android-base | kick-start your next Android app | Mobile Application library

 by   fs Kotlin Version: v1.0.0 License: MIT

kandi X-RAY | android-base Summary

kandi X-RAY | android-base Summary

android-base is a Kotlin library typically used in Apps, Mobile Application applications.,roid-base has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

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              android-base has a low active ecosystem.
              It has 72 star(s) with 17 fork(s). There are 27 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 20 have been closed. On average issues are closed in 307 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of android-base is v1.0.0

            kandi-Quality Quality

              android-base has no bugs reported.

            kandi-Security Security

              android-base has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              android-base is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              android-base releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            android-base Key Features

            No Key Features are available at this moment for android-base.

            android-base Examples and Code Snippets

            No Code Snippets are available at this moment for android-base.

            Community Discussions

            QUESTION

            Consecutive   are treated as one
            Asked 2021-Apr-22 at 15:59

            I'm converting a text-based log file with content that looks like below, to HTML by converting all space characters to   using a very simple find/replace command in my PowerShell script.

            ...

            ANSWER

            Answered 2021-Apr-22 at 15:59

            As part of the opening div tab, you can add the white-space:pre; right before you declare the font family.

            Source https://stackoverflow.com/questions/67203293

            QUESTION

            paring JSON data as string
            Asked 2020-Oct-26 at 13:44

            i try to parse the json file as a string to use it to display this date in listview i tried like the course's video but i have this error but in video it works

            ...

            ANSWER

            Answered 2020-Oct-26 at 10:03

            JSONArray booksArray = new JSONArray("items");

            This makes a new, empty json array object, and then creates a new variable named booksArray, and then sets that variable to be a reference to this newly created object, which is an empty array.

            This is not how you fetch that items array in the JSONObject you have. You're looking for something like books.get("items").

            More generally, that json library is deplorably bad; use something like GSON or Jackson instead.

            Source https://stackoverflow.com/questions/64534883

            QUESTION

            How do you build a Linux Kernel for Android from the AOSP?
            Asked 2020-Aug-06 at 19:30

            I've found that AOSP build.sh dist creates:

            • XML files:

              ...

            ANSWER

            Answered 2020-Aug-06 at 19:30

            This is the way to compile the kernel for your hardware and create the boot image :

            Source https://stackoverflow.com/questions/63136813

            QUESTION

            React Native Gifted Chat on Expo on Android input is covered by keyboard
            Asked 2020-Mar-02 at 06:27

            I'm using a react-native gifted chat for my application chat. But the text input is covered by the keyboard so I can't see what I'm typing.

            I'm using react-native version 0.60.10. Expo version 32.0.13. Android-based phone for testing. I tried solutions with keyboardAvoidingView and KeyboardSpacer but it still not working.

            Looking forward hearing any advice. Any advice would be very great. This is screenshot

            Source Code

            ...

            ANSWER

            Answered 2020-Mar-02 at 06:27

            QUESTION

            React Native: Finish current screen (component) after on press
            Asked 2020-Jan-07 at 17:39

            I have a React Native app Android-based and I'm navigating from a Screen A to Screen B.

            Screen B is a component that has a Text Input and uses an update button to save the new value.

            Screen B

            What I'm looking is to dismiss/finish Screen B after the button is pressed, and having a flow that looks like this:

            Screen A -> Screen B (Finish screen and come back to) -> Screen A

            Nonetheless, when I press the Back Arrow button in the Android device after I come back to Screen A the app still comes back to Screen B :(

            The render method in Screen A

            ...

            ANSWER

            Answered 2019-Jul-02 at 08:40

            You can use this in order to go back

            Source https://stackoverflow.com/questions/53166246

            QUESTION

            How do I merge two different tables to a single table?
            Asked 2019-Oct-13 at 11:53

            I'm making an android-Base Point of Sale System and I'm straggling of combining two tables , I want The Table Foods and The Table Drinks are combined in the Table Menu.

            ...

