xbmc-addons-chinese | Addon scripts , plugins , and skins for XBMC Media Center | Media Player library

 by   taxigps Python Version: Current License: GPL-2.0

kandi X-RAY | xbmc-addons-chinese Summary

kandi X-RAY | xbmc-addons-chinese Summary

xbmc-addons-chinese is a Python library typically used in Media, Media Player applications. xbmc-addons-chinese has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has medium support. However xbmc-addons-chinese build file is not available. You can download it from GitHub.

This project is an repository for open source Addon scripts, plugins, and skins for Kodi Media Center. Specially for Chinese Language speaking people.
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            kandi-support Support

              xbmc-addons-chinese has a medium active ecosystem.
              It has 3094 star(s) with 586 fork(s). There are 209 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 169 have been closed. On average issues are closed in 952 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of xbmc-addons-chinese is current.

            kandi-Quality Quality

              xbmc-addons-chinese has no bugs reported.

            kandi-Security Security

              xbmc-addons-chinese has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              xbmc-addons-chinese is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              xbmc-addons-chinese releases are not available. You will need to build from source code and install.
              xbmc-addons-chinese has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are available. Examples and code snippets are not available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed xbmc-addons-chinese and discovered the below as its top functions. This is intended to give you an instant insight into xbmc-addons-chinese implemented functionality, and help decide if they suit your requirements.
            • Get a list of subtitles
            • Generate a hash for a file
            • Download Subsv2 files
            • Download subtitles by a given hash
            • Loads a single detail
            • Check if input_str contains json
            • Check if the URL is mime
            • Download a subtitle
            • Changes the encoding of a file
            • Parse the contents of a Packet
            • Generate the md5 file
            • Search for subtitles
            • Handle action
            • Load a VOD play
            • Get the version of a given plugin
            • Return a list of parameters
            • Load site search
            • Search subtitles
            • Get Cloud Engine
            • Unpack a file
            • Generate addons xml file
            • Parse command line options
            • Load a web search
            • Load a site by url
            • Generate a release file
            • Load vod detail
            Get all kandi verified functions for this library.

            xbmc-addons-chinese Key Features

            No Key Features are available at this moment for xbmc-addons-chinese.

            xbmc-addons-chinese Examples and Code Snippets

            Kodi/XBMC Callback Daemon,Configuration,Callbacks
            Godot img1Lines of Code : 295dot img1License : Permissive (MIT)
            copy iconCopy
            {
              "backend": "kodi",
              "method": "GUI.ShowNotification",
              "params": {
                "title": "Callback Daemon",
                "message": "Hello from the callback daemon!",
                "displaytime": 15000
              }
            }
            
            {
              "kodi": {
                "address": "127.0.0.1",
                "port": 9090
              },  
            The Chinese version
            Kotlindot img2Lines of Code : 33dot img2License : Strong Copyleft (AGPL-3.0)
            copy iconCopy
            创建一个游戏窗口 {
              一定要把尺寸设置成这样才好看(300, 300)
              你特么给我把标题栏文字改成("我简直不知道中文编程有什么好玩的")
              你特么倒是给我添加一个椭圆啊 {
                name("老司机")
                x = 60.0
                y = 40.0
                前进前进不择手段地前进 {
                  x = 10.0
                  y = 20.0
                }
              }
              你特么倒是给我添加一个按钮啊 {
                x = 20.0
                y = 10.0
              }
              你特么倒是给  
            Joint_NLU Chinese,Usage
            Pythondot img3Lines of Code : 17dot img3no licencesLicense : No License
            copy iconCopy
            python3 tain_and_test.py
            
            Slot Prediction       :  ['B-金额', 'O', 'O', 'O']
            Intent Truth          :  开通流量
            Intent Prediction     :  开通流量
            Intent accuracy for epoch 4: 0.8425925925925926
            Slot accuracy for epoch 4: 0.9632771300764675
            Slot F1 score for epo  

            Community Discussions

            QUESTION

            Javafx MediaPlayer runs into error whenever you disconnect bluetooth headphones
            Asked 2022-Apr-12 at 01:12

            I have a highschool capstone where I must create a music player which plays music. However, whenever I connect my bluetooth headphones(airpods or musicozy) and then disconnect them, the MediaPlayer halts and an error is produced. I've searched on the internet for an answer but am unable to find one. If someone could help me that would be great! I'm using Javafx 17.0.2 and JDK 11.

