screenpoint | Project an image centroid to another image using OpenCV | Computer Vision library

 by   cyrildiagne Python Version: 0.1.2 License: MIT

kandi X-RAY | screenpoint Summary

kandi X-RAY | screenpoint Summary

screenpoint is a Python library typically used in Artificial Intelligence, Computer Vision, OpenCV applications. screenpoint has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can install using 'pip install screenpoint' or download it from GitHub, PyPI.

Finds the (x,y) coordinates of the centroid of an image (eg: a mobile phone camera image) pointing at another image (eg: a computer screen) using OpenCV SIFT.
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            kandi-support Support

              screenpoint has a low active ecosystem.
              It has 423 star(s) with 56 fork(s). There are 25 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 132 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of screenpoint is 0.1.2

            kandi-Quality Quality

              screenpoint has 0 bugs and 2 code smells.

            kandi-Security Security

              screenpoint has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              screenpoint code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              screenpoint is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              screenpoint releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              screenpoint saves you 35 person hours of effort in developing the same functionality from scratch.
              It has 95 lines of code, 2 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed screenpoint and discovered the below as its top functions. This is intended to give you an instant insight into screenpoint implemented functionality, and help decide if they suit your requirements.
            • Performs flann matching on a given screen
            • Draw the debug image
            Get all kandi verified functions for this library.

            screenpoint Key Features

            No Key Features are available at this moment for screenpoint.

            screenpoint Examples and Code Snippets

            No Code Snippets are available at this moment for screenpoint.

            Community Discussions

            QUESTION

            Unable to disable a collider
            Asked 2021-Mar-29 at 15:05

            I am doing a dig the mud game. Have 2 mud gameobject(sprite) that need to dig in the correct order. I assign one script for each object. Disable mud2 boxcollider to prevent them from moving until mud 1 is drag to trigger L box collider . But when I try playing, mud2 still can be drag even though mud1 havent trigger L box collider. I also untick the box collider of mud2.

            ...

            ANSWER

            Answered 2021-Mar-29 at 15:05

            You could try the Destroy(object, time) method instead of disabling colliders

            Source https://stackoverflow.com/questions/66849655

            QUESTION

            How can I evaluate the x-axis value, knowing the position of the mouse, in the model?
            Asked 2021-Mar-10 at 11:58

            I'm using the MVVM pattern, I have the mouse position on my Plot in my model through the attachment to a mouse behaviour.

            I am using a DateTimeAxis for the x-axis, I would like to get the x-axis value from my x-position, but I don't know how to proceed.

            If I was not using the MVVM pattern, a good way of accomplishing what I want, would be:

            XAML

            ...

            ANSWER

            Answered 2021-Mar-10 at 11:52

            I do not know where you got the MouseBehavior from, but it might be incompatible with Plot. I think the easiest way is to create your own behavior that fits your requirements, since you already have a working code-behind solution. If you translate it into a behavior, it would look like this.

            Source https://stackoverflow.com/questions/66562659

            QUESTION

            How to select multiple features by mouse click event in ArcGIS JS API 3.x
            Asked 2021-Jan-05 at 01:34

            I am trying to select multiple features in a feature layer by using "hold 'ctrl' button and mouse click event". I am using ArcGIS JS API 3.x.

            I have created the US State boundary FeatureLayer by using FeatureCollection and able to display the layer on map. User wanted to select multiple states by mouse click while holding 'ctrl' or 'alt' key.

            ...

            ANSWER

            Answered 2021-Jan-05 at 01:34

            It's been a long time I do not work with 3.xx API. Anyways maybe this example that I made for you can help you. The idea is basically listen to click events on the feature layer to catch selected graphics and then added to selected collection. When adding just check if the desire keys are pressed.

            Source https://stackoverflow.com/questions/65563325

            QUESTION

            How to compose RX.Net Observables for mouse dragging interaction?
            Asked 2020-Nov-21 at 22:00

            I want to use RX to enable mouse dragging behaviour to select areas in a plot. (Oxyplot) It should be possible to select multiple areas in a plot and their should be a live update of the select area.

            So far i have set up three observables from events:

            ...

            ANSWER

            Answered 2020-Nov-21 at 22:00

            I think you're overthinking things a bit.

            Here's the query you need:

            Source https://stackoverflow.com/questions/64947834

            QUESTION

            Problem with getting access to values in Unity C#
            Asked 2020-Aug-31 at 06:02

            I Can't get values from variable(Vector2).

