glitchy | Glitch art generator : guaranteed to create glitched images | Computer Vision library

 by   meereeum Python Version: Current License: No License

kandi X-RAY | glitchy Summary

kandi X-RAY | glitchy Summary

glitchy is a Python library typically used in Artificial Intelligence, Computer Vision applications. glitchy has no bugs, it has no vulnerabilities and it has low support. However glitchy build file is not available. You can download it from GitHub.

Glitch art generator: guaranteed to create glitched images; "art" not guaranteed.
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            kandi-support Support

              glitchy has a low active ecosystem.
              It has 17 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 2 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of glitchy is current.

            kandi-Quality Quality

              glitchy has 0 bugs and 0 code smells.

            kandi-Security Security

              glitchy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              glitchy code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              glitchy does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              glitchy releases are not available. You will need to build from source code and install.
              glitchy has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              glitchy saves you 78 person hours of effort in developing the same functionality from scratch.
              It has 202 lines of code, 19 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed glitchy and discovered the below as its top functions. This is intended to give you an instant insight into glitchy implemented functionality, and help decide if they suit your requirements.
            • Select random image
            • Generate a path to outfile
            Get all kandi verified functions for this library.

            glitchy Key Features

            No Key Features are available at this moment for glitchy.

            glitchy Examples and Code Snippets

            No Code Snippets are available at this moment for glitchy.

            Community Discussions

            QUESTION

            How to update Recyclerview new item added with smooth animation with firebase childEventListener?
            Asked 2022-Apr-15 at 15:25

            I want to update recyclerview UI when new item added(chat item) with smooth animation. notifyDataSetChanged() casues whole list update glitchy animation.

            I'm using to show chat item on recyclerview with firebase childEventListenior.

            If I use notifyItemInserted() method which require position, how to get position inside onChildAdded() or onChildChanged() method ?

            My code is below:

            ...

            ANSWER

            Answered 2022-Apr-15 at 15:25

            To get more granular updates (and animations) in a recycler view, you'll need to call the notifyItemInserted, notifyItemChanged, notifyItemMoved and notifyItemRemoved methods on the adapter, instead of notifyDataSetChanged. Calling these methods gives the adapter the information it needs for such updates.

            As you noticed, you will need to specify positions to these calls, which means you will have to keep a mapping from the data/snapshots that you get from the database, to the position that they occupy in the view/adapter.

            If you'd like to see an example of how to do this, have a look at the FirebaseRecyclerAdapter class in the FirebaseUI library, which does pretty much exactly that.

            Source https://stackoverflow.com/questions/71885765

            QUESTION

            Sub menu accordion closes when it should open (nested accordion logic seems off)
            Asked 2022-Apr-03 at 20:20

            I have a multi-nested accordion menu is currently behaving glitchy.

            When I'm clicking into a submenu (i.e. "what we deliver 2", it closes the main accordion and then when I open the main accordion, that's when the sub accordion opens. See this gif for a demo of my issue:

            I'm trying to simply open and close each accordion on it's li click, but unsure why it closes the entire parent accordion and then appears once the parent accordion opens (it's the same behaviour when closing the sub accordions, as shown in the gif).

            Demo:

            ...

            ANSWER

            Answered 2022-Apr-02 at 00:14

            You need to add e.stopPropagation(); (docs) within the $(".hamburger-trigger-submenu").click(...) handler to prevent the event from bubbling up to $(".hamburger--has-submenu").click(...).

            Full Code:

            Source https://stackoverflow.com/questions/71713857

            QUESTION

            How to fix animation glitches in Flutter Lottie
            Asked 2022-Mar-30 at 12:09

            I have an app with lots of Lottie animations. They work fine in a Windows UWP app and AirBnB sample Android app. Also look fine in lottiefiles.com online test tool.

            But they are glitchy in Flutter using Lottie for Flutter package. Not all of them, but many, maybe around a third.

            Full source code below, you can try for yourself.

