monochrome | A fully responsive Kirby CMS theme | Content Management System library
kandi X-RAY | monochrome Summary
kandi X-RAY | monochrome Summary
monochrome is an open source theme for Kirby CMS. It is fully responsive, free and you can use it out of the box. Test the live demo here.
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Top functions reviewed by kandi - BETA
- Get results .
- Get the query string .
monochrome Key Features
monochrome Examples and Code Snippets
Community Discussions
Trending Discussions on monochrome
QUESTION
I'm creating a basic webpage that will have a fixed sidebar and scrollable content area. Unfortunately, every single solution I've found
- flat-out isn't working (meaning the sidebar sticks to the page and disappears as one scrolls down), or
- cuts off the image container that holds these two images in place at the top of the main content area, plus everything above it.
Here's the codepen for the project: https://codepen.io/__JMar1/pen/jOYroOY
...ANSWER
Answered 2022-Mar-21 at 15:12Just add this style to your sidebar:
QUESTION
I am pretty new to js, and I am building a color scheme generator as a solo project. I am now stuck on select the html element that created from dynamically. I tried to select both label and input element below, using document.getElementByClassName but it gives me 'undefined'
I wanna select both label and input elements and add an click eventListner so that they can copy the result color code from that elements.
...ANSWER
Answered 2022-Mar-20 at 04:29QUESTION
The following creates a transparent NSWindow
with a ContentView
that uses blendMode
to create a colour filter overlay effect so that everything behind the window appears blended (grey monochrome in this instance). It's working as expected except when the window is not active or being dragged in which case the ContentView
flickers between normal (no blending) and blended; the ContentView
is also showing dirty in some cases, i.e. when inactive ContentView
is partially rendering and not fully updated.
Am I missing something in terms of ContentView
life-cycle / refresh in relation to NSWindow
events, is my NSWindow setup correct, or is this a potential bug? Essentially, the issue doesn't occur when blendMode
isn't used, as testing with a transparent NSWindow
and semi-opaque ContentView
behaves normally.
I'm using Xcode 12.5.1 on Big Sur 11.6.2, and targeting 10.15
Code to reproduce using the AppKit App Delegate lifecycle template:
...ANSWER
Answered 2022-Mar-08 at 09:44This feels a bit hackish and I'm sure someone out there with greater knowledge has a more elegant solution, but adding a Timer
to the view to force a redraw solves the flickering problem completely, and would therefore appear to answer the question. Note: this method also dispenses with the need for a dummy NSVisualEffectView
.
QUESTION
I am trying to run test cases in cucumber for testing a mobile application using IntelliJ. The project code is in kotlin and I am using appium server to run the test case on android emulator. The test cases were working fine but after taking last pull request from project repository on github, the test cases are not running Cannot find cucumber cli main file
I am getting Error: Could not find or load main class cucumber.cli.Main
...ANSWER
Answered 2022-Mar-07 at 17:25Solved: This was a hybrid project for both mobile and web. I was able to solve it by opening the mobile project separately in intelliJ (I had to open sub directory). So this way my project was able to locate the cucumber file and Java jdk.
QUESTION
Example of numbers
I am using the standard pytesseract img to text. I have tried with digits only option 90% of the time it is perfect but above is a example where it goes horribly wrong! This example produced no characters at all
As you can see there are now letters so language option is of no use, I did try adding some text in the grabbed image but it still goes wrong.
I increased the contrast using CV2 the text has been blurred upstream of my capture
Any ideas on increasing accuracy?
After many tests using the suggestions below. I found the sharpness filter gave unreliable results. another tool you can use is contrast=cv2.convertScaleAbs(img2,alpha=2.5,beta=-200) I used this as my text in black and white ended up light gray text on a gray background with convertScaleAbs I was able to increase the contrast to get almost a black and white image
Basic steps for OCR
- Convert to monochrome
- Crop image to your target text
- Filter image to get black and white
- perform OCR
ANSWER
Answered 2022-Feb-28 at 05:40Here's a simple approach using OpenCV and Pytesseract OCR. To perform OCR on an image, it's important to preprocess the image. The idea is to obtain a processed image where the text to extract is in black with the background in white. To do this, we can convert to grayscale, then apply a sharpening kernel using cv2.filter2D()
to enhance the blurred sections. A general sharpening kernel looks like this:
QUESTION
I want to use Pygame's freetype module to load a colorful emoji via its unicode. Unfortunately I only get a monochrome image with the outline of the emoji:
Minimal, Reproducible Example:
...ANSWER
Answered 2022-Feb-12 at 13:09Unfortunately, colored font loading is not natively supported in Pygame. However, there is a workaround. First you need a colored emoji font. For example, you can download one here: Apple Color Emoji for Linux.