            My goal is send float variable from PlayerAttack to PlayerAttacking.

            ...

            ANSWER

            Answered 2020-Aug-30 at 17:45

            The problem occurs when you call FindAttackAngle(_attackangle) The reason is that Vector2 is a structure, not an object. You can read about the difference between passing structures as parameters versus passing objects as parameters here

            The TLDR version of that linked article is that if you pass a structure variable into a method, it is passed by value. That means that if you change the structure's fields inside the method, the structure will still have its original values outside of the method. Objects, by contrast, are passed by reference, which is why changes to their properties inside the method will be reflected outside the method (which is what you're expecting to happen).

            To fix this, specify that you want to pass by reference like this:

            Source https://stackoverflow.com/questions/63659913

            QUESTION

            Android ESRI map how to get the latitude longitude from screen point
            Asked 2020-Aug-26 at 07:20

            I know we can get the screenPoint from the touched location on the ESRI map using this

            ...

            ANSWER

            Answered 2020-Aug-26 at 07:20

            You can get the CoordinateFormatter as below

            Source https://stackoverflow.com/questions/63591873

            QUESTION

            Move Object with mouse depending on its rotation Unity3D
            Asked 2020-Jun-15 at 15:55

            I'm using the script below to move an object (on X and Z axis) smoothly with mouse movement, it works perfectly on the world's axis, I mean when the object's rotation is (0,0,0).

            But how can I make the object move on its local axis (I mean when its X rotation is -20, its Z movement should be progressive)?

            Script:

            ...

            ANSWER

            Answered 2020-Jun-15 at 15:55

            Okey I found the answer, and it was simple:

            • Create an empty gameobject and make it the parent of the moving object.
            • Apply the rotations to the parent, so the child has no rotations.
            • Attach the code to the child, but use "transform.localposition" instead of "transform.position".

            Source https://stackoverflow.com/questions/62379952

            QUESTION

            Find multiple features in a layer under mouse position arcgis onlne
            Asked 2020-Apr-27 at 03:40

            I want to see all the features in a graphicsLayer that match an x,y from a mouse. The hitTest() method works for the topmost one:

            ...

            ANSWER

            Answered 2020-Apr-27 at 03:40

            In the new version of the API, 4.x, what usually was a the GraphicLayer purpose (handling client side features) became part of FeatureLayer or other layers like GeoJSONLayer or CSVLayer.

            Now, the recomendation is to use FeatureLayer,

            It is generally preferred to construct a FeatureLayer with its source property when working with client-side graphics since the FeatureLayer has more capabilities than the GraphicsLayer, including rendering, querying, and labeling.

            ArcGIS JavaScript API - GraphicLayer

            In regard to visualization, your could use clustering on FeatureLayer.

            Take a look at this example I made for you base on ArcGIS JavaScript Examples - Point clustering.

            Source https://stackoverflow.com/questions/61446255

            QUESTION

            How can i get correct coordinates on model in forge viewer
            Asked 2020-Apr-07 at 12:35

            I want to realize pushpin extension for autodesk forge with point cloud, but with custom coordinates. I want to get custom coordinates on model click event. I cant normalize the points so that they appear where I clicked.

            I try to normalize points with this code, but its not working.

            ...

            ANSWER

            Answered 2020-Apr-06 at 07:59

            You can find the sample code for finding the corresponding world coordinates in the Forge Digital Twin code: https://github.com/petrbroz/forge-digital-twin/blob/master/public/scripts/extensions/issues.js.

            Live demo: http://forge-digital-twin.autodesk.io/ (try the flag icon in the toolbar).

            Source https://stackoverflow.com/questions/61055130

            QUESTION

            How can I convert this Ajax query to http client request in Angular 8?
            Asked 2020-Mar-13 at 07:40

            I have a request in ajax, like this:

            ...

            ANSWER

            Answered 2020-Mar-13 at 07:27

            Inject HttpClient to in your service.

            Source https://stackoverflow.com/questions/60665934

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install screenpoint

            This library only supports Python 3.6 or Python 3.7. That until SIFT becomes available again in opencv-python-contrib.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install screenpoint

          • CLONE
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            https://github.com/cyrildiagne/screenpoint.git

          • CLI

            gh repo clone cyrildiagne/screenpoint

          • sshUrl

            git@github.com:cyrildiagne/screenpoint.git

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