synthesize | Easy installer for Graphite and StatsD | Monitoring library

 by   obfuscurity Python Version: v4.0.0 License: MIT

kandi X-RAY | synthesize Summary

kandi X-RAY | synthesize Summary

synthesize is a Python library typically used in Performance Management, Monitoring applications. synthesize has no bugs, it has no vulnerabilities, it has a Permissive License and it has high support. However synthesize build file is not available. You can download it from GitHub.

Installing Graphite doesn’t have to be difficult. The install script in synthesize is designed to make it brain-dead easy to install Graphite and related services onto a modern Linux distribution. Synthesize is built to run on Ubuntu 18.04 LTS. It will not run on other Ubuntu releases or Linux distributions. The goal of this project is not to become an automation alternative to modern configuration management utilities (e.g. Chef or Puppet), but rather, to make it as easy as possible for the beginner Graphite user to get started and familiar with the project without having to learn a suite of other automation and/or infrastructure-related projects. The resulting Graphite web interface listens only on https port 443 and has been configured to collect metrics specifically for helping profile the performance of your Graphite and Carbon services. It uses memcached for improved query performance, and Statsite for a fast, C-based implementation of the StatsD collector/aggregator. Beginning with version 3.0.0 we’ve also incorporated the Grafana dashboard project, a modern and full-featured alternative to Graphite’s built-in Composer and Dashboard interfaces. It also includes a default dashboard for monitoring Carbon’s internal statistics.
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            kandi-support Support

              synthesize has a highly active ecosystem.
              It has 386 star(s) with 102 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 45 have been closed. On average issues are closed in 312 days. There are 2 open pull requests and 0 closed requests.
              OutlinedDot
              It has a negative sentiment in the developer community.
              The latest version of synthesize is v4.0.0

            kandi-Quality Quality

              synthesize has 0 bugs and 0 code smells.

            kandi-Security Security

              synthesize has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              synthesize code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              synthesize is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              synthesize releases are available to install and integrate.
              synthesize has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions, examples and code snippets are available.
              synthesize saves you 2 person hours of effort in developing the same functionality from scratch.
              It has 7 lines of code, 0 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of synthesize
            Get all kandi verified functions for this library.

            synthesize Key Features

            No Key Features are available at this moment for synthesize.

            synthesize Examples and Code Snippets

            Synthesize a graph .
            pythondot img1Lines of Code : 10dot img1License : Permissive (MIT License)
            copy iconCopy
            def myDFS(graph, start, end, path=None):
                """
                find different DFS walk from given node to Header node
                """
                path = (path or []) + [start]
                if start == end:
                    paths.append(path)
                for node in graph[start]:
                    if tuple(node)  

            Community Discussions

            QUESTION

            Does move constructor change the memory to which "this" points to?
            Asked 2022-Apr-10 at 09:19

            I have some confusions about C++ move constructor. If the compiler is implicitly synthesizing a move constructor, what will this move constructor do? Will it just make "this" point to the object that is used for initialization? there's an example:

            ...

            ANSWER

            Answered 2022-Apr-10 at 09:19

            will the implicitly synthesized move constructor just make this in y point to the memory that x is in?

            The synthesized move ctor will memberwise-move the data members of its arguments(x here) to the object being created(y here).

            Also, note that for built-in types like int, move is the same as copying.

            how to ensure that x is destructible after the move

            Since move is the same as copying for built in types, x and y are independent of each other. So when x is destroyed y will not be affected.

            will the synthesized move constructor set the ptr of x to nullptr?

            No, the synthesize move ctor will not do that for you. It will just memberwise move the data members. For built in types this means the same as copying.

            if it does not do this, then the ptr of x will still point to the memory to which the ptr of y points, then you cannot safely destroy x.

            In that case, you'd need to write a user-defined move ctor which explicitly sets the ptr of x to nullptr so that when x is destroyed, the y is not affected.

            Source https://stackoverflow.com/questions/71814853

            QUESTION

            Is implicitly deleted default constructor same as Compiler not synthesizing the default constructor
            Asked 2022-Apr-05 at 12:00

            I am learning about class in C++. I came to know that in certain situations the default constructor can be implicitly deleted. Also, i read that when we have a user defined constructor then the compiler will not automatically synthesize the default constructor.

            To my current understanding, an implicitly deleted default constructor is quite different from the situation when the default constructor is not automatically synthesized. I mean in both cases we have the same effect, which is that we cannot create an object using default initialization. But still an implicitly deleted default constructor is not the same as compiler not synthesizing the default constructor.

