TerrainLayer | Terrain Layer to Foundry use as a dependency | Map library

 by   wsaunders1014 JavaScript Version: 0.0.7 License: MIT

kandi X-RAY | TerrainLayer Summary

kandi X-RAY | TerrainLayer Summary

TerrainLayer is a JavaScript library typically used in Geo, Map, Minecraft applications. TerrainLayer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Adds a Terrain Layer to Foundry for use as a dependency for other modules that may want to incorporate Difficult Terrain into their modules. Does not currently work with GRIDLESS maps. As this is an Alpha, very open to feedback for features other module developers or users might like incorporated. Currently using the DnD5e Difficult Terrain 'Triangle' as an indicator. Activate Terrain layer by selecting it from controls menu. VISIBILITY TOGGLE - Set the visibility of the layer. Does not clear data. ADD MODE - Left click to add, right click to delete. Left click and drag to select multiple squares to add. Hold CTRL down while dragging to REMOVE squares. Select on a previously laid tile to cycle through the terrain modifier multiple. Currently only 2 and 3. REMOVE MODE - Left click to remove, click and drag to remove multiple. RESET TERRAIN - Clears terrain layer.
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            kandi-support Support

              TerrainLayer has a low active ecosystem.
              It has 6 star(s) with 10 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 4 have been closed. On average issues are closed in 2 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of TerrainLayer is 0.0.7

            kandi-Quality Quality

              TerrainLayer has no bugs reported.

            kandi-Security Security

              TerrainLayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              TerrainLayer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              TerrainLayer releases are available to install and integrate.

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            TerrainLayer Key Features

            No Key Features are available at this moment for TerrainLayer.

            TerrainLayer Examples and Code Snippets

            No Code Snippets are available at this moment for TerrainLayer.

            Community Discussions

            Trending Discussions on TerrainLayer

            QUESTION

            How to properly draw collision bounds in LibGDX?
            Asked 2020-Feb-28 at 04:10

            I'm trying to make a basic RPG game, pokemon look alike. My problem is that I can't figure out how to properly draw the collisions of my game. I don't know how or why, but it seems like they are not scaled as expected. Here I show an example: And this is how it should look like: Here's the code, the first part is the parent class.

            ...

            ANSWER

            Answered 2020-Feb-28 at 04:10

            Try using your Stage in conjunction with a Viewport:

            Source https://stackoverflow.com/questions/60424171

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install TerrainLayer

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/wsaunders1014/TerrainLayer.git

          • CLI

            gh repo clone wsaunders1014/TerrainLayer

          • sshUrl

            git@github.com:wsaunders1014/TerrainLayer.git

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