Cortex | Routing system for WordPress | Content Management System library

 by   Brain-WP PHP Version: 1.0.0-alpha.9 License: MIT

kandi X-RAY | Cortex Summary

kandi X-RAY | Cortex Summary

Cortex is a PHP library typically used in Web Site, Content Management System, Wordpress applications. Cortex has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

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              Cortex has a low active ecosystem.
              It has 336 star(s) with 17 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 32 have been closed. On average issues are closed in 186 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cortex is 1.0.0-alpha.9

            kandi-Quality Quality

              Cortex has no bugs reported.

            kandi-Security Security

              Cortex has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Cortex is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Cortex releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Cortex and discovered the below as its top functions. This is intended to give you an instant insight into Cortex implemented functionality, and help decide if they suit your requirements.
            • Set the template .
            • Finalize route .
            • Bootstrap WordPress .
            • Marshall the server path .
            • Merge route group data .
            • Builds the pagination array .
            • Handle redirect .
            • Returns true if the current request is acceptable .
            • Generate redirection from string .
            • Create a new redirect route .
            Get all kandi verified functions for this library.

            Cortex Key Features

            No Key Features are available at this moment for Cortex.

            Cortex Examples and Code Snippets

            No Code Snippets are available at this moment for Cortex.

            Community Discussions

            QUESTION

            STM32 call to memcpy causes hardfault (the call to memcpy itself, not the execution of memcpy)
            Asked 2021-Jun-14 at 10:32

            Situation: I am working with a crypto library called embedded disco, I have a demo working on my PC but when porting it over to the MCU I get a hard fault when executing a library procedure. In the faulting code, the library is trying to simply copy the content of one strobe_s struct into another strobe_s. This is done twice: once for s1 and once for s2. For s1, the library simply assigns the dest. struct to the source struct. For s2 however, such an assign gave a hard fault. As the Cortex-M ISA requires aligned memory accesses, I reckoned that replacing the assignment with a memcpy should fix the problem. Nevertheless, simply stepping into memcpy using the debugger results in a hard fault! I.e. I have a breakpoint at the line with the memcpy and when stepping inside the fault handler is called! I have used memcpy to fix misaligned memory accesses in other parts of the code just fine...

            MCU: STM32L552ZET6QU

            Faulting code:

            The code below is my modification of the original library code where the assignment to *s2 was replaced by a memcpy. The original code from the library's github was:

            ...

            ANSWER

            Answered 2021-Jun-14 at 10:32

            QUESTION

            Cannot open source file avr/io.h (dependency of hal.h) with Visual Studio Code on windows 10
            Asked 2021-Jun-05 at 07:00

            I want to implement an embedded project using stm32F0 (arm-based) with VS Code. The project ran properly on other systems.

            1. I Added C/C++ extension to visual studio
            2. I installed a compiler for cortex-m0 arm: GNU Arm Embedded toolchain/gcc arm for windows.
            3. Makefiles installed: binaries file + dependencies file
            4. openOCD installed (open On Chip Debugger)
            5. tasks.json (build instructions), c_cpp_properties.json (compiler path and IntelliSense settings) were created. I modified the Include path because my program includes header files that aren't in my workspace, and that is not in the standard library path.

            c_cpp_properties.json file

            ...

            ANSWER

            Answered 2021-May-27 at 13:45

            Cannot open source file avr/io.h (dependency of hal.h)

            You appear to be using ChibiOS whhich has a file hal.h which includes halconf.h which includes mcuconf.h. Clearly you appear to have an AVR port of ChibiOS where you need STM32 or ARM Cortex-M support.

            But, how VS Code can find dependencies before compiling?

            The same way as the compiler/pre-processor do, by having include paths configured, parsing the project files and accounting for any externally defined (command line) macros.

            I also was wondering if I should add a path for main.cpp file and other C and CPP files in the configuration file of VS Code to solve these problems?

            I believe it will parse project files in any case. It only needs to find the header files included in a source file to provide context for the parsing of the sourcefile.

            For debugging, I don't see any debugger in the list, though I installed openOCD and add the path in the environment variable

            That is an entirely different question - post a new question for that.