            Here's a mini reproducible example below.

            JavaFxMediaPlayer ...

            ANSWER

            Answered 2022-Apr-12 at 01:12

            The problem with your recovery is that you are seeking too soon. The docs for seek state that it does nothing while the media player is stopped, but you aren't waiting for the state to change after calling play().

            Try this:

            Source https://stackoverflow.com/questions/71820204

            QUESTION

            React Manage Multiple Audios on Same Page and play one at a time using function based components
            Asked 2022-Apr-01 at 17:55

            I am making a new react app which have multiple music cards on same page. I want to change the state of previous card before updating the state of new card. In short I want to pause previous audio before playing new one.

            ...

            ANSWER

            Answered 2022-Apr-01 at 17:55

            Make a common state in parent storing active playing: const [activePlaying,setActivePlaying]=useState(null);

            Make a handler for it:

            Source https://stackoverflow.com/questions/71710867

            QUESTION

            Android Music player in Kotlin
            Asked 2022-Mar-24 at 11:57

            I have developed a music player app in kotlin language. At present when I start another app's song, my app's song is also playing. both songs are playing simultaneously. I would like to add a functionality where the song should stop automatically when another app's media (audio/video) starts playing. How to add this functionality. What concept is behind it? Any hint or suggestion would be appreciated. thanks

            ...

            ANSWER

            Answered 2022-Mar-24 at 11:57

            You can take a look at this Documentation, https://developer.android.com/guide/topics/media-apps/audio-focus#audio-focus-change. where you will be given the option to add listener in the AudioFocusRequest Builder to listen to Audio Focus Event and add your callback there. alternatively ExoPlayer Library gives you the option to handle Audio Focus automatically on setAudioAttributes method on its Player implementation

            Source https://stackoverflow.com/questions/71601405

            QUESTION

            Unable to delete .mp3 file due to javaFx MediaPlayer
            Asked 2022-Mar-20 at 00:05

            I am working on my Hhighschool capstone. It is a program where the user can download songs from the internet and store them in an organized manner and play them. My program must contain a feature where the user may delete a specified .mp3 file by simply pressing a button. I have tried the .dispose() method on the MediaPlayer, and then trying to delete the file which doesn't seem to be working. It creates an error saying that the .mp3 file is still being used. How would I stop Javafx from accessing the file? I have searched online for answers but none of them have answers which fit my needs. If anyone could provide me with some code to fix my problem that would be greatly appreciated! Here's a Mini Reproducible Example below!

            JavaFxMp3WavPlayer ...

            ANSWER

            Answered 2022-Mar-20 at 00:05

            Thank you to @Slaw for providing a solution to my problem. To solve my issue, I created a deletionQueue ArrayList which would hold the paths to the files I would like to delete. Once .dispose() is used on the MediaPlayer, after a certain amount of time has passed, those files would be automatically deleted.

            Source https://stackoverflow.com/questions/71540519

            QUESTION

            JavaFX MediaPlayer import
            Asked 2022-Mar-14 at 10:43

            I have a issue, not being able to import MediaPlayer in my JavaFX project. I am using IntelliJ with a Maven build, JDK 17 .. I updated the Maven dependencies and I have the JavaFX plugin installed, and it is still not working.. Thanks in advance for any answer/suggestion

            ...

            ANSWER

            Answered 2022-Mar-14 at 10:43

            If you define a module-info.java file and you want to use the javafx.media module, you need to require that module in your module-info (as suggested by kleopatra in comments).

            Source https://stackoverflow.com/questions/69976938

            QUESTION

            How do I make a media player control notification in Gtk?
            Asked 2022-Mar-09 at 21:39

            In Rhythmbox (GNOME's music player), when it's playing music, you can open the notifications panel and control the music playback from there. Here's a screenshot. The playback controls are bordered in orange; they have a little music note icon:

            This is what I want to make; the media playback controls. Note that, while it is in the notifications panel, it's not technically a notification, because it never pops up on the screen, and you can't make it go away. In the screenshot, you can see the actual notification, which I don't want to make, below the controls.

