UICollectionView | simple pinterest like layout using UICollectionView | Grid library

 by   sarchak Swift Version: Current License: No License

kandi X-RAY | UICollectionView Summary

kandi X-RAY | UICollectionView Summary

UICollectionView is a Swift library typically used in User Interface, Grid applications. UICollectionView has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A simple pinterest like layout using UICollectionView and UICollectionViewFlow Layout
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            kandi-support Support

              UICollectionView has a low active ecosystem.
              It has 37 star(s) with 13 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UICollectionView is current.

            kandi-Quality Quality

              UICollectionView has 0 bugs and 0 code smells.

            kandi-Security Security

              UICollectionView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UICollectionView code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UICollectionView does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              UICollectionView releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of UICollectionView
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            UICollectionView Key Features

            No Key Features are available at this moment for UICollectionView.

            UICollectionView Examples and Code Snippets

            No Code Snippets are available at this moment for UICollectionView.

            Community Discussions

            QUESTION

            How to manage text size in segment control for different devices?
            Asked 2022-Mar-22 at 12:21

            I am trying to create custom segment control using CollectionViewCell. So i can manage text size of the segment control in different devices. But it is not working properly in all the devices. I have taken one cell inside collection view and used sizeForItemAt delegate method to equally set the cells. There will be only 3 cells. That is shown in the image.

            This is the code for sizeForItemAt

            ...

            ANSWER

            Answered 2022-Mar-22 at 12:10
            lbl_name.adjustsFontSizeToFitWidth = true
            

            Source https://stackoverflow.com/questions/71566815

            QUESTION

            How do I cache cells and also reuse cells in a collectionview that has avplayers embedded in each cell?
            Asked 2022-Mar-14 at 11:05

            Basically what I am trying to do is cache the cell and have the video keep playing. When the user scroll back to the cell, the video should just show from where it was playing.

            The problem is that the player gets removed and the cell ends up on a random cell instead of its designated area.

            You will need to have two videos for this to work, I downloaded the videos off of here https://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4 I just saved the same video twice under two different names.

            How to replicate the problem: Tap the first cell, then scroll all the way down and then scroll back up, you will notice the video starts appearing all over the place. I just want the video to appear in its proper location and no where else.

            Here is a link for the code: Code link

            ...

            ANSWER

            Answered 2022-Mar-14 at 11:05

            Here are a few things I would think about / consider changing in trying to implement what you want and which might be the reason we see this strange cell behavior:

            1. Use indexPath.item rather indexPath.row when dealing with collection views

            2. In you prepareForReuse, you actually discard the playerView so when you try to restore the player again from cache playerView?.player = player - the playerView is most likely nil and needs to be reinitialized

            3. You don't need to hang onto the the cell as a whole, this might work, however I think we should let collection view do its business of recycling the cell. Hang onto just the player instead

            4. I have not done it, however, think about how handle removing notification observers when discarding the cells as you might be subscribing to a notification more than once and this could cause issues down the line

            5. I also haven't done this, but remember to remove the video from your cache when you the video finishes since you don't want the cell to react anymore

            Here are some small changes I made:

            CustomCell

            Source https://stackoverflow.com/questions/71459442

            QUESTION

            Change only the data source in the collectionview?
            Asked 2022-Mar-11 at 07:07

            I have an array of arrays

            ...

            ANSWER

            Answered 2022-Mar-11 at 07:07

            You should reload collectionView after setting new data.

            Source https://stackoverflow.com/questions/71434533

            QUESTION

            Weird delete items animation when using basic UICollectionView with Flow Layout
            Asked 2022-Mar-10 at 12:37

            I ran into a problem when using the simplest UICollectionView and UICollectionViewFlowLayout.

            The collection itself works fine, but when the cell is removed, there are problems with the animation.

            Here is a code example that demonstrates the problem:

            ...

            ANSWER

            Answered 2022-Mar-04 at 11:02

            It seems like there is a problem with your array. It's created dynamically and has conflicts with UICollectionView's implementation.

            Try replacing your array with the following static array.

            Source https://stackoverflow.com/questions/71199925

            QUESTION

            How to UICollectionReusableView stretch to Safe Area
            Asked 2022-Mar-09 at 22:24

            I am trying to show HeaderView in my UICollectionView class and I use UICollectionReusableView class for that.

            Actually I am showing HeaderView in my CollectionView but It does not reach to safe area.

            I use auto layout programmatically and I wrote extension to do that.

            Here is my class and extensions that I use in my code:

            ...

            ANSWER

            Answered 2022-Feb-09 at 06:31

            The UICollectionReusableView is set up fine I believe and I think an automatic inset is applied to the UICollectionView because of the safe area.

            Try one of the two options below in your viewDidLoad and it might work

            Source https://stackoverflow.com/questions/71038381

            QUESTION

            Show UIMenu without UIButton or UINavigationButton
            Asked 2022-Jan-23 at 09:38

            users. I'm having an issue that I can't seem to figure out. I want to show a UIMenu when I press a row in my UICollectionView, so I've added a UIButton that spands edge-to-edge in each cell. When the button is pressed, a UIMenu appears. The problem is that the UICollectionView is not scroll-able with a UIButton in each cell. The system prioritises the UIButton over scrolling. I'd love to just have a UILabel and a menu showing when 'didSelectItemAt indexPath' is called, but UIMenus only work with UIButton and UINavigationBarButton.