            Glitches are either frame overlaps or blinking, as if there is a gap between frames.

            Glitches are consistent, i.e. always happen in the same place, so does not seem like a performance issue. Also, they are not happening between repeats, but in the middle of the animation, so again not an application issue but seems to be the issue with how they are rendered.

            I have tried loading them as composition from memory with a controller. I have also tried a vanilla asset load to rule out issues with my implementation, and they are behaving the same. The issue appears both in the emulator and the actual phone. So it seems to me it is not caused by the way I implemented but by the Lottie package itself, or perhaps an issue with Lottie JSON that for some reason only affects Android.

            Full example is below. Just paste this into main.dart and add dependency to yaml: lottie: ^1.2.1.

            ...

            ANSWER

            Answered 2021-Nov-05 at 17:12

            I use Lottie for Flutter on my applications and it works well also on emulator or on low-performance phones. The problem can be related to bad converted animations, or you can try to use Lottie.asset(yourjson) to avoid potential network fetch issues.

            Source https://stackoverflow.com/questions/69790294

            QUESTION

            Lottie Animation glitching in UIRefreshControl subview in Swift
            Asked 2022-Mar-22 at 06:06

            I am trying to load a Lottie animation in the subview of scrollview.refreshControl, the animation appears on the pull to refresh but is glitching which makes the animation look not smooth and appears to be very buggy.

            the code that I am using in viewDidLoad:

            ...

            ANSWER

            Answered 2022-Mar-22 at 06:06

            The glitchy Lottie animation issue has been resolved by changing the scrollview top constraint from safe area to superview. Although I implemented this solution before with the default activity indicator but somehow it changed back to safe area when I added the lottie animation to the uirefreshcontrol.

            The original answer I found on StackOverflow: https://stackoverflow.com/a/54629641/14352175

            Source https://stackoverflow.com/questions/71553873

            QUESTION

            GSAP ScrollTrigger - Pin animation not working correctly
            Asked 2022-Mar-20 at 13:40

            I have an element called .listing__nav which I want to pin upon scroll.

            When the .listing__nav touches the top of the window, I want it to become fixed and to unpin only when the banner element comes into view.

            To achieve this, I've tried the following:

            ...

            ANSWER

            Answered 2022-Mar-20 at 13:40

            Resolved it with the below JS.

            I was creating two ScrollTriggers which was not required.

            Source https://stackoverflow.com/questions/71529008

            QUESTION

            How can I prevent the ::before pseudo element from affecting my flex layout?
            Asked 2022-Jan-29 at 09:33

            I have a header on my website, which uses display: flex. Inside it, there are three elements, a heading, an image (nested inside a div so that I can make use of a certain type of CSS image filtering) and a vertical nav.

            The heading and nav have flex: 0, whereas the image has flex: 1, so it gets bigger as my display gets wider, as intended.

            The nav items have a ::before pseudo element that appears on hover. When it appears, it takes up space and so my image shrinks varying amounts when I hover over the nav items and it makes my page look glitchy. How can I make it so that the ::before pseudo element does not make the image shrink when it appears? Is this even possible? Or do I need to switch to using an actual element that gets made visible when I hover?

            I have tried using absolute positioning on the ::before element but then when I try to move it using the left property, it disappears.

            https://codepen.io/pen/?template=BamyEYW

            ...

            ANSWER

            Answered 2022-Jan-27 at 14:01

            Seeing as the nav items are unlikely to change, or if they change they will change to set values, it is fine to set the min-width of the nav to leave enough space for the ::before pseudo element, e.g. min-width: 12em.

            Source https://stackoverflow.com/questions/70879850

            QUESTION

            GSAP/CSS transform origin and glitchy hover effect/ SVG Regions
            Asked 2022-Jan-26 at 01:54

            I am attempting to animate an svg doughnut circle with gsap. After much testing with code and layering, I am stumped with a glitchy hover effect (which I tried to resolve with pointer events) and the transform origin is only applied to a few of the expanded tabs. I am wondering if this might be that the tabs may have a different bounding box?

