python-socketio | Python Socket.IO server and client | Websocket library
kandi X-RAY | python-socketio Summary
kandi X-RAY | python-socketio Summary
Python implementation of the `Socket.IO`_ realtime client and server.
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Top functions reviewed by kandi - BETA
- Handle a reconnection
- Get the real value
- Connect to the server
- Handle an event
- Call an event
- Generate an ACK id for a namespace
- Send a packet
- Send an event
- Emit an event
- Listen for messages from rabbitmq
- Encode this packet
- Handle an EIO disconnect event
- Disconnect from a client
- Publish data to redis
- Publish data to redis
- Handle an EIO connection
- Register a namespace handler
- Listen for messages from queue
- Handle an EIO message
- Loops through messages
- Publish an event
- Handle reconnection
- Get a session
- Process incoming messages
- Decorates an event handler
- Decorator to register a handler
python-socketio Key Features
python-socketio Examples and Code Snippets
players
- 0.json
- 1.json
other
- 0.json
@sio.event
def my_event(sid, data):
# handle the message
return "OK", 123
sio = socketio.Client()
sio.emit("get") # emit before connect
# socketio.exceptions.BadNamespaceError: / is not a connected namespace.
sio.connect("http://127.0.0.1:8888", namespaces=["/chat"]) # notice you can co
pip install python-socketio
import os
import socketio
async_mode = None
basedir = os.path.dirname(os.path.realpath(__file__))
sio = socketio.Server(async_mode=async_mode)
# this function is called whenever a cli
$ docker images python:3
REPOSITORY TAG IMAGE ID CREATED SIZE
python 3 618fff2bfc18 27 hours ago 915MB
FROM python:3.9
p = int(os.environ.get("PORT", 5000))
app.run(debug=False, port=p, host='0.0.0.0')
print('Connected!', file=sys.stderr)
app.logger.info("Connected!")
...
Flask-SocketIO==4.3.1
python-engineio==3.13.2
python-socketio==4.6.0
def event(self, func):
def wrapper(*args, **kwargs):
print(f'[{func.__name__}] : {args} {kwargs}')
return func(*args, **kwargs)
return self.sio.on(func.__name__, wrapper)
Community Discussions
Trending Discussions on python-socketio
QUESTION
I have an C++ game which sends a Python-SocketIO request to a server, which loads the requested JSON data into memory for reference, and then sends portions of it to the client as necessary. Most of the previous answers here detail that the server has to repeatedly search the database, when in this case, all of the data is stored in memory after the first time, and is released after the client disconnects.
I don't want to have a large influx of memory usage whenever a new client joins, however most of what I have seen points away from using small files (50-100kB absolute maximum), and instead use large files, which would cause the large memory usage I'm trying to avoid.
My question is this: would it still be beneficial to use one large file, or should I use the smaller files; both from an organization standpoint and from a performance one?
...ANSWER
Answered 2022-Apr-11 at 22:42You should separate it into multiple files for less memory if you're only accessing small parts of it. For example, if you're only accessing let's say a player, then your folder structure would look like this:
QUESTION
I am currently using Python socket.io and aiohttp to make a Server. My client is a nodejs socket.io client. I have a thread which sends the current Time using the send function. The message from the connect event is received immediately but the messages from the Thread are only sent after the ping_timeout is reached. The log shows that the event was emitted before the timeout is reached. How do i achive that the thread immediatly sends the data, not after the timeout is reached.
Client.js
...ANSWER
Answered 2022-Mar-07 at 09:41The problem was solved when switching from Python 3.9 to 3.7.3
QUESTION
Here is the socket message I see in the browser debugger console:
I call an API operation that triggers this message over a socket.
What I TriedTo preclude inaccuracies, I started 2 instances of JMeter.
- REST API call.
- Revised version of the GitHub JMeter example of sockets.io, in which I just call a WebSocket Sampler repeatedly on wss://events.dev.myserver.com:443/socket.io/?EIO=4&transport=websocket.
