jellyfin-mpv-shim | MPV Cast Client for Jellyfin | Media Player library

 by   jellyfin Python Version: 2.8.0 License: Non-SPDX

kandi X-RAY | jellyfin-mpv-shim Summary

kandi X-RAY | jellyfin-mpv-shim Summary

jellyfin-mpv-shim is a Python library typically used in Media, Media Player applications. jellyfin-mpv-shim has no bugs, it has no vulnerabilities, it has build file available and it has medium support. However jellyfin-mpv-shim has a Non-SPDX License. You can install using 'pip install jellyfin-mpv-shim' or download it from GitHub, PyPI.

Jellyfin MPV Shim is a cross-platform cast client for Jellyfin. It has support for all your advanced media files without transcoding, as well as tons of features which set it apart from other multimedia clients:. To learn more, keep reading. This README explains everything, including configuration, tips & tricks, and development information.
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            kandi-support Support

              jellyfin-mpv-shim has a medium active ecosystem.
              It has 1194 star(s) with 81 fork(s). There are 20 watchers for this library.
              There were 1 major release(s) in the last 6 months.
              There are 100 open issues and 203 have been closed. On average issues are closed in 50 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of jellyfin-mpv-shim is 2.8.0

            kandi-Quality Quality

              jellyfin-mpv-shim has 0 bugs and 0 code smells.

            kandi-Security Security

              jellyfin-mpv-shim has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              jellyfin-mpv-shim code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              jellyfin-mpv-shim has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              jellyfin-mpv-shim releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 5422 lines of code, 361 functions and 34 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed jellyfin-mpv-shim and discovered the below as its top functions. This is intended to give you an instant insight into jellyfin-mpv-shim implemented functionality, and help decide if they suit your requirements.
            • Run server configuration
            • Get configuration file
            • Return the default config directory
            • Bind a function to an event
            • Play media
            • Insert items into the queue
            • Get the current sequence number
            • Load settings from file
            • Get settings from path
            • Handle general command
            • Run the event loop
            • Process a group update
            • Called when the video has finished
            • Check if the user is a local domain
            • Start the browser
            • Start the client
            • Configure gettext translations
            • Main thread
            • Connect to server
            • Start the application
            • Play the play state
            • Action menu action
            • Update settings menu
            • Put the Player Preferences menu
            • Put change_tracks menu
            • Start logging
            Get all kandi verified functions for this library.

            jellyfin-mpv-shim Key Features

            No Key Features are available at this moment for jellyfin-mpv-shim.

            jellyfin-mpv-shim Examples and Code Snippets

            jellyfin-operator,Deploying the Jellyfin server,Deployment Options
            Pythondot img1Lines of Code : 39dot img1License : Permissive (MIT)
            copy iconCopy
            apiVersion: apps.fabianism.us/v1alpha1
            kind: Jellyfin
            metadata:
              name: existing-persistent-jellyfin
            spec:
              image: docker.io/jellyfin/jellyfin:latest
              volumes:
                config:
                  type: PersistentVolumeClaim
                  claimName: jellyfin-config
                  cre  
            jellyfin-mods,Seasonal Animations
            HTMLdot img2Lines of Code : 29dot img2no licencesLicense : No License
            copy iconCopy
            cd /usr/share/jellyfin/web
            sudo git clone http://git.bbod.tk/BobHasNoSoul/jellyfin-mods.git
            cd jellyfin-mods
            sudo mv seasonal ../ 
            cd ..
            sudo rm -r jellyfin-mods
            
            ## adding seasonal themes
            ## add snow (uncomment one of the snow effects bellow and com  
            VSGAN-tensorrt-docker,mpv
            Pythondot img3Lines of Code : 24dot img3License : Permissive (BSD-3-Clause)
            copy iconCopy
            yay -S pulseaudio
            
            # i am not sure if it is needed, but go into pulseaudio settings and check "make pulseaudio network audio devices discoverable in the local network" and reboot
            
            # start docker
            docker run --rm -i -t \
                --network host \
                -e DIS  

            Community Discussions

            QUESTION

            Javafx MediaPlayer runs into error whenever you disconnect bluetooth headphones
            Asked 2022-Apr-12 at 01:12

            I have a highschool capstone where I must create a music player which plays music. However, whenever I connect my bluetooth headphones(airpods or musicozy) and then disconnect them, the MediaPlayer halts and an error is produced. I've searched on the internet for an answer but am unable to find one. If someone could help me that would be great! I'm using Javafx 17.0.2 and JDK 11.

            Here's a mini reproducible example below.

            JavaFxMediaPlayer ...

