SketchUp | SketchUp models and plugins | Plugin library

 by   dwilches Ruby Version: Current License: No License

kandi X-RAY | SketchUp Summary

kandi X-RAY | SketchUp Summary

SketchUp is a Ruby library typically used in Plugin applications. SketchUp has no bugs and it has low support. However SketchUp has 7 vulnerabilities. You can download it from GitHub.

SketchUp models and plugins
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            kandi-support Support

              SketchUp has a low active ecosystem.
              It has 5 star(s) with 5 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              SketchUp has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SketchUp is current.

            kandi-Quality Quality

              SketchUp has no bugs reported.

            kandi-Security Security

              SketchUp has 7 vulnerability issues reported (0 critical, 7 high, 0 medium, 0 low).

            kandi-License License

              SketchUp does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SketchUp releases are not available. You will need to build from source code and install.

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            SketchUp Key Features

            No Key Features are available at this moment for SketchUp.

            SketchUp Examples and Code Snippets

            No Code Snippets are available at this moment for SketchUp.

            Community Discussions

            QUESTION

            Large lagging on mouse movement with SketchUp Dae model
            Asked 2021-May-24 at 11:07

            I’ve designed a 3D model in SketchUp and I didn’t use any texture. I’m faced with an issue related with lagging on mouse move and rotate process. When I exported the model by Dae format and imported to the three js online editor (three js online editor) mouse movement is being very slow. I think it occurs fps drop. I couldn’t understand what’s problem with my model that I designed. I need your suggestions and ideas how to resolve this issue. Thanks for your support. I’ve uploaded 3D model’s image. Please take a look.

            Object Count: 98.349, Vertices: 2,107.656, Triangles: 702.552

            ...

            ANSWER

            Answered 2021-May-24 at 08:15

            Object Count: 98.349,

            The object count results in an equal number draw calls. Such a high value will degrade the performance no matter how complex the respective geometry eventually is.

            I suggest you redesign the model and ensure to merge individual objects as much as possible. Also try to lower the number of vertices and faces.

            Keep in mind that three.js does not automatically merge or batch render items. So it's your responsibility to optimize assets for rendering. It's best to do this right when designing the model. Or in code via methods like BufferGeometryUtils.mergeBufferGeometries() or via instanced rendering.

            Source https://stackoverflow.com/questions/67667344

            QUESTION

            How can i work with Example for nlp.update problem with spacy3.0
            Asked 2021-May-06 at 04:05

            i am trying to train my data with spacy v3.0 and appareantly the nlp.update do not accept any tuples. Here is the piece of code:

            ...

            ANSWER

            Answered 2021-May-06 at 04:05

            You didn't provide your TRAIN_DATA, so I cannot reproduce it. However, you should try something like this:

            Source https://stackoverflow.com/questions/66675261

            QUESTION

            How to configure Application Insights with instrumentation keys from multiple environments in WCF?
            Asked 2021-Mar-13 at 12:40

            If I set up my WCF project with an ApplicationInsights.config file as outlined in this Microsoft documentation, data is logged to Application Insights as expected.

            Is there any way to specify instrumentation keys on a per-environment basis when using the ApplicationInsights.config file?

            The config file looks like this:

            ...

            ANSWER

            Answered 2021-Mar-11 at 02:25

            The correct approach is to use TelemetryConfiguration.CreateDefault() method to load any config from disk, then set/change additional values on the generated configuration.

            Once the TelemetryConfiguration instance is created pass it to the constructor of TelemetryClient to create the client and start logging.

            Source https://stackoverflow.com/questions/66573338

            QUESTION

            Sketchup freezes when importing Fusion 360 .stl file
            Asked 2020-Aug-31 at 12:38

            In some unusual workflow, I need to use Fusion 360 models in Sketchup 8 (though this likely applies to any Sketchup version). I can already export and import stl files in Sketchup using STL For Sketchup (stl4su.ru) extension.

            When I export bodies in Fusion 360, I choose non-binary encoding and regardless of any quality setting used for export, Sketchup freezes when importing the file (or presumably wants to work for a very long time). Binary encoding does not seem to work with the extension.

            How can I normally import Fusion 360 stl models into Sketchup?

            ...

            ANSWER

            Answered 2020-Aug-31 at 12:38

            With an added extra step, you can easily import models without even reducing the quality (though you probably should). I've used MeshLab, though something like MeshMixer might work as well.

            1. Using MeshLab (www.meshlab.net), open the stl file in question and then File > Export Mesh As...

            2. Optional: To reduce triangle count, go to Filters > Remeshing, Simplification and Reconstruction > Simplification: Quadric Edge Collapse Decimation. By default the entered Target number of faces is half the current amount - using that should yield good results in most cases.

            3. In the Saving Options menu, deselect Binary encoding and then save.

            4. Import the model into Sketchup. Instead of loading indefinitely, the model will be loaded near Sketchup origin in (depending on complexity) less than a second.

            I have not researched why this is the case, but what I presume happens is that the Sketchup STL import extension has issues interpreting the raw Fusion 360 output, but MeshLab cleans it up nicely to some standard that the extension expects.

            Source https://stackoverflow.com/questions/63670984

            QUESTION

            How to change attribute LenX/Y/Z of your component in sketchup using ruby?
            Asked 2020-Aug-27 at 06:55

            i am trying to make a dynamic component in Sketchup, i need to set value to lenZ, lenX, lenY.. but when i set it, it doesn't change. The attribute inspector shows the change, but the component doesn't change. i tried using redraw, refresh view..but it's still doesn't works.. (i need to do by this way, i need to set the component from a ruby plugin, and after it, i must ajust it by their attributes). (excuse my english..)

            This is the code that i am using:

            ...