I kicked off (2).
While that was running, I kicked off (1).
ExpectedEventually, (1) should show me a sampler in the View Results Tree with the message in the screenshot ("42" - GAME_STARTED)
ActualThe only messages I see look like this:
This is really all I want to do: run the appropriate sampler, a sufficient time after making the API call, to get the message.
UpdateWe succeeded in finding the message using python-socketio:
...ANSWER
Answered 2022-Feb-28 at 07:36Take a look at other fields of the HTTP Request, in particular HTTP Headers, most probably your JMeter request is missing some essential information.
My expectation is that in order to "start the game" (whatever it means) you need to open the page in the browser, authorize somehow, follow the steps of the protocol upgrade mechanism, etc. to wit exactly mimic what real browser does, all the request sequence which is prior to starting the game.
You might need to correlate dynamic parameters, add HTTP Header Manager, add HTTP Cookie Manager, etc.
QUESTION
I want to simply connect socket.io-client to python server, but for some reason it's keep failing. Initially I start my python server and then try to connect JavaScript as my client server after following that process what I see is JavaScript client server is keep trying to connect and failing with following error:
websocket.js:88 WebSocket connection to 'ws://localhost:5100/socket.io/?EIO=4&transport=websocket' failed:
and python server also repeating following error:
(10448) accepted ('127.0.0.1', 61471) 127.0.0.1 - - [01/Feb/2022 15:14:01] "GET /socket.io/?EIO=4&transport=websocket HTTP/1.1" 400 136 0.000000
I am using python3.10 with socketio following Document:
https://python-socketio.readthedocs.io/en/latest/.
Also tried version compatibility:
https://pypi.org/project/python-socketio/
pip3 freeze
I have tried multiple version for python-engineio and python-socketio to match my socket.io-client but no improvements.
...ANSWER
Answered 2022-Feb-01 at 22:58If you want to perform websocket, i'll recommend using WebSocket package built-in and websocket from gevent.
Here what I have done to achieve a thing similar as what you want to do :
QUESTION
I tried to create fastapi application that uses websockets and could broadcast messages to all connected clients. I found out that it's not possible with websockets but found briliant library - socket.io. However I am not sure how could I use it and integrate it with my existing fastapi app.
...ANSWER
Answered 2021-Dec-25 at 19:01# server.py
from typing import Any
import uvicorn
from fastapi import FastAPI
import socketio
sio: Any = socketio.AsyncServer(async_mode="asgi")
socket_app = socketio.ASGIApp(sio)
app = FastAPI()
@app.get("/test")
async def test():
print("test")
return "WORKS"
app.mount("/", socket_app) # Here we mount socket app to main fastapi app
@sio.on("connect")
async def connect(sid, env):
print("on connect")
@sio.on("direct")
async def direct(sid, msg):
print(f"direct {msg}")
await sio.emit("event_name", msg, room=sid) # we can send message to specific sid
@sio.on("broadcast")
async def broadcast(sid, msg):
print(f"broadcast {msg}")
await sio.emit("event_name", msg) # or send to everyone
@sio.on("disconnect")
async def disconnect(sid):
print("on disconnect")
if __name__ == "__main__":
kwargs = {"host": "0.0.0.0", "port": 5000}
kwargs.update({"debug": True, "reload": True})
uvicorn.run("server:app", **kwargs)
QUESTION
I'm having an issue deploying my first Django project.
Here's my config.yml
:
ANSWER
Answered 2021-Dec-04 at 08:32You need to set the DJANGO_SETTINGS_MODULE
environment variable:
QUESTION
I am trying to deplow a django project to heroku but i am getting this error.
ERROR: Command errored out with exit status 1: /app/.heroku/python/bin/python /app/.heroku/python/lib/python3.8/site-packages/pip/_vendor/pep517/_in_process.py prepare_metadata_for_build_wheel /tmp/tmp5mrz1adn Check the logs for full command output. ! Push rejected, failed to compile Python app. ! Push failed
This is the entire log
...ANSWER
Answered 2021-Oct-29 at 11:41After carefully reading log file, here's what I recommend to do for clean deploy.