            But then i came across this answer which says:

            when you explicitly declare any constructors, the default constructor is implicitly deleted.

            (end of quote)

            As i said, i don't think that when we have user defined constructors in our class then the default constructor is implicitly deleted. Instead the default constructor is not automatically synthesized by the compiler which is different(IMO) from being implicitly deleted. So the quoted answer seems technically wrong to me. And so the quoted answer should instead say that when we have user defined constructors then the compiler will not automatically synthesize the default ctor for us. But many people have upvoted(+marked it as correct) that answer so i may be missing something. Please correct me where i am wrong in my understanding of the topic and also tell me whether or not the quoted answer is technically correct.

            My point is that "having an implicitly deleted default ctor" and "the compiler not synthesizing a default ctor due to the presence of user defined constructor" are 2 different things.

            ...

            ANSWER

            Answered 2022-Apr-04 at 16:40

            This is covered in [class.default.ctor]:

            If there is no user-declared constructor for class X, a non-explicit constructor having no parameters is implicitly declared as defaulted ([dcl.fct.def])

            So if there are user-declared constructors, there is no creation of an "implicitly declared" defaulted constructor.

            The broader question is this: why isn't an implicitly declared default constructor deleted instead of not added at all?

            Well, here's the definition of what a default constructor is:

            A default constructor for a class X is a constructor of class X for which each parameter that is not a function parameter pack has a default argument (including the case of a constructor with no parameters).

            Basically, a constructor is a default constructor if you can call it with no arguments. So it's not defined by a single signature; it's define by calling behavior.

            But a default constructor declaration is also a declaration of a user-declared constructor. So if you declare a default constructor, the compiler will not implicitly declare its own. Because otherwise you'd have two default constructors, which is... unhelpful when by definition they can both be called with no arguments (and therefore nothing to overload on) and one of them is deleted.

            So yes, it's incorrect to say that it is deleted if you provide a user-declared constructor.

            Source https://stackoverflow.com/questions/71740495

            QUESTION

            How to update view from callback inside of custom delegate class?
            Asked 2022-Apr-03 at 12:15

            I am working on a Christian app, all is going well, except for 1 thing: I can't solve how to get the label to update its text after my AVSpeechSynthesizer has finished speaking.

            For example, after the prayer has finished being read, the text should update to "Play" again. It does this correctly in all other known scenarios (Pause works, Resume works, stop works, restart works, etc. as in the label updates accordingly).

            Please see my code here:

            ...

            ANSWER

            Answered 2022-Apr-03 at 12:15

            Multiple issues with your code.

            1. You are initializing GlobalVarsModel twice. Once in the View and once in the delegate. So changes in one won´t reflect in the other.

            2. You are implementing the delegate in a subclass of your AVSpeechSynthesizer therefor it is capsulated in it and you can´t update your View when an event arises.

            I changed the implementation to address this issues:

            Source https://stackoverflow.com/questions/71715901

            QUESTION

            React Native - call native Swift function that calls another function that triggers RCTEventEmiiter send event causes RCTCallableJSModules error
            Asked 2022-Mar-15 at 00:35

            I have this Swift class, the function emitLogEvent calls RCTEventEmitter sendEvent which is being listened for in React Native. If I call this function directly from React, the sendEvent works and I can log out count from React Native.

            ...

            ANSWER

            Answered 2022-Mar-15 at 00:35

            I found the solution here

            This issue with this is:

            Source https://stackoverflow.com/questions/71302327

            QUESTION

            S3 Upload Failing Silently in Production
            Asked 2022-Mar-07 at 19:36

            I'm struggling to debug a NextJS API that is working in development (via localhost) but is silently failing in production.

            Below, the two console.log statements are not returning, so I suspect that the textToSpeech call is not executing correctly, potentially in time?

            I'm not sure how to rectify, happy to debug as directed to resolve this!

            ...

            ANSWER

            Answered 2022-Mar-07 at 19:36

            Replace the async fragments something like this, assuming they are meant to be executed sequentially.

            Source https://stackoverflow.com/questions/71385403

            QUESTION

            Will destructor delete built-in types and pointer objects?
            Asked 2022-Feb-18 at 14:11

            I'm a c++ beginner and now reading the C++ Primer. I have some problem about the destrucor:

            1. in chapter 13.1.3: "In a destructor, there is nothing akin to the constructor initializer list to control how members are destroyed; the destruction part is implicit. What happens when a member is destroyed depends on the type of the member. Members of class type are destroyed by running the member’s own destructor. The built-in types do not have destructors, so nothing is done to destroy members of built-in type."

