d3-hierarchy | d3-hierarchy 中文
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d3-hierarchy 中文
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QUESTION
I'm getting the following error when I ng serve
(and I've already tried to clear cache, reinstall all modules and reboot the server)
ANSWER
Answered 2021-Apr-28 at 13:47Tried almost everything... finally I'm importing the source and it looks like it wants the project folder inside the root directory and not from a path outside it, so I copied the project folder from the module repository under the root of my app and pointed to it
QUESTION
I have been trying to reproduce this ObservableHQ code on horizontal collapsible tree (the second example) into regular html-css-js format. Below is my implementation.
...ANSWER
Answered 2021-Mar-17 at 01:20The d3.json
method uses the fetch api to return a Promise. Your code finishes running before the Promise resolves, so only the initial circle for the tree root draws. You need to handle the json call with async/await or then/catch.
QUESTION
I am learning how to handle data through D3.js and D3's hierarchy at the moment but can't get my head around sorting a map of maps structure.
Given the following dataset
...ANSWER
Answered 2020-Oct-20 at 03:00Since d3.sort :
sorts the children of this node, if any, and each of this node’s descendants’ children https://github.com/d3/d3-hierarchy#node_sort
In order to sort each level independently, one has to compare and sort nodes on equal levels like the following example:
QUESTION
I have a simple D3 treemap.
When a user clicks the treemap, I'd like to show a subset of the data. My goal is to have each of the cells in the update resize, so that all the blue cells fill the original blue cell area, the red cells fill the original red cell area, and so forth.
I thought d3.treemapResquarify
would magically take care of this, but I'm clearly missing something!
ANSWER
Answered 2020-Oct-09 at 07:59I ended up doing almost what you said: I place down an area for every group of data, and then fill the cells in the group on every iteration. It does not work for every node, because sometimes, the levels are not equal, and then it's difficult to do. Maybe you can find an improvement that contains that. This should at least get you started.
QUESTION
I am working on a D3.js V4/5 implementation of building a vertical flow-chart. I am adding a new node to the flow-chart's decision box by clicking on a "decision" box and it's corresponding "diamond"/"rect" shape.
From Mike Bostocks answer here for adding/removing nodes :- https://github.com/d3/d3-hierarchy/issues/139 I've followed step 1 which is :- "Derive an entirely new tree by calling d3.hierarchy after modifying your data (or passing in a different children accessor function to do filtering".
So when a user tries to add a new node I am modifying the actual tree/children , computing the hierarchy and calling the update() method. Something like below
JS Fiddle:- http://jsfiddle.net/rs3owt6g/6/
...ANSWER
Answered 2020-Sep-23 at 12:35I solved this by writing a custom tree.separation()
function. It's very similar to the default one, but differs in that it places nodes farther apart if only one of the two nodes has any children. This prevents the overlap. Normally, if two nodes both have children, those children will be the reason why they are not overlapping, but sometimes this doesn't work.
QUESTION
I am trying to delete a node in a d3 tree by directly modifying the treeData ( Following Mike Bostocks suggestion here for adding/removing nodes :- https://github.com/d3/d3-hierarchy/issues/139 ).
I am able to remove the node, but somehow the link does not go away.
jsFiddle:- http://jsfiddle.net/1sr5tbLx/1/
Steps to reproduce issue in Fiddle:- To remove a node( for now) you would have to click on the node, you will find orange svgs -- > select the right top "rectange" svg. That should delete the node.
On click of this orange rectangle I am calling the method --> removeSelectedNode() ( with the selected node) and it finds the parent node and removes the child index and then I am then recalculating the root details and calling the update tree once again ( Not sure if there is a better way to do this update ).
...ANSWER
Answered 2020-Sep-19 at 13:49Apparently , I had to remove links that are not on the screen using :-
QUESTION
I have the below code for an indented tree. I am wanting to collapse the tree by default and have only the 1st level children show or the root node, doesn't matter. I have tried a couple approaches that I thought would work without success, and the current portion below I thought would do the trick:
...ANSWER
Answered 2020-Jun-26 at 10:54I'm attempting to help.
Looking at
QUESTION
I have an array of objects and I would like to convert it into a different array. Each object in the original array has a category key and I would like the final result to group objects by category. I am trying to use the reduce method to do this but can not make sense of the examples I have found.
original array:
...ANSWER
Answered 2020-Apr-26 at 21:44You can use a reduce function:
QUESTION
I am working on creating a Treemap from a csv file. The data in the csv file is hierarchical and looks like this example that I stole from another Stack Overflow question
...ANSWER
Answered 2018-Feb-01 at 23:02Because is no property d.id
(which you use to set the fill), this returns undefined, and all your elements will be colored the same with the ordinal scale.
To get the identifier of the parent here, we need to look at the d.data
property, which contains another object:
QUESTION
I have a large CSV structured like this:
...ANSWER
Answered 2020-Jan-13 at 10:06When creating a hierarchy using the stratify operator d3.stratify
the original data is stored in the nodes' .data
property. You need to access that property to obtain your values. The id
property you witnessed on the nodes is a red herring as it is the internal ID created by D3 by applying the stratify.id()
accessor. Because you did not specify an accessor on your own the default kicks in which uses an already existing .id
property. For this reason the internal ID equals your original ID; for other cases involving a different accessor this could be any artificially constructed ID, though.
To access your original values you should always resort to the .data
property of the nodes instead. For your code this would be:
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