python-websocket-server | simple fully working websocket-server in Python | Websocket library
kandi X-RAY | python-websocket-server Summary
kandi X-RAY | python-websocket-server Summary
For coding details have a look at the [server.py] example and the [API] The API is simply methods and properties of the WebsocketServer class.
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Top functions reviewed by kandi - BETA
- Start the server
- Perform a handshake
- Make a handshake response
- Calculate response key
- Run git tag
- Returns the git tag version
- Called when a new client has joined
- Send a message to all connected clients
- Send a message to all clients
- Send message to receiver
- Runs the loop
- Start websocket
- Set a function to be called when a new client is received
- Defines a function that will be called when the client is clicked
- Set the callback function to be called when a message is received
- Send a message to a client
- Handle received message
- Handle a ping message
- Send a text message
- Encode data to UTF - 8
- Send a Pong message
- Send a message
python-websocket-server Key Features
python-websocket-server Examples and Code Snippets
asyncio.set_event_loop(asyncio.new_event_loop())
import asyncio
# ...
def initiate_server():
asyncio.set_event_loop(asyncio.new_event_loop()) # <---
# create a tornado application and provide the ur
var xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
console.log(this.responseText); // good result !
}
};
xmlhttp.open("GET", "http://my.ur
import asyncio
import threading
from queue import Queue
class AWebSocket:
instance = None
def __new__(cls, *args, **kw):
if cls.instance:
return cls.instance
return super().__new__(cls, *args, **kw)
async def chunk_receiver(self, binary):
async with self.lock:
self.received_file += binary
self.file.write(self.received_file)
...
class MyWsServer(Process):
def __init__(self, address, port):
super().__init__()
self.port = port
self.address = address
def run(self):
loop = asyncio.new_event_loop()
ws_server = websockets
from ibm_watson import SpeechToTextV1
from ibm_watson.websocket import RecognizeCallback, AudioSource
from threading import Thread
from ibm_cloud_sdk_core.authenticators import IAMAuthenticator
# For autobahn
import json
from autobahn.twis
go_flag = threading.Event()
def coordinator():
do_some_work()
go_flag.set() # <- allow workers to proceed
def worker():
do_some_work()
do_more_work()
go_flag.wait() # <- wait for coordinator to say "ok"
do_even
class Session:
# A session is a client for the FeatureExtractor, and a server for the Front-End.
def __init__(self, host: str, port: int, openFaceUri: str):
# Serving the front-end.
self.server = websockets.serve(se
async def get_resp(reader):
while True:
resp = await reader.read(5000)
if resp == b'':
break
print(resp.decode())
async def listen_for_websocket(websocket, path, writer):
async for message in we
# just get rid of the host name
start_server = websockets.serve(receive_messages, 443)
asyncio.get_event_loop().run_until_complete(start_server)
try:
print("running")
asyncio.get_event_loop().run_forever()
except KeyboardInterrup
Community Discussions
Trending Discussions on python-websocket-server
QUESTION
I'm new to python. Following is my code. I get this error when I create an instance of my class.
error from callback >: on_open() takes exactly 2 arguments (1 given)
The same code works alright if I do all of this outside the Class, directly in the main file. I think it has something to do with the 'self' thing(attribute ?). But the similar code on the server side works alright. I'm using this web-socket-client package! and following the example Long-lived connection shown there.
This is the library! I'm using for the server side, which has pretty similar interface as the client library.
Server Side Code
...ANSWER
Answered 2019-Feb-04 at 11:57In the source code of the client library, go to "_app.py". In function "_callback" of the class "WebSocketApp" (line 339 at the moment of writing this answer), change
QUESTION
I'm trying to create a websocket server on which a single client will push its messages (I know this is not the usual way to use websocket but this part is not my choice). To this end, I'm using python 3.7 and websockets 7.0.
My issue is: Numerous messages pushed by the client are not received by the server. Here is the simple code I'm using.
...ANSWER
Answered 2019-Jan-22 at 15:16Ok, I get it. My function was running only once, next messages was not buffered. The following code resolve the issue :
QUESTION
Buildroot is a tool that can be used for building Linux images for embedded-system boards.
Buildroot comes with a predefined set of Python packages that can me selected from its menu.
In addition, Buildroot is added with a nice Python script that can import any package which is part of the PyPI repository, called "scanpypi".
However it seems the script is only adapted to Python2. When trying to import a newer package, errors appear, such as:
...ANSWER
Answered 2018-Feb-28 at 17:37I have created a Python3 porting for scanpypi.
See https://github.com/ishahak/buildroot_scanpypi3
EDIT
By the request of @yegorich, I'm glad to inform that now scanpypi can be used for both Python 2/3!
My linked version can still be used for installing newer versions directly from GitHub.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install python-websocket-server
You can use python-websocket-server like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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