pathtracer | October 2018 I started a personal project | Graphics library

 by   BashPrince Python Version: Current License: BSD-2-Clause

kandi X-RAY | pathtracer Summary

kandi X-RAY | pathtracer Summary

pathtracer is a Python library typically used in Manufacturing, Utilities, Machinery, Process, User Interface, Graphics applications. pathtracer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However pathtracer build file is not available. You can download it from GitHub.

In October 2018 I started a personal project to implement a CUDA enabled physically based path tracer with a simple 3D editor. The application allows users to interactively place objects and lights in a scene and render them using GPU acceleration.
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            kandi-support Support

              pathtracer has a low active ecosystem.
              It has 18 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pathtracer is current.

            kandi-Quality Quality

              pathtracer has no bugs reported.

            kandi-Security Security

              pathtracer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pathtracer is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pathtracer releases are not available. You will need to build from source code and install.
              pathtracer has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pathtracer and discovered the below as its top functions. This is intended to give you an instant insight into pathtracer implemented functionality, and help decide if they suit your requirements.
            • Notify the user
            • Connect all widgets
            • Disconnects all widgets
            • Set the current material to the selected material
            • Create triangle arrays
            • Rotate the scene
            • Convert spherical coordinates to cartesian coordinates
            • Checks if the render window is valid
            • Notify the actor
            • Set the aspect ratio
            • Draw the scene
            • Deletes selected materials
            • Update the dialog
            • Deletes selected objects
            • Create a color dialog
            • Notifies the list widget
            • Notify all items in the scene
            • Slot for the render settings
            • Draw the scene object
            • Set a color dialog
            • Color the selected light
            • Delete an object
            • Deletes a material from the list
            • Changes the shape of the selected object
            • Set the material slot for the selected object
            • Set the IOR slot
            Get all kandi verified functions for this library.

            pathtracer Key Features

            No Key Features are available at this moment for pathtracer.

            pathtracer Examples and Code Snippets

            No Code Snippets are available at this moment for pathtracer.

            Community Discussions

            Trending Discussions on pathtracer

            QUESTION

            SharpGL and RenderBuffers
            Asked 2017-Jan-19 at 01:01

            I'm attempting to port a pathtracer to GLSL, and to do this I need to modify a shader sample program to use a texture as the framebuffer instead of the backbuffer.

            This is the vertex fragment

            ...

            ANSWER

            Answered 2017-Jan-19 at 01:01

            Renderbuffers are not textures. So when you do glGetTexImage on your renderbuffer, you probably got an OpenGL error. When you tried to bind it as a texture with glBindTexture, you probably got an OpenGL error.

            If you want to render to a texture, you should render to a texture. As in glGenTextures/glTexImage2D/glFramebufferTexture2D.

            Also, please stop using EXT_framebuffer_object. You should be using the core FBO feature, which requires no "EXT" suffixes. Not unless you're using a really ancient OpenGL version.

            Source https://stackoverflow.com/questions/41731996

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pathtracer

            You can download it from GitHub.
            You can use pathtracer like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/BashPrince/pathtracer.git

          • CLI

            gh repo clone BashPrince/pathtracer

          • sshUrl

            git@github.com:BashPrince/pathtracer.git

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