uv | Finding prophage regions in bacterial genomes using brute
kandi X-RAY | uv Summary
kandi X-RAY | uv Summary
In the lab, temperate phages (intact prophages) can be induced with UV light, which makes them leave their host's genome and enter in a lytic life cycle. And just as this uncovers (pro)phages using brute physical force, uv uncovers them using brute data force.
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- Return a set of names found in the query
- Generate a Sourmash signature
- Load a networkx graph
- Load coordinates from a Prodigal file
- Count the number of hits in each prodigal frame
- Given a sequence of counts and a contig based on a contig
- Return a string representation of a node
- Translates a nt
- Reconstruct the contig of the header
- Normalize a vector
- Load contig names from a file
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Trending Discussions on uv
QUESTION
I'm trying to print a Sorted List and it looks like the list itself is correct- by printing the inner results, but when I try to print the whole list it shows some weird symbols and crashes. Where am I wrong? This is my main with the function I'm calling in "apply":
...ANSWER
Answered 2021-Jun-11 at 14:08This line:
QUESTION
I am trying to run a code that has a GUI built with pyglet. but it gives this error. I have searched and found that I need to directly set the version of GLSL to be used by the code but I don't know how. would be happy if you helped me out with it.
...ANSWER
Answered 2021-Jun-08 at 07:05well it got solved!
just needed to add the directive #version 120
at the beginning of the shader like this:
QUESTION
I am trying to reduce the amount of data returned from my php curl request to just that which is necessary but am struggling to access the data from the inner arrays/objects.
I'm currently receiving an error that the indexes within the $weatherdata are undefined.
Warning: Illegal string offset 'current' in projectname on line 21
This is the data that's returned:
...ANSWER
Answered 2021-Jun-06 at 16:42Your foreach
is causing this error. You are looping through the resulting array
When you decode the above json using json_decode($result, true)
, the resulting array would be like
QUESTION
I understand that this error has been addressed severally and I've checked most of them like Android: android.content.res.Resources$NotFoundException: String resource ID #0x5, android.content.res.Resources$NotFoundException: String resource ID to see if I could find a solution to my problem but I couldn't and most of them are hard to understand. I can't tell if my code is an int/string so I don't know exactly what to correct, so I need help.
I got this error at runtime:
...ANSWER
Answered 2021-Feb-06 at 20:25android.content.res.Resources$NotFoundException: String resource ID #0x601ee924
at android.content.res.Resources.getText(Resources.java:348)
at android.widget.TextView.setText(TextView.java:5848)
at com.tex.lightweatherforecast.Activity.HomeActivity$1.onResponse(HomeActivity.java:66)
QUESTION
The error message is:
There are some problems with the configuration, described below. The Terraform configuration must be valid before initialization so that Terraform can determine which modules and providers need to be installed.
Here's what I'm doing:
Written a terraform script in azvm.tf to create a VM.
Defined the variables resourcegroup, location, and pub_key in the variables.tf file, and call those variables in the azvm.tf file using string interpolation syntax.
Created a VM with the following features:
a) Ubuntu 18.04 server b) VM name : any custom name
c) Admin_username : Any custom name
d) disable password authentication
e) size : Standard DS1_v2
f) Allow traffic for ssh, http, https
g) use public ssh key generated in the above step
With help of vi command we created variables.tf file as:
...ANSWER
Answered 2021-Jun-04 at 14:00So as mentioned above, you're using a mix of Terraform and Az CLI here - this is not right. You should use one or the other.
It seems you've been tasked to create a Linux VM using Terraform. You need a 'main' Terraform file for your main code/terraform objects and then a 'variable' Terraform file for your variables. Technically, Terraform will flatten every Terraform file that are in the same directory when you do a Terraform init/plan - this means you could put everything in just one single .tf
file.
However, for the purpose of the tutorial, it's a good practice to split both so they can be managed easily. This is the Terraform code that you would want to use - it will help you create a Linux VM.
For simplicity, I'm putting a sample here that links back to the variables in your variables.tf
QUESTION
I'm trying to project a texture on a simple cube meshFilter using only C# but I'm having a bit of a hard time understanding what to do. I almost got it working for the X axis rotation and there is a lot of bad warping for Y/Z. Basically, I update the UVs when the position/rotation of the camera changes, here is my code :
...ANSWER
Answered 2021-Jun-02 at 16:50I found a solution which solves the problem completely but I guess it is not mathematically correct since I don't really know much about matrixes and projections. It is however a good starting point for whoever wants to do something similar without any experience.
Before showing the code, some things you should setup in order to make it easier to debug potential problems :
- Make sure your texture is in clamp mode, it will be easier to see if the projection works correctly.
- Position your object at (0,0,0).
- Position your camera at (0,0,0) and make sure it is in perspective mode.
- Use another camera in orthographic mode to look at the projected texture and validate it is shown correctly.
The algorithm :
QUESTION
2 FFMPEG process
(1) generating a ffmpeg x11grab to a .mp4 (2) take the .mp4 and restream it simultaneously to multiple rtmp endpoints
ISSUE the generated file in (1) have this error "moov atom not found"
This is the command that generate (1) :
...ANSWER
Answered 2021-Jun-02 at 03:01With those changes, I'm able to acheive 3 to 4 stable delay ;)
LINE 79 of
I REPLACED
QUESTION
I am trying to great a weather app using The Weather API. I have managed to get the information that I need from the JSON and display it in HTML.
I would not like to get the hourly weather from the JSON and display it from each hour. I thought about doing this within a loop and displaying it that way but am unsure how to write it.
Here is the JSON
...ANSWER
Answered 2021-May-27 at 10:14Try JSON.parse using the reviver parameter - https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse#using_the_reviver_parameter
QUESTION
How to do color compositing in webgl? I am not sure what to search for exactly maybe I am missing a word. I want to be able to draw a color or texture as overlay. For example, here I tried to add black overlay with 0.2 opacity but instead of using color directly I am substracting opacity. If I want to use different color as overlay, I will have to use different work around for it. How can I overlay/composite different colors or textures without using any work around? Shadertoy link
...ANSWER
Answered 2021-May-26 at 20:45If you want to darken the texture color towards black, you could use a simple multiplication:
QUESTION
I have JSON data which I have gotten from weather api. Within the data I would like to be able to display the weather for each hour.
...ANSWER
Answered 2021-May-25 at 11:45The simplest solution would be to split on blank sign
basic example:
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You can use uv like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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