http-streaming | HLS , DASH , and future HTTP streaming protocols | Video Utils library

 by   videojs JavaScript Version: 1.2.4 License: Non-SPDX

kandi X-RAY | http-streaming Summary

kandi X-RAY | http-streaming Summary

http-streaming is a JavaScript library typically used in Video, Video Utils applications. http-streaming has no bugs, it has no vulnerabilities and it has medium support. However http-streaming has a Non-SPDX License. You can install using 'npm i @knowbly/http-streaming' or download it from GitHub, npm.

Play HLS, DASH, and future HTTP streaming protocols with video.js, even where they're not natively supported. Included in video.js 7 by default! See the video.js 7 blog post. Video.js Compatibility: 6.0, 7.0.
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            kandi-support Support

              http-streaming has a medium active ecosystem.
              It has 2246 star(s) with 406 fork(s). There are 81 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 116 open issues and 439 have been closed. On average issues are closed in 145 days. There are 7 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of http-streaming is 1.2.4

            kandi-Quality Quality

              http-streaming has 0 bugs and 0 code smells.

            kandi-Security Security

              http-streaming has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              http-streaming code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              http-streaming has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              http-streaming releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              It has 1555 lines of code, 0 functions and 124 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed http-streaming and discovered the below as its top functions. This is intended to give you an instant insight into http-streaming implemented functionality, and help decide if they suit your requirements.
            • Returns a string representation of the contents of a text
            Get all kandi verified functions for this library.

            http-streaming Key Features

            No Key Features are available at this moment for http-streaming.

            http-streaming Examples and Code Snippets

            No Code Snippets are available at this moment for http-streaming.

            Community Discussions

            QUESTION

            HTML video player not working when appending value from text field
            Asked 2021-Oct-11 at 07:58
            
            
              
                
                My Video
                
                
                
                
              
              
               Live Streaming
               
               
               JOIN
               
               
                
               
               
               
               
              
            
            
            
            ...

            ANSWER

            Answered 2021-Oct-08 at 11:37

            Use the player's src method to load a new video.

            Source https://stackoverflow.com/questions/69479704

            QUESTION

            nodejs ffmpeg play video at specific time and stream it to client
            Asked 2020-Mar-11 at 23:15

            I'm trying to make a basic online video editor with nodeJS and ffmpeg.

            To do this I need 2 steps:

            1. set the in-and-out times of the videos from the client, which requires the client to view the video at specific times, and switch the position of the video. Meaning, if a single video is used as an input, and split it into smaller parts, it needs to replay from the starting time of the next edited segment, if that makes sense.

            2. send the input-output data to nodejs and export it with ffmpeg as a finished vide.

            At first I wanted to do 1. purely on the client, then upload the source video(s) to nodeJS, and generate the same result with ffmpeg, and send back the result.

            But there are may problems with video processing on the client side in HTML at the moment, so now I have a change of plans: to do all of the processing on the nodeJS server, including the video playing.

            This is the part I am stuck at now. I'm aware that ffmpeg can be used in many different ways from nodeJS, but I have not found a way to play a .mp4 webm video in realtime with ffmpeg, at a specific timestamp, and send the streaming video (again, at a certain timestamp) to the client.

            I've seen the pipe:1 attribute from ffmpeg, but I couldn't find any tutorials to get it working with an mp4 webm video, and to parse the stdout data somehow with nodejs and send it to the client. And even if I could get that part to work, I still have no idea to play the video, in realtime, at a certain timestamp.

            I've also seen ffplay, but that's only for testing as far as I know; I haven't seen any way of getting the video data from it in realtime with nodejs.

            So:

            how can I play a video, in nodeJS, at a specific time (preferably with ffmpeg), and send it back to the client in realtime?

            What I have already seen:

            Best approach to real time http streaming to HTML5 video client

            Live streaming using FFMPEG to web audio api

            Ffmpeg - How to force MJPEG output of whole frames?

            ffmpeg: Render webm from stdin using NodeJS

            No data written to stdin or stderr from ffmpeg

            node.js live streaming ffmpeg stdout to res

            Realtime video conversion using nodejs and ffmpeg

            Pipe output of ffmpeg using nodejs stdout

            can't re-stream using FFMPEG to MP4 HTML5 video

            FFmpeg live streaming webm video to multiple http clients over Nodejs

            http://www.mobiuso.com/blog/2018/04/18/video-processing-with-node-ffmpeg-and-gearman/

            stream mp4 video with node fluent-ffmpeg

            How to get specific start & end time in ffmpeg by Node JS?

            Live streaming: node-media-server + Dash.js configured for real-time low latency

            Low Latency (50ms) Video Streaming with NODE.JS and html5

            Server node.js for livestreaming

            HLS Streaming using node JS

            Stream part of the video to the client

            Video streaming with HTML 5 via node.js

            Streaming a video file to an html5 video player with Node.js so that the video controls continue to work?

            How to (pseudo) stream H.264 video - in a cross browser and html5 way?

            Pseudo Streaming an MP4 file

            How to stream video data to a video element?

            How do I convert an h.264 stream to MP4 using ffmpeg and pipe the result to the client?

            https://medium.com/@brianshaler/on-the-fly-video-rendering-with-node-js-and-ffmpeg-165590314f2

            node.js live streaming ffmpeg stdout to res

            Can Node.js edit video files?

            ...

            ANSWER

            Answered 2020-Mar-11 at 23:15

            This question is a bit broad, but I've built similar things and will try to answer this in pieces for you:

            1. set the in-and-out times of the videos from the client, which requires the client to view the video at specific times, and switch the position of the video. Meaning, if a single video is used as an input, and split it into smaller parts, it needs to replay from the starting time of the next edited segment, if that makes sense.

            Client-side, when you play back, you can simply use multiple HTMLVideoElement instances that reference the same URL.

            For the timing, you can manage this yourself using the .currentTime property. However, you'll find that your JavaScript timing isn't going to be perfect. If you know your start/end points at the time of instantiation, you can use Media Fragment URIs:

            Source https://stackoverflow.com/questions/60645390

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install http-streaming

            Download a copy of this git repository and then follow the steps in Building.
            This library is included in video.js 7 by default, if you are using an older version of video.js then get a copy of videojs-http-streaming and include it in your page along with video.js:. Check out our live example if you're having trouble. Is it recommended to use the <video-js> element or load a source with player.src(sourceObject) in order to prevent the video element from playing the source natively where HLS is supported.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/videojs/http-streaming.git

          • CLI

            gh repo clone videojs/http-streaming

          • sshUrl

            git@github.com:videojs/http-streaming.git

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