blendergltf | A glTF exporter for Blender | Addon library
kandi X-RAY | blendergltf Summary
kandi X-RAY | blendergltf Summary
Blendergltf is an addon for Blender that adds the ability to export to the glTF format. This addon started its life as part of the Blender Real TimeEngine addon in order to provide a convenient way of streaming scene data to real time engines. As interest has grown in glTF, the glTF exporting code of the Blender Real Time Engine addon was moved into this repository to be used as both a Python module and a Blender addon. Versions 1.0 and 2.0 of the glTF format are supported. For currently supported extensions, check out the extension settings. NOTE: Version 1.2.0 of blendergltf is deprecating support for glTF 1.0. The next release of blendergltf will likely remove support for glTF 1.0 entirely. See issue #135 for more information and discussion.
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Top functions reviewed by kandi - BETA
- Export the state of the flavour
- Return a dict of custom properties
- Return True if value is a serializable object
- Export a dupli group
- Exports the given blend data
- Fill the data from an iterator
- Export attributes
- Export the bones
- Add a new buffer view
- Add a new accessor
- Export the data to a PNG file
- Convert an image to a data URI
- Exports the model
- Set the base color texture
- Set the metal roughness texture
- Set the normal texture
- Return a list of gather actions
- Restart the mesh
- Export the state to a dict
- Creates a GLTF texture
- Export the GLF to a dictionary
- Export the renderer
- Export materials to a KHR
- Exports all material and lights
- Export all matrices
- Set the emissive texture
blendergltf Key Features
blendergltf Examples and Code Snippets
Community Discussions
Trending Discussions on blendergltf
QUESTION
I have been using javascript and recently started python to use blender-python library.(bpy) So this problem can be some misunderstanding of mine due to lack of the knowledge of the language behaviour.
This function uses bpy. I tested and it successfully converts .gltf files to .fbx.
...ANSWER
Answered 2021-Jan-12 at 14:41Possible issue of overriding global name path = os.getcwd()
in gltf_to_fbx
function line path = os.path.join(UPLOAD_FOLDER, filename)
as UPLOAD_FOLDER
is using path = os.getcwd()
to generate the path, try to change to a file_path
like this file_path = os.path.join(UPLOAD_FOLDER, filename)
and then pass this file_path
to bpy
like so bpy.ops.import_scene.gltf(filepath=file_path)
This might help as the error indicates that NoneType
doesn't have attribute scene
which might be true do to incorrect path provided to bpy
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install blendergltf
Download the blendergltf ZIP file from GitHub: stable, testing, releases
Launch Blender, click File -> User Preferences..., and click the Add-ons tab at the top of the User Preferences dialog. Then, click the Install from file... button in the bottom margin of that dialog. Select your ZIP file to complete the install.
In the left margin there is a Supported Level selector, make sure the Community level is selected. To find the addon quicker, you may need to enter gltf into the search box at the top of the left margin.
You should now see Import-Export: glTF format as a block in the body of the preferences dialog. Put a checkmark on this row to activate it.
Finally, click Save User Settings to keep the changes. Note that any other settings changes you have made to Blender may also be saved.
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