            Source https://stackoverflow.com/questions/67715691

            QUESTION

            Efficiently find least significant set bit in a large array?
            Asked 2021-Jun-04 at 09:44

            I have a huge memory block (bit-vector) with size N bits within one memory page, consider N on average is 5000, i.e. 5k bits to store some flags information.
            At a certain points in time (super-frequent - critical) I need to find the first bit set in this whole big bit-vector. Now I do it per-64-word, i.e. with help of __builtin_ctzll). But when N grows and search algorithm cannot be improved, there can be some possibility to scale this search through the expansion of memory access width. This is the main problem in a few words

            There is a single assembly instruction called BSF that gives the position of the highest set bit (GCC's __builtin_ctzll()). So in x86-64 arch I can find the highest bit set cheaply in 64-bit words.

            But what about scaling through memory width?
            E.g. is there a way to do it efficiently with 128 / 256 / 512 -bit registers?
            Basically I'm interested in some C API function to achieve this, but also want to know what this method is based on.

            UPD: As for CPU, I'm interested for this optimization to support the following CPU lineups:
            Intel Xeon E3-12XX, Intel Xeon E5-22XX/26XX/E56XX, Intel Core i3-5XX/4XXX/8XXX, Intel Core i5-7XX, Intel Celeron G18XX/G49XX (optional for Intel Atom N2600, Intel Celeron N2807, Cortex-A53/72)

            P.S. In mentioned algorithm before the final bit scan I need to sum k (in average 20-40) N-bit vectors with CPU AND (the AND result is just a preparatory stage for the bit-scan). This is also desirable to do with memory width scaling (i.e. more efficiently than per 64bit-word AND)

            Read also: Find first set

            ...

            ANSWER

            Answered 2021-May-25 at 21:12

            You may try this function, your compiler should optimize this code for your CPU. It's not super perfect, but it should be relatively quick and mostly portable.

            PS length should be divisible by 8 for max speed

            Source https://stackoverflow.com/questions/67605508

            QUESTION

            Error: Thumb does not support conditional execution
            Asked 2021-Jun-01 at 22:08

            I'm writing Assembly using Thumb for a Cortex-M7.

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:29

            This occurs because you haven't set up unified syntax in the assembler and the old divided syntax does not support condition codes on general instructions (or so I think). Supply the directive

            Source https://stackoverflow.com/questions/67792488

            QUESTION

            best practice for getting polymoprhic behavior for one data member of an abstract base class
            Asked 2021-May-31 at 09:24

            I would like to know what would be a good approach, from a software design standpoint, to a situation where each derived class should have a different type of polymorphic data member. In more detail:

            I'm writing a library that has an abstract base class Base that users of the library will inherit from. for one member of Base, let's call it BaseMember, I want polymorphic behavior. What I mean by that is that various classes derived from Base will "contain" different subclasses of BaseMember - some will contain a OneDerivedMember, others will contain AnotherDerivedMember etc (all of these are derived from BaseMember, and all are supplied in the library). The reason for wanting that, is that I want to be able to go over some collection of Base pointers and activate some functionality of BaseMember (which is implemented differently for its different derived classes). As I understand it, I am guessing I have to make BaseMember a pointer. Now my questions start:

            1. First of all, is all of this even a good approach or do you sense a "code smell" here? Is building it like that a common practice?

            Assuming the basic approach is OK:

            1. Where would be the proper location to allocate the BaseMember pointer? in the constructors of the various derived classes?

            2. Can I enforce that the derived classes actually do this allocation? i.e. what if a user didn't understand, or forget, that they needed to allocate one kind or other of SomeDerivedMember and make the BaseMember pointer point to it? How can I force it not to compile in such a case?

            3. Where should this member be released (de-allocated)? I suppose the RAII approach dictates it would be in the same scope it was allocated in (so, destructor of derived class?) but this forces every user of the library to remember to do this de-allocation. Instead, I could do it in the destructor of Base (i.e. in the library, not by the user) - but would this violate the RAII principle? and what if the user DID decide to de-allocate it (double delete...)?

            4. Alternatively to all this, can you imagine a way to have equivalent polymorphic behavior without even using dynamic allocation? This code is for a low-level embedded MCU, Cortex M4 or similar cores and bare metal (no OS) - so I try to stay away from dynamic allocation wherever possible.

            I feel this kind of situation must be be fairly common, and there would be a design pattern that solves this cleanly, however I'm not sure what that would be.

            Example code:

            ...

            ANSWER

            Answered 2021-May-31 at 09:24

            EDIT Following the suggestions of the OP, I replaced the example with a fully runnable one

            I would make the interface difficult to be misused:

            Source https://stackoverflow.com/questions/67716196

            QUESTION

            Using Rust crates for an STM32 microcontroller board
            Asked 2021-May-29 at 19:34

            I'm currently trying to learn Rust (for embedded specifically), coming from a background of C for embedded systems and Python. So far, I've been reading Rust Programming Language and Rust for Embedded, and read a few blog posts on the web.