While venv is activated and you're in project directory (where manage.py
live), do the following:
- Open requirements.txt
- Delete unneeded modules from requirements.txt
- Uninstall unneeded modules with
pip uninstall module
- Now run
pip freeze requirements.txt
- Deactivate venv
- Then add
requirements.txt
to source controlgit add -A
- Commit your changes
git commit -m "deleted unneeded modules"
- If you have existed Heroku app, connect to it with
heroku git:remote -a myapp
, else pass this step - Deploy,
git push heroku master
If you are unsure which modules your project need and I can't determin exactly the project's requirements but if you have basic project, you only need 3 modules which are Django
, psycopg2-binary
, gunicorn
, so do the following for clean deploy:
- Delete venv
- Outside project directory, create new one
- Activate venv
- Install the modules you need, probably
Django
,psycopg2-binary
,gunicorn
- Now run
pip freeze requirements.txt
- Deactivate venv
- Then add
requirements.txt
to source controlgit add -A
- Commit your changes
git commit -m "deleted unneeded modules"
- If you have existed Heroku app, connect to it with
heroku git:remote -a myapp
, else pass this step - Deploy,
git push heroku master
QUESTION
Using Sanic, you can handle websockets connections using @app.websocket('/socket.io/')
but the protocol used in Socket.io is specific.
Python has Python-Socketio as a module to handle Socket.Io specific communications, but they recommend to use the code like this :
...ANSWER
Answered 2021-Oct-18 at 09:16The Socket.IO protocol is very complex, it will take you a decent amount of time to implement it all manually in the websocket route. Also note that Socket.IO uses the same route for HTTP and WebSocket, something that I understand it is not possible to do (easily, at least) with Sanic.
The python-socketio package integrates with many frameworks, including Sanic to implement all the details of the Socket.IO protocol.
QUESTION
When I development some socket.io service in python environment by using python-socketio and gunicorn, I meet an issue here.
I am using Mac OS X and I am using python 3.7.
Environment setting
$ pip install python-socketio
$ pip install gunicorn
server-side code
app.py
ANSWER
Answered 2021-Oct-14 at 00:20It just needs to install more packages here.
$ pip install gevent-websocket
$ pip install eventlet
And then
$ gunicorn --thread 50 app:app
If the server-side need to active emit to client side, it will need this environment. Because this command $ gunicorn --thread 50 app:app
cannot support this situation.
The worked environment should be set by following.
$ pip install eventlet==0.30.2
$ gunicorn -k eventlet -w 1 app:app
QUESTION
I have been having some odd issues with docker today. I described one issue @ pathlib: cannot import name 'Sequence' from 'collections'. I didn't really need one of the packages that was causing the break so I took it out. Note that this issue was only happening in docker.
After taking out artifactory package dependency install on docker passed successfully, but am hitting TypeError in my flask app init file when importing:
from flask_socketio import SocketIO, emit
which requires eventlet which is where the error comes from:
ANSWER
Answered 2021-Oct-07 at 02:29Searching for the exception, leads to the corresponding eventlet issue: https://github.com/eventlet/eventlet/issues/687
The summary is that eventlet (0.32.0) is currently not compatible with Python 3.10 because it tries to patch types that have become immutable in Python 3.10.
Like with your requirements, it is good practice to be more specific with your Docker dependencies too. Today using the tag 3
for the Python Docker image will give you 3.10.0
, unless it is using a cache. In the future it could be a different version. Since there is a compatibility issue with Python 3.10, use Python 3.9 - the currently latest Python 3.9 Docker tag is 3.9.7
.
i.e. it should work once you change your first line of the Dockerfile
to:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install python-socketio
You can use python-socketio like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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