nonnative | Allows you to keep using the power of ruby to test | Unit Testing library
kandi X-RAY | nonnative Summary
kandi X-RAY | nonnative Summary
Do you love building microservices using different languages?. Do you love testing applications using cucumber with ruby?. Well so do I. The issue is that most languages the cucumber implementation is not always complete or you have to write a lot of code to get it working. So why not test the way you want and build the microservice how you want. These kind of tests will make sure your application is tested properly by going end-to-end. The way it works is it spawns processes or servers you configure and waits for it to start. Then you communicate with your microservice however you like (TCP, HTTP, gRPC, etc).
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Top functions reviewed by kandi - BETA
- Adds a process to the specified process .
- Processes all ports of the given port
- Retrieves command line flags
- Adds a hash to the servers .
- Connect to the server
- Accepts a local socket if it exists
- Stop the proxy
- Add services to file
- Writes data to socket
- Sets a run command .
nonnative Key Features
nonnative Examples and Code Snippets
module Nonnative
class EchoServer < Nonnative::Server
def perform_start
@socket_server = TCPServer.new('0.0.0.0', port)
loop do
client_socket = @socket_server.accept
client_socket.puts 'Hello World!'
clie
require 'nonnative'
Nonnative.configure do |config|
config.strategy = :startup
config.service do |s|
s.name = 'postgres'
p.port = 5432
end
config.service do |s|
s.name = 'redis'
s.port = 6379
end
end
version: 1.0
strateg
require 'nonnative'
Nonnative.configure do |config|
config.strategy = :startup
config.process do |p|
p.name = 'start_1'
p.command = 'features/support/bin/start 12_321'
p.timeout = config.strategy.timeout
p.port = 12_321
p.lo
Community Discussions
Trending Discussions on nonnative
QUESTION
I'm looking into things I can contribute to open source. One pain point I have with many FOSS apps I use is they don't support scripting. I'm thinking it would be nice to at least try to add some basic scripting support to some of the apps I use, e.g. OBS.
However, all the guides for adding scripting support assume that the app in question is written in Cocoa. A lot of these FOSS apps I'm looking at are… not. Does anybody have some good resources for exposing nonnative functionality to native system services, as would be required for scripting?
...ANSWER
Answered 2018-Oct-01 at 12:32Implementing non-trivial Apple event support is a right PITA; massively so if you have to implement it from scratch in C/C++ (CocoaScripting.framework is a non-starter for non-Cocoa apps and any third-party frameworks will be massively out of date). Right now I wouldn't even try: AppleScript is dying and JXA is already dead, and Apple are silent on its plans (if any) for the future of Mac Automation. This may change if/when Shortcuts comes to macOS, but that won't happen before 10.15.
If you just want to add really basic automation support (i.e. no 'object model', just simple commands like play FILE
/convert FILE
) and the app plays nicely with the macOS event loop, it's not hugely difficult (though still extremely tedious) to install Apple event handlers and unpack and pack simple arguments and results (numbers, strings) via the old C Apple Event Manager API. It won't be very "AppleScript-ish", but at least it's achievable. Or, if the app already has its own built-in (e.g. JavaScript) scripting support, implementing a do script CODE [with parameters {ARG1,ARG2,…}]
handler to call into that is an easy win.
As far as documentation and example code goes, search for AEInstallEventHandler
and see what comes up. Won't be great, but that's as good as it gets. Be prepared to figure out a lot of this stuff for yourself.
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