pointy | Useful for finding endpoints | Scraper library
kandi X-RAY | pointy Summary
kandi X-RAY | pointy Summary
Endpoint locator/scraper. Useful for finding endpoints.
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pointy Key Features
pointy Examples and Code Snippets
Community Discussions
Trending Discussions on pointy
QUESTION
I was reading a paper that used distance transform to get a probability map, as shown below: using the binary image: The map by the paper is so much more "concentrated and filled" (notice the fatter yellow and no pointy lines), compared to mine:
According to the paper, this is what it's described as:
...convert them to continuous distance maps by a distance transform and normalize them from 0 to 1 to form a probability map
This is my code:
...ANSWER
Answered 2022-Apr-09 at 11:49You need to first invert your image m
, so that your boxes become black. Then perform distance threshold:
QUESTION
I'm learning Raku as a passion project and I wanted to implement a simple fizzbuzz, why is join
only retaining buzz if I write lambdas with pointy blocks?
ANSWER
Answered 2022-Mar-27 at 22:27Because lots of things in Raku are blocks, even things that don't look like it. In particular, this includes the "argument" to control flow like if
.
QUESTION
I trying to create a code that calculate the distance between 2 point. I have 3 point (Point1, Point2, and Point3) and I want to compare each point combination (1 vs 2, 1 vs 3, and 2 vs 3) and find out which combination has the longest distance with expected result:
The distance between PointX and PointY is the longest, with distance {distance_XY}
The code that I used was:
...ANSWER
Answered 2022-Mar-08 at 13:16Nothing happens because None of the conditions you set are being met. When using your input:
QUESTION
So I would like to make a calculator with some formatting to make it look nice. It keeps making a new line for my p tag and I don't want it to, is there any fix for this?
...ANSWER
Answered 2022-Feb-23 at 19:48QUESTION
When extending a class, I can easily add some new properties to it.
But what if, when I extend a base class, I want to add new properties to an object (a property which is a simple object) of the base class?
Here is an example with some code.
base class
...ANSWER
Answered 2021-Dec-07 at 15:50If you're just going to reuse a property from a superclass but treat it as a narrower type, you should probably use the declare
property modifier in the subclass instead of re-declaring the field:
QUESTION
CONTEXT :
- My requirement is to do image transformations like scale, rotate and translate with user actions on an image.
- Rotation and translation of image is done in its center using transform origin 50% 50% ( default ).
- For scaling the image on mouse point using mouse wheel, i was able to make it work with transform origin 0 0
- Just to accomodate the scale behaviour if i change the origin, i am required to recalculate other transformations relative to the new origin.
PROBLEM :
- How to scale the image on mouse point if the transform origin is defaulted to 50% 50% by default ?
- The following fiddle works with transform origin 0 0 for reference. I needhelp in optimizing this calculations using transform origin 50% 50%.
Can someone assist in optimizing this calculation further so that it works with default transform origin ?
...ANSWER
Answered 2021-Dec-06 at 20:18How to scale the image on mouse point if the transform origin is defaulted to 50% 50% by default ?
To shift origin to 50% 50% we need x,y position of mouse, relative to the image i.e. image top left as origin till image bottom right. Then we compensate image position by using the relative coordinates. We need to consider image dimensions as well.
QUESTION
Here is the full code:
...ANSWER
Answered 2021-Nov-08 at 02:34your code is accessing a key before it exists, thus the error. to fix it, you need to assign the newroomname to the world dict as you move, like so:
QUESTION
I have a simple problem, and I need a pari of fresh eyes for this. I have a dictionary for my world:
...ANSWER
Answered 2021-Nov-05 at 13:52IIUC, you need something like:
QUESTION
How do I implement a function grapher in a way that it plots a function that is in the form z=f(x,y) using three.js API. This program should:
generate input values between -1 and 1 in increments of .1 (one-tenth) and use this to plot x, y, and z vertices to be included as part of a mesh that will then be graphically displayed.
implement mouse controls such that the function that is mapped can be rotated and scaled using the mouse.
include a plane and an axis helper to provide a point of reference for the function that indicates the origin, which is assumed to be x=0, y=0, and z=0.
ANSWER
Answered 2021-Oct-14 at 20:21A very rough example of a "plotter" with a bended/distorted PlaneGeometry
:
QUESTION
So in C# I was writing a simple code:-
To check if a coordinate is inside the circle or not
But as soon as I compiled the program below
...ANSWER
Answered 2021-Oct-27 at 10:04Use Math.Pow
method to calculate the powers:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install pointy
You can use pointy like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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