miniplayer | curses based mpd client with basic functionality | Music Player library

 by   GuardKenzie Python Version: 1.8.1 License: MIT

kandi X-RAY | miniplayer Summary

kandi X-RAY | miniplayer Summary

miniplayer is a Python library typically used in Audio, Music Player applications. miniplayer has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can install using 'pip install miniplayer' or download it from GitHub, PyPI.

A curses based mpd client with basic functionality and album art. After installation, the player can be opened from the terminal with miniplayer.
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            kandi-support Support

              miniplayer has a low active ecosystem.
              It has 105 star(s) with 7 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 20 have been closed. On average issues are closed in 3 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of miniplayer is 1.8.1

            kandi-Quality Quality

              miniplayer has 0 bugs and 0 code smells.

            kandi-Security Security

              miniplayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              miniplayer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              miniplayer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              miniplayer releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 3 lines of code, 0 functions and 2 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            miniplayer Key Features

            No Key Features are available at this moment for miniplayer.

            miniplayer Examples and Code Snippets

            Miniplayer,Installation
            Pythondot img1Lines of Code : 2dot img1License : Permissive (MIT)
            copy iconCopy
            python setup.py install
            
            pip install miniplayer
              

            Community Discussions

            QUESTION

            I can not get the state from react router Link component using useLocation. So how can I pass it?
            Asked 2021-Dec-03 at 16:58

            I'm trying to pass the videoTitle from Link's state to my Quiz page. But I can not pass it through useLocation. It throws me this error: TypeError: Cannot destructure property 'state' of 'location' as it is undefined.

            From this link component:

            To this:

            here is the full code of Videos page:

            ...

            ANSWER

            Answered 2021-Dec-03 at 13:29
            const { location } = useLocation();
            

            Source https://stackoverflow.com/questions/70214766

            QUESTION

            React Native Navigation - Nested Navigator with Overlay
            Asked 2021-Nov-03 at 11:34

            I'm having a bit of a rough time figuring out how to structure my project. I have this MiniPlayer (see 2. pic) that I would like to overlay over all other screens whenever a song is playing. So far I solved it this way:

            However, adding it like that I can't find a way to navigate from it to another screen since it's not part of any navigator. And I can't really add it to any of the navigators I have. If I add it to the TabsNav I get an additional tab that I don't want, if I add it to the stack, it's hidden when I open another tab. Can anyone give me a hint on how to move forward here or what I'm overlooking? Thanks a lot in advance :)

            ...

            ANSWER

            Answered 2021-Nov-03 at 11:34

            I think one way to implement this would be using the tabBar prop. link

            Source https://stackoverflow.com/questions/69823747

            QUESTION

            Disabling YouTube's drag down for miniplayer functionality
            Asked 2021-Oct-31 at 07:21

            If I watch a YouTube video and try to drag the player down, it's doing this:

            Sometimes it doesn't do this. Sometimes it's only doing this in fullscreen. Sometimes it's also doing this in theatre mode. It started happening not so long ago.

            I've tried document.addEventListener('mousemove', (e) => { e.stopImmediatePropagation(); e.stopPropagation(); e.preventDefault();}, true) in Tampermonkey, but it disables all the other mousemoves except the drag down for miniplayer. I've tried user-select: none, but it doesn't solve this issue either.

            I've tried in Incognito mode, with extensions disabled. Nothing helped.

            I'm running latest Chrome. 95.0.4638.54

            This doesn't happen in Chromium for some reason: version 94.0.4606.81

            I'm not the only one with this problem: https://www.reddit.com/r/youtube/comments/l4falt/is_there_a_way_to_turn_off_the_drag_down_to/

            I haven't found any other forum posts about it.

            Is there any way to disable this functionality?

            Update: this code seems to work: https://pastebin.com/n093g9Ur

            ...

            ANSWER

            Answered 2021-Oct-31 at 07:21

            It was a bit difficult, but to solve this problem:

            1. First it was necessary to find the element which listens to user events which trigger this behaviour, by using Ctrl-Shift-C on YouTube player's element and then adding "pointer-events: 'none'" to its parent elements' CSS, until it disables this functionality.
            2. The element that was listening for the events can be selected with document.querySelector('ytd-page-manager #player-container'); (it turns out there are multiple elements with player-container id on YouTube).
            3. Then we get event listeners for this element by typing "getEventListeners(temp1)" in Chrome developer console (where temp1 is the 'ytd-page-manager #player-container' element after right clicking and choosing "store as a global variable")
            4. Then we add our own event listener with Capture:true and stop immediate propagation for these events (it was enough to do for the "pointerdown" event)

            So after the page has loaded the code would be

            Source https://stackoverflow.com/questions/69768748

            QUESTION

            Unable to rerender a View using onAppear
            Asked 2021-Sep-17 at 00:38

            I am trying to show a pause button if a sound file is playing, i have a uniform source of truth for the sound file, which i can access via ViewModel, now all works well on other Views, but on parent View where all navigation links are, when i go back to it using the back button from other Views, the miniplayer that shows pause disappears...