            ANSWER

            Answered 2020-Aug-27 at 06:55

            First $dc_observers.get_latest_class should be at the end.

            Second , you set dcs as the result of $dc_observers.get_latest_class

            trhird , you should affect the value to the definition

            please find below the code that should work

            Source https://stackoverflow.com/questions/63512630

            QUESTION

            Sending json post request in thirdparty api from sketchup
            Asked 2020-Jul-03 at 16:41

            I am trying to send a post request from sketchup to the api i made.I have web dialog.On the web dialog,On click the “save” button the post request will be executed.I want to send the information as json.I have been able to access the api i made.How can i access the length,width and send the length,width,volume from the sketchup model as json.here is the model i wrote::

            ...

            ANSWER

            Answered 2020-Jul-03 at 16:41

            you have 2 methods:

            JAVASCRIPT INSIDE THE PAGE

            -> send a request in javascript directly inside your webdialog as in a normal html page. For exemple, if you use Jquery:

            Source https://stackoverflow.com/questions/62674324

            QUESTION

            Recalculate SCNNode geometry based on transformation
            Asked 2020-May-28 at 02:39

            Is there a way to solidify a SCNNode scale and orientation by recalculating its geometry?

            Basically I am loading a SCNNode out of a scn file that was converted from a sketchup file that was exported to a DAE file. Because ARKit works in meters and with a different axis orientation I have to set the loaded SCNNode’s scale (to 0.0254) and eulerangle (x -90deg) to correctly show it. This all works fine however thus scaling and rotation messes up some logic down the line because this logic also uses rotation thus overriding the previous one... :(

            I think it would be great if I could simply tell the SCNNode to recalculate its geometry based on its current scale, orientation... (basically its transformation matrix) which would result in an SCNNode with transformation matrix the zero matrix....

            ...

            ANSWER

            Answered 2017-Dec-02 at 19:35

            If you “simply” want to tell the node to scale its vertices permanently, you will have to write a function to do so as there is no standard option.

            That function should read the vertex source of the node’s geometry into an array of vectors, then use GLKMatrix4MultiplyAndProjectVector3 to apply the transformation to each vector, and then create a new SCNGeometry with the new verts as a source.

            Source https://stackoverflow.com/questions/47607482

            QUESTION

            Import terrain from Sketchup to Unity3D
            Asked 2020-May-18 at 13:31

            I imported Google Map terrain into the Sketchup, according to the video tutorial.

            How can I import this terrain from Sketchup to Unity3D?

            ...

            ANSWER

            Answered 2020-May-18 at 13:31

            Export your model as .fbx file, then just paste it to unity.

            Remember to apply rot loc scale (i'm more blender oriented, but i belive works same in sketchup) to avoid any weird behaviours of the model, after imported to unity

            Source https://stackoverflow.com/questions/61869597

            QUESTION

            Close sketchup from Excel
            Asked 2020-Apr-13 at 05:29

            I am opening sketchup from excel, then running a plugin, I use the below code to open sketchup, then use SendKeys to select the plugin.

            ...

            ANSWER

            Answered 2019-May-10 at 10:00

            Since SketchUp 2015 there has a Model#close model in the SketchUp Ruby API. If called with true as parameter it ignores the changes. It doesn't close the application, but it gets you to a state where you can close the application without any question about saving showing.

            Source https://stackoverflow.com/questions/53050759

            QUESTION

            Duplicate a floating point number with Ruby in Sketchup
            Asked 2019-Oct-30 at 23:41

            Is it possible to duplicate a float number array as a variable to a new variable in ruby with sketchup? I have tried both .clone and .dup, but no luck (see below).

            ...

            ANSWER

            Answered 2019-Oct-30 at 05:48

            I can't see what your updated question has to do with the original one, but here's two ways to do what you wanted:

            Source https://stackoverflow.com/questions/58618601

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            Heap-based buffer overflow in paintlib, as used in Trimble SketchUp (formerly Google SketchUp) before 2013 (13.0.3689), allows remote attackers to execute arbitrary code via a crafted RLE4-compressed bitmap (BMP). NOTE: this issue was SPLIT from CVE-2013-3664 due to different affected products and codebases (ADT1).
            Trimble SketchUp (formerly Google SketchUp) before 2013 (13.0.3689) allows remote attackers to execute arbitrary code via a crafted color palette table in a MAC Pict texture, which triggers an out-of-bounds stack write. NOTE: this vulnerability exists because of an incomplete fix for CVE-2013-3662. NOTE: this issue was SPLIT due to different affected products and codebases (ADT1); CVE-2013-7388 has been assigned to the paintlib issue.
            Heap-based buffer overflow in paintlib, as used in Trimble SketchUp (formerly Google SketchUp) before 8 Maintenance 3, allows remote attackers to execute arbitrary code via a crafted RLE8 compressed BMP.
            Timbre SketchUp (formerly Google SketchUp) before 8 Maintenance 2 allows remote attackers to execute arbitrary code via a crafted color palette table in a MAC Pict texture, which triggers a stack-based buffer overflow.
            Google SketchUp before 8.0.14346 (aka 8 Maintenance 3) allows user-assisted remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted SKP file.
            Multiple use-after-free vulnerabilities in SAP 3D Visual Enterprise Viewer allow remote attackers to execute arbitrary code via a crafted SketchUp document. NOTE: the primary affected product may be SketchUp.
            Google SketchUp before 8 does not properly handle edge geometry in SketchUp (aka .SKP) files, which allows remote attackers to execute arbitrary code via a crafted file.

            Install SketchUp

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/dwilches/SketchUp.git

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            gh repo clone dwilches/SketchUp

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            git@github.com:dwilches/SketchUp.git

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