WebsocketClient | A simple php websocket client , or socket.io client | Websocket library

 by   folospace PHP Version: Current License: No License

kandi X-RAY | WebsocketClient Summary

kandi X-RAY | WebsocketClient Summary

WebsocketClient is a PHP library typically used in Networking, Websocket applications. WebsocketClient has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A simple php websocket client, or socket.io client.
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              WebsocketClient has a low active ecosystem.
              It has 4 star(s) with 5 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              WebsocketClient has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of WebsocketClient is current.

            kandi-Quality Quality

              WebsocketClient has no bugs reported.

            kandi-Security Security

              WebsocketClient has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              WebsocketClient does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              WebsocketClient releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of WebsocketClient
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            WebsocketClient Key Features

            No Key Features are available at this moment for WebsocketClient.

            WebsocketClient Examples and Code Snippets

            No Code Snippets are available at this moment for WebsocketClient.

            Community Discussions

            QUESTION

            Sending Messages One-Way Only Through a Asp.Net Core WebSocket
            Asked 2021-Jun-04 at 04:41

            I am working on an C# Asp.NET Core app where clients will connect via a JavaScript WebSocket to the server and the server itself will be the only thing that can send messages to the connected clients.

            The clients will not be sending messages back to the server and if they manage to send a message to the server by manually doing so in any browser console, the server will just ignore them.

            This is a sample of the C# code I am using to send messages to all connected clients:

            ...

            ANSWER

            Answered 2021-Jun-04 at 04:41

            You need to call ReceiveAsync so you can detect when the websocket closes so you can complete the close handshake. Generally when using websockets directly, you'll have 2 async loops running in parallel, the receive loop and send loop (or you can hand off the socket to send like you are doing). You also need to make sure the request that did the websocket upgrade keeps running so that the connection doesn't get closed and in your scenario, you can use the receive loop for that purpose.

            Source https://stackoverflow.com/questions/67813640

            QUESTION

            ZIO and multiple callbacks
            Asked 2021-May-09 at 13:48

            I'm quite new to using ZIO. I'm currently writing a crypto trading bot in Scala and I am trying to learn ZIO at the same time. Now I'm opening a websocket, this websocket gives multiple callbacks until it is closed which I'm struggling to integrate in my code. My current code:

            ...

            ANSWER

            Answered 2021-May-09 at 13:48

            Unfortunately, ZIO can't handle multiple callbacks when using effectAsync since the data type is based on a single success or failure value.

            You can use ZStream instead though which has a similarly shaped operator which can be called multiple times:

            Source https://stackoverflow.com/questions/67373533

            QUESTION

            Unregister all event in WebSocket
            Asked 2021-Apr-21 at 12:37

            How can stop listening to all events in websocket.

            ...

            ANSWER

            Answered 2021-Apr-21 at 10:31

            You would have to remove the event listeners manually. They remain active on the element until they are destroyed (or removed by the browser).

            Source https://stackoverflow.com/questions/67193824

            QUESTION

            Receiving large binary data over Boost::Beast websocket
            Asked 2021-Apr-15 at 20:17

            I am trying to receive a large amount of data using a boost::beast::websocket, fed by another boost::beast::websocket. Normally, this data is sent to a connected browser but I'd like to set up a purely C++ unit test validating certain components of the traffic. I set the auto fragmentation to true from the sender with a max size of 1MB but after a few messages, the receiver spits out:

            ...

            ANSWER

            Answered 2021-Apr-15 at 20:17

            If your use pattern is fixed:

            Source https://stackoverflow.com/questions/67114653

            QUESTION

            GtkTreeView stops updating unless I change the focus of the window
            Asked 2021-Apr-14 at 17:03

            I have a GtkTreeView object that uses a GtkListStore model that is constantly being updated as follows:

            1. Get new transaction
            2. Feed data into numpy array
            3. Convert numbers to formatted strings, store in pandas dataframe
            4. Add updated token info to GtkListStore via GtkListStore.set(titer, liststore_cols, liststore_data), where liststore_data is the updated info, liststore_cols is the name of the columns (both are lists).

            Here's the function that updates the ListStore:

            ...

            ANSWER

            Answered 2021-Apr-14 at 15:55

            As you've said in the comments that it is running in a separate thread then i'd suggest wrapping your "update liststore" function with GLib.idle_add.

            Source https://stackoverflow.com/questions/66994345

            QUESTION

            Java HttpHandler waiting for CompletableFuture
            Asked 2021-Apr-06 at 16:13

            I got the following code

            ...

            ANSWER

            Answered 2021-Apr-06 at 16:13

            I was able to do this using the synchronize and wait on an object i created in the client. As you can see i call a synchronize on the object on the client and put it in wait. Then on the client when it's done i call notifyall.

            Source https://stackoverflow.com/questions/66962256

            QUESTION

            #general channel Discord - Timeout & JDA not getting messages
            Asked 2021-Mar-14 at 23:36

            I'm trying to do my first Discord JDA bot with Java. (most part of tutorials and questions here on StackOverflow that I've found used Javascript, so I think it should be mentioned).

            I'm not managing to get any message that I send to #general channel. I did my code following this tutorial and tried to fix the issue with code from this link.

            JDA version: 4.2.0_240 IntelliJ version: 2020.3.2 JDK 11.0.9 Java SE 8

            My Main class:

            ...

            ANSWER

            Answered 2021-Mar-14 at 23:36

            As dan1st said on the comments:

            Using the current JDABuilder builder solves the issue:

            Source https://stackoverflow.com/questions/66629775

            QUESTION

            Boost asio deadline timer completing immediately (C++)
            Asked 2021-Mar-04 at 12:51

            The code below prints "connected" to the console immediately, as opposed to after 10s. Why is this? Is it to do with the way I'm passing my print callback?

            ...

            ANSWER

            Answered 2021-Mar-04 at 12:51

            As mentioned in the comments, deadline_timer is destroyed too soon because it's a local variable, thus canceling the I/O operation.

            If we add some error handling, we will see the actual error reported:

            Source https://stackoverflow.com/questions/66473482

            QUESTION

            No matching constructor error (Boost Beast, C++)
            Asked 2021-Mar-03 at 10:55

            Here's my header file for a WebSocket client:

            ...

            ANSWER

            Answered 2021-Mar-03 at 10:55

            The problem is that the boost::asio::ssl::stream class constructor (and by induction, beast::websocket::stream> constructor) requires an l-value of boost::asio::ssl::context as the second parameter, and WebSocketClient::get_ssl_context returns an r-value. In other words, WebSocketClient::get_ssl_context returns a temporary, which is not acceptable for beast::websocket::stream>.

            ssl::context needs to persist for the whole duration of the TLS stream, since the stream will be using the context during its operation. So the correct solution is to create an instance of ssl::context as a data member of WebSocketClient before ws_ and provide a reference to it to ws_ constructor.

            Source https://stackoverflow.com/questions/66455184

            QUESTION

            Count the number of messages for specific user jda
            Asked 2021-Feb-17 at 15:03

            I have found a lot of tutorials on how to count the number of messages for a specific user but all of them was for discord.py. Now I need to do it but for discord jda. I have tried a lot of different methods but non worked. Any help?

            okay this is what I tried so far. Even though I know it is so wrong anyways:

            ...

            ANSWER

            Answered 2021-Feb-17 at 12:10

            You actually never put anything into playerMessages map. Replace

            Source https://stackoverflow.com/questions/66240434

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install WebsocketClient

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/folospace/WebsocketClient.git

          • CLI

            gh repo clone folospace/WebsocketClient

          • sshUrl

            git@github.com:folospace/WebsocketClient.git

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