            ANSWER

            Answered 2022-Apr-12 at 01:12

            The problem with your recovery is that you are seeking too soon. The docs for seek state that it does nothing while the media player is stopped, but you aren't waiting for the state to change after calling play().

            Try this:

            Source https://stackoverflow.com/questions/71820204

            QUESTION

            React Manage Multiple Audios on Same Page and play one at a time using function based components
            Asked 2022-Apr-01 at 17:55

            I am making a new react app which have multiple music cards on same page. I want to change the state of previous card before updating the state of new card. In short I want to pause previous audio before playing new one.

            ...

            ANSWER

            Answered 2022-Apr-01 at 17:55

            Make a common state in parent storing active playing: const [activePlaying,setActivePlaying]=useState(null);

            Make a handler for it:

            Source https://stackoverflow.com/questions/71710867

            QUESTION

            Android Music player in Kotlin
            Asked 2022-Mar-24 at 11:57

            I have developed a music player app in kotlin language. At present when I start another app's song, my app's song is also playing. both songs are playing simultaneously. I would like to add a functionality where the song should stop automatically when another app's media (audio/video) starts playing. How to add this functionality. What concept is behind it? Any hint or suggestion would be appreciated. thanks

            ...

            ANSWER

            Answered 2022-Mar-24 at 11:57

            You can take a look at this Documentation, https://developer.android.com/guide/topics/media-apps/audio-focus#audio-focus-change. where you will be given the option to add listener in the AudioFocusRequest Builder to listen to Audio Focus Event and add your callback there. alternatively ExoPlayer Library gives you the option to handle Audio Focus automatically on setAudioAttributes method on its Player implementation

            Source https://stackoverflow.com/questions/71601405

            QUESTION

            Unable to delete .mp3 file due to javaFx MediaPlayer
            Asked 2022-Mar-20 at 00:05

            I am working on my Hhighschool capstone. It is a program where the user can download songs from the internet and store them in an organized manner and play them. My program must contain a feature where the user may delete a specified .mp3 file by simply pressing a button. I have tried the .dispose() method on the MediaPlayer, and then trying to delete the file which doesn't seem to be working. It creates an error saying that the .mp3 file is still being used. How would I stop Javafx from accessing the file? I have searched online for answers but none of them have answers which fit my needs. If anyone could provide me with some code to fix my problem that would be greatly appreciated! Here's a Mini Reproducible Example below!

            JavaFxMp3WavPlayer ...

            ANSWER

            Answered 2022-Mar-20 at 00:05

            Thank you to @Slaw for providing a solution to my problem. To solve my issue, I created a deletionQueue ArrayList which would hold the paths to the files I would like to delete. Once .dispose() is used on the MediaPlayer, after a certain amount of time has passed, those files would be automatically deleted.

            Source https://stackoverflow.com/questions/71540519

            QUESTION

            JavaFX MediaPlayer import
            Asked 2022-Mar-14 at 10:43

            I have a issue, not being able to import MediaPlayer in my JavaFX project. I am using IntelliJ with a Maven build, JDK 17 .. I updated the Maven dependencies and I have the JavaFX plugin installed, and it is still not working.. Thanks in advance for any answer/suggestion

            ...

            ANSWER

            Answered 2022-Mar-14 at 10:43

            If you define a module-info.java file and you want to use the javafx.media module, you need to require that module in your module-info (as suggested by kleopatra in comments).

            Source https://stackoverflow.com/questions/69976938

            QUESTION

            How do I make a media player control notification in Gtk?
            Asked 2022-Mar-09 at 21:39

            In Rhythmbox (GNOME's music player), when it's playing music, you can open the notifications panel and control the music playback from there. Here's a screenshot. The playback controls are bordered in orange; they have a little music note icon:

            This is what I want to make; the media playback controls. Note that, while it is in the notifications panel, it's not technically a notification, because it never pops up on the screen, and you can't make it go away. In the screenshot, you can see the actual notification, which I don't want to make, below the controls.

            I know that there's a Gio.Notification, but it's not quite what I need (unless I'm very much mistaken). I searched in Gio, Gdk, and Gtk, but I didn't find anything. I also searched, among other things, [gtk] media control and [gtk] media notification on Stack Overflow, but I didn't find anything there either.

            Thanks to the help of BobMorane, I've now figured out that Rhythmbox uses libnotify for its player controls. I know how to create actions using Notify.Notification, and I can make them have images, etc., but what I still haven't figured out is how to:

            1. Make the notification so that it can't be closed;
            2. Make it so that the action buttons are next to the icon and text, not under;
            3. Keep the notification on top of all the others in the notifications panel.

