WebsocketClient | A simple php websocket client , or socket.io client | Websocket library
kandi X-RAY | WebsocketClient Summary
kandi X-RAY | WebsocketClient Summary
A simple php websocket client, or socket.io client.
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WebsocketClient Examples and Code Snippets
Community Discussions
Trending Discussions on WebsocketClient
QUESTION
I am working on an C# Asp.NET Core app where clients will connect via a JavaScript WebSocket to the server and the server itself will be the only thing that can send messages to the connected clients.
The clients will not be sending messages back to the server and if they manage to send a message to the server by manually doing so in any browser console, the server will just ignore them.
This is a sample of the C# code I am using to send messages to all connected clients:
...ANSWER
Answered 2021-Jun-04 at 04:41You need to call ReceiveAsync so you can detect when the websocket closes so you can complete the close handshake. Generally when using websockets directly, you'll have 2 async loops running in parallel, the receive loop and send loop (or you can hand off the socket to send like you are doing). You also need to make sure the request that did the websocket upgrade keeps running so that the connection doesn't get closed and in your scenario, you can use the receive loop for that purpose.
QUESTION
I'm quite new to using ZIO. I'm currently writing a crypto trading bot in Scala and I am trying to learn ZIO at the same time. Now I'm opening a websocket, this websocket gives multiple callbacks until it is closed which I'm struggling to integrate in my code. My current code:
...ANSWER
Answered 2021-May-09 at 13:48Unfortunately, ZIO
can't handle multiple callbacks when using effectAsync
since the data type is based on a single success or failure value.
You can use ZStream
instead though which has a similarly shaped operator which can be called multiple times:
QUESTION
How can stop listening to all events in websocket.
...ANSWER
Answered 2021-Apr-21 at 10:31You would have to remove the event listeners manually. They remain active on the element until they are destroyed (or removed by the browser).
QUESTION
I am trying to receive a large amount of data using a boost::beast::websocket, fed by another boost::beast::websocket. Normally, this data is sent to a connected browser but I'd like to set up a purely C++ unit test validating certain components of the traffic. I set the auto fragmentation to true from the sender with a max size of 1MB but after a few messages, the receiver spits out:
...ANSWER
Answered 2021-Apr-15 at 20:17If your use pattern is fixed:
QUESTION
I have a GtkTreeView object that uses a GtkListStore model that is constantly being updated as follows:
- Get new transaction
- Feed data into numpy array
- Convert numbers to formatted strings, store in pandas dataframe
- Add updated token info to GtkListStore via
GtkListStore.set(titer, liststore_cols, liststore_data
), where liststore_data is the updated info, liststore_cols is the name of the columns (both are lists).
Here's the function that updates the ListStore:
...ANSWER
Answered 2021-Apr-14 at 15:55As you've said in the comments that it is running in a separate thread then i'd suggest wrapping your "update liststore" function with GLib.idle_add.
QUESTION
I got the following code
...ANSWER
Answered 2021-Apr-06 at 16:13I was able to do this using the synchronize and wait on an object i created in the client. As you can see i call a synchronize on the object on the client and put it in wait. Then on the client when it's done i call notifyall.
QUESTION
I'm trying to do my first Discord JDA bot with Java. (most part of tutorials and questions here on StackOverflow that I've found used Javascript, so I think it should be mentioned).
I'm not managing to get any message that I send to #general channel. I did my code following this tutorial and tried to fix the issue with code from this link.
JDA version: 4.2.0_240 IntelliJ version: 2020.3.2 JDK 11.0.9 Java SE 8
My Main
class:
ANSWER
Answered 2021-Mar-14 at 23:36As dan1st said on the comments:
Using the current JDABuilder
builder solves the issue:
QUESTION
The code below prints "connected" to the console immediately, as opposed to after 10s. Why is this? Is it to do with the way I'm passing my print
callback?
ANSWER
Answered 2021-Mar-04 at 12:51As mentioned in the comments, deadline_timer
is destroyed too soon because it's a local variable, thus canceling the I/O operation.
If we add some error handling, we will see the actual error reported:
QUESTION
Here's my header file for a WebSocket client:
...ANSWER
Answered 2021-Mar-03 at 10:55The problem is that the boost::asio::ssl::stream
class constructor (and by induction, beast::websocket::stream>
constructor) requires an l-value of boost::asio::ssl::context
as the second parameter, and WebSocketClient::get_ssl_context
returns an r-value. In other words, WebSocketClient::get_ssl_context
returns a temporary, which is not acceptable for beast::websocket::stream>
.
ssl::context
needs to persist for the whole duration of the TLS stream, since the stream will be using the context during its operation. So the correct solution is to create an instance of ssl::context
as a data member of WebSocketClient
before ws_
and provide a reference to it to ws_
constructor.
QUESTION
I have found a lot of tutorials on how to count the number of messages for a specific user but all of them was for discord.py. Now I need to do it but for discord jda. I have tried a lot of different methods but non worked. Any help?
okay this is what I tried so far. Even though I know it is so wrong anyways:
...ANSWER
Answered 2021-Feb-17 at 12:10You actually never put anything into playerMessages
map.
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PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.
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