smartcopy | Intelligent layer on top of existing cloud storage | Cloud Storage library
kandi X-RAY | smartcopy Summary
kandi X-RAY | smartcopy Summary
Unix based OS with fork support and support for watching filesystem changes through inotify, FSEvents or kqueue. python 2.7 and above.
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Top functions reviewed by kandi - BETA
- Reload config file
- Get config file
- Return a list of patterns
- Get the database name
smartcopy Key Features
smartcopy Examples and Code Snippets
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Trending Discussions on smartcopy
QUESTION
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using System.Reflection;
using UnityEditorInternal;
public class EditorWindowCopyComponentsData : EditorWindow
{
static Component[] storedComponents;
[MenuItem("SmartCopy/ Copy all Components")]
private static void CopyAllComponents()
{
if (Selection.gameObjects.Length != 0)
{
storedComponents = Selection.activeGameObject.GetComponents();
}
else
{
Debug.Log("Please select GameObject to copy components from.");
}
}
[MenuItem("SmartCopy/ Paste all Components")]
private static void PasteAllComponents()
{
if (Selection.gameObjects.Length != 0)
{
if (storedComponents != null)
{
foreach (GameObject targetObject in Selection.gameObjects)
{
foreach (Component targetComponent in storedComponents)
{
ComponentUtility.CopyComponent(targetComponent);
ComponentUtility.PasteComponentAsNew(targetObject);
}
}
return;
}
Debug.Log("No Component to copy.");
return;
}
Debug.Log("No GameObject Selected to paste Components.");
}
[MenuItem("SmartCopy/ Delete all Components")]
private static void DeleteAllComponents()
{
foreach (Component targetComponent in Selection.activeGameObject.GetComponents())
{
DestroyImmediate(targetComponent);
}
}
[MenuItem("SmartCopy/ Paste Difference")]
private static void CopyDifference()
{
Debug.Log("Under Construction=====");
}
private static bool FillerFunc(Component c)
{
return true;
}
}
...ANSWER
Answered 2020-Mar-31 at 14:40You can use EditorJsonUtility to serialize & deserialize components.
Make sure the guid property of the assets are same between projects, otherwise the reference will be broken after pasting.
Copy:
QUESTION
I have a template pdf file which is used in a spring boot application. I need to update values in this template based on user input per request. Also in the request i will get multiple pdf files I need to merge those files along with updated file which is first page of final pdf.
I am using iText with Spring Boot. I am able to update the values in template and merge file content as well but final pdf is coming as editable with files are hidden. If i click on that filed i can able to see my values also can able to edit.
...ANSWER
Answered 2018-Nov-04 at 18:58The problem is that you add the PdfReader
the PdfStamper
is based on as input to your PdfCopy
:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install smartcopy
sudo easy_install smartcopy
git clone https://github.com/sarchak/smartcopy.git
cd smartcopy
sudo python setup.py install
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