            Using Python's help() function to look at gi.repository.Notify.Notification, the only methods I see that seem to have potential are add_action() (particularly its user_data parameter) and set_hint() (and its variants). Could these be used to achieve my goal?

            How do I make a media-control "notification" in Gtk with Python, as explained above?

            ...

            ANSWER

            Answered 2022-Mar-09 at 21:22

            I think the technology used by Rhytmbox to acheive this is MPRIS (Media Player Remote Interfacing Specification). As they say on their we page:

            The Media Player Remote Interfacing Specification (MPRIS) is a standard D-Bus interface which aims to provide a common programmatic API for controlling media players.

            It provides a mechanism for discovery, querying and basic playback control of compliant media players, as well as a tracklist interface which is used to add context to the active media item.

            In Rhythmbox, this is implemented as a core plug-in. The code is pretty complicated, but basically implements the MPRIS specification. This implementation then exposes some information and controls out to other applications which want to control the Rhythmbox, like the Gnome Shell in your case. If you deactivate the MPRIS plug-in, the "notification player" will no longer work.

            In GNOME Shell, you can see they have their own MPRIS module as well (https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/mpris.js), which is used to:

            1. Respond to player notifications and display information (album art, title, buttons, etc).
            2. Send notifications to the player (ex.: pause the song).

            In this module, the formatting of the buttons and all that stuff comes into life as well. This means that on your part (the player's designer), you should have no UI formatting to do (you don't have control over this, GNOME Shell has). What you need to do is expose what is needed by the GNOME Shell by implementing the MPRIS interfaces.

            (As a side note: the calendar.js file is the one implementing the notification list, and you can see it uses MPRIS "notifications", which it puts on top of standard notifications.)

            There exist Python libraries to do so, such as Mopidy-MPRIS, bit their support for the GNOME Shell seems not to be working at the moment. You may have to look for D-Bus related libraries on FreeDesktop.org. There exists many bindings, with some in Python.

            I hope this points you in the right direction.

            Source https://stackoverflow.com/questions/71288860

            QUESTION

            Can't play wav or mp3 files with Javafx MediaPlayer. Also can't play wav files with the native java library
            Asked 2022-Feb-13 at 09:17

            I have a java project where I have to make a music player that plays either wav or mp3 files. However I can't get my wav or mp3 files to play using the Javafx libraries or with native java libraries. I've checked and made sure the wav and mp3 files I'm using to test aren't corrupted. I'm using Javafx 17.0.2 and JDK 11.

            Mini Reproducible Example With Javafx JavaFxMp3WavPlayer ...

            ANSWER

            Answered 2022-Feb-13 at 09:17

            I could not reproduce your issue.

            Your issue is environmental, exactly what it is I could not say.

            I advise creating a new project in idea and following the same steps I did and it should work as long as you have the file path correct.

            These are the steps I followed to get allow the media to play with your sample app:

            1. Created a new JavaFX project in Idea with OpenJDK 17.0.2 and JavaFX 17.0.2 on Windows 11.

            2. Copy-and-pasted your JavaFX sample code into the new project.

            3. Followed the instructions to add media handling to the project:

            4. Downloaded your mp3 and wav files.

            5. Set the file path to each in turn.

            6. Ran the app and hit the play button for each file.

            Both the MP3 and WAV files played without problem.

            Your lie in april is nice, I will try to learn it.

            Source https://stackoverflow.com/questions/71096610

            QUESTION

            Is it possible to create a browser based html/javascript audio player, that handles most of the MPRIS commands?
            Asked 2022-Feb-12 at 09:09

            I am trying to create a music player, that can handle most of the MPRIS commands.

            During youtube is playing, playerctl list the firefox player (firefox.instance{id}), and if it has playlist then I can skip to previous / next item using $ playerctl -p firefox.instance{id} next. This works in chrome too.

            I want to implement the same behavior in a React.js application, but first I'm looking for a html/javascript based solution.

            One of my guesses that this is impossible (without using a browser add-on), because firefox implements this manually for each supported website.

            Maybe I did something wrong, but no matter what I search for I couldn't find any information about this.

            Thanks for reading / commenting!

            ...

            ANSWER

            Answered 2022-Feb-12 at 09:09

            Media Session API seems to solve this problem pretty well: https://developer.mozilla.org/en-US/docs/Web/API/Media_Session_API

            This event listener runs every time $ playerctl -p firefox.instance{id} next is run (or when any other MPRIS client calls 'next', like KDE connect on android):

            Source https://stackoverflow.com/questions/71084867

            QUESTION

            How to play audio continuously in xamarin forms
            Asked 2022-Feb-11 at 08:46

            I implemented audio implementation and added looping property also. But the audio Plays a two times only and after that audio doesn't play. Here I attached a code I implemented. Kindly help how to fix. Thanks for advance

            ...

