grafika | An image processing library for PHP | Computer Vision library

 by   kosinix PHP Version: Current License: MIT

kandi X-RAY | grafika Summary

kandi X-RAY | grafika Summary

grafika is a PHP library typically used in Artificial Intelligence, Computer Vision applications. grafika has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

An image processing library for PHP.
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            kandi-support Support

              grafika has a medium active ecosystem.
              It has 847 star(s) with 90 fork(s). There are 42 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 16 open issues and 7 have been closed. On average issues are closed in 72 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of grafika is current.

            kandi-Quality Quality

              grafika has 0 bugs and 0 code smells.

            kandi-Security Security

              grafika has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              grafika code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              grafika is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              grafika releases are not available. You will need to build from source code and install.
              grafika saves you 1929 person hours of effort in developing the same functionality from scratch.
              It has 4250 lines of code, 282 functions and 59 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed grafika and discovered the below as its top functions. This is intended to give you an instant insight into grafika implemented functionality, and help decide if they suit your requirements.
            • Decodes an array of bytes into an array .
            • Plot a cubic segment
            • Creates a drawing object
            • Get histogram
            • Plot a single line
            • Get the density of the image
            • Resize an image
            • Parse the docblock
            • Parse a doc comment
            • Get the position of the image
            Get all kandi verified functions for this library.

            grafika Key Features

            No Key Features are available at this moment for grafika.

            grafika Examples and Code Snippets

            No Code Snippets are available at this moment for grafika.

            Community Discussions

            QUESTION

            Unwanted transition delay on header
            Asked 2021-May-16 at 17:29

            I'm having a weird transition delay. When the person is scrolling the screen down for 70px or more the navbar is sliding in from "top: -100%;" to "top: 0;" but it's doing it with 1s delay. I don't know how to erase it...

            To catch the navbar I used document.getElementById.

            Here is my html:

            ...

            ANSWER

            Answered 2021-May-16 at 17:29

            I didn't see any delay, however 100% means 100% of the total scrolling height, which will create inconsistent animation speed, depending on the size of the content on the page.

            This approach uses menu height itself to hide it:

            Source https://stackoverflow.com/questions/67558628

            QUESTION

            How do I check two options at once in the option quiz?
            Asked 2021-May-14 at 17:29

            I did it as you wanted and it still doesn't work as it should, if I don't check anything in the checkbox and give it an "evaluate test" so it will write me 1 point anyway, which is wrong. Some ideas?

            ...

            ANSWER

            Answered 2021-May-14 at 17:29

            question2 needs to be the result of a call to querySelectorAll, not just querySelector. It will then be a list of all the checked elements (querySelector only returns the first matched element, no matter how many match the selector.

            You would need to loop the list and see what it contains. You need to verify that only two boxes were checked, and that they were the correct ones.

            Also in your code, the question4 variable isn't defined, and input[value="question2"]:checked will never match anything - there's no checkbox with that value, and looking for the value makes no sense anyway. Also your question2 checkboxes randomly had "question4" as their name. I've corrected those issues and a couple of other minor things.

            Something like this will work better:

            Source https://stackoverflow.com/questions/67535419

            QUESTION

            How do I cancel the tracking of two or more functions on the buttons at once?
            Asked 2021-Apr-25 at 00:14

            I have one such problem with my website. I have chapters on the page and in each, there are some modules and theories. In theory, I have the function of reading more so that the text is not just exposed. But the problem arises in that when I have a theory with this function on page 2 or more, the first one works for me and the others do not work as they should and track the first one, and it happens that only the first one works. How do I fix or rewrite it?

            My code to read more in js:

            ...

            ANSWER

            Answered 2021-Apr-25 at 00:14

            First, i have added classes where you have used id's, because id's can't be duplicated, and i have added one small change to your function call, adding current button element as argument.

            So, your HTML should look like this now:

            Source https://stackoverflow.com/questions/67244709

            QUESTION

            MediaRecorder Surface Input with OpenGL - issue if audio recording is enabled
            Asked 2020-Sep-05 at 11:07

            I want to use MediaRecorder for recording videos instead of MediaCodec, because it's very easy to use as we know.