            I know that there's a Gio.Notification, but it's not quite what I need (unless I'm very much mistaken). I searched in Gio, Gdk, and Gtk, but I didn't find anything. I also searched, among other things, [gtk] media control and [gtk] media notification on Stack Overflow, but I didn't find anything there either.

            Thanks to the help of BobMorane, I've now figured out that Rhythmbox uses libnotify for its player controls. I know how to create actions using Notify.Notification, and I can make them have images, etc., but what I still haven't figured out is how to:

            1. Make the notification so that it can't be closed;
            2. Make it so that the action buttons are next to the icon and text, not under;
            3. Keep the notification on top of all the others in the notifications panel.

            Using Python's help() function to look at gi.repository.Notify.Notification, the only methods I see that seem to have potential are add_action() (particularly its user_data parameter) and set_hint() (and its variants). Could these be used to achieve my goal?

            How do I make a media-control "notification" in Gtk with Python, as explained above?

            ...

            ANSWER

            Answered 2022-Mar-09 at 21:22

            I think the technology used by Rhytmbox to acheive this is MPRIS (Media Player Remote Interfacing Specification). As they say on their we page:

            The Media Player Remote Interfacing Specification (MPRIS) is a standard D-Bus interface which aims to provide a common programmatic API for controlling media players.

            It provides a mechanism for discovery, querying and basic playback control of compliant media players, as well as a tracklist interface which is used to add context to the active media item.

            In Rhythmbox, this is implemented as a core plug-in. The code is pretty complicated, but basically implements the MPRIS specification. This implementation then exposes some information and controls out to other applications which want to control the Rhythmbox, like the Gnome Shell in your case. If you deactivate the MPRIS plug-in, the "notification player" will no longer work.

            In GNOME Shell, you can see they have their own MPRIS module as well (https://gitlab.gnome.org/GNOME/gnome-shell/-/blob/main/js/ui/mpris.js), which is used to:

            1. Respond to player notifications and display information (album art, title, buttons, etc).
            2. Send notifications to the player (ex.: pause the song).

            In this module, the formatting of the buttons and all that stuff comes into life as well. This means that on your part (the player's designer), you should have no UI formatting to do (you don't have control over this, GNOME Shell has). What you need to do is expose what is needed by the GNOME Shell by implementing the MPRIS interfaces.

            (As a side note: the calendar.js file is the one implementing the notification list, and you can see it uses MPRIS "notifications", which it puts on top of standard notifications.)

            There exist Python libraries to do so, such as Mopidy-MPRIS, bit their support for the GNOME Shell seems not to be working at the moment. You may have to look for D-Bus related libraries on FreeDesktop.org. There exists many bindings, with some in Python.

            I hope this points you in the right direction.

            Source https://stackoverflow.com/questions/71288860

            QUESTION

            Can't play wav or mp3 files with Javafx MediaPlayer. Also can't play wav files with the native java library
            Asked 2022-Feb-13 at 09:17

            I have a java project where I have to make a music player that plays either wav or mp3 files. However I can't get my wav or mp3 files to play using the Javafx libraries or with native java libraries. I've checked and made sure the wav and mp3 files I'm using to test aren't corrupted. I'm using Javafx 17.0.2 and JDK 11.

            Mini Reproducible Example With Javafx JavaFxMp3WavPlayer ...

            ANSWER

            Answered 2022-Feb-13 at 09:17

            I could not reproduce your issue.

            Your issue is environmental, exactly what it is I could not say.

            I advise creating a new project in idea and following the same steps I did and it should work as long as you have the file path correct.

            These are the steps I followed to get allow the media to play with your sample app:

            1. Created a new JavaFX project in Idea with OpenJDK 17.0.2 and JavaFX 17.0.2 on Windows 11.

            2. Copy-and-pasted your JavaFX sample code into the new project.

            3. Followed the instructions to add media handling to the project:

            4. Downloaded your mp3 and wav files.

            5. Set the file path to each in turn.

            6. Ran the app and hit the play button for each file.

            Both the MP3 and WAV files played without problem.

