replay | React video player facilitating adaptive stream playback | Video Utils library
kandi X-RAY | replay Summary
kandi X-RAY | replay Summary
Replay is an open source initiative from Vimond Media Solutions.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of replay
replay Key Features
replay Examples and Code Snippets
public final ConnectableObservable replay()
ConnectableObservable cold = Observable.interval(200, TimeUnit.MILLISECONDS).replay();
Subscription s = cold.connect();
System.out.println("Subscribe first");
Subscription s1 = cold.subscribe(i -> Sys
def replay(self, batch_size=32):
# first check if replay buffer contains enough data
if self.memory.size < batch_size:
return
# sample a batch of data from the replay memory
minibatch = self.memory.sample_batch(batch_size)
public void startReplaySubjectActivity(View view) {
startActivity(new Intent(OperatorsActivity.this, ReplaySubjectExampleActivity.class));
}
public void startReplayActivity(View view) {
startActivity(new Intent(OperatorsActivity.this, ReplayExampleActivity.class));
}
Community Discussions
Trending Discussions on replay
QUESTION
I have a question about how rebasing works in git, in part because whenever I ask other devs questions about it I get vague, abstract, high level "architect-y speak" that doesn't make a whole lot of sense to me.
It sounds as if rebasing "replays" commits, one after another (so sequentially) from the source branch over the changes in my working branch, is this the case? So if I have a feature branch, say, feature/xyz-123
that was cut from develop
originally, and then I rebase from origin/develop
, then it replays all the commits made to develop
since I branched off of it. Furthermore, it does so, one develop
commit at a time, until all the changes have been "replayed" into my feature branch, yes?
If anything I have said above is incorrect or misled, please begin by correcting me! But assuming I'm more or less correct, I'm not seeing how this is any different than merging in changes from develop
by doing a git merge develop
. Don't both methods result with all the latest changes from develop
making their way into feature/xyz-123
?
I'm sure this is not the case but I'm just not seeing the forest through the trees here. If someone could give a concrete example (with perhaps some mock commits and git command line invocations) I might be able to understand the difference in how rebase works versus a merge. Thanks in advance!
...ANSWER
Answered 2021-Jun-15 at 13:22" It sounds as if rebasing "replays" commits, one after another (so sequentially) from the source branch over the changes in my working branch, is this the case? "
Yes.
" Furthermore, it does so, one develop commit at a time, until all the changes have been "replayed" into my feature branch, yes? "
No, it's the contrary. If you rebase your branch on origin/develop
, all your branch's commits are to be replayed on top of origin/develop
, not the other way around.
Finally, the difference between merge and rebase scenarios has been described in details everywhere, including on this site, but very broadly the merge workflow will add a merge commit to history. For that last part, take a look here for a start.
QUESTION
I am looking for a way to define observable property of a service, which would be used to push information across all subscribers same as BehaviourSubject but with two differences.
The example: I have couple components subscribed to BehaviourSubject which accepts ID of an item, that has been deleted.
Components wait for the ID and then remove item in their list with received ID.
Everything works fine, but when I navigate trough app and then go back to mentioned components, they immidietaly receieve last deleted ID after subscription, because it is the value od BehvaiourSubject.
Is there a similar object that does not store last pushed value and can be used in similar way?
(The simplicity of "nexting" next value is huge plus)
EDITReplay subject, does one side of the trick. There is no initial value, but there is still last pushed value on new subscription.
...ANSWER
Answered 2021-Jun-10 at 16:49Use Subject. It multicasts emissions to all subscribers but doesn't emit any value to a new subscriber upon subscribe -- new subscribers simply listen in for new emissions.
QUESTION
I'm doing embedded game development for the Sega Megadrive with Rust and would like a random number generator to increase replayability. It can be pseudo-random: there's no security stuff required.
I've been looking at the rand crate which falls in the "No standard library" department, but I'm not sure on how to use it with this in my Crate.toml:
...ANSWER
Answered 2021-Jun-06 at 10:56To use the rand
crate without std
you need to manually use one of the generators that work without it. Those generators are the OsRng
and the SmallRng
structs. As the name suggests the first one uses the operating system's generator, which requires the getrandom
crate, which probably isn't supported on SEGA Megadrive.