            So i decided that on the .onAppear of NavigationView or text view of parent View i will implement the logic that can detect if a sound file is playing and if so , show a button at bottom to pause the sound file.

            Now i can use print and it shows correct value on onAppear in terms of sound file playing or not, but the moment i try to use HStack or any other View to be added i get warning -

            ...

            ANSWER

            Answered 2021-Sep-17 at 00:38

            I will give easy and basic template for working with swift's ui states. You can refer it and add your views or navigation link.

            Source https://stackoverflow.com/questions/69188636

            QUESTION

            Native base Footer accepting touches for player in react native
            Asked 2021-Apr-14 at 11:57

            I have a MainFooter components that contains the footer and mini player which animates to full-view when clicked. I have a problem that whenever we click on one of the footer Tabs, the player maximizes and then got stuck there only, being unresponsive.

            Also the down arrow icon inside player when clicked do not minimizes it, neither clicking on MiniPlayer maximizes it, but we can maximizes MiniPlayer by clicking and dragging it to full-view and same for maximized Player.

            Here is the MainFooter component:

            ...

            ANSWER

            Answered 2021-Apr-14 at 11:57

            It was because storing animated values as new values, so whenever; migrated to another footer Tab, the states were lost due to re-render, and the player was coming back to it's original state (up). TO fix this wrap animation values inside useRef() and then use them:

            Source https://stackoverflow.com/questions/66781530

            QUESTION

            Swift: How to update data in Container View without storyboard
            Asked 2021-Jan-26 at 18:01

            My project is created programmatically without using storyboard. And it is like Apple Music's miniPlayer, when clicking a row in tableView, will update the data of miniPlayer(which is in containerView).

            I see some examples with storyboard and segue like below code: call child viewController's method in parent viewController to update data by using protocol & delegate.

            But I don't use storyboard, so what is the alternative code to prepare()?

            ...

            ANSWER

            Answered 2021-Jan-26 at 18:01

            There is more than one approach to this...

            First approach - no custom delegate:

            Use the subclassed UITabBarController as an "intermediary". Give it a func such as:

            Source https://stackoverflow.com/questions/65904480

            QUESTION

            react native re-rendered components multiple times
            Asked 2020-Sep-11 at 19:31

            In react native, I use some component like audio player, header etc. Also, I use console.log() for debugging for component I put log in start of components :

            ...

            ANSWER

            Answered 2020-Sep-11 at 19:31

            As per your given snippet, MiniPlayer will re-render whenever its parent component re-renders. It's how react works. If a component updates, its entire subtree re-renders regardless whether the children components need it or not. To control it, you can use shouldComponentUpdate in a class component or extend the class with PureComponent, or wrap your component with React.Memo if it's a functional component. Since yours is a functional component, we can make changes to your component so that it re-renders only when its props change as follows.

            Source https://stackoverflow.com/questions/63833231

            QUESTION

            Should I use Context Isolation with my Electron App
            Asked 2020-Sep-11 at 08:51

            My friend and I are almost done with our project. It's basically a now playing/miniplayer app for Spotify. When I was checking the render process console, I had one more warning that I wanted to clear. It was about worldSafeExecuteJavaScript being true and how it's unsafe. I looked farther in to it and it turns out I need to turn on contextIsolation too. I researched more and found out I have that I can't use require in my render process. I tried looking up the documentation and I am confused. We want to make our app secure for the long run, especially since I'm in college and my friend working on it might get busy as his school ramps up; and also since contextIsolation will be true by default in Electron 12.

            In our render processes javascript, we just need to require jQuery and ipcRenderer. How would we incorporate contextBridge (I think that's what its called), to import jQuery and ipcRenderer into our javascript for the render process?

            ...

            ANSWER

            Answered 2020-Sep-11 at 08:51

            I got my application to work with contextIsolation on by using contextBridge. Here's my main.js webPreferences with the preload script:

            Source https://stackoverflow.com/questions/63826089

            QUESTION

            How to add tranport control button to taskbar preview window
            Asked 2020-Jun-22 at 08:57

            I'm using MediaPlayerElement, and I want to add Play/Pause/Next....button to taskbar preview window, as the following picture shows.

            I tried the following answer, sadly it doesn't work. I also tried doc, doesn't work either.

            My following code is

            ...

            ANSWER

            Answered 2020-Jun-22 at 08:57

            Derive from your screenshot, we can find the control button on the taskbar preview. And there are system level, if we enable the Background Media Playback capability in the packagemanifest file, the buttons will display.

            Source https://stackoverflow.com/questions/62509326

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install miniplayer

            This package can be installed by:.
            Cloning this repository to your computer and running
            Through PyPi with
            By installing the miniplayer-git package with your AUR package manager of choice.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install miniplayer

          • CLONE
          • HTTPS

            https://github.com/GuardKenzie/miniplayer.git

          • CLI

            gh repo clone GuardKenzie/miniplayer

          • sshUrl

            git@github.com:GuardKenzie/miniplayer.git

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