            Your lie in april is nice, I will try to learn it.

            Source https://stackoverflow.com/questions/71096610

            QUESTION

            Is it possible to create a browser based html/javascript audio player, that handles most of the MPRIS commands?
            Asked 2022-Feb-12 at 09:09

            I am trying to create a music player, that can handle most of the MPRIS commands.

            During youtube is playing, playerctl list the firefox player (firefox.instance{id}), and if it has playlist then I can skip to previous / next item using $ playerctl -p firefox.instance{id} next. This works in chrome too.

            I want to implement the same behavior in a React.js application, but first I'm looking for a html/javascript based solution.

            One of my guesses that this is impossible (without using a browser add-on), because firefox implements this manually for each supported website.

            Maybe I did something wrong, but no matter what I search for I couldn't find any information about this.

            Thanks for reading / commenting!

            ...

            ANSWER

            Answered 2022-Feb-12 at 09:09

            Media Session API seems to solve this problem pretty well: https://developer.mozilla.org/en-US/docs/Web/API/Media_Session_API

            This event listener runs every time $ playerctl -p firefox.instance{id} next is run (or when any other MPRIS client calls 'next', like KDE connect on android):

            Source https://stackoverflow.com/questions/71084867

            QUESTION

            How to play audio continuously in xamarin forms
            Asked 2022-Feb-11 at 08:46

            I implemented audio implementation and added looping property also. But the audio Plays a two times only and after that audio doesn't play. Here I attached a code I implemented. Kindly help how to fix. Thanks for advance

            ...

            ANSWER

            Answered 2022-Feb-11 at 08:46

            For Android

            You need a hook way to implement a loopMediaPlayer, that is creating a new player when the audio is finished.

            Refer to : https://stackoverflow.com/a/29883923/8187800 .

            For iOS

            Due to ARC , probably AVAudioPlayer is released after calling dependency service , to solved it you can try to make _player as global variable .

            Refer to https://stackoverflow.com/a/8415802/8187800 .

            Source https://stackoverflow.com/questions/71062550

            QUESTION

            Godot: Rename application name used by file explorer in "open with" menu
            Asked 2022-Jan-11 at 17:52

            I'm creating a media player using Godot. The application is already able to play .mp3 files by using the open with option in the file explorer. The name of the project is "Media player" and the executable is called "Media Player.exe" yet when presented in the open with menu it is displayed as "Godot Engine".

            So my question: Is it possible to change this? If so, how?

            Note: The option is only visible after first opening a .mp3 file by manually navigating to the executable. The .mp3 file is thus not opened with the Godot game engine but by an application made with it.

            Here is an example.

            ...

            ANSWER

            Answered 2022-Jan-11 at 16:24

            Found the solution.

            By editing the .exe file using resourcehacker you can adjust the file description and icon. By editing the product name will give the correct name.

            Thanks to cybereality from the Godot forum to enlighten me on this solution.

            Source https://stackoverflow.com/questions/70667770

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install xbmc-addons-chinese

            To install the repository, you need to download the latest repository zip file.
            repository.xbmc-addons-chinese-1.2.1.zip for Kodi 18 and older
            repository.xbmc-addons-chinese-2.0.0.zip for Kodi 19
            Launch Kodi
            Navigate to System | Settings | Add-ons
            Select Install from zip file
            Browse to the directory where the new downloaded zip file is being stored.
            Select OK
            Launch Kodi
            Navigate to System | Settings | Appearance | skin
            Change skin-font to "Arial based"
            Click Get Add-ons
            Select Chinese Add-ons Repository
            Select the appropriate Add-ons from the display categories
            Click to install the Add-on
            If for reasons that you need to manually install a specific plugin, you can download the required zip file from the corresponding ./repo sub-directory. Then follow the ** Install Repository ** steps described above to install the zip plugin.
            Official releases of all the Chinese plugins can be found in the ./repo sub-directories.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/taxigps/xbmc-addons-chinese.git

          • CLI

            gh repo clone taxigps/xbmc-addons-chinese

          • sshUrl

            git@github.com:taxigps/xbmc-addons-chinese.git

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