XDiFF | Extended Differential Fuzzing Framework

 by   IOActive Python Version: 1.2.0 License: No License

kandi X-RAY | XDiFF Summary

kandi X-RAY | XDiFF Summary

XDiFF is a Python library typically used in Testing applications. XDiFF has no bugs, it has no vulnerabilities and it has low support. However XDiFF build file is not available. You can download it from GitHub.

XDiFF is an Extended Differential Fuzzing Framework built for finding vulnerabilities in software. It collects as much data as possible from different executions an then tries to infer different potential vulnerabilities based on the different outputs obtained. The vulnerabilities can either be found in isolated pieces of software or by comparing:. The fuzzer uses Python and runs on multiple OSs (Linux, Windows, OS X, and Freebsd). Its main goal is to detect issues based on diffential fuzzing aided with the extended capabilities to increase coverage. Still, it will found common vulnerabilities based on hangs and crashes, allowing to attach a memory debugger to the fuzzing sessions.
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            kandi-support Support

              XDiFF has a low active ecosystem.
              It has 313 star(s) with 58 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 8 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of XDiFF is 1.2.0

            kandi-Quality Quality

              XDiFF has 0 bugs and 0 code smells.

            kandi-Security Security

              XDiFF has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              XDiFF code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              XDiFF does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              XDiFF releases are available to install and integrate.
              XDiFF has no build file. You will be need to create the build yourself to build the component from source.
              XDiFF saves you 1116 person hours of effort in developing the same functionality from scratch.
              It has 2524 lines of code, 147 functions and 14 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed XDiFF and discovered the below as its top functions. This is intended to give you an instant insight into XDiFF implemented functionality, and help decide if they suit your requirements.
            • Start fuzzer
            • Get testcases from fuzz_testcase
            • Removes temporary files
            • Get the latest test case
            • Stop the Web Server
            • Count the number of testcases
            • Lists the summary statistics
            • Return the number of testcase results
            • This function is used for debugging
            • Print a single CSV row
            • Print help
            • Load settings
            • Get the value for a given constant
            • Get the software id for the given piece
            • Define software
            • Generate testcases
            • Print a table
            • Perform a POST request
            • Given a list of testcases return a list of testcases
            • Stops the Web Server
            • Perform a GET request
            • Help for xdiff
            • Migrate from from fromdb todb
            • Analyze the output
            • Insert a table into the database
            • Remove temporary files
            • Run a subprocess
            • Dump the results of a database
            • Delete unused testcases
            Get all kandi verified functions for this library.

            XDiFF Key Features

            No Key Features are available at this moment for XDiFF.

            XDiFF Examples and Code Snippets

            No Code Snippets are available at this moment for XDiFF.

            Community Discussions

            QUESTION

            Function works normally. But when used with sapply in order to pass each value of a vector as one of the arguments, I get an error
            Asked 2022-Feb-18 at 20:51

            Sorry for the bad phrasing of the question!

            I created a function, abc, and it works fine with my data table, DT, by itself.

            ...

            ANSWER

            Answered 2022-Feb-18 at 20:28

            sapply iterates only over the first argument provided, so you would need to change the function call to something like:

            Source https://stackoverflow.com/questions/71179350

            QUESTION

            R: using mapply for a function of two vectors
            Asked 2022-Feb-17 at 23:04

            I have an R function that calculates the Hamming distance of two vectors:

            ...

            ANSWER

            Answered 2022-Feb-17 at 23:04

            If dim(M1) and dim(M2) are identical, then you can simply do:

            Source https://stackoverflow.com/questions/71166307

            QUESTION

            Angular swipe pages with native events and rxjs
            Asked 2022-Feb-08 at 14:50

            I want to swipe between pages in angular using native events and rxjs. I found this and changed my code to work with rxjs:

            ...

            ANSWER

            Answered 2022-Jan-26 at 17:11

            Usage of the pairwise() operator is wrong here. Based on your expected emission [touchstartEvent, touchendEvent], the pairwise() isn't doing what you think it's doing. The actual values getting emitted are [touchmove[0], touchmove[1]].

            I'd propose the following

            1. Use zipWith operator to merge touchstart and touchend and ignore the touchmove if it's value isn't required.

            2. Using return inside the subscription callback to stop the further execution doesn't look elegant to me. You could instead flip the condition of the if statement.

            Source https://stackoverflow.com/questions/70866627

            QUESTION

            Intersection of QPolygons' edges / Getting all the points on Qpolygon's Edge
            Asked 2021-Dec-04 at 01:15

            I have two closed QPolygonFs and I need to find out whether their edges (that is their contours) intersect. As these polygons may be included in one another, looking simply at the intersection of the polygons does not work.

            PyQt5 has a built-in function for checking if a point is on the contourline of the polygon, contains(QPointF(x,y)). Thus, it seemed obvious to use this method for each point in the QPolygonF:

            ...

