miniapp-adapter | miniapp-adapter 的目的是为了使 | Graphics library
kandi X-RAY | miniapp-adapter Summary
kandi X-RAY | miniapp-adapter Summary
miniapp-adapter 的目的是为了使 three.js 能够在小程序里面运行的适配层。类似于微信小游戏weapp-adapter. 本项目基于 finscn/weapp-adapter, 但是只适用于小程序。针对 three.js 框架做适配, 如需在小程序中使用 three.js 请使用 我fork的 three.js.
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Top functions reviewed by kandi - BETA
- Get the parent node of an object
- Converts a touch event .
- Register canvas
- Construct an XHR instance .
- Initialize HTMLElement .
- Returns the clientRect of the given object .
- creates a touch event handler
- Shows the visibility change .
- creates a pointer event handler based on the pointer events
- Initialize an image .
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QUESTION
Dear StackOverflow users,
I made a module for both browser and WeChat mini program.
That module is written in multiple TypeScript and is compiled to one minified file.
In that module, I need to use DOM/BOM APIs such as document
, 'window, 'navigator
.
On the browser, loading and using the compiled single-file have no problem.
But on the WeChat mini-program, there's no global
object as on Node. Nor there's no document
and window
global objects as on browser.
To fix this, I made two build commands for each environment.
grunt build
, standard TS compilation for browsergrunt wx_build
, standard TS compilation and append patch code for WeChat mini program
The patched js file looks like:
...ANSWER
Answered 2020-Feb-22 at 03:24Here is how you declare them:
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