GotoX | Local automatic agent , modified from goagent | Proxy library

 by   SeaHOH Python Version: v3.9.1 License: No License

kandi X-RAY | GotoX Summary

kandi X-RAY | GotoX Summary

GotoX is a Python library typically used in Networking, Proxy applications. GotoX has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Local automatic agent, modified from goagent.
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            kandi-support Support

              GotoX has a low active ecosystem.
              It has 661 star(s) with 151 fork(s). There are 39 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              There are 28 open issues and 124 have been closed. On average issues are closed in 3 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of GotoX is v3.9.1

            kandi-Quality Quality

              GotoX has 0 bugs and 0 code smells.

            kandi-Security Security

              GotoX has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              GotoX code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              GotoX does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              GotoX releases are available to install and integrate.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed GotoX and discovered the below as its top functions. This is intended to give you an instant insight into GotoX implemented functionality, and help decide if they suit your requirements.
            • execute the GAE command
            • Start the process .
            • Wrapper for dns_urivers .
            • Fetch data from range
            • patch dnslib
            • Import a certificate .
            • Read configuration files .
            • Create a TCP connection .
            • wrapper for requests
            • Download a specific package .
            Get all kandi verified functions for this library.

            GotoX Key Features

            No Key Features are available at this moment for GotoX.

            GotoX Examples and Code Snippets

            No Code Snippets are available at this moment for GotoX.

            Community Discussions

            QUESTION

            Recompile binary program written in "new" language
            Asked 2021-Jan-09 at 13:04

            So I have the following challenge: I receive binary file. When opened in notepad++, first line says:

            ...

            ANSWER

            Answered 2021-Jan-07 at 19:58

            Each Opcode is an instruction, the byte given determines what the program should do.

            Looks like you have only 4 opcodes, makes it pretty easy:

            0x3F byte - gotox byte,

            0x40 byte - gotoy byte,

            0x2400 - print ' ',

            0x2401 - print ','

            You're on the right track, open the file and read byte by byte. When you get a byte(s) that you know (0x3F, 0x40, 0x2400, 0x2401), execute its correleated function (goto x, goto y, print ' ', print '.'

            Source https://stackoverflow.com/questions/65618973

            QUESTION

            Making items in Minecraft 1.12.2 do something when I press a button
            Asked 2020-Oct-01 at 23:34

            So I've been trying to make boots that make you dash forward a few blocks when you press F, so I was trying to make a custom keybind. thing is, the keybinds don't work. An alternative was to do the action when pressing Ctrl, but I don't know how to do that either. This is my ClientProxy:

            ...

            ANSWER

            Answered 2020-Oct-01 at 23:34

            You made two main mistakes:

            1. Incorrect using of KeyInputEvent

            Event handler method must have one argument - event being handled.

            Event handler method must have @SubscribeEvent annotation.

            Event handler class must have @EventBusSubscriber annotation.

            Example:

            Source https://stackoverflow.com/questions/64079805

            QUESTION

            Rotating a Minecraft player 180 degrees in 1.12.2 forge
            Asked 2020-Sep-24 at 19:18

            So I was making a dagger for my Minecraft 1.12.2 mod. This dagger is supposed to teleport you 3 block towards where you're facing and turn you around, basically so you can teleport behind an enemy and attack them. I previously settled with just setting the player's velocity toward where they're looking to a certain amount, but now I'm trying to make the original design work. The thing is, I can't figure out how to rotate the player. Right now when instead of turning you around it always rotates you to Positive Z, which I'm assuming is the default player rotation. Anybody know a fix? This is my current code for the dagger:

            ...

            ANSWER

            Answered 2020-Sep-24 at 19:18

            You just need to add 180 to their yaw:

            Source https://stackoverflow.com/questions/64047218

            QUESTION

            AHK code issue - Importing and defining variables in AHK?
            Asked 2020-Jun-29 at 11:19

            I'm pretty new to AHK. I just started like a couple days ago, and I've hit a stump and need help debugging.

            I would like this code to go to a specified mouse position and click the coordinate, and import my variables since I will have many AHK scripts referring to the same variables.

            PROBLEM: The code currently does not move the mouse and click in the desired location. I am not even sure if it is clicking. It simply displays the ToolTip message as well as the msgbox message. (The messages that will display are marked in the code as working via [works]). I think this might be because the variables are somehow not defined... When the variable displayed in the msgbox was defined in the if/else statement, the msgbox would be empty. The Clicks aren't working either, and I think it's because the values aren't existent. I have no idea why in the world this is happening.

            What is wrong with my code and what is going on? Please help me!

            ...

            ANSWER

            Answered 2020-Jun-29 at 07:21

            Your function needs the global statement for each global you want to access inside of it.

            Like this

            Source https://stackoverflow.com/questions/62583739

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install GotoX

            You can download it from GitHub.
            You can use GotoX like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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