angles, for convenience provided as a Vector3.

            Your direction is rather a vector pointing from ship towards enemyOfFocus and has a magnitude so the x, y, z values also depend on the distance between your objects. These are no Euler angles!

            What you rather want is Quaternion.LookRotation (the example in the docs is basically exactly your use case ;) )

            Source https://stackoverflow.com/questions/70635330

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Tilt

            In the bin folder you will find the latest Tilt.xpi extension build. Download, then drag and drop it to Firefox. After the installation is complete, restart, and open the extension using Ctrl+Shift+M (or Cmd+Shift+M if you're on a mac), or find it inside the Tools menu. Close it at any time with the Esc key.
            Building is done using the build script. There are two parts of the project which can be used: the engine and the extension itself. To build everything and also minify the sources, run the following ./build command from a terminal:. Alternatively, you can just use the engine or extension param to build only a part of the project. You can append the minify and/or optimize parameter to minify and optimize the sources when building, but this is recommended only for a final release, as it takes quite a lot of time. The output files are in the bin folder. If the extension was also built, inside build you can find the unpacked Tilt.xpi archive. Tilt uses the Google Closure compiler to optimize the Javascript files, with the --compilation_level ADVANCED_OPTIMIZATIONS flag. Therefore, some Javascript externs must be specified so important variable names are not renamed.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/victorporof/Tilt.git

          • CLI

            gh repo clone victorporof/Tilt

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            git@github.com:victorporof/Tilt.git

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