Load this font using https://freetype.org/. Install freetype-py
:
QUESTION
When trying to write some routine in x86 assembly for a boot loader, I came across a bug where when a division error happened, the program would get stuck in an infinite loop. Through investigating, I found out that calling int 0 would go through the exception handler normally and then continue execution of the rest of the program. Writing my own exception handler for x86, the return address when a division error exception happened was the address of the instruction, meaning that it would just execute the division over and over looping forever. Is this normal behavior or a bug with Virtualbox/my cpu specifically?
...ANSWER
Answered 2022-Feb-10 at 20:04Original 8086/8088 does push the exception of the following instruction for #DE
exceptions.
But all other x86 CPUs push the start address of the faulting div
/idiv
instruction. (At least starting from 386; I don't know what 286 did.)
That's normal for x86 in general: faulting instructions push the address of the instruction that faulted. x86 machine code can't be reliably/unambiguously decoded backwards, so the design intent is that the exception handler can examine the situation and potentially repair it, and re-run the faulting instruction.
See Intel x86 - Interrupt Service Routine responsibility which breaks down the differences between Faults, Traps, and Aborts, and even specifically mentions the difference between int 0
and a faulting div
.
That's useful for #PF page faults, although not as realistic for things like FP and integer arithmetic exceptions. But if not repair, then at least report the actual instruction that faulted. e.g. idiv dword [fs: rdi + 0xf1f7f1f7]
would be ambiguous to disassemble backwards. The f7 f1
bytes in the disp32 are the encoding for div ecx
. You also wouldn't know if a jump had jumped straight to the idiv
opcode after the FS prefix. So it's definitely useful for debugging and possibly other purposes to have the actual address of the start of the faulting instruction, not its end.
int 0
(if allowed by the IDT if you're not in in real mode) pushes the CS:[ER]IP of the following instruction, of course, since it's not something that could re-run without faulting after the situation is repaired.
The 8086 behaviour maybe have been an intentional decision to simply the hardware at the expense of worse behaviour. It has no limit on max instruction length, and AFAIK avoids having to remember the start of an instruction at all. If cs rep movsb
is interrupted by an external interrupt, the interrupt-return address is before the final prefix, not the actual instruction start. (i.e. it would resume as rep movsb
without the cs
prefix, which is a disaster if you put the prefixes in that order. This is the biggest "worse behaviour".) Since 8086 doesn't have any kind of page-faults or configurable segment-limits, it can't take a synchronous exception during rep cs movsb
or other rep-string instructions, only async external interrupts.
See Why do call and jump instruction use a displacement relative to the next instruction, not current? for more guesswork about 8086 design decisions.
QUESTION
I need to get a options ( for example, resize_to_limit: [300, 222], kuwahara: '3%' ) of variant Active Storage (Ruby on Rails 6.1) from the db. My decision:
app/admin/slideshow.rb
...ANSWER
Answered 2022-Feb-07 at 07:23It's very simple...
app/admin/slideshow.rb
QUESTION
I'm trying to create a PDF file containing a monochrome 1-bit image, but configure the image to be transparent where it contains white pixels (so that content under the image is visible). The image uses the DeviceGray
color space, and BitsPerComponent
is 1.
I'm using the Mask
entry with an array specifying the color range which should be masked. My copy of the PDF spec calls this "Colour Key Masking". Since the image is bitonal, this color range is just [1 1]
(white).
However, I simply can't get this to work. The content under the image never displays. I've tried tweaking the range values, changing the image filter, tweaking the surrounding graphics state -- all to no avail.
The only thing that has worked has been to change the image color space from DeviceGray
to DeviceRGB
and tweak the Mask
ranges accordingly, but that would increase the size of these images in the PDF file, which I cannot do.
What is the correct way to use color key masking on bitonal DeviceGray
images?
Here's the image that I think should work, but does not:
...ANSWER
Answered 2022-Jan-27 at 11:20Without seeing the entire file I cannot say why the mask is not applied.
But the file below shows that the /Mask is applied to /DeviceGray bitonal images:
QUESTION
Im currently using a 2021 Macbook pro which has the screen resolution of 3456x2234.
When i run the following command:
...ANSWER
Answered 2022-Feb-02 at 20:55For anyone who stumbles here i worked out i had the display set as 'scaled - more space'. If i change display to be 'default' the reported values are as expected (times by scaleFactor) to get the real display resolution.
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Install monochrome
PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.
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