V3D | Vector 3D ) is a 3D vector library | Graphics library

 by   mshemuni Python Version: 0.0.5 License: GPL-3.0

kandi X-RAY | V3D Summary

kandi X-RAY | V3D Summary

V3D is a Python library typically used in User Interface, Graphics applications. V3D has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can install using 'pip install V3D' or download it from GitHub, PyPI.

v3d (Stands for Vector 3D) is a 3D vector library for basic Vector operations. It was inspired by:
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            kandi-support Support

              V3D has a low active ecosystem.
              It has 2 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of V3D is 0.0.5

            kandi-Quality Quality

              V3D has 0 bugs and 0 code smells.

            kandi-Security Security

              V3D has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              V3D code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              V3D is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              V3D releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 288 lines of code, 48 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed V3D and discovered the below as its top functions. This is intended to give you an instant insight into V3D implemented functionality, and help decide if they suit your requirements.
            • Rotate a Vector .
            • Return the angle between two vectors .
            • Convert polar to cartesian coordinates .
            • Calculate the distance between two points .
            • Divide two vectors .
            • Multiply the vector by the other .
            • Initialize the logger .
            • Add another point to this point .
            • Scales the current point .
            • Converts from cartesian to polar coordinates .
            Get all kandi verified functions for this library.

            V3D Key Features

            No Key Features are available at this moment for V3D.

            V3D Examples and Code Snippets

            No Code Snippets are available at this moment for V3D.

            Community Discussions

            QUESTION

            C++ program randomly stops
            Asked 2022-Jan-28 at 21:23
            1. One time, my program runs and shows expected output, and sometime it don't (it compiles without any errors). Try-Catch doesen't seem to affect on this random output.

            2. v3f is a simple class that holds 3 floats: x,y,z and some basic math operations on them (all of them work perfectly fine)

            ...

            ANSWER

            Answered 2022-Jan-28 at 21:23

            Only the mutating operators should return references. The other operators should return values.

            OK:

            Source https://stackoverflow.com/questions/70900271

            QUESTION

            unrecognized command-line option "-mfloat-abi=softfp" | Qt Cross Compilation for Raspberry Pi 4 | Debian 11 aarch64
            Asked 2021-Oct-11 at 03:33

            I've installed Debian Bullseye from this page: https://raspi.debian.net/daily-images/

            on a Raspberry Pi 4 machine and prepared the required libraries and packages following these guides:

            https://www.interelectronix.com/qt-515-cross-compilation-raspberry-compute-module-4-ubuntu-20-lts.html

            https://github.com/abhiTronix/raspberry-pi-cross-compilers/blob/master/QT_build_instructions.md

            This is the compiler I'm using: https://snapshots.linaro.org/gnu-toolchain/12.0-2021.10-1/aarch64-linux-gnu/gcc-linaro-12.0.0-2021.10-x86_64_aarch64-linux-gnu.tar.xz

            from this page: https://snapshots.linaro.org/gnu-toolchain/12.0-2021.10-1/aarch64-linux-gnu/

            issue description

            When I run ./configure... after some processing the compiler throws an error:

            aarch64-linux-gnu-g++: error: unrecognized command-line option -mfloat-abi=softfp

            Meanwhile, Linaro or official ARM compilers do not support VFP, FPU, etc. so I had to change the qmake.conf to try to remove that command-line option from the compiler flags.

            ...

            ANSWER

            Answered 2021-Oct-11 at 03:33

            fixed this by editing the qmake.conf

            used linux_device_post instead of linux_arm_device_post

            Source https://stackoverflow.com/questions/69499141

            QUESTION

            Cannot link against cross-compiled opengl_es2 when building Qt 5.15.2 for Raspberry Pi 4 (arm64)
            Asked 2021-Oct-01 at 12:18

            I'm trying to compile Qt 5.15.2 for arm64 Pi4. The configure phase fails with

            ...

            ANSWER

            Answered 2021-Oct-01 at 12:18

            The root cause was that the linker cannot find a dependency of a dependency. LD_LIBRARY_PATH and L doesn't work in such cases. You should use -rpath-link.

            You can read more details in the posts I mentioned in the end.

            When compiling Qt, you can pass extra arguments for libraries you need. In my case, I had to add the following code to make it work:

            Source https://stackoverflow.com/questions/69403871

            QUESTION

            Bluetooth module not loaded sometimes on reboot in Raspbian Buster, Raspberry Pi 4
            Asked 2021-Feb-03 at 09:02

            I have written a bluez application on Raspbian Buster, Raspberry Pi 4. In some reboots, the bluetooth module and service are not loaded.

            On checking the bluetooth.service with command: $ sudo systemctl status bluetooth.service, I see, Condition check resulted in Bluetooth service being skipped.

            I checked $ lsmod and $ dmesg logs for both issue and non-issue conditions.

            The difference I find in the lsmod is shown below:

            The difference I find in the dmesg log is shown below:

            The left side is the issue case and the right side is non issue case.

            How can I fix the issue so that the bluetooth works consistently? I am using Raspbian Lite OS 2020-02-14.

            Update 1 [03 Feb 2021]: I checked the journalctl log for the issue case and found this:

            ...

            ANSWER

            Answered 2021-Feb-03 at 09:02

            My orientation sensor was interfaced to UART2 of Raspberry Pi 4. On getting suggestion from @svin83 , I disabled UART2. After that I rebooted the Pi 4 10 times and the bluetooth worked correctly all the times.

            I moved the sensor to I2C-3 bus in Raspberry Pi 4.

