Fonty | Android library allowing you to easily change | Android library

 by   MarcinOrlowski Kotlin Version: 3.1.5 License: Apache-2.0

kandi X-RAY | Fonty Summary

kandi X-RAY | Fonty Summary

Fonty is a Kotlin library typically used in Mobile, Android applications. Fonty has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Android library allowing you to easily change the typeface of your UI elements.
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            kandi-support Support

              Fonty has a low active ecosystem.
              It has 38 star(s) with 8 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 6 have been closed. On average issues are closed in 33 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Fonty is 3.1.5

            kandi-Quality Quality

              Fonty has no bugs reported.

            kandi-Security Security

              Fonty has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Fonty is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Fonty releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Fonty
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            Fonty Key Features

            No Key Features are available at this moment for Fonty.

            Fonty Examples and Code Snippets

            No Code Snippets are available at this moment for Fonty.

            Community Discussions

            QUESTION

            Pandas read_csv does not separate values after comma
            Asked 2021-Feb-27 at 00:13

            I am trying to load some .csv data in the Jupyter notebook but for some reason, it does not separate my data but puts everything in a single column.

            ...

            ANSWER

            Answered 2021-Feb-26 at 15:42

            If that's how your data looks in a CSV reader like Excel, then each row likely looks like one big string in a text editor.

            Source https://stackoverflow.com/questions/66387970

            QUESTION

            Unknown lifecycle phase ".qualitygate.wait=true"
            Asked 2020-Nov-01 at 13:32

            I am trying to integrate SonarQube with GitLab CI but I get the following error:

            ...

            ANSWER

            Answered 2020-Oct-19 at 13:02

            You are probably missing quotes.

            Source https://stackoverflow.com/questions/64426026

            QUESTION

            how to fix an "scrap.c:27:10: fatal error: 'SDL.h' file not found" when trying to install pygame onto MacBook
            Asked 2020-Oct-27 at 18:26

            I have already installed XCode on my Mac. I have also tried several different methods from different websites to install pygame, but i always get an error. For example: I typed pip install pygame==1.9.3 into my terminal and the error was:

            ...

            ANSWER

            Answered 2020-Oct-27 at 15:19

            It appears to be failing due to the required SDL file not existing:

            src/scrap.c:27:10: fatal error: 'SDL.h' file not found

            Have you tried installing the required dependencies separately to ensure that you actually have SDL installed? If not, try the following command:

            brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

            This should install the required dependencies, as mentioned in an answer here. If this works, then you should be able to run your pygame installation command again.

            Source https://stackoverflow.com/questions/64556809

            QUESTION

            How to deal with 'no module named pygame' when pygame is installed?
            Asked 2020-Aug-07 at 04:48

            I am running python3.8 and i have 'import pygame' in the .py file and it says when I run it, "ModuleNotFoundError: No module named 'pygame'" but on the terminal, I entered "python -m pip install --user pygame" and it says, " Requirement already satisfied: pygame in ./Library/Python/2.7/lib/python/site-packages (1.9.6)."

            Now, it says python 2.7, but when I go and run " pip install pygame " presumably for python3.8, it throws an error:

            Running setup.py install for pygame ... error ERROR: Command errored out with exit status 1: command: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-install-2uujwl1k/pygame/setup.py'"'"'; file='"'"'/private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-install-2uujwl1k/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(file);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, file, '"'"'exec'"'"'))' install --record /private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-record-ceom_msx/install-record.txt --single-version-externally-managed --compile --install-headers /Library/Frameworks/Python.framework/Versions/3.8/include/python3.8/pygame cwd: /private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-install-2uujwl1k/pygame/ Complete output (213 lines): running install running build running build_py creating build creating build/lib.macosx-10.9-x86_64-3.8 creating build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/surfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/sysfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/_camera_vidcapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/sndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/version.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/compat.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/draw_py.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/colordict.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/ftfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/_numpysndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/sprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/macosx.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/_numpysurfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/freetype.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/_camera_opencv_highgui.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/pkgdata.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/locals.py -> build/lib.macosx-10.9-x86_64-3.8/pygame copying src_py/dummybackend.py -> build/lib.macosx-10.9-x86_64-3.8/pygame creating build/lib.macosx-10.9-x86_64-3.8/pygame/threads copying src_py/threads/Py25Queue.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads copying src_py/threads/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/base_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/font_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mixer_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/rwobject_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/pixelcopy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/overlay_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/scrap_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/touch_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/imageext_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/pixelarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/draw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/transform_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/blit_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/bufferproxy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/surfarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mouse_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/surfarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/event_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/imageext_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/sprite_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/touch_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/gfxdraw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/rect_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/scrap_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/overlay_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/color_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/camera_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/surflock_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/key_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/sysfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/font_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mixer_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/constants_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mixer_music_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/sndarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/image_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/version_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/freetype_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/joystick_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/midi_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/ftfont_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/cdrom_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/cursors_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/fastevent_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/display_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/fastevent_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/compat_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/ftfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/cdrom_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mask_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/midi_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/freetype_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/math_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/time_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/image_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/threads_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/main.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/mixer_music_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/sndarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/test_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests copying test/surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/run_tests.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/endian.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/test_machinery.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/png.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/test_runner.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/arrinter.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/buftools.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils copying test/test_utils/async_sub.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests copying test/run_tests__tests/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1 copying test/run_tests__tests/failures1/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1 copying test/run_tests__tests/failures1/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1 copying test/run_tests__tests/failures1/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1 copying test/run_tests__tests/failures1/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1 creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete copying test/run_tests__tests/incomplete/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete copying test/run_tests__tests/incomplete/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete copying test/run_tests__tests/incomplete/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop copying test/run_tests__tests/infinite_loop/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop copying test/run_tests__tests/infinite_loop/fake_1_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop copying test/run_tests__tests/infinite_loop/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr copying test/run_tests__tests/print_stderr/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr copying test/run_tests__tests/print_stderr/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr copying test/run_tests__tests/print_stderr/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr copying test/run_tests__tests/print_stderr/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo copying test/run_tests__tests/incomplete_todo/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout copying test/run_tests__tests/timeout/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything copying test/run_tests__tests/everything/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything creating build/lib.macosx-10.9-x86_64-3.8/pygame/docs copying docs/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs copying docs/main.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs creating build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/playmus.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/mask.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/sound.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/overlay.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/aacircle.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/chimp.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/liquid.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/audiocapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/sound_array_demos.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/scroll.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/moveit.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/init.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/blit_blends.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/testsprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/textinput.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/vgrade.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/arraydemo.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/stars.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/blend_fill.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/fonty.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/fastevents.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/prevent_display_stretching.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/glcube.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/aliens.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/freetype_misc.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/scaletest.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/video.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/eventlist.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/scrap_clipboard.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/oldalien.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/pixelarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples copying examples/dropevent.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples running build_ext building 'pygame.gfxdraw' extension creating build/temp.macosx-10.9-x86_64-3.8 creating build/temp.macosx-10.9-x86_64-3.8/src_c creating build/temp.macosx-10.9-x86_64-3.8/src_c/SDL_gfx gcc -Wno-unused-result -Wsign-compare -Wunreachable-code -fno-common -dynamic -DNDEBUG -g -fwrapv -O3 -Wall -arch x86_64 -g -Ddarwin -D_THREAD_SAFE -DENABLE_NEWBUF=1 -I/usr/X11R6/include -I/usr/local/include/SDL -I/Library/Frameworks/Python.framework/Versions/3.8/include/python3.8 -c src_c/gfxdraw.c -o build/temp.macosx-10.9-x86_64-3.8/src_c/gfxdraw.o xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools), missing xcrun at: /Library/Developer/CommandLineTools/usr/bin/xcrun --- For help with compilation see: https://www.pygame.org/wiki/MacCompile To contribute to pygame development see: https://www.pygame.org/contribute.html --- error: command 'gcc' failed with exit status 1 ---------------------------------------- ERROR: Command errored out with exit status 1: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-install-2uujwl1k/pygame/setup.py'"'"'; file='"'"'/private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-install-2uujwl1k/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(file);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, file, '"'"'exec'"'"'))' install --record /private/var/folders/g9/77451rtd0vj7grc2_lz66tc80000gn/T/pip-record-ceom_msx/install-record.txt --single-version-externally-managed --compile --install-headers /Library/Frameworks/Python.framework/Versions/3.8/include/python3.8/pygame Check the logs for full command output.