SmallRng
should work without problems though. We cannot use the random()
function, we need to manually create the generator and then call its methods.
To do this we first have to create a generator, like this:
QUESTION
I'm using refCount to hold onto a BLE connection for 5 mins. This works well until I have a connection issue, refCount still keeps the connection and replay replays the error.
Is there a way I can make either make refCount disconnect as soon as there is an error, or make replay not replay errors?
...ANSWER
Answered 2021-Jun-01 at 21:36The easy way to achieve what you want is by using RxJava 3 refCount
operator. You can use an RxJava 2 <=> 3 interoperability library RxJavaBridge.
QUESTION
I have a concern in understanding the Cartpole code as an example for Deep Q Learning. The DQL Agent part of the code as follow:
...ANSWER
Answered 2021-May-31 at 22:21self.model.predict(state)
will return a tensor of shape of (1, 2) containing the estimated Q values for each action (in cartpole the action space is {0,1}).
As you know the Q value is a measure of the expected reward.
By setting self.model.predict(state)[0][action] = target
(where target is the expected sum of rewards) it is creating a target Q value on which to train the model. By then calling model.fit(state, train_target)
it is using the target Q value to train said model to approximate better Q values for each state.
I don't understand why you are saying that the loss becomes 0: the target is set to the discounted sum of rewards plus the current reward
QUESTION
I am trying to save how much time a user spent watching video.
I stumbled upon the played video attribute:
...It’s worth mentioning the played property — this tells us which time ranges have been played within the media. For example:
ANSWER
Answered 2021-May-31 at 11:41I have managed to implement a workaround. However, I am not sure this is the best approach. But, it works:
QUESTION
I made a simple replay buffer that when I sample from it gives me the error TypeError: 'type' object is not iterable
ANSWER
Answered 2021-May-30 at 15:52You're adding a type to your list, not an instance of the type. What you're doing is essentially the same as this:
QUESTION
I am writing dbgeng client and try to enumerate available virtual memory for time travel debugging session.
Dbgeng API have IDebugDataSpaces2::QueryVirtual
method, it's works great for live user-mode debugging sessions, but does not works for TTD trace session replay.
When I try to call it, I recieve 0x8000ffff (E_UNEXPECTED) error.
Looks like !address
and !vprot
commands from windbg preview gui have same issue
ANSWER
Answered 2021-May-20 at 20:32At the moment some information available in live debug and dump files are not available in TTD. The two main features are: a) QueryVirtual does not work; b) Process and thread security token information are not saved. I used QueryVirtual a lot in my Debug extension and I made changes to deal with it. Sorry to be the bearer of bad news.
QUESTION
I'd got Flutter's Just_Audio player overlayed on top of my current stack. But the background is white. I need it to be transparent so that only the buttons and slider shows. So far I have been unable to find where I can set the background to transparent. Does anybody know? Here's a sample of some of the code;
...ANSWER
Answered 2021-May-20 at 13:27Turns out I can do this;
QUESTION
Just starting to understand reactive programming with Reactor and I've come across this code snippet from a tutorial here building-a-chat-application-with-angular-and-spring-reactive-websocket
...ANSWER
Answered 2021-May-20 at 13:21The difference is much more conventional rather than functional - the difference being side-effects vs a final consumer.
The doOnXXX
series of methods are meant for user-designed side-effects as the reactive chain executes - logging being the most normal of these, but you may also have metrics, analytics, etc. that require a view into each element as it passes through. The key with all of these is that it doesn't make much sense to have any of these as a final consumer (such as the println()
in your above example.)
On the contrary, the subscribe()
consumers are meant to be a "final consumer", and usually called by your framework (such as Webflux) rather than by user code - so this case is a bit of an exception to that rule. In this case they're actively passing the messages in this reactive chain to another sink for further processing - so it doesn't make much sense to have this as a "side-effect" style method, as you wouldn't want the Flux to continue beyond this point.
(Addendum: As said above, the normal approach with reactor / Webflux is to let Webflux handle the subscription, which isn't what's happening here. I haven't looked in detail to see if there's a more sensible way to achieve this without a user subscription, but in my experience there usually is, and calling subscribe manually is usually a bit of a code smell as a result. You should certainly avoid it in your own code wherever you can.)
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