            I want my first project to be a simple "Blinky", where an LED blinks infinitely. I've got an STM32L152CDISCOVERY board with an STM32L152 chip in it (basically same as STM32L151), which is a Cortex M3.

            Instead of implementing everything from scratch, I want to leverage existing crates and HALs. I've found two that seem promising: stm32l1 and stm32l1xx-hal. I've tried to read the documentation of each of them and also part of the source code, but I still can't figure out how to use them correctly.

            Got a few questions about Rust and about the crates:

            1. I see that stm32l1xx-hal has a dependency on stm32l1. Do I need to add both as a dependency in my Cargo.toml file? Or will that create problems related to ownership?

            2. Is this the correct way to add them? Why is the second one added like that [dependencies.stm32l1]?

              ...

            ANSWER

            Answered 2021-May-29 at 19:32

            I got some help from a Discord community. The answers were (modified a bit by me):

            1. stm32l1xx-hal already depends on stm32l1 as seen here. There's no need to import it twice. It is enough to add to Cargo.toml:

            Source https://stackoverflow.com/questions/67654351

            QUESTION

            Having trouble getting my tests to pass on my freeCodeCamp course for a Product Landing Page... please help :)
            Asked 2021-May-28 at 01:41

            I cannot pass Story #5: "When I click a .nav-link button in the nav element, I am taken to the corresponding section of the landing page." I have all of my href attributes set to the corresponding id attributes and when i click on them they take me to the correct section of the page, but I am still failing this test... What am I Doing Wrong???

            The code I wrote is below:

            ...

            ANSWER

            Answered 2021-May-28 at 01:41

            QUESTION

            Header files for STM32F439 timer interrupts
            Asked 2021-May-25 at 16:38

            I wrote the following code to program a STM32F439 microcontroller based on the ARM Cortex-M4 processor core. I defined a timer interrupt handler that is triggered every time when TIM7 counts to the end of 1 second so that it executes a specified piece of code every second. The contents of functions InitRCC() (which initialises RCC to enable GPIOs) and ConfGPIO() (which configures GPIO pins) are omitted.

            ...

            ANSWER

            Answered 2021-May-25 at 16:38

            Never include core_cm4.h or stm32f439xx.h directly.

            You need to define the correct part number macro STM32F439xx using a command line flag eg: -DSTM32F439xx.

            After that you should only include "stm32f4xx.h". This will include the correct CMSIS headers which define _enable_irq and _disable_irq and all the valid IRQ numbers for the part.

            Regarding TIM7_DAC_IRQn, this is incorrect. The DAC shares an interrupt with TIM6, and TIM7 has its own separate one. Chose either TIM6_DAC_IRQn or TIM7_IRQn.

            Source https://stackoverflow.com/questions/67688968

            QUESTION

            qemu-arm with Cortex-M4 on Linux
            Asked 2021-May-19 at 12:02

            I am using qemu-arm and the ARM Workbench IDE to run/profile an ARM binary which was built with armcc/armlink (an .axf-File, program written in C). This works fine with Cortex-A9 and ARM926/ARM5TE. However, whatever I tried, it doesnt work when the binary is built for Cortex-M4. Both the simulator and qemu-arm hang when M4 is selected as CPU.

            I know that this processor requires some additional startup code, but I could find any comprehensive tutorial on how to get it running. Does anyone know how to do this? I have a quite big project with one main function, but it would already help if a "hello world" or some simple program which takes arguments would run.

            Here is the command line I am using with Cortex-A9:

            ...

            ANSWER

            Answered 2021-May-18 at 19:07

            I do not know how to do it with the versatilepb, it did not "just work", but this does work:

            flash.s

            Source https://stackoverflow.com/questions/67591930

            QUESTION

            Functions that differ only in their return type cannot be overloaded
            Asked 2021-May-17 at 19:54

            Note: Although question is duplicate, but current answers lacks details, so I wanted to post another one.

            I'm using C++Builder developed by Embarcadero.

            For Windows, it compiles fine.

            For Android, it shows the following error:

            ...

            ANSWER

            Answered 2021-May-17 at 14:10

            my bet is that you need to use "Preprocessor directives" in your code and indicate platforms

            How do I check OS with a preprocessor directive?

            https://www.cplusplus.com/doc/tutorial/preprocessor/

            Source https://stackoverflow.com/questions/67570779

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cortex

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

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