            ANSWER

            Answered 2021-Dec-04 at 01:15

            Use QPolygonF.intersected to get the intersection of the two polygons. Assuming both polygons are closed as you said, if one is fully contained inside the other then the returned intersection polygon will be equal to the smaller one. So you can check that it does not equal either of the given polygons.

            Source https://stackoverflow.com/questions/70203866

            QUESTION

            XSLT to change the child node only when other child node attribute is present
            Asked 2021-Nov-25 at 00:27

            I need to change the XML file where peci:Organization is a repeated child node. I need to make change that if is present in file for an employee.

            I have been trying below code:

            ...

            ANSWER

            Answered 2021-Nov-24 at 23:11

            You can do this by simply using two "replace" templates:

            Source https://stackoverflow.com/questions/70086738

            QUESTION

            Why isn't my Struct retrieving the right information via dot notation in C?
            Asked 2021-Nov-01 at 08:45

            I am trying to write a program where it takes the X-Y Coordinates and Radii of 2 Circles from the User. Then, it would determine if the 2 Circles intersect or is contained in one another.

            For the contain() function, when I tried printing out the values of c1.x and c2.x, only c1.x appears to give me the user input while c2.x prints out a very large number that has no meaning for me. Why can't I retrieve my user input for c2.x? Thank you

            ...

            ANSWER

            Answered 2021-Oct-31 at 10:49

            You have a few problems with argument passing for the intersect function and some other problems with the format specifier for printf.

            Try something like that:

            Source https://stackoverflow.com/questions/69785214

            QUESTION

            How to drag images in JS
            Asked 2021-Sep-27 at 13:58

            I have a large background image and some much smaller images for the user to drag around on the background. I need this to be efficient in terms of performance, so i'm trying to avoid libraries. I'm fine with drag 'n' drop if it work's well, but im trying to get drag.

            Im pretty much trying to do this. But after 8 years there must be a cleaner way to do this right?

            I currently have a drag 'n' drop system that almost works, but when i drop the smaller images, they are just a little off and it's very annoying. Is there a way to fix my code, or do i need to take a whole different approach?

            This is my code so far:

            ...

            ANSWER

            Answered 2021-Sep-27 at 13:58

            With the answers from here and some time i was able to get a smooth drag and click with pure js.

            Here is a JSFiddle to see it in action.

            Source https://stackoverflow.com/questions/68858712

            QUESTION

            Trigger JS function only when tap ends
            Asked 2021-Aug-11 at 09:09

            I made a lightbox that runs on Javascript and I recently added a function where swiping left or right on mobile changes the image that appears. However, the code I'm using triggers the function every time my finger moves a few pixels. I want the function to trigger exactly one when I swipe once, no matter the length of the swipe. Here's my current code:

            ...

            ANSWER

            Answered 2021-Aug-11 at 09:09

            You could use the touchend event and split the handleTouchMove handler in two handlers (+f.e. handleTouchEnd). For that you need to define xDiff and yDiff globally.

            Source https://stackoverflow.com/questions/68738825

            QUESTION

            Java Closest LocalDate
            Asked 2021-May-31 at 08:55

            I have a List of LocalDate objects (dates) and I want to find the entry in the list that is closest to a given date (milestoneDate).

            Closest means that the date could be before or after milestoneDate but it has the least difference. For example something the day before milestoneDate would be closer than something 2 days after milestoneDate.

            So far the best idea I have is to convert the values in dates toEpochSecond and then get the absolute value for the difference between that value and the toEpochSecond of milestoneDate and select the min value.

            ...

            ANSWER

            Answered 2021-May-31 at 08:55

            You can find the number of days between the milestone date and each of the dates in the list directly. There is no need to convert to an epoch second.

            Source https://stackoverflow.com/questions/67767583

            QUESTION

            How to find where the tetris block (Tetromino) land on the gird and Show it as preview?
            Asked 2021-May-16 at 06:03

            I am learning HTML canvas and choose to make Tetris game as the first project I have completed the game by watching a few tutorials. But want to make it better by adding a live preview where the Tetromino land on the page can anyone help how can I do that? By preview I mean How can I show the player where the piece land on gameArea.

            Something like this

            The Html File:

            ...

            ANSWER

            Answered 2021-May-15 at 13:11

            It is funny to answer my own question but, I found my answer in my dreams so let me put it here so if anyone wants to know the answer get helped Because,

            That's what the community do.

            so let's not waste any more time.

            check how the game looks after the edit

            SO first I created a new prototype function called shadow then check for where the tetromino collides using a for-loop return the for loop instance(where the Tetromino collides) minus 1. because we want to draw the shadow 1 step before the collision like this

            Source https://stackoverflow.com/questions/67502598

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install XDiFF

            You can download it from GitHub.
            You can use XDiFF like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/IOActive/XDiFF.git

          • CLI

            gh repo clone IOActive/XDiFF

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            git@github.com:IOActive/XDiFF.git

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