            I also want to use OpenGL to process frames while recording

            Then I use example code from Grafika's ContinuousCaptureActivity sample to init EGL rendering context, create cameraTexture and pass it to Camera2 API as Surface https://github.com/google/grafika/blob/master/app/src/main/java/com/android/grafika/ContinuousCaptureActivity.java#L392

            and create EGLSurface encodeSurface from our recorderSurface https://github.com/google/grafika/blob/master/app/src/main/java/com/android/grafika/ContinuousCaptureActivity.java#L418

            and so on (processing frames as in Grafika sample, everything the same as in the example code Grafika code)

            Then when I start recording (MediaRecorder.start()), it records video ok if audio source wasn't set

            But if audio recording is also enabled

            ...

            ANSWER

            Answered 2020-Aug-19 at 01:35

            It's very likely your timestamps aren't in the same timebase. The media recording system generally wants timestamps in the uptimeMillis timebase, but many camera devices produce data in the elapsedRealtime timebase. One counts time when the device is in deep sleep, and the other doesn't; the longer it's been since you rebooted your device, the bigger the discrepancy becomes.

            It wouldn't matter until you add in the audio, since MediaRecorder's internal audio timestamps will be in uptimeMillis, while the camera frame timestamps will come in as elapsedRealtime. A discrepancy of more than a few fractions of a second would probably be noticeable as a bad A/V sync; a few minutes or more will just mess everything up.

            When the camera talks to the media recording stack directly, it adjusts timestamps automatically; since you've placed the GPU in the middle, that doesn't happen (since the camera doesn't know that's where your frames are going eventually).

            You can check if the camera is using elapsedRealtime as the timebase via SENSOR_INFO_TIMESTAMP_SOURCE. But in any case, you have a few choices:

            1. If the camera uses TIMESTAMP_SOURCE_REALTIME, measure the difference between the two timestamp at the start of recording, and adjust the timestamps you feed into setPresentationTime accordingly (delta = elapsedRealtime - uptimeMillis; timestamp = timestamp - delta;)
            2. Just use uptimeMillis() * 1000000 as the time for setPresentationTime. This may cause too much A/V skew, but it's easy to try.

            Source https://stackoverflow.com/questions/63467704

            QUESTION

            Android: Camera2 - Reducing delay between video chunks/segments during continuous video recording
            Asked 2020-Aug-17 at 01:12

            I am currently working on an android app that continuously records video using the camera2 API while segmenting it into 1-minute chunks.

            My requirement is that the chunks/segments of 1 minute should be seamlessly merged at a later stage.

            At the moment I am able to achieve saving in chunks by setting up a timer to restart recording at the end of the time period:

            ...

            ANSWER

            Answered 2020-Aug-17 at 01:12

            If you need it to be seamless, you need to investigate MediaRecorder's own time limit options, or possibly have to build things from the lower-level API objects of MediaCodec and MediaMuxer.

            Specifically, look at setNextOutputFile and setMaxOutputDuration. That should allow you to automatically transition between files, with a specific length for each snippet. That will hopefully be seamless.

            If not, some combination of a MediaCodec and one or more MediaMuxers should let you build this, but that's a lot of stuff to wire together correctly.

            Source https://stackoverflow.com/questions/63438324

            QUESTION

            Display Kivy canvas inside GridLayout
            Asked 2020-Jul-12 at 15:27

            I am trying to reference to Canvas within GridLayout with just drawing simple rectangle before further development. Code:

            main.py:

            ...

            ANSWER

            Answered 2020-Jul-12 at 15:27

            QUESTION

            Wrong floating images
            Asked 2020-Mar-30 at 13:30

            I am trying to play with hover effects but I got a problem. I am trying to put 6 images next to each other into two columns. But it is not displayed correctly. I want them to be displayed side by side but the only first two are displayed like that. The other four are below each other. Could you help me, please? :)

            ...

            ANSWER

            Answered 2020-Mar-30 at 13:30

            replace your HTML with this

            Source https://stackoverflow.com/questions/60930564

            QUESTION

            Java login with MySQL database
            Asked 2020-Feb-16 at 16:06

            Hi at the moment I can't log in to MySQL database with SQL statement and open next MenuForm. Not sure what's wrong with it. There is no error. I have added additional if "//if(password.contains("123") && username.contains("test")) {" to check if it works and it does work but still can't compare it with MySQL.

            ...

            ANSWER

            Answered 2020-Feb-16 at 16:06

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install grafika

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone kosinix/grafika

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