Principles-of-Computing | Principles of Computing Coursera course
kandi X-RAY | Principles-of-Computing Summary
kandi X-RAY | Principles-of-Computing Summary
Principles-of-Computing is a Python library. Principles-of-Computing has no bugs, it has no vulnerabilities and it has low support. However Principles-of-Computing build file is not available. You can download it from GitHub.
Principles of Computing Coursera course 2014
Principles of Computing Coursera course 2014
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Quality
Security
License
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Support
Principles-of-Computing has a low active ecosystem.
It has 14 star(s) with 22 fork(s). There are 5 watchers for this library.
It had no major release in the last 6 months.
Principles-of-Computing has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Principles-of-Computing is current.
Quality
Principles-of-Computing has no bugs reported.
Security
Principles-of-Computing has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
Principles-of-Computing does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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Principles-of-Computing releases are not available. You will need to build from source code and install.
Principles-of-Computing has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed Principles-of-Computing and discovered the below as its top functions. This is intended to give you an instant insight into Principles-of-Computing implemented functionality, and help decide if they suit your requirements.
- Solve the puzzle
- Get the height of the chart
- Return the number at the given location
- Get the width of the grid
- Move a player to a given player
- Returns the best move given scores
- Move the tiles in the specified direction
- Makes a random player
- Wrap a move
- Find the best move in the board
- Find the best position of a player
- Moves a player from a player
- Compute the distance field for a given entity type
- Get height of grid
- Clone the grid
- Performs a breadth - first search on the entity
- Moves all zombie cells
- Move cells to the best match
- Compute the distance between two cells
- Move human cells to their neighbors
Get all kandi verified functions for this library.
Principles-of-Computing Key Features
No Key Features are available at this moment for Principles-of-Computing.
Principles-of-Computing Examples and Code Snippets
No Code Snippets are available at this moment for Principles-of-Computing.
Community Discussions
No Community Discussions are available at this moment for Principles-of-Computing.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Principles-of-Computing
You can download it from GitHub.
You can use Principles-of-Computing like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
You can use Principles-of-Computing like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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