            ANSWER

            Answered 2022-Feb-11 at 08:46

            For Android

            You need a hook way to implement a loopMediaPlayer, that is creating a new player when the audio is finished.

            Refer to : https://stackoverflow.com/a/29883923/8187800 .

            For iOS

            Due to ARC , probably AVAudioPlayer is released after calling dependency service , to solved it you can try to make _player as global variable .

            Refer to https://stackoverflow.com/a/8415802/8187800 .

            Source https://stackoverflow.com/questions/71062550

            QUESTION

            Godot: Rename application name used by file explorer in "open with" menu
            Asked 2022-Jan-11 at 17:52

            I'm creating a media player using Godot. The application is already able to play .mp3 files by using the open with option in the file explorer. The name of the project is "Media player" and the executable is called "Media Player.exe" yet when presented in the open with menu it is displayed as "Godot Engine".

            So my question: Is it possible to change this? If so, how?

            Note: The option is only visible after first opening a .mp3 file by manually navigating to the executable. The .mp3 file is thus not opened with the Godot game engine but by an application made with it.

            Here is an example.

            ...

            ANSWER

            Answered 2022-Jan-11 at 16:24

            Found the solution.

            By editing the .exe file using resourcehacker you can adjust the file description and icon. By editing the product name will give the correct name.

            Thanks to cybereality from the Godot forum to enlighten me on this solution.

            Source https://stackoverflow.com/questions/70667770

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install jellyfin-mpv-shim

            If you are on Windows, simply download the binary. If you are using Linux, you can install via flathub or install via pip. If you are on macOS, see the macOS Installation section below. To use the client, simply launch it and log into your Jellyfin server. You’ll need to enter the URL to your server, for example http://server_ip:8096 or https://secure_domain. Make sure to include the subdirectory and port number if applicable. You can then cast your media from another Jellyfin application. The application runs with a notification icon by default. You can use this to edit the server settings, view the application log, open the config folder, and open the application menu. Unlike Plex MPV Shim, authorization tokens for your server are stored on your device, but you are able to cast to the player regardless of location. Note: Due to the huge number of questions and issues that have been submitted about URLs, I now tolerate bare IP addresses and not specifying the port by default. If you want to connect to port 80 instead of 8096, you must add the :80 to the URL because :8096 is now the default.
            If you are on Windows there are additional dependencies. Please see the Windows Build Instructions.
            Install the dependencies: sudo pip3 install --upgrade python-mpv jellyfin-apiclient-python pystray Jinja2 pywebview python-mpv-jsonipc pypresence. If you run ./gen_pkg.sh --install, it will also fetch these for you.
            Clone this repository: git clone https://github.com/jellyfin/jellyfin-mpv-shim You can also download a zip build.
            cd to the repository: cd jellyfin-mpv-shim
            Run prepare script: ./gen_pkg.sh To do this manually, download the web client, shader pack, and build the language files.
            Ensure you have a copy of libmpv1 or mpv available.
            Install any platform-specific dependencies from the respective install tutorials.
            You should now be able to run the program with ./run.py. Installation is possible with sudo pip3 install .. You can also install the package with ./gen_pkg.sh --install.
            You can install the software from flathub. The pip installation is less integrated but takes up less space if you're not already using flatpak. If you are on Linux, you can install via pip. You'll need libmpv1 or mpv installed.
            Currently on macOS only the external MPV backend seems to be working. I cannot test on macOS, so please report any issues you find.
            Install brew. (Instructions)
            Install python3 and mpv. brew install python mpv
            Install jellyfin-mpv-shim. pip3 install --upgrade jellyfin-mpv-shim
            Run jellyfin-mpv-shim.
            Install pyenv. (Instructions)
            Install TK and mpv. brew install tcl-tk mpv
            Install python3 with TK support. FLAGS="-I$(brew --prefix tcl-tk)/include" pyenv install 3.8.1
            Set this python3 as the default. pyenv global 3.8.1
            Install jellyfin-mpv-shim and pystray. pip3 install --upgrade 'jellyfin-mpv-shim[gui]'
            Run jellyfin-mpv-shim.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install jellyfin-mpv-shim

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          • HTTPS

            https://github.com/jellyfin/jellyfin-mpv-shim.git

          • CLI

            gh repo clone jellyfin/jellyfin-mpv-shim

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            git@github.com:jellyfin/jellyfin-mpv-shim.git

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