Xcodeproj | Create and modify Xcode projects from Ruby | Plugin library
kandi X-RAY | Xcodeproj Summary
kandi X-RAY | Xcodeproj Summary
Xcodeproj lets you create and modify Xcode projects from Ruby. Script boring management tasks or build Xcode-friendly libraries. Also includes support for Xcode workspaces (.xcworkspace), configuration files (.xcconfig) and Xcode Scheme files (.xcscheme). It is used in CocoaPods to create a collection of supplemental libraries or frameworks, for all platforms Xcode supports.
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Top functions reviewed by kandi - BETA
- load preprocess and prerequisites for prerequisites
- Compare two hashes
- Hash representation of the link .
- Extracts the values for the given attribute names
- Initialize object
- Recursively creates all possible schemes paths for the user .
- Initializes the project
- Load all the schemes paths for a given workspace .
- Load settings from fixtures
- Applies a set of values to the given settings .
Xcodeproj Key Features
Xcodeproj Examples and Code Snippets
Community Discussions
Trending Discussions on Xcodeproj
QUESTION
I was trying to generate the ipa file to upload it on App Store but unfortunately it failed and says "Encountered error while archiving for device". I also tried Archiving from Xcode but, the Archive failed there too. It is working great in ios simulator (13)
Failed to build iOS app Error output from Xcode build: ↳ ** ARCHIVE FAILED **
Xcode's output: Writing result bundle at path:
...ANSWER
Answered 2022-Feb-21 at 07:45The problem here is that the Podfile that Flutter template creates by default has no specific iOS version set unfortunately.
Do this to fix this problem:
- in
ios/
folder of your project, open thePodfile
. - At top of
Podfile
, make sure this line is not commented out and change the iOS version to 12.0.
change from:
QUESTION
I'm really struggling to understand how the List(selection:)
causes an update to the selection binding.
I am unpicking the Apple sample code at https://developer.apple.com/documentation/swiftui/building_a_great_mac_app_with_swiftui
The project is Session2/Part2-End/GardenApp.xcodeproj
There is a sidebar on the left, and the main detail view on the right. The ContentView
looks like this:
ANSWER
Answered 2022-Mar-12 at 08:49You can find more details in the documentation for List, check out the example under "Supporting Multi-Dimensional Lists".
But basically, this is what is happening:
The line
List(selection: $selection)
stores the selected garden in theselection
variable of theSideBar
.The
selection
variable ofSideBar
is a binding from theselection
variable inContentView
(see lineSidebar(selection: selection)
), so when the former changes, the latter is updated too.The
selectedGarden
variable ofContentView
is a computed property that returns the garden at the index ofselection.wrappedValue
- ifselection
's value changes, theselectedGarden
returns a different value.The
GardenDetail
view shows the details according to theselectedGarden
variable that is passed to it:GardenDetail(garden: selectedGarden)
.
Changing the selection
in SideBar
changes also the selection
in ContenView
, which makes the selectedGarden
return a different garden which updates the GardenDetail
view.
QUESTION
I use agvtool
to bump my build numbers. In my recently refactored Xcode 13.0 (13A233) project, but am getting a strange error:
Cannot find "Foo.xcodeproj/../NO"
E.g.
...ANSWER
Answered 2022-Mar-11 at 17:50My work-around was to set the “Bundle version” in my various Info.plist
files to $(CURRENT_PROJECT_VERSION)
:
Then I don't need to use the -all
optional at all. I simply:
QUESTION
I have an iOS library with Swift package manager. I am trying to run unit tests with swift test
The reason why I am not using xcodebuild
is, I am trying to remove the .xcodeproj
from my source control. Also, there is a warning when we create xcodeproj
with spm, that generate-xcodeproj will be deprecated soon.
TL;DR
This library depends on Lottie
I tried just running swift test
in the root directory, but it gives lot of errors. like /.build/checkouts/lottie-ios/lottie-swift/src/Public/Animation/AnimationView.swift:859:11: error: cannot find 'superview' in scope
I tried
ANSWER
Answered 2022-Mar-07 at 14:58swift test
only works for macOS testing. It does not support cross builds for iOS.
You do not need an existing Xcode project to use xcodebuild
. Run the command, xcodebuild -list
to initialize a Package.swift
file for testing.
See the example here.
QUESTION
I know that info.plist file is the same file as the editor -> project -> Info tab (at least that's how things are long time ago). However, this time when I tried it on new Xcode 13, and directly modify in the Info tab, I found that info.plist is actually not updated.
When I check git diff, I realized that the actual files changed is the project.pbxproj
file under MyProjectName.xcodeproj
. For example, when I set the bundle display name:
- ...
ANSWER
Answered 2022-Feb-17 at 06:10This is something new in Xcode 13. Info.plist and info tab are not the same anymore.
The trick is that, now you always want to modify the attributes under info tab. Some attributes (common ones) will go into the pbxproj
file, and others (uncommon ones) will go into info.plist
file.
QUESTION
I am trying to build a webrtc flutter app on my m1 macbook air. But I got different issues both on android and ios. Latest one ^0.8.2 has error on both then ^0.7.0+hotfix.1 demo demo only works for android.
On iOS part 'Libyuv''s deployment target is set to 8.0 but min deployment target is 9.0 occurs. I set the deployment target above 10 then it still happens.
...ANSWER
Answered 2022-Feb-09 at 13:16For version ^0.8.2 following solutions work for me.
iOS
in ios/Podfile add following to end of file.
QUESTION
After updating Xcode to version 13.2 i can't build my project anymore. I have a strange error "Internal error: missingPackageDescriptionModule" related to my Workspace file.
