simpletcp | A minimal non-blocking TCP server written for Python | TCP library

 by   fschr Python Version: Current License: AGPL-3.0

kandi X-RAY | simpletcp Summary

kandi X-RAY | simpletcp Summary

simpletcp is a Python library typically used in Networking, TCP applications. simpletcp has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

simpleTCP is a minimal non-blocking TCP server written for Python 3. It is licensed under the GNU Affero General Public License, Version 3.
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              simpletcp has a low active ecosystem.
              It has 165 star(s) with 32 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 3 have been closed. On average issues are closed in 3 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of simpletcp is current.

            kandi-Quality Quality

              simpletcp has 0 bugs and 2 code smells.

            kandi-Security Security

              simpletcp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              simpletcp code analysis shows 0 unresolved vulnerabilities.
              There are 1 security hotspots that need review.

            kandi-License License

              simpletcp is licensed under the AGPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              simpletcp releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              simpletcp saves you 72 person hours of effort in developing the same functionality from scratch.
              It has 186 lines of code, 11 functions and 9 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed simpletcp and discovered the below as its top functions. This is intended to give you an instant insight into simpletcp implemented functionality, and help decide if they suit your requirements.
            • Start listening for events .
            • Send data to the server .
            • Initialize the socket .
            • Reverse the data .
            • Close the connection .
            • Echo data to the queue .
            • The IP address of the server .
            • The port of the server .
            Get all kandi verified functions for this library.

            simpletcp Key Features

            No Key Features are available at this moment for simpletcp.

            simpletcp Examples and Code Snippets

            No Code Snippets are available at this moment for simpletcp.

            Community Discussions

            QUESTION

            How to make multiple clients with SimpleTcp?
            Asked 2020-Dec-08 at 13:24

            I have a connection with TCP / IP. I want a multiple connection. I'm using SimpleTcp. It is very simple and useful for single connection. Unfortunately, I don't know how to make multiple connections with SimpleTcp.

            The code below is the one used for single connection.

            ...

            ANSWER

            Answered 2020-Dec-08 at 13:24

            EthernetDataReceived is just an event handler that can be used to handle the DataReceived event from any SimpleTcpClient object. You can think of it as a method that may be called by any object from any thread.

            Isn't there a problem if data comes from all of them at the same time?

            Then the method will be called once per event that gets raised. This isn't an issue as long as you don't read or modify any shared data in the event handler. If you do this, you need to make the method thread-safe which is a topic of its own.

            Also, how do I know which server data is coming from?

            You should be able to cast the sender argument and check the properties of the SimpleTcpClient:

            Source https://stackoverflow.com/questions/65193526

            QUESTION

            C# Using SimpleTCPIP from NeGet with VS 2019 Compilation Error System.Net.IPAddrerss.Parse()
            Asked 2020-Sep-19 at 23:35

            This is a clip from the sample SimpleTCP Server. The VS 2019 compiles with an error on the line:

            System.Net.IPAddress ip = System.Net.IPAddress.Parse(txtHost.Text);

            How do I fix it?

            ...

            ANSWER

            Answered 2020-Sep-19 at 23:35

            The Start function signature of the server is

            Source https://stackoverflow.com/questions/63969628

            QUESTION

            A Problem With The Module "SimpleTCP" When Making a Chat Application
            Asked 2019-Mar-24 at 19:25

            So I wanted to make a chat app in C#, I watched a video about it(https://www.youtube.com/watch?v=ve2LX1tOwIM), I completely copied the code for now but when I run the server, Connect the client to the server and send a message from the client what happen is that it infinitely sends the message to both client and server. I am not sure why it does that since the code is exactly like shown in the video I watched. You can see this in my repository.

            In case you want to see the code: Client:

            ...

            ANSWER

            Answered 2019-Mar-24 at 15:28

            The problem is that you have e.ReplyLine… in both the client and the server, remove that from the client and you code should work.

            What is happening is that the client sends a message, which the server then receives and sends a reply to, the client receives the reply and in the case of your code sends a reply to the server, this results in the server receiving the reply and sending a reply to that and so on...

            Source https://stackoverflow.com/questions/55325150

            QUESTION

            Communication between Different programs in Different Computers (C# or Python)
            Asked 2018-Dec-16 at 19:33

            I'm building a program that I want to be able to exchange information with other programs running in another computer. I started using C# and a library called SimpleTCP. The main issue is that is too simple and only send and receive messages. I'm looking for something that I can predetermine functions that one or the other can call from each other. I looked on google and stack overflow but I was unable to find an appropriated subject to study, what should I be looking for to learn this? Thank you

            ...