            If someone has a solution for me, please help out! Thank you very much, kind regards 😊

            ...

            ANSWER

            Answered 2022-Jan-23 at 09:38

            I suspect and I could be wrong, you have set delaysContentTouches to false for the UICollectionView.

            This would make any touch be interpreted as a button tap.

            Instead of removing the button from the cell, here is my set up which sounds similar to yours and gives the desired end result:

            Custom UICollectionView with a label and button that spans the whole collection view cell

            Source https://stackoverflow.com/questions/70813955

            QUESTION

            UICollectionViewFlowLayout `targetContentOffset` - how to keep cells centered after orientation change?
            Asked 2021-Dec-12 at 11:33

            I have a custom UICollectionViewFlowLayout that centers each cell. To do this, I overrode targetContentOffset, which the collection view calls whenever the user lifts up their finger. However, once I rotate the device, the cells get off center — targetContentOffset is not called.

            Normally, cells are centered After rotating the device, cells are no longer centered

            Note 1: After rotating, just swipe a bit on the cells, and they bounce back to center...
            Note 2: This gets printed in my console:

            ...

            ANSWER

            Answered 2021-Dec-12 at 11:33

            As far as I can see, the method is getting called not when you just rotate the device, but when the layout changes. Meaning, if you change from Landscape Left to Landscape Right the delegate method is not called — however if you rotating from any Landscape to Portrait or other way around, it is working fine.

            Important!

            For maintaining the centered collection view cell, add the targetContentOffset(forProposedContentOffset:) method. This is called after a rotation, and is not the same as your current targetContentOffset(forProposedContentOffset:withScrollingVelocity:) method. In your final code, you should use both of these methods. To summarize:

            • targetContentOffset(forProposedContentOffset:) is called after a layout change
            • targetContentOffset(forProposedContentOffset:withScrollingVelocity:) is called when the user lifts their finger

            So, in your PagingFlowLayout class, paste the following code:

            Source https://stackoverflow.com/questions/69999436

            QUESTION

            SwiftUI - how to make horizontally scrollable views RTL friendly?
            Asked 2021-Nov-18 at 07:39

            I have a SwiftUI app which supports both LTR and RTL languages. It is not fixated to either one of those, it just depends on what user wants.

            I have a horizontally scrollable list of things inside a vertically scrollable list of things, previously achieved by UICollectionView inside a UITableViewCell inside a UITableView.

            For RTL, the horizontally scrollable row needs to be on the first element by default which is the rightmost (opposite of LTR obviously). I have found no way yet to make this happen.

            I tried flipsForRightToLeftLayoutDirection(_:) but the problem is it flips everything, including the Text() inside the scrolling views. So the Arabic text looks mirrored.

            Here is my skeleton of the view -

            ...

            ANSWER

            Answered 2021-Nov-17 at 14:20

            To automatically scroll to the rightmost element you can use the scrollTo function of the ScrollViewReader view.

            You should set an id to each element of the ForEach loop and use the onAppear modifier of the ForEach to scroll to the rightmost element (the last id). This should be done only if language direction is right to left (Locale.characterDirection gives this information).

            The code below illustrates this:

            Source https://stackoverflow.com/questions/69978678

            QUESTION

            Replacing default images in a collection view with user selected photos- swift
            Asked 2021-Oct-30 at 18:34

            So I have a collection view that populates three default images on each cell. The user can select images through the new PHPicker, what I want to accomplish is

            1. to replace default images with selected photos, so the first selected image should replace the camera cell and so on ... (see images through links at the bottom)
            2. to display the default images in case user deletes the selected images

            currently when I send a new photo to the imgArray it gets displayed in a new cell before the camera cell, as I'm using insert method like so: imgArray.insert(image, at: 0).

            My code:

            ...

            ANSWER

            Answered 2021-Oct-30 at 18:34

            One way to do this is to keep two image arrays, defaultImages of type [UIImage] and inputImages of type [UIImage?]. The defaultImages will hold your camera and photo images, and inputImages will hold images selected by the user. Initialize the images as:

            Source https://stackoverflow.com/questions/69683774

            QUESTION

            Empty collection view crashes when refreshing due to scrolling
            Asked 2021-Oct-27 at 20:34

            My horizontal collection view (only when it has 0 cells) causes a crash when attempting to refresh the parent view. When there are 0 items (i.e. "shownStations") for the collection view, the collection view is hidden. When refreshing the parent view, an API call is made to get any available items for the collection view. The code of the collection view that seems relevant to the error message (below) is as follows:

            ...

            ANSWER

            Answered 2021-Oct-27 at 20:34

            Somewhere in your program someone is probably calling scrollToItems(at:,scrollPosition:). They either don't know the collection is empty and are just passing in (row:0, item:0) as the index path instead of just skipping the scroll call altogether. Or they think your collection contains at least one item.

            To further diagnose the issue, I would either set a breakpoint on exceptions or set a breakpoint on the UIScrollView function and look at the backtrace to see who is making the call.

            You also want to check your Data Source to make sure it's been updated with the correct number of items at the time the scroll happens.

            But having a backtrace to find out who or what is causing the scrollview to scroll would be a great first step.

            Source https://stackoverflow.com/questions/69744921

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            You can download it from GitHub.

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