MishMash | Music database, etc. | Music Player library
kandi X-RAY | MishMash Summary
kandi X-RAY | MishMash Summary
Music database, etc.
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Top functions reviewed by kandi - BETA
- Sync directory files
- Update the attributes of the audio file
- Given a list of audio files return a hint
- Synchronize an audio file
- Show artist s albums
- Sort a list of things
- Returns a list of albums that match the given type
- Return a list of tracks associated with this artist
- Create an Image from a file
- Validate MIME type
- Called when the library is finished
- Removes orphan artists from the database
- View of all artists
- Return a set of the active album types
- Return all albums
- Return a DatePicker with the best date
- Return a dictionary of package information
- Get requirements from requirements file
- Start monitoring
- Run migrations
- Main worker thread
- Create an Image from a tag frame
- Set the name of the artist
- Set origin country
- Prints an error message
- View a query
MishMash Key Features
MishMash Examples and Code Snippets
Community Discussions
Trending Discussions on MishMash
QUESTION
I had a functioning fighting game written in Python with movement, frame data, attacks (that didn't work) but no gravity. I'm trying to rewrite it with Godot, but I'm really lost.
I had a system of implementing frame data into my attacks so I could actually transition from idle to attacks and vice versa easily. Right now, my issue is I want to attack and play that animation, but it keeps constantly playing the idle animation. I want to get this one thing working before I start doing hitboxes and collision stuff. Here is my code:
...ANSWER
Answered 2022-Feb-06 at 05:54You can make animations with AnimatedSprite
. You have my blessing. AnimatedSprite
is there to be used. And "I was told so" is not a good reason not to.
Also, AnimatedSprite
vs AnimationPlayer
and AnimationTree
is not an either or. Yes, there are somethings for which you would need AnimationPlayer
and AnimationTree
, however you can always have the AnimationPlayer
trigger an AnimatedSprite
animation. In fact, AnimationPlayer
can call any method (and AnimationTree
will control the AnimationPlayer
). Thus, any work done with AnimatedSprite
is not wasted.
Calling set_physics_process
will enable or disable _physics_process
. And similarly set_process
enables or disables _process
. However, if you have a the method then it is enabled by default. Thus, you only need to enable them if you disabled them.
We can compress a lot of your _physics_process
code:
QUESTION
I want to save more than one university under one student. For html select I used
...ANSWER
Answered 2021-Oct-16 at 06:43If you want to store multiple university data for one student first of all you need 3 table, students(so your Seller Info), universities and seller_info_university(will be pivot table),
seller_info_university Migration must be like;
QUESTION
Background
I'm a novice Postgres user running a local server on a Windows 10 machine. I've got a dataset g
that looks like this:
ANSWER
Answered 2021-Sep-26 at 23:37This would appear to be just a simple aggregation,
QUESTION
I built a custom model with labels to read a form. This works well if the scan contains exactly one instance of the form. But as soon as the scan contains several forms of the same type, a mishmash is created. (Azure Form Recognizer v2.1-preview3 with sample labeling tool)
I would have expected that in this case several array elements would be returned in the resulting JSON under analyzeResults / documentResults (one element per detected instance of the model). But that doesn't seem to be the case. Instead, the fields are read partly from the first instance and partly from the second instance. The result is completely wrong.
Question: Do I have to divide the scan into individual documents in a preprocessing step? Wouldn't that be a predestined task for the form recognizer, since it knows the models.
Actual result:
...ANSWER
Answered 2021-Apr-07 at 16:21Form Recognizer expects a document type per file, if your have several different documents or forms in one file please split the file into pages or the single documents before sending it to Form Recognizer. You can use a logic app or flow connector for this or any other simple code to split the document to pages.
QUESTION
Given a record consisting of multiple maps, how can I write a traversal (or prism, or Lens' TestLens (Maybe Interim)
) that allows me to group together lookups?
First off, my current attempts.
...ANSWER
Answered 2021-Jan-18 at 04:27Have you considered writing something like:
QUESTION
My Isotope gallery, which you can see here uses the code below to update the URL hashes in the address bar depending on which class is selected. If you select class Mishmash
, you will see https://thedivtagguy.com/#filter=.mishmash
in the address bar. This part works well but if you try going to this Mishmash category url I showed you above, it only highlights the filter class and doesn't actually sort the grid.
EDIT: This seems to be working off and on.
Why is this not working, the code seems to be valid?
...ANSWER
Answered 2020-Oct-26 at 05:03for showing active category and sorted items... you have to assign your onHashchange()
inside window onload function.
QUESTION
How do you use a custom channel with a local notification in Expo SDK 39 with Android?
On the topic of notifications, the Expo documentation seems to include a mishmash of instructions for both depreciated and the current version of Expo.
The documentation for LegacyNotifications mentions that a “LocalNotification” object can include configuration for “channelId”.
And, in fact, the legacy methods are what the current notification guide says to use:
...ANSWER
Answered 2020-Oct-14 at 11:51Folks on the Expo forums pointed out that NotificationRequestInput
includes both NotificationContentInput
and NotificationTriggerInput
. The documentation for the NotificationTriggerInput types includes channelId.
Expanding upon the example for scheduleNotificationAsync
, the simplest use of channelId
would be
QUESTION
I have a Kotlin sandbox app to experiment with OpenGL ES in Android Studio. I followed along with the tutorial to the point that I successfully created triangles, lines, and points with proper aspect ratio. I'm using the book OpenGL ES 2 for Android, and transposing to Kotlin. Source code is available here.
I diverged from the book in an to attempt to create a 2D transformable view for panning and zooming (I'm not very interested in the 3D functionality at the moment) so I referenced the Android Dev docs and somewhere in the mishmash of code, I created an error. What appears is a single point at the center, despite scaling and moving points to various locations. The points render because the shader is 10px, and I suspect the triangles are there but far too small. Perhaps somewhere in the pipline a scale of 0 is being applied? I tried scaling the orthoM view manually and it has no effect at very extreme numbers. I moved the points off the origin and all of them still appear at the origin, when isolated. So I think the 0 scaling is probably happening.
My expected result is to see the points appear between 1.0f and -1.0f when setLookAtM and the point vertices are defined as such.
Renderer:
...ANSWER
Answered 2020-Aug-12 at 08:38The issue was the variable for the vertex shader position contained a typo.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install MishMash
You can use MishMash like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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