            ANSWER

            Answered 2019-Oct-13 at 11:53

            QUESTION

            Android library AAR packing resource incorrectly
            Asked 2019-Aug-18 at 12:24

            I have a libary I wrote years ago and I've very gradually modualrised it and deployed to jfrog

            https://github.com/sentinelweb/vectoroid-sdk

            There are 3 modules:

            vectoroid-android-base (svg read/render, base vector classes)

            vectoroid-android-draw (drawing view)

            vectoroid-android-views (supporting views)

            So draw module uses base & vectoroid-android-views

            So I've ben updating it as there is an app I want to build with it but there is a problem with the supporting views lib

            vectoroid-android-views isn't putting the resources in the correct folder in the AAR file the folders under res (drawable, layout,...) should go at the top level in the AAR but for some resason there is a res folder and the drawable folder and resources are put there. So it looks like there is a bad source set or something - just for views module, the other seem to build properly.

            github: https://github.com/sentinelweb/vectoroid-sdk

            repo is: git clone https://github.com/sentinelweb/vectoroid-sdk.git

            then: cd vectoroid-sdk

            branch is: git checkout maintenance/update_build_2019

            then these keys in ~./gradle/gradle.properties

            ...

            ANSWER

            Answered 2019-Aug-18 at 12:24

            The structure of the AAR is correct, the structure should be:

            Source https://stackoverflow.com/questions/57536665

            QUESTION

            Calling 3rd party native library in your own android app
            Asked 2019-Aug-06 at 06:16

            Is it possible to write code for native libraries you do not have the source code for in your own android app?

            For example - RarLab's android app comes with a native library librarlab_rar.so for at least 4 different platforms.

            Assuming that I'm doing this for experimental and copyright isn't an issue and I don't plan to distribute the app externally, is it possible to compile a Java/Kotlin android-based app with only including the native binary in android development tools such as Android Studio or Eclipse?

            ...

            ANSWER

            Answered 2019-Aug-03 at 00:26

            You would need to disassemble the binary .so file and work out the API yourself. This process is called reverse engineering.

            See: How do I reverse engineer .so files found in android APKs? for ideas on how to accomplish the task.

            Once you've figured out how to call into the .so file, you can then write your own version of the API which you can then call from Java/Kotlin.

            Source https://stackoverflow.com/questions/57334385

            QUESTION

            How do I implement multi-user interactions for a java-based desktop application?
            Asked 2019-Jun-20 at 09:22

            I am quite new to programming so please bear with me.

            For my university project, I'm developing a Java desktop app that implements a database using MySQL. For the GUI I'm using JavaFx and Scene Builder. The app I am making, is sort of inspired from certain android-based apps found on the Google playstore, namely "Life is an RPG" and "Habitica". They are sort of like "productivity" apps that help you add tasks that you want to do to the app and then reward you with in app "experience points" and "gold" on the completion of said tasks. It kind of takes old-school rpg ques and tries to organize the tasks you have to do irl in a "quest-like" manner.

            That was my initial idea any ways. My instructor wanted me to add some functionalities. Namely, he wanted users of my app to be able to form "groups" or "parties" with each other and engage in a sort of group activity, where they are all doing the same activity, and hence, being rewarded for said activity.

            Upon scouring through tutorials, I managed to find out and implement the basic functionalities of the app, say logging in of a user or the adding of tasks, etc. However, what I am failing to figure out is how I can make this user to user interaction happen within the app. I'm sorry if my problem sounds a bit too broad to ask, but I have been looking it up and I'm failing to understand or come up with ideas on how I can tell my program that User A is interacting with User B, and that they are working together to complete a certain task.

            I apologize once again for the rather silly problem and long wall of text. Some help or clarity in this regard would be highly appreciated. Even a point in the right direction in regards to what I need to research on and learn would be a great help.

            Thank you.

            ...

            ANSWER

            Answered 2019-Jun-20 at 09:22

            Since this is very broad I am going to give you high-level answer. The individual desktop clients all share the same database (MySQL).

            Therefore, you can solve this problem there: in your database.

            One option would be to have a some kind of "group task". Every user of your app can sign up for this task and when it is "completed", everyone earns some points.

            To manage this you could have to tables in your database:

            • One table for the tasks
            • One table for collaborators

            Every task needs a unique id that you then can reference in your collaborators table.

            Source https://stackoverflow.com/questions/56682681

            QUESTION

            Undefined is not an object (evaluating 'items.reduce)
            Asked 2018-Dec-27 at 08:01

            Here my codes :

            ...

            ANSWER

            Answered 2018-Dec-27 at 03:50

            When you tried to retrive value from state then you have to write code like : this.state.VARIBLENAME. You have this.setState.VARIBLENAME which is wrong.

            Correction from your code:

            Source https://stackoverflow.com/questions/53936936

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install android-base

            You can download it from GitHub.

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