              So if I have such a class:

            ...

            ANSWER

            Answered 2022-Feb-18 at 14:11

            What the spec means is that no code is run to clean up int i. It simply ceases to exist. Its memory is part of Foo and whenever a Foo instance is released, then i goes with it.

            For pointers the same is true, the pointer itself will simply disappear (it's really just another number), but the pointer might point at something that needs to also be released. The compiler doesn't know if that is the case, so you have to write a destructor.

            This is why things like std::shared_ptr exist; they are clever pointers (aka 'smart') and the compiler does know if it points at something that needs to be released and will generate the correct code to do so. This is why you should always use smart pointers instead of 'naked' ones (like int *p).

            Source https://stackoverflow.com/questions/71010802

            QUESTION

            Why different behaviour of synthesized default constructor for static and local variable of user defined class type?
            Asked 2022-Jan-14 at 09:49

            In the sample program below,

            Why is the output different for static & automatic variable of user defined class type ?

            ...

            ANSWER

            Answered 2022-Jan-04 at 01:43

            The default constructor has the same behavior on s and s2. The difference is, for static local variables,

            Variables declared at block scope with the specifier static or thread_local (since C++11) have static or thread (since C++11) storage duration but are initialized the first time control passes through their declaration (unless their initialization is zero- or constant-initialization, which can be performed before the block is first entered).

            and about zero-initialization:

            For every named variable with static or thread-local (since C++11) storage duration that is not subject to constant initialization, before any other initialization.

            That means s2 will be zero-initialized firstly, as the effect its data members are zero-initialized too; then enterning main() it's default-initialized via the default constructor.

            Source https://stackoverflow.com/questions/70573188

            QUESTION

            Inheriting implementation of Equals with C# record
            Asked 2022-Jan-03 at 13:43

            I am trying to create a base record type which will use a different implementation of Equals() for value equality, in that it will compare collection objects using SequenceEqual(), rather than comparing them by reference.

            However, the implementation of Equals() doesn't work as I'd expect with inheritance.

            In the example below, I have got a derived class which has two different lists. Under the default implementation of equality, these records are different because it is comparing the lists by reference equality, not by sequence equality.

            If I override the default implementation of Equals() on the base record to always return true, the unit test will fail, even though the code is calling RecordBase.Equals(RecordBase obj).

            ...

            ANSWER

            Answered 2022-Jan-03 at 13:43

            Unfortunately, records don't behave the way you expect them to.

            When you declare a record, you get the equality check operator and methods for free.

            Your base class just returns true, but when you declare the derived record as a record, you get an equality check method in there as well, that will look like this:

            Source https://stackoverflow.com/questions/70566205

            QUESTION

            How to use recursion-schemes to `cata` two mutually-recursive types?
            Asked 2021-Dec-22 at 03:05

            I started with this type for leaf-valued trees with labeled nodes:

            ...

            ANSWER

            Answered 2021-Dec-18 at 17:02

            One answer to the linked question mentions adding an extra type parameter, so that instead of Tree (Labeled a) we use Tree Labeled a:

            Source https://stackoverflow.com/questions/70404315

            QUESTION

            Using async/await (Swift 5.5) with firebase Realtime Databse
            Asked 2021-Nov-25 at 15:16

            I use firebase's Realtime Database to make asynchronous database queries from my app. Now that iOS 15 gives us Swift 5.5, I'd love to use async/await to perform those queries instead of passing completion closures.

            I know that I can use await withCheckedThrowingContinuation { } to build async versions from the existing firebase functions. But do async versions already exist? Either in firebase or auto-synthesized by Xcode?

            ...

            ANSWER

            Answered 2021-Nov-25 at 15:16

            Many of the Realtime Database asynchronous APIs are available via Xcode's auto-synthesizing.

            They will show up in Xcode auto-completion.

            There are several examples visible at https://github.com/firebase/firebase-ios-sdk/blob/master/FirebaseDatabase/Tests/Unit/Swift/DatabaseAPITests.swift

            Source https://stackoverflow.com/questions/70111337

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install synthesize

            It’s now possible to upgrade an existing Synthesize (e.g. Graphite 0.9.15) to the newest Graphite HEAD. Besides upgrading the Graphite components, it will also migrate the webapp database (graphite.db) to the newest fixtures version.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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