UnityPy | python module that makes it possible to extract/unpack | Plugin library

 by   K0lb3 Python Version: 1.10.14 License: MIT

kandi X-RAY | UnityPy Summary

kandi X-RAY | UnityPy Summary

UnityPy is a Python library typically used in Plugin, Unity applications. UnityPy has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However UnityPy has 13 bugs. You can install using 'pip install UnityPy' or download it from GitHub, PyPI.

A Unity asset extractor for Python based on AssetStudio.
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            kandi-support Support

              UnityPy has a low active ecosystem.
              It has 573 star(s) with 88 fork(s). There are 14 watchers for this library.
              There were 1 major release(s) in the last 6 months.
              There are 8 open issues and 88 have been closed. On average issues are closed in 37 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityPy is 1.10.14

            kandi-Quality Quality

              OutlinedDot
              UnityPy has 13 bugs (5 blocker, 0 critical, 7 major, 1 minor) and 1097 code smells.

            kandi-Security Security

              UnityPy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityPy code analysis shows 0 unresolved vulnerabilities.
              There are 1 security hotspots that need review.

            kandi-License License

              UnityPy is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              UnityPy releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              UnityPy saves you 3530 person hours of effort in developing the same functionality from scratch.
              It has 9676 lines of code, 657 functions and 104 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed UnityPy and discovered the below as its top functions. This is intended to give you an instant insight into UnityPy implemented functionality, and help decide if they suit your requirements.
            • Decompresses the compressed mesh
            • Unpack floats from the stream
            • Convert an integer to an integer
            • Extracts integers from the data
            • Reads vertex data
            • Converts bytes to integers
            • Convert bytes to float array
            • Returns the size of the given format
            • Returns a writeable binary writer
            • Save the bundle
            • Set the image
            • Read the raw data from a binary stream
            • Add a new object to sf
            • Generate a new subclass of MetaDataClass
            • Get the channel information
            • Gets the streams
            • Generate tree of Monobohaviours
            • Saves the stream to the writer
            • Returns the data blob
            • Read files
            • Exports a Renderer instance
            • Export the shader code
            • Extract assets from source
            • Get an image from a sprite
            • Reads the block of data from a file - like object
            • Writes the contents of the object
            Get all kandi verified functions for this library.

            UnityPy Key Features

            No Key Features are available at this moment for UnityPy.

            UnityPy Examples and Code Snippets

            No Code Snippets are available at this moment for UnityPy.

            Community Discussions

            Trending Discussions on UnityPy

            QUESTION

            Texgenpack Wrapper - Compilation Problems
            Asked 2019-Aug-25 at 20:11

            I'm working on a wrapper for texgenpack for my AssetStudio python port. The goal of the wrapper is a conversion of texture types into a format that PIL can use. Atm, I simply want to save the original texture as a file, then read it via texgenpack, convert it and feed the result to PIL. (Later on the file r/w will be replaced by passing bytes.)

            When I try to use

            ...

            ANSWER

            Answered 2019-Aug-25 at 20:11

            I was able to solve the problem, it was actually pretty laughable.

            The problem was, that the C source wasn't compiled, so the function references in the header files couldn't link to any actual functions.

            setup.py

            Source https://stackoverflow.com/questions/57516313

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityPy

            or download/clone the git and use.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install UnityPy

          • CLONE
          • HTTPS

            https://github.com/K0lb3/UnityPy.git

          • CLI

            gh repo clone K0lb3/UnityPy

          • sshUrl

            git@github.com:K0lb3/UnityPy.git

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