            Any help?

            ...

            ANSWER

            Answered 2020-Aug-07 at 04:48

            Your Pygame is currently downloaded onto a different version of python than the one you are using. You will have to navigate to you current python version from your terminal and then pip install it. The following link can help you navigate to your current python version How to switch Python versions in Terminal?.

            Source https://stackoverflow.com/questions/63292782

            QUESTION

            Problem installing the PyGame module via pip
            Asked 2020-Jun-29 at 22:57

            I'm trying to install the pygame module for Python, but I receive the following error in the traceback:

            pip install pygame

            ...

            ANSWER

            Answered 2020-Jun-29 at 15:40

            I had problems with this before. You are likely having one of 2 problems:

            1. Set the path of pip which will be in scripts folder of Python probably and update your environment variables.

            2. At the end of your error, it lets you know you have an out of date version of pip. Updating it to the latest version fixed this problem for me.

            Source https://stackoverflow.com/questions/62641600

            QUESTION

            pip install pygame - SDL.h file not found
            Asked 2020-May-07 at 09:35

            MacOS Sierra

            ...

            ANSWER

            Answered 2020-Feb-10 at 05:09

            This helped solved the issue. Use sudo if necessary.

            Source https://stackoverflow.com/questions/45992243

            QUESTION

            Getting Error installing Pygame on Mac OS X
            Asked 2020-Apr-18 at 03:29

            I tried installing Pygame on my Macbook via the Terminal and I am receiving the same response. Can someone please help me with this issue?

            ...

            ANSWER

            Answered 2020-Apr-18 at 03:19

            Try this

            sudo pip install pygame

            Or (if you installed brew)

            brew install pygame

            Source https://stackoverflow.com/questions/61283804

            QUESTION

            Error when installing PyGame on Mac (Catalina)
            Asked 2020-Feb-09 at 04:31

            I have been trying to install PyGame onto my Mac on Catalina and can't figure out how to. The error message I get is: SystemExit: error: command 'gcc' failed with exit status 1. Is is something to do with about python not being setup right? I have already tried many different ways to install the package but whenever I run setup.py it gives me the error message. Is there somewhere I could move the pygame folder to so that it would be part of the python modules? Your help would be appreciated! Here is the error message:

            ...

            ANSWER

            Answered 2020-Feb-09 at 02:04

            Your error is right here:

            src_c/_pygame.h:216:10: fatal error: 'SDL.h' file not found

            You need to install the SDL development files. I haven't personally used macOS in a little while now but if you have homebrew installed, I believe brew install sdl should do the trick.

            Source https://stackoverflow.com/questions/60132717

            QUESTION

            pygame installation issue error on mac10.15.2
            Asked 2020-Jan-26 at 19:40

            I want to download pygame but when I try download I get an error. Here is the error :

            create a virtualenv called 'anenv' and use it. python3 -m virtualenv anenv . ./anenv/bin/activate venvdotapp helps the python be a mac 'app'. So the pygame window can get focus. python -m pip install venvdotapp venvdotapp python -m pip install pygame See if pygame works with the oo module, and the aliens example. python -m pygame.examples.aliens

            I look the pygame wiki but it didnt work :(

            ...

            ANSWER

            Answered 2020-Jan-26 at 19:40

            You need to install the SDL (Simple DirectMedia Layer) library.
            You can use Homebrew for it.

            Source https://stackoverflow.com/questions/59921923

            QUESTION

            How to drag text which is printed over Image (in canvas) using mouse in python?
            Asked 2019-Mar-04 at 11:33

            I want to add a Drag Text Feature in canvas to change the position of text using mouse.

            ...

            ANSWER

            Answered 2019-Mar-04 at 11:33

            Quick Disclaimer: I don't have a lot of experience with PIL, so i don't know how to remove text that has already been drawn. Maybe you can figure that one out yourself. But apart from that, i know some things about tkinter. My idea would be the following:

            Bind a function to the event (Button 1 is being held down and moved) that will constantly get the position of the mouse inside the window and draw new text at that position, while deleting the previous text.

            Source https://stackoverflow.com/questions/54887210

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