            Comments added per request:

            Side Note: I've tried applying fill-box to entire svg instead, I'm wondering if I need a parent layer thats an exact square so I can apply the transform origin for the child "expandtabs" to the center of that?

            I assumed I needed to iterate through an array of both to have the tabs correspond. Unless the tabs were children of each other?

            TLDR; Tabs are not scaling from center of circle, and glitchy hover effect

            CodePen Example

            ...

            ANSWER

            Answered 2022-Jan-26 at 01:54

            About the glitchy hover effect, the mouseenter and mouseleave will do the job better. mouseover is firering way to much...

            For the "growing" effect, it is more complex. The transform-origin CSS property won't be enought. Any way, you will need different values for each five parts of the circle.

            Additionnaly, you will need to adjust a transition to "fit" or "keep" the inner part of the circle in place. I suggest you to look at the fromTo method of GSAP. That will allow you to specify explicitely the starting and the landing coordinates.

            Be patient! ;)

            Source https://stackoverflow.com/questions/70857509

            QUESTION

            React component switch animation with a loader - Glitchy
            Asked 2022-Jan-25 at 21:15

            I have a requirement where i have couple of components out of which only one could be displayed at a particular point of time. The components are of varying heights.

            When a user clicks on the button in the currently displayed component i need to

            1. Show a loader to the user
            2. Render the component in background.
            3. Wait till the rendered component calls onLoad callback.
            4. Once onLoad callback is recived, hide the loader.

            Something like below (Code sandbox here)

            ...

            ANSWER

            Answered 2022-Jan-25 at 21:15

            In that second code sandbox, your issue is that as soon as you click, you are changing which element is active, therefore it gets rendered.

            You could put a small timeout in the onClick function:

            Source https://stackoverflow.com/questions/70854743

            QUESTION

            Button Animation in HTML/CSS
            Asked 2022-Jan-25 at 17:13

            I have the following code. There's two things I would like to fix:

            1. When you click the submit button, you will see a sudden color change, how can I remove that? It looks like a glitchy animation. As soon as you click the submit button, you will see the sudden color change into something yellowish or whitish.

            2. When you click the submit button, and the animation plays, I want the checkmark with the circle background to be displayed towards the left, or at the same place where the button is. Right now, the checkmark and the circle are displayed more towards the right, but how can I make it so I make them display the same place where the button is?

            Any suggestions? Thanks

            ...

            ANSWER

            Answered 2022-Jan-25 at 17:13

            I played a little with your animation...

            1. About the sudden color change, I made it change before the transformation occurs (button to progress-bar). It looks smoother now, IMO.
            2. About the final position, I changed the CSS rule for svg about the left property AND added a left: 26 to the .progress-bar last animation step.

            Source https://stackoverflow.com/questions/70851307

            QUESTION

            Why Can't I Play Raw Audio Bytes Using AudioTrack's Static Mode?
            Asked 2022-Jan-17 at 12:27

            I have an Android app where there is some raw audio bytes stored in a variable.

            If I use an AudioTrack to play this audio data, it only works if I use AudioTrack.MODE_STREAM:

            ...

            ANSWER

            Answered 2022-Jan-17 at 12:27

            It seems to me that you are using the same MY_CHOSEN_BUFFER_SIZE for 'streaming' and 'static' mode!? This might explain why it sounds short...

            In order to use Audiotracks 'static-mode' you have to use the size of your Byte-Array (bigger will also work) as buffersize. The Audio will be treated as one big chunk of data.

            See: AudioTrack.Builder

            setBufferSizeInBytes()... "If using the AudioTrack in static mode (see AudioTrack#MODE_STATIC), this is the maximum size of the sound that will be played by this instance."

            Source https://stackoverflow.com/questions/69996222

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install glitchy

            You can download it from GitHub.
            You can use glitchy like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone meereeum/glitchy

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            git@github.com:meereeum/glitchy.git

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