            ANSWER

            Answered 2018-Dec-16 at 17:54

            There is a way but it's little bit different Such programs like this written in tow different languages You can make a center database between the both programs In this situation it's very easy to communicate and receive ,send data You can mysql ,oracl, mariadb or any Database you prefer

            Source https://stackoverflow.com/questions/53804685

            QUESTION

            How do I add the TcpClient parameter to the DataReceived event handler SimpleTCP?
            Asked 2018-Oct-16 at 11:07

            I am confused how to add parameters to the DataReceived SimpleTCP event handler.

            Here's my coding:

            ...

            ANSWER

            Answered 2018-Oct-16 at 11:07

            I assume you use the SimpleTCP Library by BrandonPotter. Please add information about used 3rd party libraries in your Question, as it makes it a lot easier for others to help.

            The Message object passed in the DataReceived and DelimiterDataReceived event contains a property TcpClient that is the information you need. Therefore you need no additional parameter.

            I think you would better use DelimiterDataReceived, therefore your code would look like this:

            Source https://stackoverflow.com/questions/52778208

            QUESTION

            TCP/IP Client and Server basic using and references
            Asked 2018-Mar-12 at 18:15

            I have installed TCP/IP from VS15 NuGet Packeges into my project and in References it is as SimpleTCP, I've rebuild project, but for SimpleTcpClient client; it says:

            Suppression State Error CS0246 The type or namespace name 'SimpleTcpServer' could not be found (are you missing a using directive or an assembly reference?)

            not sure what can be cause of that, maybe I missed some references or even using.

            Client:

            ...

            ANSWER

            Answered 2017-Apr-02 at 10:30

            To answer your question, you get this error because you have not included using SimpleTCP; in your code.

            The start of each of your forms should look something like this:

            Source https://stackoverflow.com/questions/43157036

            QUESTION

            Why I am coming across "Format Exception" while execution in C# TCP/IP Application?
            Asked 2018-Mar-11 at 18:32

            The code is as follows:

            The ServerForm Code:

            ...

            ANSWER

            Answered 2018-Mar-11 at 18:32

            Clearly HostText.Text is returning a value that can't be parsed into a long.

            This exception is coming from long.Parse, which is really a language shortcut for Int64.Parse, whose documentation states that it will throw this exception if the input string is not formatted correctly.

            Source https://stackoverflow.com/questions/49223518

            QUESTION

            Difficult to explain delay in TcpClient
            Asked 2017-Sep-07 at 14:34

            I am receiving large amounts of data (frequent small messages) from an ITCH protocol server.

            My app works well in that all messages are correctly parsed. However, I get mysterious delays when ( as far as I can tell) nothing is happening except code is setting at "ReadByte".

            ...

            ANSWER

            Answered 2017-Sep-07 at 14:34

            This delay remained inexplicable to me. However, several answers to similar questions suggested that using raw Sockets would be better.

            I replacde all my Stream and NetworkStreams with Socket and now the Socket.Receive() works without any ad-hoc delays.

            Source https://stackoverflow.com/questions/46076952

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install simpletcp

            simpleTCP is no longer available on PyPI. To install, run python3 setup.py install. simpleTCP is written in pure Python 3. It has no external dependencies.
            simpleTCP just requires that you specify:.
            the mode (local or public) of your server your server can also be bound to a specific IP address
            the port of your server
            what happens when your server receives data
            ip: The IP address that the data was received from.
            queue: This is a queue.Queue object. Any data put into this queue will be asynchronously sent back to the socket it was received from. In this case, our server echoes all data it receives, so we just put all received data right back into this queue with queue.put(data).
            data: This is the data that the server received. It is a string of bytes. Its type is bytes.
            The mode. There are two special modes: "localhost" and "public". They are aptly named --- "localhost" means run the server on 127.0.0.1. Therefore, the server is only visible on the machine on which it is running. "public" means run the server on 0.0.0.0 --- make it visible to anything that can see the machine on which it is running. If mode is not "localhost" or "public", then it is interpreted as an IP address.
            The port. For development, pick a high (four-digit) number.
            The callback function. This function is called whenever the server receives data.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/fschr/simpletcp.git

          • CLI

            gh repo clone fschr/simpletcp

          • sshUrl

            git@github.com:fschr/simpletcp.git

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