It's definitely related to SPM because Xcode is not loading SPM packages also. I tried to "Reset package caches", "Resolve package caches" and also "Updating to latest package caches" but after all of these operating nothing happens. Deleting derived data, cleaning didn't help too...
I tried also to resolve packages from Terminal using xcodebuild -resolvePackageDependencies
but I get error message:
ANSWER
Answered 2021-Dec-17 at 20:37Apple is aware of the issue.
We're currently investigating this issue — thank you to those who have filed bug reports so far. To workaround this issue, please re-download Xcode 13.2 directly from the Downloads page.
https://developer.apple.com/forums/thread/696504?answerId=698142022#698142022
QUESTION
as I said in the title I'm not able to run iOS simulator with Firecloud. If I only add Firebase_core package to pubspec.yaml all works fine, but when I add cloud_firestore: ^3.1.5 I got this error:
P.s. With Android simulator all works fine.
Launching lib/main.dart on iPhone 13 in debug mode... Running Xcode build... Xcode build done. 9.3s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED **
Xcode's output: ↳ /Users/luca/Desktop/prova/ios/Pods/gRPC-Core/third_party/upb/upb/port.c:2:10: fatal error: 'upb/port_def.inc' file not found #include "upb/port_def.inc" ^~~~~~~~~~~~~~~~~~ 1 error generated. /Users/luca/Desktop/prova/ios/Pods/gRPC-Core/third_party/upb/upb/msg.c:2:10: fatal error: 'upb/msg.h' file not found #include "upb/msg.h" ^~~~~~~~~~~ 1 error generated. note: Using new build system note: Planning note: Build preparation complete note: Building targets in dependency order /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'BoringSSL-GRPC' from project 'Pods') /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'abseil' from project 'Pods') /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'gRPC-Core' from project 'Pods') /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'gRPC-C++-gRPCCertificates-Cpp' from project 'Pods') /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'leveldb-library' from project 'Pods') /Users/luca/Desktop/prova/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target 'gRPC-C++' from project 'Pods')
Could not build the application for the simulator. Error launching application on iPhone 13.
Can anyone help me? I am stuck with this error since 2 weeks ago :S thanks to all.
...ANSWER
Answered 2021-Dec-26 at 04:58Add this line in your pod file
QUESTION
My dev environment is as follows:
- Mac Mini M1
- Mac OS Monterey
- Visual Studio Code
- Flutter 2.8.0
- iPhone 12 Pro Max (iOS simulator)
Flutter dependencies:
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
firebase_core: ^1.10.5
firebase_auth: ^3.3.3
google_sign_in: ^5.2.1
flutter_login_facebook: ^1.2.0
provider: ^6.0.1
When I try to build and run the application, I get the following error:
Launching lib/main.dart on iPhone 12 Pro Max in debug mode... Xcode build done. 18.5s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED ** Xcode's output: ↳ /Users/daoudmalikyar/Documents/dev/Udemy/flutter_firebase/time_tracker/ios/Runner/GeneratedPluginRegistrant.m:12:9: fatal error: module 'firebase_auth' not found @import firebase_auth; ~~~~~~~^~~~~~~~~~~~~ 1 error generated. note: Using new build system note: Planning note: Build preparation complete note: Building targets in parallel /Users/daoudmalikyar/Documents/dev/Udemy/flutter_firebase/time_tracker/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.0.99. (in target 'AppAuth' from project 'Pods') /Users/daoudmalikyar/Documents/dev/Udemy/flutter_firebase/time_tracker/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.0.99. (in target 'GoogleSignIn' from project 'Pods') Could not build the application for the simulator. Error launching application on iPhone 12 Pro Max. Exited (sigterm)
I've tried several potential fixes found on the web but none seem to fix the issue. Again, this code was running fine under 2.5.3. When I try building the project in XCode, I get the same error that 'firebase_auth' was not found. Any suggestions are appreciated.
Thanks.
...ANSWER
Answered 2021-Dec-12 at 19:59Try the following steps:
flutter clean
cd ios
rm -rf Podfile.lock
- Replace your Podfile with the one which is down below and set the target iOS platform in the second line
pod install
cd ..
flutter run
Podfile
QUESTION
I've been developing a flutter app on my windows machine for a while now and recently switched to a mac mini with an M1 chip. The app uses google maps but when I try to run it on an iOS device I get the following error:
...ANSWER
Answered 2021-Oct-21 at 13:22After spending literal days on this problem I "fixed" it but not in a way I'm proud of but it may work for someone facing the same issue.
What caused it I initially started the development on a Windows machine and then moved to an M1 Mac mini in order to test the app on the iOS simulator. I was prompted to install cocoa pods and then do a pod install. Sadly, when I run pod install, I was met with an error about an incompatible pod version and I panicked leading to me canceling the process. I then started trying out different solutions that I found here on StackOverflow but that only made things worse. These changes simply made me lose track of what the original issue was and thus, I didn't manage to recover from the mess. After applying the steps outlined below, I found out that the initial culprit was me not running a simple pod update command after the `pod install` one failed with the error mentioned below. Solution Here are the steps I followed to correct this issue:- Created a new flutter project
- Copied the android & lib folders (since they weren't causing any issues) and also the pubspec.yml and .lock files.
- Then, I copied the firebase-related files into the ios directory along with the SwiftDelegate since I made some changes in order to support google maps.
- Once that was done, all I had to do was run
pod install
and when inevitably the pod dependency version issue arose, I simply runpod update
and that fixed any issues I had with the pods. - Final step was to exclude the
arm64
architecture from BOTH the Runner target and the Pods target and change the minimum ios version to 9.
That's it, once those things were done everything worked just fine.
SummaryTo conclude, if you like me face a similar issue with pods on your first ever macOS experience, don't panick, update your pods and then you should be fine.
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