            As per the documentation, UART Configuration, the UART2 should not have interfered with bluetooth functionality, but it turns out it does.

            Source https://stackoverflow.com/questions/66021697

            QUESTION

            Rpi4 Qt5 Qml drmModeGetResources failed error
            Asked 2020-Oct-16 at 06:34

            I have been created a build with Buildroot. Also did it everthing on this comment -> https://www.raspberrypi.org/forums/viewtopic.php?t=263418#p1614833 Did my research, and dozens of trials, and I get nothing.

            My config is: Rpi4-64, QT5-Qml, Mesa v3d-vc4, opengl es 2.0

            When I try to run my qt qml application on this build, I'm getting this error:

            QStandardPaths: wrong permission on runtime directory /usr/bin/, 7755 instead of 7700 drmModeGetResources failed (Operation not supported) no screens available, assuming 24 -bit color Cannot create window: no screens available.

            Summary : I need to run my qt5 qml application on Rpi 4 with hw accelerated.

            ...

            ANSWER

            Answered 2020-Oct-16 at 06:34

            I found the solution. I think the Rpi4 with eglfs using default card for card0, and this is not work. Need to force using card1 for eglfs.

            Create a file "eglfs.json" with the following content:

            Source https://stackoverflow.com/questions/64312387

            QUESTION

            Setting Custom Resolution on Raspberry Pi to Fit 1:1 Display
            Asked 2020-Sep-30 at 04:23

            I have a Raspberry Pi connected to a 480x480 circular touch screen. I have edited the config.txt to reflect the new resolution I want to run. Unfortunately the resolution is only displayed correctly using VNC on the display itself it is weirdly offset and not at all in a 1:1 Aspect ratio.

            Touch works like a charm. I already searched Google for how to set the aspect ratio correctly etc. Any ideas what I could try?

            config.txt: ...

            ANSWER

            Answered 2020-Jul-02 at 08:28

            QUESTION

            Convert 32 bytes binary big endian file (LiDAR data) to python list or array
            Asked 2020-Sep-12 at 07:09

            I have a LiDAR data set that is in 32 bytes binary big endian format and I need to convert it to python list or array then convert it to a PCD file. I'm currently using the following code, but it is only for 16 byte.

            What modification should I make to let the code work for 32 byte big endian file? This is a link to the file that I'm working with.

            ...

            ANSWER

            Answered 2020-Sep-12 at 06:29

            Based on a downloaded copy of the file that you linked to, it seems that your code is already set up for the correct data length. (For more details about this, see below.) The problem is that you are not telling it to use big-endian. In struct.unpack, > can be used for this - see byte order. size and alignment.

            If you change your "ffff" to ">ffff" in your program, then it will work.

            Then instead of getting numbers like:

            Source https://stackoverflow.com/questions/63857330

            QUESTION

            Cross compile QtWebEngine for Raspberry Pi 4
            Asked 2020-Aug-11 at 22:16

            I use qt-everywhere-src-5.15.0.tar.xz and gcc-linaro-7.4.1-2019.02-x86_64_arm- linux-gnueabihf toolchain on an Ubuntu 18 to cross compile Qt and especially QtWebEngine.

            I use the following configure:

            ...

            ANSWER

            Answered 2020-Aug-11 at 21:03

            If the only libraries that seem to be missing are xtst, xcomposite, xi, etc. Those are located on the Pi in /usr/share. So your sysroot has to sync that folder as well.

            Source https://stackoverflow.com/questions/63109749

            QUESTION

            How to create a loop in a cell array and reshape matrix
            Asked 2020-Jun-03 at 20:45

            I have the following script to calculate fluid perturbations. I am reading in 2D velocity fields and then storing this data in a cell array. In the present example i have only 4 velocity fields from different time steps, but eventually I will have around 300+

            The velocity fields are stored in the cell array and that part works. What i need help with is to create a loop to then reshape the matrices in the cell array and store as a separate matrix.

            So far i have

            ...

            ANSWER

            Answered 2020-Jun-03 at 20:45

            First, some pointers:

            • cell2mat(U(1,1)) is the same as U{1,1}. You should prefer the latter, it's much more efficient because it doesn't do a function call.

            • Naming variables u1d, u2d, u3d, ... is usually a bad idea. You already figured you could use a cell array U to store your vectors, you should store these also in a cell array: ud{1}, ud{2}, ud{3}, ...

            Given these two points, you can do your thing using a loop:

            Source https://stackoverflow.com/questions/62180865

            QUESTION

            SDL2 without X show 'Segmentation fault' if no HDMI device connected
            Asked 2020-Feb-28 at 19:58

            I want to make very simple TV panel tester. With this answer about SDL2 without X I was able to prepare such tester with Raspberry Pi Zero and it works very well. While running I can switch just cable between TVs' and I'm having very fast green screen on tested TV. However when I run program without connected any device on HDMI, I have Segmentation fault.

            This is code:

            ...

            ANSWER

            Answered 2020-Feb-28 at 19:58

            As @genpfault pointed out in comments, SDL ver. 2.0.10 solved Segmentation fault when no HDMI device is present. So if somebody is using hg clone ... or git clone ... make sure you switch to correct version of SDL2 sources before build own version.

            Source https://stackoverflow.com/questions/60432999

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install V3D

            You can install using 'pip install V3D' or download it from GitHub, PyPI.
            You can use V3D like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install v3d

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            https://github.com/mshemuni/V3D.git

          • CLI

            gh repo clone mshemuni/V3D

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            git@github.com:mshemuni/V3D.git

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